Go to Page... |
Compatibility: | Scions of Ithelia (9.3.0) Endless Archive (9.2.5) base-game patch (9.1.5) Necrom (9.0.0) Scribes of Fate (8.3.5) Firesong (8.2.5) Lost Depths (8.1.5) High Isle (8.0.0) |
Updated: | 03/12/24 11:56 AM |
Created: | 08/19/18 09:58 AM |
Monthly downloads: | 36,701 |
Total downloads: | 879,100 |
Favorites: | 370 |
MD5: | |
Categories: | Bags, Bank, Inventory, Beta-version AddOns |
shaderCache.cooked
File Name |
Version |
Size |
Uploader |
Date |
0.12.14 |
81kB |
Baertram |
03/11/24 07:56 AM |
|
0.12.13 |
81kB |
Baertram |
01/13/24 11:48 AM |
|
0.12.12 |
80kB |
Baertram |
10/13/23 04:19 PM |
|
0.12.11 |
80kB |
Baertram |
04/19/23 08:31 AM |
|
0.12.10 |
79kB |
Baertram |
01/10/23 06:15 PM |
|
0.12.09 |
79kB |
Baertram |
01/04/23 04:21 AM |
|
0.12.081 |
79kB |
Baertram |
01/04/23 02:58 AM |
|
0.12.08 |
88kB |
Baertram |
01/03/23 12:08 PM |
|
0.12.07 |
284kB |
KLISK |
11/26/22 09:02 AM |
|
0.12.05 |
285kB |
KLISK |
11/22/22 10:51 AM |
|
0.12.04 |
285kB |
KLISK |
11/20/22 11:00 AM |
|
0.12.03 |
287kB |
KLISK |
11/19/22 02:12 PM |
|
0.12.02 |
285kB |
KLISK |
11/15/22 02:45 AM |
|
0.12.01 |
285kB |
KLISK |
11/14/22 02:12 AM |
|
0.12.0 |
285kB |
KLISK |
11/13/22 11:49 AM |
|
0.11.35 |
88kB |
Baertram |
10/02/22 06:43 PM |
|
0.11.34 |
88kB |
Baertram |
08/22/22 09:44 AM |
|
0.11.33 |
88kB |
KLISK |
06/25/22 01:39 PM |
|
0.11.32 |
88kB |
Baertram |
06/25/22 10:00 AM |
|
0.11.31 |
88kB |
Baertram |
06/25/22 07:44 AM |
|
0.11.30 |
86kB |
Baertram |
06/23/22 03:34 PM |
|
0.11.29 |
85kB |
Baertram |
06/22/22 07:46 AM |
|
0.11.28 |
84kB |
Baertram |
06/18/22 06:51 AM |
|
0.11.27 |
84kB |
Baertram |
06/14/22 04:10 PM |
|
0.11.26 |
82kB |
Baertram |
06/13/22 02:59 PM |
|
0.11.25 |
81kB |
Baertram |
05/27/22 02:06 PM |
|
0.11.24 |
81kB |
Baertram |
05/26/22 12:47 PM |
|
0.11.23 |
79kB |
Baertram |
04/16/22 04:12 PM |
|
0.11.22 |
394kB |
KLISK |
03/15/22 06:54 AM |
|
0.11.21 |
79kB |
Baertram |
01/13/22 12:26 PM |
Comment Options |
03/15/19, 01:56 AM | |
Forum posts: 0
File comments: 45
Uploads: 0
|
UI Scaling
Is there anyway this could work with UI scaling? That would be SO useful! Love the addon anyway!
|
|
Texximus |
View Public Profile |
Send a private message to Texximus |
Send email to Texximus |
Find More Posts by Texximus |
Add Texximus to Your Buddy List |
KLISK |
View Public Profile |
Send a private message to KLISK |
Send email to KLISK |
Find More Posts by KLISK |
Add KLISK to Your Buddy List |
03/15/19, 09:36 PM | |
Can't access the Join Queue button...
Heya! First and foremost, I love this addon. I'm so used to it, I can't imagine playing this game without it. So... Pixel Perfect and Bandits User Interface usually play well together, but the latest Bandits update seems to not be playing well with Pixel Perfect. Specifically with the Dungeon Finder tab (P). I was playing earlier today before Bandits was updated and I was not seeing this issue. When you first access the Dungeon Finder, the "Join Queue" button is beneath the "Leave Queue" button on the left side. When I switch to choose a specific Dungeon, the "Join Queue" button moves to the right beneath the Dungeon names. With Pixel Perfect activated, the Dungeons list hides the "Join Now" button. With Perfect Pixel deactivated the button is now accessible. I've already contacted the author of Bandit UI. I figured I'd let you know as well.
Last edited by zartoons1271 : 03/15/19 at 09:43 PM.
|
|
|
zartoons1271 |
View Public Profile |
Send a private message to zartoons1271 |
Send email to zartoons1271 |
Find More Posts by zartoons1271 |
Add zartoons1271 to Your Buddy List |
03/16/19, 10:22 PM | |||
Forum posts: 0
File comments: 45
Uploads: 0
|
Re: Re: UI Scaling
|
||
|
Texximus |
View Public Profile |
Send a private message to Texximus |
Send email to Texximus |
Find More Posts by Texximus |
Add Texximus to Your Buddy List |
03/20/19, 01:00 AM | |
|
Code:
user:/AddOns/PerfectPixel/scenes/craftStationScenes.lua:45: attempt to index a nil value stack traceback: user:/AddOns/PerfectPixel/scenes/craftStationScenes.lua:45: in function 'callback' |caaaaaa<Locals> oldState = "showing", newState = "shown" </Locals>|r EsoUI/Libraries/Utility/ZO_CallbackObject.lua:111: in function 'ZO_CallbackObject:FireCallbacks' |caaaaaa<Locals> self = tbl, eventName = "StateChange", registry = tbl, callbackInfoIndex = 2, callbackInfo = tbl, callback = user:/AddOns/PerfectPixel/scenes/craftStationScenes.lua:35, deleted = false </Locals>|r EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:274: in function 'ZO_Scene:SetState' |caaaaaa<Locals> self = tbl, newState = "shown", oldState = "showing" </Locals>|r EsoUI/Ingame/Scenes/InteractScene.lua:75: in function 'ZO_InteractScene:SetState' |caaaaaa<Locals> self = tbl, newState = "shown" </Locals>|r EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:424: in function 'ZO_Scene:OnTransitionComplete' |caaaaaa<Locals> self = tbl, nextState = "shown" </Locals>|r EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:419: in function 'ZO_Scene:DetermineIfTransitionIsComplete' |caaaaaa<Locals> self = tbl, nextState = "shown" </Locals>|r EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:341: in function 'ZO_Scene:OnSceneFragmentStateChange' |caaaaaa<Locals> self = tbl, fragment = tbl, oldState = "showing", newState = "shown" </Locals>|r EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:146: in function 'ZO_SceneFragment:SetState' |caaaaaa<Locals> self = tbl, newState = "shown", oldState = "showing", currentScene = tbl </Locals>|r EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:152: in function 'ZO_SceneFragment:OnShown' |caaaaaa<Locals> self = tbl </Locals>|r EsoUI/Libraries/ZO_Scene/ZO_SceneFragmentTemplates.lua:59: in function '(anonymous)'
Last edited by Glen348 : 03/20/19 at 01:00 AM.
|
|
Glen348 |
View Public Profile |
Send a private message to Glen348 |
Send email to Glen348 |
Find More Posts by Glen348 |
Add Glen348 to Your Buddy List |
03/20/19, 02:11 AM | |||
Forum posts: 9
File comments: 230
Uploads: 0
|
Re: Re: Mail Problems
It was the latest at the time only. And now I do not have the problem anymore.
|
||
|
Akopian Atrebates |
View Public Profile |
Send a private message to Akopian Atrebates |
Send email to Akopian Atrebates |
Find More Posts by Akopian Atrebates |
Add Akopian Atrebates to Your Buddy List |
03/20/19, 02:19 AM | |
Forum posts: 9
File comments: 230
Uploads: 0
|
New Problem With Enchanting Tables
While using the enchanting table with the addon Craftstore Rune (a part of the larger Craftstore addon), my character is unable to leave the crafting screen and I get an error mentioning that Perfect Pixel. Also, if I type in /pp in chat while I am stuck at the crafting station, the pp settings menu does not display. Here is the error:
user:/AddOns/PerfectPixel/scenes/craftStationScenes.lua:45: attempt to index a nil value stack traceback: user:/AddOns/PerfectPixel/scenes/craftStationScenes.lua:45: in function 'callback' |caaaaaa<Locals> oldState = "showing", newState = "shown" </Locals>|r EsoUI/Libraries/Utility/ZO_CallbackObject.lua:111: in function 'ZO_CallbackObject:FireCallbacks' |caaaaaa<Locals> self = tbl, eventName = "StateChange", registry = tbl, callbackInfoIndex = 2, callbackInfo = tbl, callback = user:/AddOns/PerfectPixel/scenes/craftStationScenes.lua:35, deleted = false </Locals>|r EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:274: in function 'ZO_Scene:SetState' |caaaaaa<Locals> self = tbl, newState = "shown", oldState = "showing" </Locals>|r EsoUI/Ingame/Scenes/InteractScene.lua:75: in function 'ZO_InteractScene:SetState' |caaaaaa<Locals> self = tbl, newState = "shown" </Locals>|r EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:424: in function 'ZO_Scene:OnTransitionComplete' |caaaaaa<Locals> self = tbl, nextState = "shown" </Locals>|r EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:419: in function 'ZO_SceneetermineIfTransitionIsComplete' |caaaaaa<Locals> self = tbl, nextState = Let me add that this is a great addon and despite various problems I have had, I continue to come back to it because: 1. It is so useful 2. You do a fantastic job of fixing problems and quickly updating the addon for all of us. So thanks so much for all the time you spend on this. I really appreciate it. |
|
Akopian Atrebates |
View Public Profile |
Send a private message to Akopian Atrebates |
Send email to Akopian Atrebates |
Find More Posts by Akopian Atrebates |
Add Akopian Atrebates to Your Buddy List |
03/20/19, 08:55 AM | ||
Forum posts: 0
File comments: 23
Uploads: 0
|
Re: New Problem With Enchanting Tables
Pic for context: https://cdn.discordapp.com/attachmen...320_105229.png |
|
|
fioskal |
View Public Profile |
Send a private message to fioskal |
Send email to fioskal |
Find More Posts by fioskal |
Add fioskal to Your Buddy List |
03/20/19, 10:03 AM | |
Forum posts: 2
File comments: 10
Uploads: 0
|
I've been getting the same error with enchanting so I just replaced the enchanting section of craftStationScenes.lua with the enchanting section of the last version that worked for me. Problem solved. I've no idea what the error was but it was an easy personal fix until the wonderful mod maker corrects it themselves.
|
|
Doombug |
View Public Profile |
Send a private message to Doombug |
Send email to Doombug |
Find More Posts by Doombug |
Add Doombug to Your Buddy List |
03/20/19, 11:29 AM | |||
Re: Re: New Problem With Enchanting Tables
|
|||
|
BigM |
View Public Profile |
Send a private message to BigM |
Send email to BigM |
Find More Posts by BigM |
Add BigM to Your Buddy List |
03/20/19, 04:43 PM | ||||
|
Re: Re: Re: New Problem With Enchanting Tables
Why notifications? The lua error is shown in the popup and you can copy it.
If not, do a reloadui and then check the folder "c:\users\.....\documents\elder scrolls online\live\Logs and open the file "interface.log". The last lua error messages should be in there then!
Last edited by Baertram : 03/20/19 at 04:44 PM.
|
|||
|
Baertram |
View Public Profile |
Send a private message to Baertram |
Send email to Baertram |
Find More Posts by Baertram |
Add Baertram to Your Buddy List |
03/21/19, 06:59 AM | |
Re: Re: Re: Re: New Problem With Enchanting Tables
[quote=Baertram]Why notifications? The lua error is shown in the popup and you can copy it.
If not, do a reloadui and then check the folder "c:\users\.....\documents\elder scrolls online\live\Logs and open the file "interface.log". The last lua error messages should be in there then! Thank you never realized that. But then am a Pollock. A very old one. |
|
|
BigM |
View Public Profile |
Send a private message to BigM |
Send email to BigM |
Find More Posts by BigM |
Add BigM to Your Buddy List |
03/22/19, 12:05 AM | |||
Re: Re: Join Queue button
|
|||
|
zartoons1271 |
View Public Profile |
Send a private message to zartoons1271 |
Send email to zartoons1271 |
Find More Posts by zartoons1271 |
Add zartoons1271 to Your Buddy List |
03/24/19, 12:31 PM | |
Forum posts: 0
File comments: 27
Uploads: 0
|
When I try to open a Transmutation Geode it fails and gives a lua error after this mornings update.
Edit: just got a second update and haven't tried another geode yet, so could be fixed already?
Last edited by xaraan : 03/24/19 at 12:55 PM.
|
|
xaraan |
View Public Profile |
Send a private message to xaraan |
Send email to xaraan |
Find More Posts by xaraan |
Add xaraan to Your Buddy List |
03/24/19, 04:26 PM | |
Forum posts: 19
File comments: 76
Uploads: 0
|
Change font
Hi. Thank you for this awesome mod. But, is it possible to change the font? There was a Font folder in your earlier version. I have just replaced it with my own font. How to cgange the font niw pls?
|
|
p6kocka |
View Public Profile |
Send a private message to p6kocka |
Send email to p6kocka |
Find More Posts by p6kocka |
Add p6kocka to Your Buddy List |