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Updated: 01/05/19 02:04 PM
Addon for:
Inventory Grid View.
Compatibility:
Murkmire (4.2)
Updated:01/05/19 02:04 PM
Created:12/23/18 05:57 AM
Monthly downloads:1,200
Total downloads:126,477
Favorites:83
MD5:
Categories:Plug-Ins & Patches, Bags, Bank, Inventory
Inventory Grid View  Popular! (More than 5000 hits)
Version: 2.0.9.2c
by: DunkleMaterie [More]
- API 100025 Murkmire support
- Add some debugging functionality
- Add polish patch
- Small bugfixes
- Fix behaviour in case of Name element does not exist for a "new" item
- Fix issues concerning reloadui slash command
Archived Files (5)
File Name
Version
Size
Uploader
Date
2.0.9.2b
169kB
DunkleMaterie
01/03/19 09:43 PM
2.0.9.2a
169kB
DunkleMaterie
01/03/19 03:02 PM
2.0.9.2
169kB
DunkleMaterie
01/03/19 04:40 AM
2.0.9.1a
169kB
DunkleMaterie
12/23/18 09:40 AM
2.0.9.1
169kB
12/23/18 05:57 AM


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Unread 01/01/24, 04:32 PM  
heinrich6745

Forum posts: 0
File comments: 17
Uploads: 0
Re: UI-Fehler: 5C88B4BA

Originally Posted by OpaAndy
Kennt sich einer damit aus und weiß was das für ein Fehler sein kann?

UI-Fehler: 5C88B4BA

user:/AddOns/InventoryGridView/main.lua:29: attempt to index a nil value
stack traceback:
user:/AddOns/InventoryGridView/main.lua:29: in function 'hookFragment'
user:/AddOns/InventoryGridView/main.lua:102: in function 'initializeHooks'
user:/AddOns/InventoryGridView/main.lua:131: in function 'InventoryGridViewLoaded'
NEU

Konnte dann das Spiel nicht auf normalem Weg beenden, mußte über Task Manager das Spiel entfernen
Having the same error, not sure if it breaks anything though,

Code:
user:/AddOns/InventoryGridView/main.lua:29: attempt to index a nil value
stack traceback:
user:/AddOns/InventoryGridView/main.lua:29: in function 'hookFragment'
<Locals> IGVId = 5 </Locals>
user:/AddOns/InventoryGridView/main.lua:102: in function 'initializeHooks'
<Locals> hookFragment = user:/AddOns/InventoryGridView/main.lua:28 </Locals>
user:/AddOns/InventoryGridView/main.lua:131: in function 'InventoryGridViewLoaded'
<Locals> eventCode = 65536, addOnName = "InventoryGridView", initializeHooks = user:/AddOns/InventoryGridView/main.lua:27 </Locals>
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Unread 09/24/23, 10:44 PM  
OpaAndy

Forum posts: 0
File comments: 2
Uploads: 0
UI-Fehler: 5C88B4BA

Kennt sich einer damit aus und weiß was das für ein Fehler sein kann?

UI-Fehler: 5C88B4BA

user:/AddOns/InventoryGridView/main.lua:29: attempt to index a nil value
stack traceback:
user:/AddOns/InventoryGridView/main.lua:29: in function 'hookFragment'
user:/AddOns/InventoryGridView/main.lua:102: in function 'initializeHooks'
user:/AddOns/InventoryGridView/main.lua:131: in function 'InventoryGridViewLoaded'
NEU

Konnte dann das Spiel nicht auf normalem Weg beenden, mußte über Task Manager das Spiel entfernen
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Unread 04/17/23, 05:36 AM  
DakJaniels
AddOn Author - Click to view AddOns

Forum posts: 23
File comments: 114
Uploads: 3
Originally Posted by elly22
Hello. How to fix this?
Why there is no update or addon fork?

Code:
user:/AddOns/InventoryGridView/main.lua:29: attempt to index a nil value
stack traceback:
user:/AddOns/InventoryGridView/main.lua:29: in function 'hookFragment'
user:/AddOns/InventoryGridView/main.lua:102: in function 'initializeHooks'
user:/AddOns/InventoryGridView/main.lua:131: in function 'InventoryGridViewLoaded'
---> https://www.esoui.com/downloads/info...List.html#info
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Unread 04/17/23, 03:10 AM  
elly22

Forum posts: 4
File comments: 2
Uploads: 0
Hello. How to fix this?
Why there is no update or addon fork?

Code:
user:/AddOns/InventoryGridView/main.lua:29: attempt to index a nil value
stack traceback:
user:/AddOns/InventoryGridView/main.lua:29: in function 'hookFragment'
user:/AddOns/InventoryGridView/main.lua:102: in function 'initializeHooks'
user:/AddOns/InventoryGridView/main.lua:131: in function 'InventoryGridViewLoaded'
Last edited by elly22 : 04/17/23 at 03:11 AM.
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Unread 06/26/22, 07:26 AM  
ivang

Forum posts: 0
File comments: 3
Uploads: 0
Originally Posted by Fernandoc4d
Originally Posted by ivang
Originally Posted by Wyrd88
Originally Posted by Baklazhanna
If anyone wants a quickfix, remove line 102 in main.lua of Baertram's version. The line contains:

hookFragment(QUICKSLOT_FRAGMENT, IGVID_QUICKSLOT)

So the item selector for the quickslot will not be in the grid form, but all other pages will. I don't know the API, so couldn't do a proper fix that handes recent changes related to the quickslot wheel, but while we are waiting for it, we can still use the rest of the addon features.
To fix item selector for quickslot line should look like this:

hookFragment(KEYBOARD_QUICKSLOT_FRAGMENT, IGVID_QUICKSLOT)

No need to remove the line.
Thank you, guys

It's link to the fixed addon: https://www.dropbox.com/s/kqegnudkka...yrd88.zip?dl=0
Hi, thanks !!!
I have downloaded it, installed it from the Dropbox link and it just does not appear and does not work?
Did I do it right or is there something wrong?



(In the link the images of the installation)

https://imgur.com/a/Kb1WSdz
You should extract archive in the folder %userProfile%\Documents\Elder Scrolls Online\live\AddOns\InventoryGridView, not in the InventoryGridView_fixed_Baklazhanna+Wyrd88 (by default program extract in the folder with name as archive, it is uncorrect)
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Unread 06/24/22, 07:58 AM  
darniil

Forum posts: 0
File comments: 1
Uploads: 0
Originally Posted by Wyrd88
Originally Posted by Baklazhanna
If anyone wants a quickfix, remove line 102 in main.lua of Baertram's version. The line contains:

hookFragment(QUICKSLOT_FRAGMENT, IGVID_QUICKSLOT)

So the item selector for the quickslot will not be in the grid form, but all other pages will. I don't know the API, so couldn't do a proper fix that handes recent changes related to the quickslot wheel, but while we are waiting for it, we can still use the rest of the addon features.
To fix item selector for quickslot line should look like this:

hookFragment(KEYBOARD_QUICKSLOT_FRAGMENT, IGVID_QUICKSLOT)

No need to remove the line.
This worked great. Got rid of most of my problems, and I can now hit ESC to quit the game.

Still got a few errors remaining in main.lua. Any thoughts on what to edit?

Code:
user:/AddOns/InventoryGridView/main.lua:29: attempt to index a nil value
stack traceback:
user:/AddOns/InventoryGridView/main.lua:29: in function 'hookFragment'
<Locals> IGVId = 5 </Locals>
user:/AddOns/InventoryGridView/main.lua:102: in function 'initializeHooks'
<Locals> hookFragment = user:/AddOns/InventoryGridView/main.lua:28 </Locals>
user:/AddOns/InventoryGridView/main.lua:131: in function 'InventoryGridViewLoaded'
<Locals> eventCode = 65536, addOnName = "InventoryGridView", initializeHooks = user:/AddOns/InventoryGridView/main.lua:27 </Locals>
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Unread 06/21/22, 08:58 AM  
Fernandoc4d

Forum posts: 0
File comments: 2
Uploads: 0
Originally Posted by ivang
Originally Posted by Wyrd88
Originally Posted by Baklazhanna
If anyone wants a quickfix, remove line 102 in main.lua of Baertram's version. The line contains:

hookFragment(QUICKSLOT_FRAGMENT, IGVID_QUICKSLOT)

So the item selector for the quickslot will not be in the grid form, but all other pages will. I don't know the API, so couldn't do a proper fix that handes recent changes related to the quickslot wheel, but while we are waiting for it, we can still use the rest of the addon features.
To fix item selector for quickslot line should look like this:

hookFragment(KEYBOARD_QUICKSLOT_FRAGMENT, IGVID_QUICKSLOT)

No need to remove the line.
Thank you, guys

It's link to the fixed addon: https://www.dropbox.com/s/kqegnudkka...yrd88.zip?dl=0
Hi, thanks !!!
I have downloaded it, installed it from the Dropbox link and it just does not appear and does not work?
Did I do it right or is there something wrong?



(In the link the images of the installation)
https://imgur.com/a/Kb1WSdz
Last edited by Fernandoc4d : 06/22/22 at 05:10 AM.
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Unread 06/18/22, 02:47 PM  
ivang

Forum posts: 0
File comments: 3
Uploads: 0
Originally Posted by Wyrd88
Originally Posted by Baklazhanna
If anyone wants a quickfix, remove line 102 in main.lua of Baertram's version. The line contains:

hookFragment(QUICKSLOT_FRAGMENT, IGVID_QUICKSLOT)

So the item selector for the quickslot will not be in the grid form, but all other pages will. I don't know the API, so couldn't do a proper fix that handes recent changes related to the quickslot wheel, but while we are waiting for it, we can still use the rest of the addon features.
To fix item selector for quickslot line should look like this:

hookFragment(KEYBOARD_QUICKSLOT_FRAGMENT, IGVID_QUICKSLOT)

No need to remove the line.
Thank you, guys

It's link to the fixed addon: https://www.dropbox.com/s/kqegnudkka...yrd88.zip?dl=0
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Unread 06/18/22, 05:56 AM  
thelawndart

Forum posts: 0
File comments: 1
Uploads: 0
Originally Posted by Wyrd88
Originally Posted by Baklazhanna
If anyone wants a quickfix, remove line 102 in main.lua of Baertram's version. The line contains:

hookFragment(QUICKSLOT_FRAGMENT, IGVID_QUICKSLOT)

So the item selector for the quickslot will not be in the grid form, but all other pages will. I don't know the API, so couldn't do a proper fix that handes recent changes related to the quickslot wheel, but while we are waiting for it, we can still use the rest of the addon features.
To fix item selector for quickslot line should look like this:

hookFragment(KEYBOARD_QUICKSLOT_FRAGMENT, IGVID_QUICKSLOT)

No need to remove the line.
works perfectly, thanks mate.
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Unread 06/12/22, 08:36 AM  
Quiss42

Forum posts: 1
File comments: 2
Uploads: 0
Re: Re: Thanks for the fix!

Originally Posted by Fernandoc4d
Originally Posted by Quiss42
Originally Posted by Baertram
Try this version of IGV. I've removed the embedded libraries and LibStub calls and made it depending on LibAddonMenu-2.0 version r28 or newer.
IGV v2.0.9.3 Baertram without LibStub and other Libs
Thanks a lot!
Works flawlessly.
Good afternoon, what you explain is understood but I do not understand how to apply it and the addon does not work for me, could you please explain in more detail what you have done? I have many other addons installed and you can't remove the first libraries just like that, because the rest stop working. Thanks a lot
(Which libraries do you remove?)
I did not remove any libraries. Just copied the OP's version of the plugin over the existing one.
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Unread 06/07/22, 04:19 AM  
Wyrd88

Forum posts: 0
File comments: 1
Uploads: 0
Originally Posted by Baklazhanna
If anyone wants a quickfix, remove line 102 in main.lua of Baertram's version. The line contains:

hookFragment(QUICKSLOT_FRAGMENT, IGVID_QUICKSLOT)

So the item selector for the quickslot will not be in the grid form, but all other pages will. I don't know the API, so couldn't do a proper fix that handes recent changes related to the quickslot wheel, but while we are waiting for it, we can still use the rest of the addon features.
To fix item selector for quickslot line should look like this:

hookFragment(KEYBOARD_QUICKSLOT_FRAGMENT, IGVID_QUICKSLOT)

No need to remove the line.
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Unread 06/06/22, 01:45 PM  
Fernandoc4d

Forum posts: 0
File comments: 2
Uploads: 0
Re: Thanks for the fix!

Originally Posted by Quiss42
Originally Posted by Baertram
Try this version of IGV. I've removed the embedded libraries and LibStub calls and made it depending on LibAddonMenu-2.0 version r28 or newer.
IGV v2.0.9.3 Baertram without LibStub and other Libs
Thanks a lot!
Works flawlessly.
Good afternoon, what you explain is understood but I do not understand how to apply it and the addon does not work for me, could you please explain in more detail what you have done? I have many other addons installed and you can't remove the first libraries just like that, because the rest stop working. Thanks a lot
(Which libraries do you remove?)
Last edited by Fernandoc4d : 06/06/22 at 01:49 PM.
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Unread 06/06/22, 12:13 PM  
Baklazhanna

Forum posts: 0
File comments: 1
Uploads: 0
If anyone wants a quickfix, remove line 102 in main.lua of Baertram's version. The line contains:

hookFragment(QUICKSLOT_FRAGMENT, IGVID_QUICKSLOT)

So the item selector for the quickslot will not be in the grid form, but all other pages will. I don't know the API, so couldn't do a proper fix that handes recent changes related to the quickslot wheel, but while we are waiting for it, we can still use the rest of the addon features.
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Unread 06/06/22, 08:59 AM  
forfeef

Forum posts: 0
File comments: 7
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Originally Posted by Aylish
Originally Posted by forfeef
I can see that... hence why I asked if the person who created the "update" to it would be making another since its broken again... nothing wrong with that is there?
Baetram is on vacation until 14.06.
Until then he won't upload any updates.

The alternative Grid List addon doesn't work with High Isle aswell.
Ah okay! Thank you for the information
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Unread 06/06/22, 08:56 AM  
Aylish

Forum posts: 0
File comments: 46
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Originally Posted by forfeef
I can see that... hence why I asked if the person who created the "update" to it would be making another since its broken again... nothing wrong with that is there?
Baetram is on vacation until 14.06.
Until then he won't upload any updates.

The alternative Grid List addon doesn't work with High Isle aswell.
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