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Updated: 04/11/14 07:42 PM
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Live (1.0)
Updated:04/11/14 07:42 PM
Created:04/11/14 06:23 PM
Monthly downloads:19
Total downloads:34,997
Favorites:151
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Bank Stuffer  Popular! (More than 5000 hits)
Version: 1.02
by: beeradg [More]
When you visit the bank, scans your items and deposits all which exist in your inventory and your bank and which stacks in the bank have space in them.

Does not add things that aren't already in your bank.
Does not add new stacks of things that are already in your bank.
Does automatically stuff the stacks you have in your bank until they are full.

Examples (to clarify functionality):

Player has 4 stacks of rawhide in their bags for some reason they have been split into stacks of 15 each
Player has 2 stacks of rawhide in their bank, one of 75 and one of 85
Upon opening the bank the 85 stack will get 15 making a stack of 100 and the 75 will get 25 making another stack of 100
The player will be left with one stack of 20 rawhide in their inventory and have 200 rawhide in the bank

Another player has one stack of 40 rawhide in their inventory
Player has one stack of 40 in their bank
Upon opening the bank, the player will have no rawhide in their inventory and one stack of 80 in their bank

1.02
Fixed name inconsistencies.

1.01
Put it in a folder...
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Archived Files (2)
File Name
Version
Size
Uploader
Date
1.01
96kB
beeradg
04/11/14 06:47 PM
1.0
92kB
04/11/14 06:23 PM


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Unread 08/07/14, 10:18 AM  
pox
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Forum posts: 0
File comments: 3
Uploads: 1
I'd suggest switching to my own Bankit, or CrazyDutchGuy's CDGBankStuffer, but for the sake of completeness, here's a patch that fixes an existing bug (Bank Stuffer skips slot 0 in bags/bank) and brings API compatibility up to date:

Code:
diff --git a/BankStuffer.lua b/BankStuffer.lua
index 95bd6c9..507b5f4 100644
--- a/BankStuffer.lua
+++ b/BankStuffer.lua
@@ -92,8 +92,8 @@ function BankStuffer.HandleOpenBank(eventCode, addOnName, isManual)
     end
 
     for bag = 1, maxBags do
-        bagIcon, bagSlots = GetBagInfo(bag)
-        for slot = 1, bagSlots do
+        bagSlots = GetBagSize(bag)
+        for slot = 0, bagSlots - 1 do
             stack, maxStack = GetSlotStackSize(bag, slot)
             itemName = GetItemName(bag, slot)
 
diff --git a/BankStuffer.txt b/BankStuffer.txt
index 459eea6..18ff3f0 100644
--- a/BankStuffer.txt
+++ b/BankStuffer.txt
@@ -1,7 +1,7 @@
 ## Title: Bank Stuffer
 ## Author: bradgearon
-## Version: 1.01
-## APIVersion: 100003
+## Version: 1.02
+## APIVersion: 100008
 
 ## SavedVariables: BankStuffer
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Unread 08/06/14, 10:39 PM  
working925

Forum posts: 1
File comments: 36
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Originally Posted by CrazyDutchGuy
or just use CDGBankStack
CDG's BankStack works better than the now-defunct Bankstuffer IMO
Last edited by working925 : 08/06/14 at 10:40 PM.
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Unread 08/06/14, 02:29 PM  
CrazyDutchGuy
 
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or just use CDGBankStack
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Unread 08/06/14, 02:18 PM  
meneus

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Replace this on line 95 in BankStuffer.lua:
Code:
bagIcon, bagSlots = GetBagInfo(bag)
With the following:
Code:
local bagSlots = GetBagSize(bag)

GetBagInfo has been removed in Update 3.
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Unread 08/06/14, 12:25 AM  
Nekoizmase

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Awesome addon, will there be any updates for 1.33 as it is currently not working with it
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Unread 08/05/14, 11:43 PM  
working925

Forum posts: 1
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Updated recent version and now get an error every time I open bank. I will send you cookies if you can fix this wonderful addon
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Unread 07/31/14, 12:08 PM  
Swift73

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Bank not working

Is this down? Every time i go to the Bank Manager settings It says that my bank is not working in red text. Is there a fix for this?
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Unread 05/17/14, 01:49 AM  
Klingo
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Another alternative would be PersonalAssistant
It also supports Auto-Repair and will soon come with a german localization and more features.
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Unread 05/07/14, 11:11 AM  
mordozan

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Guild Bank Functionality

Love this addon, hopefully they can add guild bank functionality to make life easier for guild officers and maintaining the guild bank with stacking items.
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Unread 05/05/14, 12:14 PM  
Todo
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Forum posts: 5
File comments: 55
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Since this addon may be dead. I suggest you guys to try mine, which take care of your bank.
Feel free to comment about new features
Bank Manager
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Unread 05/05/14, 06:02 AM  
PlumpSamurai

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Think this is dead, hopefully a similar addon will appear. time to hunt
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Unread 05/03/14, 12:56 PM  
PlumpSamurai

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Love the add-on, hope that it is still being developed?
I have found some issues with some items not stacking aswell, so far Orchanium (or however you spell it)
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Unread 04/26/14, 03:17 PM  
Sillick

Forum posts: 3
File comments: 4
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Almandine not depositing

I didn't read over ALL of the comments to see if it's already been reported, but I figured I'd say that Almandine hasn't been depositing properly. Other than that, works great!
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Unread 04/25/14, 03:30 PM  
choekstr
 
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Ok, 14 days since last release. 12 days since the developer last posted anything on the forums. I would consider this a dead add-on. It doesn't seem like any of the bugs are going to ever be fixed.

Moving on to banker as that is new and hopefully will be actively developed and bugs fixed for a while.
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Unread 04/24/14, 01:49 AM  
lightstylez

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File comments: 6
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Sometimes it doesn't stack certain items, and even if you enter/re-enter the Bank it will not stack. I've seen it happen to a few different items.

For the most part the addon does what its suppose to - However apart from what i mentioned above the other really big problem is when you DON'T wont to stack something.
I would rather there be a ui button when i go to bank where i can click "stack" and it runs the script, because for example i want to split a stack and put half in the bank, when i open the bank it will restack anything and then put it in the bank automatically.
ofc you could disable the addon, but having to do that every time you don't want something stacked would be a hassle.

All that aside, i thank the author for this contribution to ESO, this kind of addon is one useful to anyone & everyone that plays.


Neuroid - it only stacks in your personal bank, opening any guild bank is fine, the addon will do nothing.
Last edited by lightstylez : 04/24/14 at 01:55 AM.
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