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Updated: 11/13/18 10:45 AM
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Compatibility:
Murkmire (4.2)
Wolfhunter (4.1)
Summerset (4.0)
Dragon Bones (3.3)
Clockwork City (3.2)
Horns of the Reach (3.1)
Morrowind (3.0)
Homestead (2.7)
One Tamriel (2.6)
Shadows of the Hist (2.5)
Dark Brotherhood (2.4)
Thieves Guild (2.3)
Orsinium (2.2.4)
Updated:11/13/18 10:45 AM
Created:04/15/14 09:21 PM
Monthly downloads:3,763
Total downloads:443,282
Favorites:701
MD5:
Categories:Combat Mods, Action Bar Mods, Graphic UI Mods, PvP
4.2
Greymind Quick Slot Bar  Popular! (More than 5000 hits)
Version: v2.4.4
by: bsrealm, ivanwfr
Check beta updates in the Comments section
A simple addon so you don't have to dig into the quick slot interface during combat.

Two (non-exclusive) modes of operation:
  1. The addon provides an expanded quick slot bar. You can click the desired item to switch your current quick slot item and then use it (as you always do) with your quick slot hotkey (default: Q)
  2. Probably more useful, is that you can also set up hotkeys (from the Escape menu -> Controls) and press the hotkey to set that item as the current quick slot item and then use it (default: Q).
Settings/other features:
  • Move the expanded quick slot bar by clicking and dragging the area around the quick slot items.
  • Themed to match ability bar.
  • Turn on/off the expanded quick slot bar display (hotkeys will continue to work).
  • Turn on/off auto-hide feature when in UI mode.
  • Turn on/off auto-hide feature when in combat.
  • Turn on/off key bind display and set position (horizontal and vertical) relative to quick slot items.
  • Turn on/off item quantity display and set position (horizontal and vertical) relative to quick slot items.
  • Turn on/off show warning and error visual cues based on item count.
  • Turn on/off smart visual cues that show only when there is something to report.
  • Turn on/off the numbers 1 through 8 displayed for each quick slot item.
  • Turn on/off quick slot item background.
  • Turn on/off base background around quick slot items.
  • Can resize expanded bar to display as grids or purely vertical/horizontal strips (default). This also lets you only show a limited number of quick slots if you so desire.
  • Keybinds to move to previous item or next item. Intelligently skips empty slots.
  • Shows currently selected quick slot item with a colored label and all others with some translucency.
  • Can adjust the size of the quick slot items.
  • Turn on/off lock UI mode to prevent resizing or moving.
  • Can force quick bar to show via a hotkey. This overrides all your other settings until its turned off by pressing the key again.
  • Color indicator for quantity label and key bind label if item quantity is 0.
  • Can disable default quick slot action button provided by the game.
  • Can control the opacity/translucency of slot items that are not currently selected.
  • Settings saved across all your characters.
  • Reset addon to default states.
Tip:
  • Access the settings page by pressing Escape -> Settings -> G Quick Slot Bar

Some corrections could be underway and, until next release, some In-Progress version could be accessible from the Comments section




Mouse-over handles - Lock pin - Presetx5 - Settings menu accel

Keybindings:
Putting numbers on things:
v2.4.5 (release candidate on GitHub)
- 190110
* New saved settings option: Account-wide or Character Settings

v2.4.4
- 181113
* collectible...: Murkmire missing function call to [SelectSlotCollectible] replaced with [SelectSlotSimpleAction]
................ (thanks to Static's Quickslot Profiles rummage)
* crafting......: UI freezed while working at some Crafting Station (as suggested by Baertram).
* tooltips......: UI shows a few more descriptions

v2.4.3
- 181027
- Checked with Update 20 (4.2.5): Murkmire - APIVersion: 100025
- UI freezed while working at some Crafting Station (as suggested by Baertram).

v2.4.2
- 181023
- Checked with Update 20 (4.2.5): Murkmire - APIVersion: 100025
- patch version typo corrected

v2.4.1
- 181022
- Checked with Patch v4.2.5: Murkmire - APIVersion: 100025

v2.4.0
- 180815
- Checked with Update 19 (4.1.15): Wolfhunter - APIVersion: 100024

v2.3.9
- 180522
- Checked with Update 18 (4.0.5): Summerset - APIVersion: 100023

v2.3.8
- 180312
- Tracking potions with same slotId .. promoted to a "known issue"
- New "NO SOUND ENTRY"
- New "Blink Changed" Display Policy

- 180310
- Tracking potions with same slotId .. (forum comment @Nudel)

v2.3.7
- 180302
- FIXED Collections Issue since API 100022 - GetCollectibleIdFromLink did the trick

v2.3.6
- 180226
- Checked with Patch 3.3.7
- FIXED GreymindQuickSlotBar.lua:984 error message: - missing again COLLECTIONS_INVENTORY_SINGLETON

v2.3.5
- 180214
- WORAROUND: version tag for the missing COLLECTIONS_INVENTORY_SINGLETON

v2.3.4.4
- 180212
- Checked with (3.3.5): Dragon Bones - APIVersion: 100022
- TODO: find a replacement for missing COLLECTIONS_INVENTORY_SINGLETON to synchronize collectibles
- QSB Bar visibility: 2 more Keyboard Shortcuts and slash-commands:
- New slash-command.: /gqsb force .. to force Bar Visiblity
- New slash-command.: /gqsb block .. to block Bar Visiblity (overrides force)
- Controls-Keybind and Chat-Report colors .. to better spot what's ON and what's OFF
- Events bursts handling shorter .. to update UI faster

v2.3.4.3 -- Release candidate v2.3.4.3 on GitHub
- 171128
- New slash-command.: /gqsb clear ...to clear Current-Preset-Items.
- New option: Auto-Clone previous-to-empty preset (ON OFF) ...whether to copy the CURRENT PRESET LAYOUT AND CONTENT when selecting an EMPTY PRESET.
- Addon-Version added into the Settings Menu Display Name.

v2.3.4.2
- 171028
- Checked with Update 16 (3.2.6): Clockwork City - APIVersion: 100021
- Works with LibAddonMenu 2.0 r25

v2.3.4.1
- 170917
Collectible Presets properly saved and restored.

v2.3.4
- 170902
Collectible Items Support.
Collectible tooltip active state missing (Found no sync capable EVENT_XXX).

v2.3.3.2
- 170829
LibAddonMenu empty panel issue: could not find any workaround.

- lib author wont consider his buttons should not be the only means to change addon settings.
- Found no way to avoid this side-effect when I need to refresh Per Preset Settings Panel UI.
- workaround: use the cog to the right of the Addon UI.


v2.3.3.1
- 170822
Preset selection: 5 more Keyboard Shortcuts

v2.3.3
- 170818
Changed from Account-wide to Per-character Preset
...meaning each character will save and restore its own full-preset
Activating an EMPTY PRESET will clone the CURRENT PRESET (Layout and Content)
Instant UI update when Weapon Swap Colors is changed

v2.3.2.1
- 170815
- correction for error message: [536: operator .. is not supported for nil .. string]

v2.3.2
- 170814
- Checked with Update 15 (3.1.5): Horns of the Reach - APIVersion: 100020
- Works with LibAddonMenu 2.0 r24 and LibStub-1.0r4

5x SlotItemTable (one per PRESET):
.. a new table to save and restore 8x [Quick Slot Bar itemName] [BAG_BACKPACK slotID] [button texture]

- Each preset saves and restores its own Quick Slot Items Set.
...can be used to setup ACTIVITY-SPECIFIC-ITEM-SETS (i.e. PvP, PvE or some other ativities)

- A new BIG TOOLTIP stating you have to click the red-pin when the Addon-UI is UNLOCKED during layout.

- IMPORTANT NOTE ABOUT "EXCESSIVE MESSAGE WARNING"
* Item swap adds up in the count of message spamming.
* If you get this warning, be sure to wait a few seconds before your next preset swap.
* (...it looks like chances to get this warning are low when the Item bag is showing)

- check_QSB_BAG_BACKPACK_slotId_to_check:
. When a new item is added into the BAG_BACKPACK,
. if this item is part of the current PRESET-ITEM-SET,
. it is added to the Quick slot bar when it is missing.
. This may happen when some pre-selected items are not available when a particular PRESET is activated.
. As adding items missing from the BAG_BACKPACK is not supported, it must be done when available.

- get_slotId_itemName:
. Access a BAG_BACKPACK [slotID] item name.

- loadItemSlots:
. Clear PRESET-UNCONFIGURED Quick Bar Slots,
. Equip PRESET-CONFIGURED Quick Bar Slots,
. Nothing happens when upgrading from previous addon-version,
. preserving whatever is slotted in the Quick Bar at that time.

- is_SlotItemTable_empty:
. ON FIRST USE OF THE NEW FEATURE:
. refrain from clearing current Quick Slot Bar (a NON-EXISTENT-PRESET is not the same as an EMPTY-PRESET)

- populate_an_empty_SlotItemTable:
. ON FIRST USE OF THE NEW FEATURE:
. capture current Quick Slot Bar content into an empty PRESET before SAVING OR USING it.

- clear_bNum:
. Clears a Quick Slot Bar entry based on intentionally-left-empty PRESET slot.

- equip_bNum_item_slotId:
. Equip a Quick Slot Bar entry based on an configured PRESET slot.

- handle_ACTION_SLOT_UPDATED:
. Save the item added to a Quick Slot Bar entry.
. ON FIRST USE OF THE NEW FEATURE:
. save all current Quick Slot Bar entries to update the Addon UI.

- save_QSB_to_SlotItemTable:
. save one of the CURRENT PRESET slot item: [item-name] [BAG_BACKPACK slotID] [button texture]

- get_BAG_BACKPACK_slotId:
. Search the BAG_BACKPACK to get the Item ID passed to equip_bNum_item_slotId.

- get_tooltipText:
. get information about currently EQUIPPED or SAVED item name.

v2.3.1
- 170524
- Checked with Update 14 (3.0.5): Morrowind - APIVersion: 100019

v2.3.0
- 170207
- Checked with Update 13 (2.7.5): Homestead - APIVersion: 100018
- (typo -= 1) (vertical->horizontal) (thx zasy99)

v2.2.9
- 161007
- Checked with Update 12 (2.6.4): One Tamriel - APIVersion: 100017
- Shortened a few more keyNames: Insert=[INS] Caps Lock=[Caps] Page Down=[PgDn] Page Up=[PgUp]
- changed lua file format from dos to unix (maybe the cause of some release issue in the comments)
- added the missing GreymindQuickSlotBar.xml Thanks Thrasher who spotted this one!


v2.2.8
- 160823
- Shortened a few displayed keyNames: BACKSPACE=[BKS] DELETE=[DEL] ENTER=[ENT]
...with the right caps such as......: Backspace=[BKS] Delete=[DEL] Enter=[ENT]

v2.2.7
- 160803
- Checked with Update 2.5.5: Shadows of the Hist - APIVersion: 100016
- no change required

v2.2.6
- 160601
- Checked with Update 2.4.5: Dark Brotherhood - APIVersion: 100015
- no change required

v2.2.5
- 160310
- Works with LibStub-1.0r4
- Installed LibStub Version: 1.0 r4 independently from LibAddonMenu archive which comes with another version(!)

v2.2.4
- 160309
- Cheked with Update 2.2.5: Thieves Guild - APIVersion: 100014
- Addon Settings of Warning and Alert Quantity clamping working again: (Alert < Warning)
- Works with LibAddonMenu 2.0 r19

v2.2.3
- 160219
- Prevented addon popup caused by WEAPON SWAP when SKILL WINDOW is showing

v2.2.2
- 160218
- Smarter handling of Disable Default Quick Slot option
- Added new slash command: /gqsb qsbhide to toggle this option

v2.2.1
- 151108
- Checked against Update 2.2.4 : Orsinium ...still working, no change

v2.2.0
- 150905
- Checked against Update 7 ...still working as it should, nothing changed

v2.1.9
- 150607
- Added Potion Tooltips on UI Mouse Over
- Catching an error involving a nil value and the mouse at load time

v2.1.8
...not worth a release

v2.1.7
- 150403
- Weapon Swap background color turned into a Settings option
...whether to change buttons background colors on Weapon Swap

v2.1.6
- 150330
- Hitting an empty-slot-keybind also works with Auto-select next not empty slot and Next <-o-> Previous Wrap
- User Settings for SoundAlert and SoundSlotted
- Support for SLOTTABLE PETS (nil-count items) -- (counting them as one instead of ignoring them)
- Buttons background green or blue in sync with Active Weapon Swap -- (if Hide background is OFF)
- UI update anti-burst -- (optimzation)
- Force Bar Visibility as an On-Off state machine -- (instead of a one shot action)

v2.1.5
- 150314
- workaround for random empty item: GreymindQuickSlotBar.lua:653: operator < is not supported for nil < number

v2.1.4
- ...with embedded LibAddonMenu-2.0r17 150308

v2.1.3
- tagged for Update 6 -- APIVersion: 100011 -- 150308
- Auto-select next not empty DISPLAYED slot

v2.1.0
- tagged for Update 5 -- APIVersion: 100010 -- 141105
- using LibAddonMenu 2.0 r16

v2.0.7.1
- REALLY tagged for APIVersion: 100009 -- 140924

v2.0.7
- tagged for APIVersion: 100009 -- 140924
- force ignoring any external global DEBUG variable -- declared local and set to false

v2.0.6
- "In Combat Only" Display Policy not disrupted by irrelevant inventory updates
- "Auto-select next non-empty slot" now restricted to visible buttons only

v2.0.5
- API 100008 compatible (140804).
- NextAuto is called (now!) when the last item of the currently selected Quick Slot has been consumed
... previously, it was only working in my dreams
- Added a Clear Chat keybinding entry

v2.0.4
- API 100007 compatible (140625).
- "Disable Default Quick Slot" option is more responsive to UI transitions.
...and when this option is OFF, this Add-On will neither Show nor Hide this button and let the game or any other Add-On in charge with no interference.
- Correction to next/previous slot key binding which missed the last entry.
- Search for "Auto-select next not empty slot" wraps to check all entries.

v2.0.3
- PATCHED LibAddonMenu so that Settings menu follows Preset swapping.
- "Disable Default Quick Slot" option enforced by Reticle change instead of when addon UI needs a refresh.
- TODO: turn this option into a 3-ways Dropdown: OFF/ON/IGNORE to let other addons take control.

v2.0.2
- ***MAJOR ISSUE SOLVED *** UI Font (back to univers57.otf from esocartographer-bold.otf)
- ADDED - Visibility Option "Always"
- CLARIFIED - Visibility Option behaviour:
. "Never" will have user decide at all time with "ForceVisibity" Keybinding
. "In Combat Only" and "Reticle" are event driven as before
. Using a Keybind or reorganzing Quick Slot Wheel will show the UI unless Visibility "Never" is selected.
. ForceVisibility will always toggle UI display
. then, Combat or Reticle reticle control will be restored.
. Visibility "Never" having no coded control, ForceVisibility will be the only means of action.
- Quantity Alert and Warning sliders lock issue solved.
- Visibility issue: (unexpected Action slot update was briefly showing UI)

- PENDING ISSUE: LibAddonMenu callbacks backfiring (if used once from within the settings menu, drop-down controls wont follow a preset swap until a /reloadui)

v2.0.1
- API 100004 compatible (140523).
- UI handles: Lock-unlock-pin, Preset x 5, Settings menu.
- Settings menu is updated with a new set of parameters at each change of the current Preset.
- Option to automatically select the next not empty slot when the current slot items are consumed.
- Reordered the 8 slots numbering so that 1-8 grid slots turn clockwise starting from 12 o'clock.
- Settings option menu items reordered so that most useful entries come near the top.
- Every settings change is effective immediately (reloadUI is never required).
- Options to anchor text to 5 horizontal and 5 vertical positions. (3 inside, 2 outside).
- Opacity and gray-out adjustable options.
- ...

v2.0
- Added color indicator for quantity label and key bind label if item quantity is 0.
- Prevent key labels showing 0 on empty slots.
- Fixed and improved auto-hide behavior. Can now use and click in "mouse mode" if not in UI menus or conversation.
- Revamped settings menu with subheaders, a dash of color and sliders for numeric inputs.
- Added feature and setting to disable default quick slot action button provided by the game.
- Added feature and setting to control the opacity/translucency of slot items that are not currently selected.

v1.9
- Can display item quantity and set position (horizontal and vertical) relative to quick slot items.
- Can force quick bar to show via a hotkey. This overrides all your other settings until its turned off by pressing the key again.

v1.8
- Can resize expanded bar to display as grids or purely vertical/horizontal strips (default). This also lets you only show a limited number of quick slots if you so desire.
- Keybinds to move to previous item or next item. Intelligently skips empty slots.
- Added auto-hide feature when in combat.
- More positioning options for keybind display label.
- Shows currently selected quick slot item with a colored label and all others with some translucency.
- Can now adjust the size of the quick slot items.
- Added ability to lock UI to prevent resizing or moving.

v1.7
- Updated the LAM addon, even though I don't benefit from the changes, its the right thing to do since other addons might source it via LibStub.

v1.6
- Key bind display and position (above/middle/below) for each quick slot item!

v1.5
- Now properly redraws the quick bar after wayshrining and traveling to player.

v1.4
- Ability to turn on/off the base background for the expanded quick slot bar.
- Added a new background to each quick slot item + settings to toggle this.
- Added visual cues based on two values (warnings, default 10 and errors, default 2) + settings to toggle and set these values.
- Added smart visual cue toggle that shows visual cues only when there's something to report.
- Can now move UI with and without background enabled and by clicking and dragging all areas around the slot items.
- New border graphic added to match ability bar.
- Settings now saved across characters!
- Better default settings.

v1.3
- Added toggle-able auto-hide feature that hides when in UI mode. Can still reposition in settings screen or with auto-hide off.

v1.2
- Fixed issue where you may not be able to move window after turning on/off show numbers via settings

v1.1
- Added reset button to settings in case the UI gets stuck somewhere
- Fixed some workflow issues in save functionality
- Untested (French client users please help!) fix for different language clients
Optional Files (0)


Archived Files (57)
File Name
Version
Size
Uploader
Date
v2.4.2
75kB
ivanwfr
10/23/18 03:34 PM
v2.4.0
74kB
ivanwfr
08/14/18 04:52 PM
v2.3.9
74kB
ivanwfr
05/23/18 07:16 AM
v2.3.7
74kB
ivanwfr
03/02/18 04:55 PM
v2.3.6
74kB
ivanwfr
02/26/18 09:05 AM
v2.3.5
74kB
ivanwfr
02/13/18 05:46 PM
v2.3.4.4
73kB
ivanwfr
02/12/18 05:39 PM
v2.3.4.2
72kB
ivanwfr
10/28/17 07:12 AM
v2.3.4.1
72kB
ivanwfr
09/17/17 01:22 PM
v2.3.4
72kB
ivanwfr
09/02/17 03:16 PM
v2.3.3
63kB
ivanwfr
08/18/17 01:19 PM
v2.3.2.1
63kB
ivanwfr
08/15/17 01:47 PM
v2.3.2
63kB
ivanwfr
08/14/17 03:09 PM
v2.3.1
58kB
ivanwfr
05/23/17 04:48 PM
v2.3.0
58kB
ivanwfr
02/06/17 08:00 PM
v2.3.0
58kB
ivanwfr
02/06/17 06:34 PM
v2.2.9
58kB
ivanwfr
10/07/16 03:39 AM
v2.2.9
57kB
ivanwfr
10/06/16 08:43 PM
v2.2.9
58kB
ivanwfr
10/06/16 06:28 PM
v2.2.8
58kB
ivanwfr
08/23/16 02:02 PM
v2.2.8
58kB
ivanwfr
08/23/16 01:47 PM
v2.2.7
57kB
ivanwfr
08/02/16 05:44 PM
v2.2.6
57kB
ivanwfr
06/01/16 03:32 PM
v2.2.5
57kB
ivanwfr
03/09/16 08:36 PM
v2.2.5
50kB
ivanwfr
03/09/16 06:28 PM
v2.2.4
50kB
ivanwfr
03/09/16 10:09 AM
v2.2.3
50kB
ivanwfr
02/19/16 02:21 PM
v2.2.2
50kB
ivanwfr
02/18/16 10:58 AM
v2.2.1
50kB
ivanwfr
11/08/15 10:26 AM
v2.2.0
50kB
ivanwfr
09/05/15 12:11 PM
v2.1.9
50kB
ivanwfr
06/07/15 08:52 AM
v2.1.7
50kB
ivanwfr
04/03/15 02:28 PM
v2.1.6
50kB
ivanwfr
04/03/15 08:32 AM
v2.1.5
48kB
ivanwfr
03/19/15 07:12 AM
v2.1.4
48kB
ivanwfr
03/08/15 07:58 AM
v2.1.3
44kB
ivanwfr
03/07/15 05:32 PM
v2.1
46kB
ivanwfr
11/05/14 01:58 PM
v2.0.7.1
22kB
ivanwfr
09/24/14 02:12 PM
v2.0.7
22kB
ivanwfr
09/24/14 01:41 PM
v2.0.6
22kB
ivanwfr
08/13/14 03:02 PM
v2.0.5
22kB
ivanwfr
08/12/14 01:57 PM
v2.0.4
22kB
ivanwfr
06/25/14 11:01 AM
v2.0.3
22kB
ivanwfr
05/31/14 11:14 AM
v2.0.2
22kB
ivanwfr
05/30/14 03:47 PM
v2.0.1
21kB
ivanwfr
05/28/14 02:41 PM
v2.0
16kB
bsrealm
05/11/14 08:28 PM
v1.9
15kB
bsrealm
05/06/14 06:48 PM
v1.8
14kB
bsrealm
05/04/14 09:55 PM
v1.7
11kB
bsrealm
04/22/14 01:20 PM
v1.6
11kB
bsrealm
04/20/14 03:03 PM
v1.5
11kB
bsrealm
04/19/14 11:39 PM
v1.5
11kB
bsrealm
04/19/14 11:36 PM
v1.4
11kB
bsrealm
04/18/14 09:00 PM
v1.3
9kB
bsrealm
04/18/14 12:07 AM
v1.2
9kB
bsrealm
04/17/14 10:11 AM
v1.1
9kB
bsrealm
04/16/14 06:12 PM
v1
8kB
bsrealm
04/15/14 09:21 PM


Post A Reply Comment Options
Unread 02/07/19, 12:57 PM  
ivanwfr

Forum posts: 4
File comments: 268
Uploads: 0
Originally Posted by aykutaydin91
items that i put in quick slot disappear from selection when i changed presents
v2.4.5 release candidate - 190207
Added a /gqsb debug_equip slash command to track P1..P5 EQUIPMENT and UNCHANGED slots that may help at describing issue context
User Interface showing a big red X when LOCK IS OFF.. instead of hiding slotted items.
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Unread 02/07/19, 05:46 AM  
aykutaydin91

Forum posts: 0
File comments: 15
Uploads: 0
items that i put in quick slot disappear from selection when i changed presents
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Unread 02/05/19, 05:12 PM  
ivanwfr

Forum posts: 4
File comments: 268
Uploads: 0
v2.4.5 release candidate - 190205
Added a /gqsb debug_equip slash command to track P1..P5 EQUIPMENT and UNCHANGED slots that may help at describing issue context
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Unread 02/05/19, 11:44 AM  
ivanwfr

Forum posts: 4
File comments: 268
Uploads: 0
Re: Re: Re: Re: Re: Re: Re: Extra slot items

Originally Posted by DiNanna63
I am noticing a glitch or perhaps a bug. When I switch from P1 to P2 then back, items in P1 are no longer in the top three slots and I have to put them back in. It happens every time. In fact, when I set them up, I'm not sure what happened but now my main bar is P1 and I haven't been able to get it back to the default. I'm using it as is and am glad for the extra bars to easily access items I need.
It looks like something Onigar reported below 2 weeks ago and I tried to look into it.
But I still have to see this happening to me. It's why I haven't released the last GitHub version.
I will check again slot clear and equip commands when presets are switched...
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Unread 02/05/19, 11:26 AM  
DiNanna63

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File comments: 21
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Re: Re: Re: Re: Re: Re: Extra slot items

Originally Posted by ivanwfr
Originally Posted by DiNanna63
Thanks for explaining. After uninstalling, I downloaded and installed 2.4.5. It's taken a few tries but I think I've now gotten it to work.
Good, as there is no standard for this kind of interaction, it's just another guessing game. Let me know if you think of something that could have helped, like some hovering tooltip here and there.
What I didn't realize is you had to open inventory and press Q to fill them just like the main bar. From the photos it looked like they were clicked on and dragged into the boxes. At least that is how I saw it.

I am noticing a glitch or perhaps a bug. When I switch from P1 to P2 then back, items in P1 are no longer in the top three slots and I have to put them back in. It happens every time. In fact, when I set them up, I'm not sure what happened but now my main bar is P1 and I haven't been able to get it back to the default. I'm using it as is and am glad for the extra bars to easily access items I need.
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Unread 02/02/19, 08:59 AM  
ivanwfr

Forum posts: 4
File comments: 268
Uploads: 0
Re: Re: Re: Re: Re: Extra slot items

Originally Posted by DiNanna63
Thanks for explaining. After uninstalling, I downloaded and installed 2.4.5. It's taken a few tries but I think I've now gotten it to work.
Good, as there is no standard for this kind of interaction, it's just another guessing game. Let me know if you think of something that could have helped, like some hovering tooltip here and there.
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Unread 02/01/19, 05:53 PM  
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Re: Re: Re: Re: Extra slot items

Originally Posted by ivanwfr
Originally Posted by DiNanna63
Thanks for helping. When I'm in my inventory and press Q to loan the bar, my current presets are there. I am not seeing how to get to the others.


Also, there is a Preset slider in the Settings menu while adjusting Preset options.
Thanks for explaining. After uninstalling, I downloaded and installed 2.4.5. It's taken a few tries but I think I've now gotten it to work.
Last edited by DiNanna63 : 02/01/19 at 11:46 PM.
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Unread 02/01/19, 07:27 AM  
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Re: Re: Re: Extra slot items

Originally Posted by DiNanna63
Thanks for helping. When I'm in my inventory and press Q to loan the bar, my current presets are there. I am not seeing how to get to the others.
You can choose a preset by clicking one of P1..P5 labels on top of the icons.
(Labels are displayed only when the mouse pointer is moved over the Icons)
You can bind a keyboard shortcut to each preset:
Also, there is a Preset slider in the Settings menu while adjusting Preset options.
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Last edited by ivanwfr : 02/01/19 at 02:26 PM.
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Unread 01/31/19, 07:00 PM  
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Re: Re: Extra slot items

Originally Posted by ivanwfr
Originally Posted by DiNanna63
I've been using this for a while. I'm now wanting to use the P1, P2, etc slots. How do I get items into these slots?
1 - select the new preset you want to use from the UI or the Settings slider.



2 - Equip each slot as usual by dragging items from your bags to the QSB ring.

Now, each time you change the current preset, the associated items will equip the QSB.

Just ask for details if anything seems not clear enough...
Thanks for helping. When I'm in my inventory and press Q to loan the bar, my current presets are there. I am not seeing how to get to the others.
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Unread 01/31/19, 11:11 AM  
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Re: Extra slot items

Originally Posted by DiNanna63
I've been using this for a while. I'm now wanting to use the P1, P2, etc slots. How do I get items into these slots?
1 - select the new preset you want to use from the UI or the Settings slider.
If the selected preset is empty, the current preset will be cloned if you checked the option to do so in your settings. In that case, both layout and content will be the same as the preset you left.
Auto-Clone previous-to-empty preset is set by default.
Take care to wait 5 seconds before switching to another preset because ZO would send a spam warning (that's an unexplained side effect).
2 - Equip each slot as usual by dragging items from your bags to the QSB ring.

Now, each time you change the current preset, the associated items will equip the QSB.

Just ask for details if anything seems not clear enough...
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Unread 01/31/19, 10:37 AM  
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Extra slot items

I've been using this for a while. I'm now wanting to use the P1, P2, etc slots. How do I get items into these slots? I'm using version 2.4.4.
Last edited by DiNanna63 : 01/31/19 at 10:41 AM.
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Unread 01/24/19, 04:30 PM  
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Originally Posted by Onigar
This is what I am slotting, nothing out of the ordinary
The only issue related that remains has to do with handling a depleted slot.

If you would find entertaining enough (instead of having fun with the game),
you can try /gqsb debug_item to see what happens.
But be warned, it gets boring real quick
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Unread 01/24/19, 04:11 PM  
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Originally Posted by ivanwfr
Originally Posted by Onigar
Here is a bug that looks repeatable.
'
From the clean install of your new version.

Char 1 set all P1,P2,P3, went back and checked P2, P1, no prob
Char 2 same
Char 3 set P1,P2 but P3 needed me to craft Weapon Power potion, crrafted this and slotted it in P3. went to P2, all ok, went to P1 and 6 of the 8 slots had been cleared.
Char 4 was same as Char 1, all ok
Char 5 needed to craft the potion for P3, it was just the same as Char 3, the P1 had 6 slots cleared.

Hope this is useful
OK, thanks for the feedback, I will try to guess what could explain this. Let me know if you find a way to get it right because it most likely depends on something I can't account for.
All I can do is try to equip what has been slotted and hope for the best. If some smart move can solve an issue, it could as well be automated to get the same result.
It's still unclear whether the mix of collectible and other types of bag items may be handled without some weird behavior when changing profiles.
Just let me know if you find your way with how things work at the moment. If not, I will need some use-case I can reproduce...
This is what I am slotting, nothing out of the ordinary,

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Unread 01/24/19, 03:49 PM  
ivanwfr

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Originally Posted by Onigar
Here is a bug that looks repeatable.
'
From the clean install of your new version.

Char 1 set all P1,P2,P3, went back and checked P2, P1, no prob
Char 2 same
Char 3 set P1,P2 but P3 needed me to craft Weapon Power potion, crrafted this and slotted it in P3. went to P2, all ok, went to P1 and 6 of the 8 slots had been cleared.
Char 4 was same as Char 1, all ok
Char 5 needed to craft the potion for P3, it was just the same as Char 3, the P1 had 6 slots cleared.

Hope this is useful
OK, thanks for the feedback, I will try to guess what could explain this. Let me know if you find a way to get it right because it most likely depends on something I can't account for.
All I can do is try to equip what has been slotted and hope for the best. If some smart move can solve an issue, it could as well be automated to get the same result.
It's still unclear whether the mix of collectible and other types of bag items may be handled without some weird behavior when changing profiles.
Just let me know if you find your way with how things work at the moment. If not, I will need some use-case I can reproduce...
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Unread 01/24/19, 02:57 PM  
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Here is a bug that looks repeatable.

From the clean install of your new version.

Char 1 set all P1,P2,P3, went back and checked P2, P1, no prob
Char 2 same
Char 3 set P1,P2 but P3 needed me to craft Weapon Power potion, crrafted this and slotted it in P3. went to P2, all ok, went to P1 and 6 of the 8 slots had been cleared.
Char 4 was same as Char 1, all ok
Char 5 needed to craft the potion for P3, it was just the same as Char 3, the P1 had 6 slots cleared.

Hope this is useful
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