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Scions of Ithelia (9.3.0)
Updated:03/14/24 10:00 AM
Created:04/30/21 04:23 AM
Monthly downloads:1,135
Total downloads:17,695
Favorites:19
MD5:
Categories:Unit Mods, Buff, Debuff, Spell, Graphic UI Mods
9.3.0
Alternative Group Frames  Popular! (More than 5000 hits)
Version: 1.0.13
by: buldezir [More]
Like JoGroup but better

full support of gamepad mode

BulDeZir#1079
https://gitlab.com/teso-addons/alt-group-frames

PLEASE SUBMIT ISSUES/REQUESTS here: https://gitlab.com/teso-addons/alt-g...rames/-/issues
+trauma
Optional Files (0)


Archived Files (11)
File Name
Version
Size
Uploader
Date
1.0.12
28kB
buldezir
06/07/23 11:30 AM
1.0.11
28kB
buldezir
02/19/23 05:21 PM
1.0.10
28kB
buldezir
09/03/22 03:25 PM
1.0.9
28kB
buldezir
06/15/22 05:29 PM
1.0.8
28kB
buldezir
03/23/22 04:03 PM
1.0.7
28kB
buldezir
11/01/21 06:20 PM
1.0.6
28kB
buldezir
08/23/21 05:04 AM
1.0.4
28kB
buldezir
07/18/21 01:17 PM
1.0.3
27kB
buldezir
06/02/21 06:14 AM
1.0.2
27kB
buldezir
05/28/21 02:16 PM
1
27kB
buldezir
04/30/21 04:23 AM


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Unread 10/30/23, 11:20 PM  
Kvesh

Forum posts: 0
File comments: 4
Uploads: 0
If I wanted to NOT have companions show up automatically in the Group Window when someone logs/disconnects, would it be as simple as commenting out the lines of code that have to do with companions?

Or, if you'd like to make this a Check-Box option in the addon, you should. Perhaps code it in a way that if you're solo you can still see it but when you're in a party of, idk, <2 it would not show?

OR

Is there a way to have the companion's in the group frame to auto populate on the left instead of right?
Last edited by Kvesh : 11/06/23 at 08:04 PM.
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Unread 08/16/23, 12:34 PM  
VXJediXV

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File comments: 3
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Add buffs please

Hey, great addon and thank you for maintaining it. Would you please add the pillager buff (10 sec buff) and the debuff of the cooldown (45 sec)? If youre unable to do the debuff, the buff in itself would be great to have alone.
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Unread 06/13/23, 05:13 AM  
MediEvilHero

Forum posts: 0
File comments: 1
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Feature Request / Question

Hi!

Awesome addon, really enjoying the Buffs portion as a healer.
However, I have one question/request. Can you please add ability for the addon to hide the default group frames? Alternatively, if you know a good addon that'd do that, please let me know.
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Unread 06/07/23, 08:41 AM  
Zastrix
 
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Forum posts: 13
File comments: 4
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Could you look at the PR https://gitlab.com/teso-addons/alt-g...rge_requests/2 to fix it for other players who don't have the current patch active?
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Unread 04/20/23, 04:47 AM  
Arquivista.exe
 
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PERFECT!!

I logged in just to say one thing...THANK YOU VERY MUCH!!!.

What a wonderful addon.
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Unread 09/21/22, 06:26 AM  
ragz45

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File comments: 5
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move frames

is there a way to unlock the frames to move them? not seeing the option anywhere
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Unread 09/01/22, 03:19 PM  
Maxim_ZG
 
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Forum posts: 0
File comments: 27
Uploads: 3
Code:
  user:/AddOns/AltGroupFrames/AltGroupFrames.lua:153: operator .. is not supported for string .. nil
stack traceback:
user:/AddOns/AltGroupFrames/AltGroupFrames.lua:153: in function 'UnitFrame:Initialize'
|caaaaaa<Locals> self = [table:1]{role = 0, isActive = F, isDead = F, displayName = "", index = 26, isOnline = F, isNearby = F, isCompanion = F}, index = 26, container = [table:2]{dirty = T, groupSize = 12} </Locals>|r
user:/AddOns/AltGroupFrames/AltGroupFrames.lua:132: in function 'UnitFrame:New'
|caaaaaa<Locals> self = [table:3]{__isAbstractClass = F}, obj = [table:1] </Locals>|r
user:/AddOns/AltGroupFrames/AltGroupFrames.lua:804: in function 'UnitFramesManager:GetFrame'
|caaaaaa<Locals> self = [table:2] </Locals>|r
user:/AddOns/AltGroupFrames/AltGroupFrames.lua:766: in function 'UnitFramesManager:RefreshData'
|caaaaaa<Locals> self = [table:2], newGroupSize = 0, i = 1, unitTag = "group1", frame = [table:4]{maxHP = 18678, curShield = 0, isOnline = T, isDead = F, displayName = "@BecelChaCk", classId = 1, curHP = 18678, isActive = F, role = 1, unitTag = "group1", isNearby = F, isCompanion = F, index = 11} </Locals>|r
user:/AddOns/AltGroupFrames/AltGroupFrames.lua:862: in function 'ALTGF_UnitFrames_OnUpdate'
ALTGF_UnitFrames_Update:3: in function '(main chunk)'
|caaaaaa<Locals> self = ud, time = 236.56900024414 </Locals>|r
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Unread 06/13/22, 02:12 PM  
Rega666

Forum posts: 0
File comments: 3
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Is there any option to change the displayed names in the group window. If i use your alternate Group Frame it only shows me @Account names instead of the Plaer Names in the group window.

THX for Help
Last edited by Rega666 : 06/13/22 at 02:13 PM.
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Unread 06/13/22, 04:27 AM  
Electriq

Forum posts: 2
File comments: 15
Uploads: 0
Hi! Love your addons!

A suggestion for this one: I'd love it if I could revert the text to show character names instead of account names. And possibly even further text customization, like size of it for example, bold/not bold, etc
Last edited by Electriq : 06/13/22 at 04:29 AM.
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Unread 05/19/22, 12:58 PM  
Furcas

Forum posts: 0
File comments: 11
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Re: CP

Originally Posted by MasterZiggy
Hello, I love this addon

Would it be possible to add the champion points?

Thanks in advance
I too would love this. Big fan of these group frames as they're really minimal. I do enough RND pugs to where this is still relevant to me. I know, I know, that's a me problem.
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Unread 03/26/22, 10:04 PM  
Kaguya7

Forum posts: 0
File comments: 19
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Re: buffs line look complicated

Originally Posted by Kaguya7
Can you add a feature that makes each buff separate in line? for example first pa 2. major slayer etc.
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Unread 11/02/21, 11:37 AM  
buldezir
AddOn Author - Click to view AddOns

Forum posts: 4
File comments: 27
Uploads: 7
Originally Posted by Glebowsky
fixed
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Unread 10/21/21, 06:21 AM  
Glebowsky

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Unread 06/21/21, 06:28 AM  
MasterZiggy
 
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File comments: 11
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CP

Hello, I love this addon

Would it be possible to add the champion points?

Thanks in advance
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Unread 06/07/21, 09:11 AM  
Haddes47

Forum posts: 1
File comments: 39
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Re: Re: Re: Re: request

Originally Posted by buldezir
Originally Posted by Haddes47
Originally Posted by buldezir
Originally Posted by Haddes47
update for companions frames in future ?
i dont think its related to group frames.
point of my addons is to do exactly what they for. not huge combine of everything.

your addon blocks the display of companion frames
group frames are movable
no the frames of the companions do not appear, when your addon is activate
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