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Scions of Ithelia (9.3.0)
Updated:03/11/24 05:44 AM
Created:05/28/21 02:41 PM
Monthly downloads:503
Total downloads:18,799
Favorites:46
MD5:
Categories:Action Bar Mods, Game Controller, Graphic UI Mods, RolePlay, Utility Mods, Developer Utilities
9.3.0
Calamath's Shortcut Pie Menu  Popular! (More than 5000 hits)
Version: 1.5.2
by: Calamath [More]
Description:
This add-on provides a pie menu (radial menu) for shortcuts to various UI operations, except for slottable items.

- Do you like opening the collection menu every time you summon your favorite assistant or companion?
- Are you tired of typing chat commands over and over again?
- Need a customizable shortcut menu for frequent operations?
- Are you running out of available shortcut keys?

We ourselves really wanted to improve on the above ESO interface frustrations,
so this add-on has been newly developed by Team Calamath.

As a fast launcher, it utilizes the familiar Quickslot radial menu for the next fastest launch after the one-key shortcut.
Your favorite shortcut will be triggered immediately upon the pie menu selection.
Therefore, it is suitable for menu transitions, summoning, and command execution.

The Pie menu is neither a replacement nor an improved version of Quickslot.
It is intended to be used in conjunction to make ESOUI more comfortable.

Needed libraries/dependencies:
This add-on includes the following bundled libraries.
- LibCInteraction (Bundled library)
- LibCPieMenu (Bundled library)
YOU NEED TO INSTALL THE FOLLOWING LIBRARIES SEPARATELY.
- LibAddonMenu (Version 2.0r36 or later)

Features:
- Supports the following UI shortcuts:
  • Using Collectibles - Assistants, Companions, Mementos, Mounts, Pets, and Appearances.
  • Playing Emotes
  • Execute Chat Commands
  • Travel to House (inside / outside)
  • Frequently used UI operations - logout, reload UI and Player Menu transitions
- Managing multiple user-customizable pie menu presets
- Gamepad mode support
- Nested pie menu with mouse/gamepad buttons.
- English and Japanese language support.

Stibbons : "I can confidently recommend this pie menu, my lady."

Instructions for general users:
Settings:
(1)Register a shortcut key for this add-on. (page 2 of screenshots)
(2)Go to the Add-on Settings menu and set your preferred function for each slot in the Pie menu. (page 3 of screenshots)

Press and hold the shortcut key to bring up the Pie menu.

Note that:
You need to hold down the shortcut key for at least 250msec to bring up the pie menu. (Adjustable)

Questions & Answers
  • How do I create a Chat Command Shortcut?
1. Open the Pie Menu editor and select a preset and slot.
2. Select Action Type "Chat Command"
3. Select Category "(Immediate Value)"
4. Select the text entry box for Value and type "/<chat command>" meaning type slash and the actual command you want to input to chat.
Note: "Say" and other communication commands do not work.
(special thanks to: ignisferrum and Akopian Atrebates)
V1.5.2: [V10502] by Calamath
- Fixed an issue with the settings menu in conjunction with the recent update to the LibAddonMenu drop-down widget.
- Updated bundled LibCInteraction version to 1.0.2 (AddOnVersion: 10002).
- Updated bundled LibCPieMenu version to 1.5.2 (AddOnVersion: 10502).
- Updated API version to 101041 (ESO 9.3.x : Scions of Ithelia)

V1.5.1: [V10501] by Calamath
- Fixed an issue since the Necrom update where unlocking a new collection did not immediately reflect in the pie menu settings menu.

V1.5.0: [V10500] by Calamath
As a first step in the refactoring and overhaul, the pie menu controller and data management have been transferred to the LibCPieMenu add-on.
CShortcutPieMenu add-on has a new dependency on LibCPieMenu and primarily handles user-customizable shortcut pie menus.
The LibCPieMenu add-on comes bundled, so you do not need to look for LibCPieMenu separately.

- Refactored the add-on framework based on our common template classes, to reduce future maintenance costs.
- Revamped the code base to subdivide the file structure.
- Bundled LibCPieMenu version 1.5.0 (AddOnVersion: 10500).
- Updated bundled LibCInteraction version to 1.0.0 (AddOnVersion: 10000).
- Updated API version to 101038 (ESO 9.0.x : Necrom)


V1.0.2: [V10002] by Calamath
- Updated bundled LibCInteraction version to 0.9.2 (AddOnVersion: 902).
- Updated API version to 101036 (ESO 8.2.x : Firesong)

V1.0.1: [V10001] by Calamath
- Subdivided and added the collections tool category from memento for an upcoming module.

V1.0.0: [V10000] by Calamath
- Refactoring add-on framework.
- Redesigned the pie menu controller.
- Modified constants and lookup tables to reduce the number of local variables.
- Updated API version to 101034 (ESO 8.0.x : High Isle)

- Bundled LibCInteraction library.
- LibCInteraction add-on library is now used for interactions activating the pie menu.
- LibCInteraction add-on library is now used for pie menu button interactions.

- Bundled LibCPieMenu API library for registering your own pie menu from external add-ons.
- Added LibCPieMenu:RegisterPieMenu API.

V0.9.12: [V912] by Calamath
Hot Fix:
- Reduced the 24 custom key binds slots consumed by this add-on.
- To recover your custom key binds slots, please update to the latest version and login with each character.

V0.9.11: [V911] by Calamath
- Addressed an issue experienced by some users where the pie menu was difficult to navigate with the mouse in UI mode.
- Added a mouse sensitivity option to Pie Menu Manager UI for those who experience that the mouse operation of the pie menu is not smooth in UI mode. Please adjust this option to a higher level before use.

V0.9.10: [V910] by Calamath
- Fixed an issue with Emote category icons are not displayed.
- Updated API version to 101033 (ESO 7.3.x : Ascending Tide)

V0.9.9: [V909] by Calamath
- Fixed a number of minor bugs.
- Updated API version to 101032 (ESO 7.2.x : Deadlands)

V0.9.8: [V908] by Calamath
New Feature: Support for external shortcuts provided by other add-ons.
- Added new slot action type 'Add-on'. This allows you to place shortcuts provided by other add-ons in user-customizable pie menu slots.
- This feature will be tested until the API is disclosed in the next major version update.
Bug Fix:
- Addressed an issue where external pie menus registered by other add-ons may not be added to the preset selection choices in the Pie Menu Manager UI.
- Addressed an issue where external shortcuts registered by other add-ons may not be added to the shortcut selection choices in the Pie Menu Editor UI.
- Fixed an issue where the blocked collectible icon was not desaturated in the pie menu slot for using collectibles.

V0.9.7: [V907] by Calamath
- The slot name display for using collectible is now red color-coded to reflect collectibles block reason.
(e.g.: Inside the house, summoning your pet will be displayed in red, while outside the house they will be displayed in normal white color, allowing you to predict the outcome of each slot action - will be blocked or not.)
- Enhanced the display of the slot status icons in several situations.
- Updated Japanese Translation.

V0.9.6: [V906] by Calamath
New Feature: Appearance Collectible support.
- Added new slot action type 'Appearance'. This allows you to place your favorite appearance collectible in user-customizable pie menu slots.

V0.9.5: [V905] by Calamath
- The slot status icon is now correctly displayed in the upper left corner of the slot in the pie menu.
(e.g.: The pie menu slot for using collectible will have the appropriate status icon indicating collectibles active status.)

V0.9.4: [V904] by Calamath
- The display position of the slot name label is now fixed regardless of the animation.
- Fixed an issue with the Pie Menu Editor that caused a UI error when opening the pie menu immediately after increasing the menu items count.
- Addressed an issue where the specified active icon in the shortcut data was not displayed correctly in the pie menu.
- Addressed a rare issue where the icon specified in the shortcut data was not displayed in the pie menu in the correct size.

V0.9.3: [V903] by Calamath
- The cooldown remaining indicator of collectibles is now properly displayed in the pie menu slot for using collectibles.
- Fixed an issue where the specified icon of external pie menu data was not correctly populated in the pie menu.
- Fixed tooltip typos.

V0.9.2: [V902] by Calamath
- The slot name display for using collectible is now color-coded to reflect collectibles active status.
(e.g.: Only the summoned companion is displayed in green, and the others are in white normal color, allowing you to predict the result of each slot action - to summon or to dismiss.)

V0.9.1: [V901] by Calamath
QOL Update:
- Selecting an unconfigured or invalid slot in the user pie menu will redirect you to the Pie Menu Editor screen for that slot.
- Improved the reload UI and logout shortcut. Added center screen announcement at run-time.
- Added fail-safe necessary to ensure stability in the event of possible error cases.

V0.9.0: [V900] by Calamath
New Feature: Comprehensive hardcoded UI shortcut support.
- Added new slot action type 'Shortcut'. This allows you to place your favorite shortcuts in user-customizable pie menu slots.
- This version provides built-in shortcuts for ESO's Player Menu scene transitions, reload UI, logout, and transitions to the Pie Menu configuration screen.
New Feature: Comprehensive external pie menu support.
- In the Pie Menu Manager UI, you can assign registered external pie menus to binding keys as well as customizable user pie menus.
- Improved the slot action type 'Pie Menu'. This allows you to open your favorite external pie menu as a nested menu.
- This version provides a built-in pie menu for ESO's Player Menu alternative as an example.
Miscellaneous:
- Extensive code refactoring, including file consolidation , modularization and rewriting.
- Improved tooltips for slot actions assigned to user pie menu.
- Updated API version to 101031 (ESO 7.1.x : Waking Flame)

-- -------------------------------------------------------------------------------------------------

V0.8.2: [V802] by Calamath
- Japanese language support in celebration of the Olympic season.
- Initial implementation of slot icon override.

V0.8.1: [V801] by Calamath
- Initial preparation for the upcoming translation works.

V0.8.0: [V800] by Calamath
- Nested Pie Menu support in Shortcut Pie Menu. this feature is based on Aspect's idea and feedback. Special thanks to: Aspect
- Added new slot action type 'Pie Menu' for opening another pie menu preset.
- Added new control features for selecting and canceling pie menus by clicking mouse or gamepad buttons. This feature is currently required for opening a nested pie menu preset.
- Implemented various PieMenu behavior option settings in the Pie Menu Manager UI.
- Fixed an issue where the preset drop-down menu was not displayed correctly when specifying a preset name.
- Fixed a number of minor bugs.
- Code splitting and refactoring.

V0.7.3: [V703] by Calamath
- Some adjustments to the UI design template.
- Clarified the source of the code that can be said to be modified based on the ESOUI code.
- Improved stability in UI mode.
- Improved the settings menu in the UI so that you can select your favorite personality from the pie menu.

V0.7.2: [V702] by Calamath
- Added a new setting option to allow you to activate the pie menu in UI mode.
- Addressed an issue where newly unlocked collectibles were not being properly added to the drop-down menu choices in the Pie Menu Editor until next UI reload.

V0.7.1: [V701] by Calamath
- Added a new setting option to override the preset name and its note. This will allow you to decide the acutual display name as needed.

V0.7.0: [V700] by Calamath
- Improved add-on framework to create, configure and manage multiple pie menu presets.
- Implemented the Pie Menu Manager UI to configure which pie menu is invoked for UI event triggers.

V0.6.0: [V600] by Calamath
- Brushed up the Pie Menu Editor UI.

V0.5.0: [V500] by Calamath
- Implemented the official version of the UI design template for the Pie menu.
- Changed the design policy to share the pie menu controls between both keyboard and gamepad modes in order to save control resources.
- Note : the UI configuration feature to customize the visual design of the pie menu will be implemented in a future version.

V0.4.1: [V401] by Calamath
- Improved the settings menu so that you can select your favorite mount from the pie menu.

V0.4.0: [V400] by Calamath
- Travel to house support in Shortcut Pie Menu.

V0.3.1: [V301] by Calamath
- Added a UI button near the edit box to enter the default slot name to help when overriding the slot name.
- Fixed an issue where the override slot name was not initialized when the user changed the action value selection in the settings menu.

V0.3.0: [V300] by Calamath
- Chat Command support in Shortcut Pie Menu.
- Added a new setting option to override the name for each slot. This will allow you to decide the acutual display name as needed.

V0.2.1: [V201] by Calamath
- For advanced users, you could now determine the collectibles and emotes settings with an immediate value.
- Fixed an issue where the action value was not initialized when the user changed the category selection in the settings menu.

V0.2.0: [V200] by Calamath
- Emote support in Shortcut Pie Menu.
- small improvements in code.

V0.1.1: [V101] by Calamath
- added dropdown choices tooltips for collectible selection menu.

V0.1.0: [V100] by Calamath
- initial release
Archived Files (23)
File Name
Version
Size
Uploader
Date
1.5.1
74kB
Calamath
08/10/23 11:38 PM
1.5.0
74kB
Calamath
06/09/23 06:08 AM
1.0.2
63kB
Calamath
11/10/22 10:21 AM
1.0.1
63kB
Calamath
06/21/22 03:41 AM
1.0.0
62kB
Calamath
06/19/22 01:56 AM
0.9.12
51kB
Calamath
05/01/22 12:35 AM
0.9.11
51kB
Calamath
04/10/22 09:47 PM
0.9.10
50kB
Calamath
03/21/22 09:12 PM
0.9.9
50kB
Calamath
12/12/21 12:01 AM
0.9.8
50kB
Calamath
09/29/21 04:06 AM
0.9.7.1
48kB
Calamath
09/27/21 07:46 PM
0.9.6
47kB
Calamath
09/22/21 02:24 AM
0.9.5
46kB
Calamath
09/18/21 01:59 PM
0.9.4
46kB
Calamath
09/17/21 09:38 AM
0.9.2
45kB
Calamath
09/13/21 09:46 AM
0.9.0
44kB
Calamath
09/10/21 10:30 AM
0.8.2
38kB
Calamath
07/28/21 09:40 PM
0.8.1
34kB
Calamath
07/24/21 09:24 PM
0.8.0
30kB
Calamath
07/18/21 09:10 PM
0.7.3
25kB
Calamath
07/03/21 06:48 AM
0.7.2
24kB
Calamath
06/30/21 02:15 AM
0.7.1
23kB
Calamath
06/25/21 02:51 AM
0.7.0
23kB
Calamath
06/23/21 04:01 AM


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Unread 06/04/21, 09:00 PM  
Mythril89

Forum posts: 4
File comments: 65
Uploads: 0
Mounts

I love your addon, can you also add Mounts in there?


this is just an absurd idea, but what if in the future you can also can add another radial quick slots, with a different bind, so you can set the other for collections/ emotes, etc. And the other as an integrated equip with skill or costume quick slot. Hahaha just like in alpha gear/style. So it would be like "hmmm, what should i wear for now" while looking at a radial with sets of equip/ costumes.. i know its absurd, but you know, great addon comes with great/ weird suggestions XD

I know its hard to make addons, so just an idea though.
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Unread 06/04/21, 11:20 PM  
Calamath
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Forum posts: 36
File comments: 220
Uploads: 7
Re: Mounts

Originally Posted by Mythril89
I love your addon, can you also add Mounts in there?


this is just an absurd idea, but what if in the future you can also can add another radial quick slots, with a different bind, so you can set the other for collections/ emotes, etc. And the other as an integrated equip with skill or costume quick slot. Hahaha just like in alpha gear/style. So it would be like "hmmm, what should i wear for now" while looking at a radial with sets of equip/ costumes.. i know its absurd, but you know, great addon comes with great/ weird suggestions XD

I know its hard to make addons, so just an idea though.
Hi!

Automating the operation of getting on the mount is not allowed for add-ons due to the design poilicy of ZOS.
You need to press the H key to get on the mount.

However, in the near future I will update the add-on to allow you to select your favorite mount in the Pie menu.

P.S.
If you are using AlphaGear2 to switch gears, you can still assign shortcut key operations as chat commands to the Pie menu.

For example, "Load Set 1" is the command below.
/script AG.LoadSet(1)

Eventually, you'll want a preset for the pie menu that controls the gear change in Alpha Gear2.

- Calamath
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Unread 06/05/21, 01:19 AM  
Mythril89

Forum posts: 4
File comments: 65
Uploads: 0
Re: Re: Mounts

Originally Posted by Calamath
Originally Posted by Mythril89
I love your addon, can you also add Mounts in there?


this is just an absurd idea, but what if in the future you can also can add another radial quick slots, with a different bind, so you can set the other for collections/ emotes, etc. And the other as an integrated equip with skill or costume quick slot. Hahaha just like in alpha gear/style. So it would be like "hmmm, what should i wear for now" while looking at a radial with sets of equip/ costumes.. i know its absurd, but you know, great addon comes with great/ weird suggestions XD

I know its hard to make addons, so just an idea though.
Hi!

Automating the operation of getting on the mount is not allowed for add-ons due to the design poilicy of ZOS.
You need to press the H key to get on the mount.

However, in the near future I will update the add-on to allow you to select your favorite mount in the Pie menu.

P.S.
If you are using AlphaGear2 to switch gears, you can still assign shortcut key operations as chat commands to the Pie menu.

For example, "Load Set 1" is the command below.
/script AG.LoadSet(1)

Eventually, you'll want a preset for the pie menu that controls the gear change in Alpha Gear2.

- Calamath
thanks for taking time to consider the idea.. will be waiting for that time then.. thanks
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Unread 06/07/21, 09:32 AM  
Aspect

Forum posts: 0
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Nesting

Well, damn, this is the addon i was looking for quite some time, to organize some of addons and items to use. Now the only thing i'm looking for in possible future is possibility to add at least one layer of nesting to it, so you can Name a slot (for example Emotes, or Teleports), and then, when you select this option in main radial - it would change main radial menu to setuped one with another set of commands (with same Cancel button to close everything).

Multiple layering would be kinda messed thing to generate setting menu for, but i think 1 level of nesting is really not so scary thing to manage for people and it would help to manage things even better.

Thanks for you work, this addon is really useful
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Unread 06/07/21, 10:05 AM  
Calamath
AddOn Author - Click to view AddOns

Forum posts: 36
File comments: 220
Uploads: 7
Re: Nesting

Originally Posted by Aspect
Well, damn, this is the addon i was looking for quite some time, to organize some of addons and items to use. Now the only thing i'm looking for in possible future is possibility to add at least one layer of nesting to it, so you can Name a slot (for example Emotes, or Teleports), and then, when you select this option in main radial - it would change main radial menu to setuped one with another set of commands (with same Cancel button to close everything).

Multiple layering would be kinda messed thing to generate setting menu for, but i think 1 level of nesting is really not so scary thing to manage for people and it would help to manage things even better.

Thanks for you work, this addon is really useful
Thanks. Given the popularity of radial menus, like the OPie in WoW for example,
I've been thinking for a while that someone needs to launch a similar concept in ESOUI.

Apparently, no one showed up to create it, so I started making it about a week ago!

How to switch between multiple pie menus with fewer key bindings is a consideration.
I'll take your idea into consideration as well.
Currently there are three methods being discussed, but your idea is interesting too.
Thank you.

- Calamath
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Unread 06/07/21, 10:47 AM  
Aspect

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Re: Re: Nesting

Originally Posted by Calamath
How to switch between multiple pie menus with fewer key bindings is a consideration.
I'll take your idea into consideration as well.
Currently there are three methods being discussed, but your idea is interesting too.
Originally Posted by Calamath
(4)Managing and overseeing multiple presets has also been mentioned as an additional feature to consider.
Well, now that i red this, i don't think my idea is any good though (if this option works the way i understand it), because this not only can be used for nesting, but for easy multiple nesting aswell.

Correct me, if im wrong - you want to make possibility to setup multiple profiles that theoretically can be used as a layers? So, making a DropDown menu on top of settings screen with selecting current "profile" to edit.

So now - you can create a new "profile" (or select one of 5-10 precreated empty ones to manage, so you can have a limit to work with). And now you can add another Action Type into settings, named "Change/Switch Profile", that reloads you current shown radial menu into target profile one (though in that case it would be more useful for better overall feeling to make addon be able to use slots not only with letting menu_button up, but with left mouse click when slot selected as well, or it wont work/feel good, i guess). So now you can have as much layers as you want, even creating possibility to navigate between them back and forth by setting here and there "change to profileX". Also this solves issue of Settings Menu being way to bulky, if you want to setup nested menu, overall current setting menu even wont change at all actually.

And for keybindings - you can limit amount of profiles to 5-10 to make it possible to add keybind in settings for all of them, when one of the buttons pressed - it just loads only that profiles radial menu. So now people can have different available amount of menus to open, or they can can have like 10 different profiles account wide but make that every character uses same button, but loads different profiles.

If this is the case and i got your idea someking of right, then i am 100% waiting for this feature

I'm really sorry, english is not my main language, it must be hard to read my explanations, it all looks kinda straightforward in my head, though hard to explain when i try to
Last edited by Aspect : 06/07/21 at 11:56 AM.
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Unread 06/07/21, 11:56 AM  
Calamath
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Re: Re: Re: Nesting

Hi Aspect,
there is no doubt that nested pie menus would be very cool.
It is also a challenge for me personally in the future,

I prefer to create my software in stages,
and I want to start out simple in terms of functionality and provide it in a short period of time.

Therefore, the first step would be to create, edit, and manage multiple presets,
and then embody them in a way that they can be individually bound to multiple keys for different uses.

However, this would not be handled well by gamepad users.
So we'll look into countermeasures for that next.

The nested pie menu feature will probably be a step beyond that.

- Calamath
Last edited by Calamath : 07/03/21 at 06:55 PM.
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Unread 06/23/21, 04:10 AM  
Baertram
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Thank you so much Calamath! Especially for the chat slash command support
One feature request, if possible:
And, the pie menu is only available in HUD mode, just like the quick slot.
Are you able to make the keybind and pie menu work even if the HUD_UI is shown?
This would be very cool as I'd leve to be able to run scripts and other addon test related stuff via the pie menu even with an UI (like the inventory) shown.

I'm not sure if this is not possible because of Zos technical restrictions (Scenes, Fragments, etc.).

btw:
However, this would not be handled well by gamepad users.
The amount of gamepad users compared to keyboard is not that big. Don't get me wrong: I like addons to be compatible with both input methods. But as there are far more keyboard users palying ESO, and ZOs decided to rename and rework the gamepad stuff to be that different from keyboard , I think concentrating with features on the keyboard first is a good way to go. If features are not possible for gamepad in the end, it's sad. But you'd help a lot other players.

I know, or at least can think of, this is not the goal of software development and maybe of your own demands It's just a kind of compromise for ESO in the end.
Last edited by Baertram : 06/23/21 at 04:16 AM.
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Unread 06/23/21, 02:49 PM  
Calamath
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Forum posts: 36
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Originally Posted by Baertram
Thank you so much Calamath! Especially for the chat slash command support
One feature request, if possible:

Are you able to make the keybind and pie menu work even if the HUD_UI is shown?
This would be very cool as I'd leve to be able to run scripts and other addon test related stuff via the pie menu even with an UI (like the inventory) shown.

I'm not sure if this is not possible because of Zos technical restrictions (Scenes, Fragments, etc.).
Hi Baertram,
your request is technically possible, and we will probably have such the option soon.
There are various restrictions, but I will consider it. Thanks for the useful suggestions.

Originally Posted by Baertram
The amount of gamepad users compared to keyboard is not that big. Don't get me wrong: I like addons to be compatible with both input methods. But as there are far more keyboard users palying ESO, and ZOs decided to rename and rework the gamepad stuff to be that different from keyboard , I think concentrating with features on the keyboard first is a good way to go. If features are not possible for gamepad in the end, it's sad. But you'd help a lot other players.

I know, or at least can think of, this is not the goal of software development and maybe of your own demands It's just a kind of compromise for ESO in the end.
In gamepad mode, there are few control methods that can be used as shortcut keys due to the limitations of the control buttons. So, the significance of this add-on could be extremely important for them. I understand what you are saying, but we will continue to carefully consider the gamepad mode support.

- Calamath
Last edited by Calamath : 07/03/21 at 06:53 PM.
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Unread 06/28/21, 02:49 PM  
alberto64674yt

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bug or not a bug?

i found a posible "bug" when config the pie menu i selesct 8 slots to add all my companions, assistants and mementos, but when i try add Pirharri the Smuggler i see in the assistant list is missing it only appears the merchant and the banker i have bought, but i finally get a way to add just i select the instant value option and i put 300 XD and the pie menu detects that value as Pirharri the Smuggler so i dont know if its a bug or just is in my case only, because with the instant value detects it but in the dropdown menu of assistants no.
(sorry my bad english XD)
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Unread 06/28/21, 05:10 PM  
Calamath
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Re: bug or not a bug?

Originally Posted by alberto64674yt
i found a posible "bug" when config the pie menu i selesct 8 slots to add all my companions, assistants and mementos, but when i try add Pirharri the Smuggler i see in the assistant list is missing it only appears the merchant and the banker i have bought, but i finally get a way to add just i select the instant value option and i put 300 XD and the pie menu detects that value as Pirharri the Smuggler so i dont know if its a bug or just is in my case only, because with the instant value detects it but in the dropdown menu of assistants no.
(sorry my bad english XD)
Hi alberto64674yt.
Thanks for the interesting information. My menu choices include Pirharri the Smuggler.

Currently, this add-on does not add new collections to the drop-down choices immediately after they are acquired.
If you had configured the add-on right after you unlocked Pirharri, she might not have been in the choices list.
This is a known issue.

So if you look at the assistant category choices in the drop-down menu again, you could find her today?
But if you can't find her in the choices again, something is wrong.
Because she should always be in the assistant choices if you unlocked her.
If this is the case, please let us know again.

- Calamath
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Unread 06/29/21, 12:40 PM  
alberto64674yt

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Re: Re: bug or not a bug?

Originally Posted by Calamath
Originally Posted by alberto64674yt
i found a posible "bug" when config the pie menu i selesct 8 slots to add all my companions, assistants and mementos, but when i try add Pirharri the Smuggler i see in the assistant list is missing it only appears the merchant and the banker i have bought, but i finally get a way to add just i select the instant value option and i put 300 XD and the pie menu detects that value as Pirharri the Smuggler so i dont know if its a bug or just is in my case only, because with the instant value detects it but in the dropdown menu of assistants no.
(sorry my bad english XD)
Hi alberto64674yt.
Thanks for the interesting information. My menu choices include Pirharri the Smuggler.

Currently, this add-on does not add new collections to the drop-down choices immediately after they are acquired.
If you had configured the add-on right after you unlocked Pirharri, she might not have been in the choices list.
This is a known issue.

So if you look at the assistant category choices in the drop-down menu again, you could find her today?
But if you can't find her in the choices again, something is wrong.
Because she should always be in the assistant choices if you unlocked her.
If this is the case, please let us know again.

- Calamath
yes as you say now i can see Pirharri the Smuggler on the dropdown menu->collectibles->assistants
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Unread 06/29/21, 05:57 PM  
Calamath
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Re: Re: Re: bug or not a bug?

Originally Posted by alberto64674yt
Originally Posted by Calamath
Originally Posted by alberto64674yt
i found a posible "bug" when config the pie menu i selesct 8 slots to add all my companions, assistants and mementos, but when i try add Pirharri the Smuggler i see in the assistant list is missing it only appears the merchant and the banker i have bought, but i finally get a way to add just i select the instant value option and i put 300 XD and the pie menu detects that value as Pirharri the Smuggler so i dont know if its a bug or just is in my case only, because with the instant value detects it but in the dropdown menu of assistants no.
(sorry my bad english XD)
Hi alberto64674yt.
Thanks for the interesting information. My menu choices include Pirharri the Smuggler.

Currently, this add-on does not add new collections to the drop-down choices immediately after they are acquired.
If you had configured the add-on right after you unlocked Pirharri, she might not have been in the choices list.
This is a known issue.

So if you look at the assistant category choices in the drop-down menu again, you could find her today?
But if you can't find her in the choices again, something is wrong.
Because she should always be in the assistant choices if you unlocked her.
If this is the case, please let us know again.

- Calamath
yes as you say now i can see Pirharri the Smuggler on the dropdown menu->collectibles->assistants
Thanks for the information. The problem has been reproduced and will be addressed in the next version. (--> fixed in the version 0.7.2!) 
Last edited by Calamath : 06/30/21 at 02:20 AM.
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Unread 07/02/21, 10:52 AM  
Redfeather

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Hello, I made an account to say I really like this addon. I am using it to swap between assistants and companions and it frees up space on my quickslots by having this second radial wheel! It's so helpful, thank you.

I have one question, can I use it change my personality? I see it can allow values, but I don't know any of that unfortunately.
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Unread 07/02/21, 11:08 AM  
Calamath
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Forum posts: 36
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Originally Posted by Redfeather
Hello, I made an account to say I really like this addon. I am using it to swap between assistants and companions and it frees up space on my quickslots by having this second radial wheel! It's so helpful, thank you.

I have one question, can I use it change my personality? I see it can allow values, but I don't know any of that unfortunately.
Hello ;D
Changing your collection of personalities will change the animations of some emote commands.
In the near future, I'll support this add-on to switch personalities as well.
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