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Updated: 03/19/21 08:09 AM
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Flames of Ambition (6.3.5)
Updated:03/19/21 08:09 AM
Created:03/11/20 10:44 AM
Monthly downloads:204
Total downloads:32,550
Favorites:64
MD5:
Custom Item Preview  Popular! (More than 5000 hits)
Version: 1.0
by: KLISK [More]
A preview of drawings and pieces of furniture in the inventory, bank, house bank, guild bank. Available from the drop down menu.

Preview items from links in chat - never! ZoS Policy.


PerfectPixel.
GridList.
MarkPledges.
QuickEmotes.
- 1.0
[FIX] a small syntactic error that resulted in a duplicate line.

- 0.9.10
[FIX] RMB-click.
[FIX] Blur.

- 0.9.9
Rewrote most of it, now it works more stably. (it seems :))
'change the angle' - temporarily disabled.

- 0.9.5
[FIX] interaction with slots.
There is a problem with the return of the camera (not critical).

- 0.9.4
[UPD] Manifest file (.txt)
Adapting to changes in the API.
Now all the features of the new preview are used.
[NEW] You can change the angle of the camera using the wheel. (does not work perfectly, but there are no options.)

- 0.9.2
[UPD] Manifest file (.txt)
Archived Files (6)
File Name
Version
Size
Uploader
Date
0.9.10
6kB
KLISK
03/18/21 11:29 AM
0.9.9
5kB
KLISK
03/14/21 08:29 AM
0.9.5
5kB
KLISK
03/11/21 12:21 PM
0.9.4
5kB
KLISK
03/10/21 01:26 PM
0.9.2
6kB
KLISK
05/30/20 09:06 AM
0.9.1
5kB
KLISK
03/11/20 10:44 AM


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Unread 11/07/22, 08:42 PM  
claudekennilol

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It's been a year and a half since this was updated. Does it still work?
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Unread 08/23/22, 09:37 AM  
vinckob

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Originally Posted by NeuroticPixels
Previewing things causes my camera to get stuck at a different Field of View than what I have set. I end up having to go into Settings > Camera > and then adjusting my third person field of view to something else, and then back to what I had it set as.

Edit/Update: Sometimes doing what I described above doesn't fix it. Neither does reloading my UI. Neither does relogging! I have to completely exit the game and restart it to fix my camera.

Edit/Update: Uninstalled this addon, and still having the same issue.
So, please forgive my incorrect report. Leaving it up in case anyone has the same idea. The issue isn't this addon.
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Unread 04/19/22, 11:27 PM  
NeuroticPixels
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Previewing things causes my camera to get stuck at a different Field of View than what I have set. I end up having to go into Settings > Camera > and then adjusting my third person field of view to something else, and then back to what I had it set as.

Edit/Update: Sometimes doing what I described above doesn't fix it. Neither does reloading my UI. Neither does relogging! I have to completely exit the game and restart it to fix my camera.

Edit/Update: Uninstalled this addon, and still having the same issue.
So, please forgive my incorrect report. Leaving it up in case anyone has the same idea. The issue isn't this addon.
Last edited by NeuroticPixels : 04/24/22 at 03:51 AM.
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Unread 08/11/21, 05:48 PM  
Baertram
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Did you already check KL1SK if LibCustomMenu is working for your usecase of ZO_InventorySlotActions?
It provides a simple API function for that add to the slot actions which would make your addon more compatible with other addons as well:
Lua Code:
  1. ZO_CreateStringId("SI_BINDING_NAME_SHOW_POPUP", "Show in Popup")
  2. local function AddItem(inventorySlot, slotActions)
  3.   local valid = ZO_Inventory_GetBagAndIndex(inventorySlot)
  4.   if not valid then return end
  5.   slotActions:AddCustomSlotAction(SI_BINDING_NAME_SHOW_POPUP, function()
  6.     local bagId, slotIndex = ZO_Inventory_GetBagAndIndex(inventorySlot)
  7.     local itemLink = GetItemLink(bagId, slotIndex)
  8.     ZO_PopupTooltip_SetLink(itemLink)
  9.   end , "")
  10. end
  11.  
  12. LibCustomMenu:RegisterContextMenu(AddItem, LibCustomMenu.CATEGORY_PRIMARY)
You are able to define if it should added as first entry or last one with it e.g. and define even other properties of the custom entry.



It's providing the inventorySlot for you as parameter which you are able to use with ZO_Inventory_GetBagAndIndex(inventorySlot) instead of
local inventorySlot = self.m_inventorySlot
local bagId, slotIndex = inventorySlot.bagId, inventorySlot.slotIndex then
Last edited by Baertram : 08/11/21 at 05:49 PM.
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Unread 06/13/21, 11:30 AM  
tronco01

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Re: breaks FCOIS

Originally Posted by Teva
Today's latest version makes it so that I cannot right-click to mark items with FCOIS -- only this addon's right-click menu shows having removed several other addons right-click options.
I still have this problem while on the bank. It disables the FCOIS context menu on the bank.
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Unread 03/19/21, 11:17 AM  
Frompa

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Re: Re: latest update

Originally Posted by KLISK
Originally Posted by Frompa
After todays update i cannot press E to buy from a guild trader. Not to sound ungrateful because when working your addon-on is great, but do you test it before uploading? So many versions recently have issues with it replacing normal key binds for the most common functions, mainly where the game uses E to do anything.
I checked everything, it works for me. understand your addons.
Kind of easy to know its this addon when you turn everything else off except this one and still get the problem :/

But... alas, after the update today it works properly and with my other addons.
Last edited by Frompa : 03/19/21 at 12:34 PM.
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Unread 03/19/21, 08:13 AM  
KLISK
 
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Re: latest update

Originally Posted by Frompa
After todays update i cannot press E to buy from a guild trader. Not to sound ungrateful because when working your addon-on is great, but do you test it before uploading? So many versions recently have issues with it replacing normal key binds for the most common functions, mainly where the game uses E to do anything.
I checked everything, it works for me. understand your addons.

Originally Posted by LoneStar2911
Cannot preview blueprints, paxis, etc from traders.
Edit/Update: After testing, I can confirm that this addon and AwesomeGuildStore have conflicts. If I disable AwesomeGuildStore, I can preview things from guild traders again.
Can you please look into this? AGS is a must-have addon for me, and many other players.
Thank you in advance.
Update: Seems to be a known issue with AGS. Author says it's something ZOS will have to fix.
And what does the 'Custom Item Preview' have to do with it?
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Unread 03/18/21, 04:21 PM  
NeuroticPixels
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Cannot preview blueprints, paxis, etc from traders.

Edit/Update: After testing, I can confirm that this addon and AwesomeGuildStore have conflicts. If I disable AwesomeGuildStore, I can preview things from guild traders again.

Can you please look into this? AGS is a must-have addon for me, and many other players.
Thank you in advance.

Update: Seems to be a known issue with AGS. Author says it's something ZOS will have to fix.
Last edited by NeuroticPixels : 03/18/21 at 04:56 PM.
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Unread 03/18/21, 03:08 PM  
Frompa

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latest update

After todays update i cannot press E to buy from a guild trader. Not to sound ungrateful because when working your addon-on is great, but do you test it before uploading? So many versions recently have issues with it replacing normal key binds for the most common functions, mainly where the game uses E to do anything.
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Unread 03/15/21, 05:47 PM  
NeuroticPixels
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I'm not having any issues with FCOIS like the last commenter is, but I am having an issue that after I preview something from my bags, the Depth of Field from the preview gets stuck on my camera.
The area around my character is clear, but everywhere else is very blurry.
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Unread 03/14/21, 06:14 PM  
Teva
 
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breaks FCOIS

Today's latest version makes it so that I cannot right-click to mark items with FCOIS -- only this addon's right-click menu shows having removed several other addons right-click options.
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Unread 03/14/21, 08:31 AM  
KLISK
 
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Re: Re: Re: Magnifying Glass

Originally Posted by Neverlands
Hello KLISK,
since it is a while ago I wanted to ask if maybe you are planning to add the magnifying glass feature as an option with one of the next releases?
As it turned out, this would violate standard interaction functions, so no.
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Unread 10/11/20, 08:04 AM  
Neverlands
 
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Re: Re: Magnifying Glass

Originally Posted by KLISK
Originally Posted by Neverlands
Hello,
would it be possible to preview furniture items with left click on them (magnifying glass)?
You mean camera manipulation (zoom)
...did not read correctly


no, only from the context menu. This is done so as not to create an unnecessary load on already overloaded inventory.
Maybe I'll add this as an option.

Hello KLISK,
since it is a while ago I wanted to ask if maybe you are planning to add the magnifying glass feature as an option with one of the next releases?
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Unread 10/06/20, 04:03 AM  
Legendary_Folklore
 
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Works good on items from inventory in recipe form. Right-click and view. Nice.

One thing it doesn't do currently, is allow you (while its running) to view any item on the crown store within a pack which you can do with base game.

Don't know if this has been reported yet or not, didn't read comments. Just leaving feedback here.

Thanks for this, I had some recipes I wanted to view "before" I learned them for housing to see if I liked them or not. I use Circadians Addon Selector, so it's no big deal for me to flip this off while browsing the crown store (I don't make a lot of purchases there anyways)

Thanks for your work on this!
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Unread 06/27/20, 12:40 AM  
KLISK
 
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Re: previews

Originally Posted by Sorceress99
As mentioned, adding the ability to preview furniture items in CRaft Store would be a ++! The previous Item Preview did that very well although many item didn't have photos.
It seems to me that here comments would be written, but never read ...
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