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Updated: 07/30/20 03:42 PM
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Compatibility:
Stonethorn (6.1.5)
Greymoor (6.0.5)
Updated:07/30/20 03:42 PM
Created:09/11/16 01:19 PM
Monthly downloads:5,063
Total downloads:316,184
Favorites:230
MD5:
Categories:Tank, Healers, Graphic UI Mods
6.1.5
Untaunted  Popular! (More than 5000 hits)
Version: 1.0.0
by: Solinur [More]
Dependencies

This addon requires the following libraries:

They are no longer included in the release and have to be installed separately.

Description

Untaunted is a small Addon that provides frames of enemies you have taunted and shows the remaining time the taunt still lasts. If you target an enemy who has a taunt running, that enemy is higlighted with a yellow border in the frames.

Aside from taunts Untaunted now also tracks a range of typical debuffs support roles like to apply. It is also possible to add custom buffs via their abilityID

You can set position, width and height (= fontsize) in the options.

Let me know if you like it and if you have features you miss.

Thanks to @sirinsidiator for his Addon tutorial series, which was particularly useful for this Addon.

Solinur (EU)
Version 1.0.0
  • Added option to add custom abilityIDs

Version 0.2.30
  • Added tracking for some sources of Minor Magickasteal

Version 0.2.29
  • Fixed some issues with Off Balance and Off Balance Immunity tracking (thx to Bisnacka for reporting and helping on that issue)
  • Added tracking for Major Vulnerability and its immunity variant

Version 0.2.28
  • API Bump to Greymoor (100031)

Version 0.2.27
  • Added a fix and and an update of japanese localisation provided by Calamath (Thank you very much!)
  • Added option to set size of enemy markers
  • Added keybind to toggle an increase of the size of enemy markers by a factor of 2.5

Version 0.2.26
  • Added tracking for Minor Magickasteal

Version 0.2.25
  • Added tracking for Burning Embers, Touch of Z'en and Martial Knowledge
  • Small fixes

Version 0.2.24
  • Added french translation provided by MU-TH-UR
  • Removed Libstub from dependencies. (Thx to crondira for the report)

Version 0.2.23
  • API Bump to Harrowstorm (100030)

Version 0.2.22
  • Added tracking for Minor Vulnerability when applied via Swarm and its morphs. Thank to mlq88 for the report.
  • Removed bundled Libraries. You will need to install LibAddonMenu separately, if you haven't done so already.
  • Removed unecessary white spaces.

Version 0.2.21
  • API Bump to Dragonhold (100029)
  • Info: The next update will remove bundled libraries.

Version 0.2.20
  • API Bump to Scalebreaker (100028)
  • Updated Libraries

Version 0.2.19
  • Added tracking for Minor Breach and Minor Fracture (It probably makes more sense to track those instead of PotL)

Version 0.2.19
  • Added tracking for Minor Breach and Minor Fracture (It probably makes more sense to track those instead of PotL)

Version 0.2.18
  • Improved internal structure a bit
  • Added tracking for Power of the Light

Version 0.2.17
  • API Bump to Elsweyr (100027)
  • Updated Libs

Version 0.2.16
  • API Bump to Wrathstone (100026)
  • Reorganized bundled libraries (Make sure to activate them in the Addon Panel)

Version 0.2.15
  • API Bump to Murkmire (100025)
  • Reimplemented the enemy markers (red arrows) since ZOS fixed the potential crash related to this function. Visit the addon settings to turn them on.

Version 0.2.14
  • API Bump to Wolfhunter (100024)

Version 0.2.13
  • skipped

Version 0.2.12
  • Fix ""Add Frames Upwards" option.

Version 0.2.11
  • API Bump to Summerset (100023)
  • Update LAM to r26
  • Changed skill ids for Summerset.
  • Settings for tracked skills are reset. This is due ZOS changing the skill ids in this patch.

Version 0.2.10
  • Fixed tracking for Siphon Spirit and added tracking for Quick Siphon
  • Added tracking for Off Balance Immunity

Version 0.2.9
  • Readded siphon spirit tracking
  • Added Off Balance and Weakening to trackable Debuffs

Version 0.2.8
  • API Bump to Clockwork City (100021)
  • Updated LibAddonMenu to version 2.0 r25 to fix an issue

Version 0.2.7
  • Removed enemy markers again. (It can crash the game. It can even cause you crashing when logging back in after a crash. I'll ask ZOS about it.)
  • API Bump to Horns of the Reach (100020)
  • Added support for Crusher debuff

Version 0.2.6
  • API Bump to Morrowind (100019)
  • Activated enemy markers again. (No clue why I disabled it.)

Version 0.2.5
  • Added Minor Vulnerability to trackable debuffs.
  • Added Warhorn as a trackable buff.
  • Added an option to only those debuffs that were cast by the player.
  • Prevent showing tracked debuffs on players. (Yes, the Mage can apply Minor Vulnerability too!)
  • Note: An option to show debuffs applied by others in a different style will be added in a later patch.

Version 0.2.4
  • API Bump to Homestead (100018)

Version 0.2.3
  • Uploaded the correct Version

Version 0.2.2
  • Removed annoying debug messages

Version 0.2.1
  • Fixed a bug where the timer would not refresh for Infallible Aether correctly.
  • Fixed a bug where that caused a lua error
  • Fixed a bug that prevented the reticleover effect from showing

Version 0.2.0
  • Added individual settings per character
  • Changed how different debuffs are tracked: Each can now be switched on and off. The debuff icon will now be shown.
  • Added tracking for Infallible Aether and Siphon Spirit
  • Note: More debuffs for tracking could be added per request. If there is a need for it I might add a way to manually add more debuffs to track. However I do not intend to increase the scope of the addon to a point where you have multiple UI areas or customizations per ability. It is supposed to be a simple addon to track a single or at most few selected debuffs)

Version 0.1.10
  • Fixed a bug that could cause an error message.
  • Added an option to track elemental drain instead of taunt (Requested by @Geckox)

Version 0.1.9
  • Fixed a critical bug that would constantly throw error messages for players that used high UIscale Settings. (thanks to jellyalex978 for reporting this)

Version 0.1.8
  • Updated LibAddonMenu to version 2.0 r23

Version 0.1.7
  • Implemented a fix that discards targets when the taunt runs out but no event is sent from the API (thx @manavortex for reporting)

Version 0.1.6_fix
  • Readded texture for the markers on enemies to the zip file. (Sorry I forgot them agian :( )

Version 0.1.6
  • Added Japanese (thanks to h.metaverse) and German translations

Version 0.1.5
  • Included the texture for target markers that I forgot to add before. Sorry! (Note that you will always get a marker on every enemy NPC you are in a fight with, not just the ones you taunted. This is a limitation by the API)

Version 0.1.4
  • Updated LibAddonMenu to 2.0 r22

Version 0.1.3
  • Added an option to invert the timer bars (so they shrinnk to the right)
  • Added an option to invert the growth direction of new frames (so a new frame is added above).
  • Added option to show markers on engaged enemies. (They work like group pins, and the only thing that can be done in the API is to select the Icon that is shown)

Version 0.1.2
  • The settings are now accountwide and no longer overwritten with defaults on reloadui
  • The frames are now resized immediately when the settings are changed, as intended.
Optional Files (0)


Archived Files (42)
File Name
Version
Size
Uploader
Date
0.2.30
19kB
decay2
06/11/20 11:59 AM
0.2.29
17kB
decay2
06/07/20 01:17 PM
0.2.28
17kB
decay2
05/24/20 05:06 PM
0.2.27
17kB
decay2
04/16/20 12:05 PM
0.2.26
16kB
decay2
03/21/20 05:37 AM
0.2.25
16kB
decay2
03/01/20 05:15 AM
0.2.24
16kB
decay2
02/25/20 03:55 PM
0.2.23
15kB
decay2
02/22/20 04:16 PM
0.2.22
15kB
decay2
11/05/19 05:38 PM
0.2.21
65kB
decay2
10/20/19 03:02 PM
0.2.20
65kB
decay2
08/11/19 04:03 PM
0.2.19
65kB
decay2
06/09/19 11:33 AM
0.2.18
64kB
decay2
06/07/19 02:25 PM
0.2.17
62kB
decay2
05/19/19 01:29 PM
0.2.16
60kB
decay2
01/21/19 05:47 PM
0.2.15
55kB
decay2
10/21/18 11:55 AM
0.2.14
53kB
decay2
08/12/18 05:25 PM
0.2.13
53kB
decay2
08/12/18 05:19 PM
0.2.12
53kB
decay2
05/29/18 02:55 PM
0.2.12
53kB
decay2
05/21/18 07:50 AM
0.2.10
52kB
decay2
02/25/18 06:58 PM
0.2.9
52kB
decay2
02/12/18 06:26 PM
0.2.8
48kB
decay2
01/05/18 12:54 PM
0.2.7
46kB
decay2
08/13/17 12:41 PM
0.2.6
48kB
decay2
05/22/17 02:41 PM
0.2.5
48kB
decay2
03/21/17 03:45 PM
0.2.4
47kB
decay2
02/05/17 08:59 AM
0.2.3
47kB
decay2
01/02/17 05:16 PM
0.2.2
47kB
decay2
01/02/17 09:08 AM
0.2.1
47kB
decay2
01/02/17 08:57 AM
0.2.0
47kB
decay2
12/31/16 06:50 AM
0.1.10
47kB
decay2
11/25/16 06:01 PM
0.1.9
46kB
decay2
11/03/16 04:59 PM
0.1.8
46kB
decay2
11/01/16 02:08 PM
0.1.7
43kB
decay2
10/24/16 03:05 PM
0.1.6_fix
43kB
decay2
10/16/16 07:36 AM
0.1.6
42kB
decay2
10/15/16 06:58 AM
0.1.5
42kB
decay2
10/03/16 05:10 PM
0.1.4
40kB
decay2
10/03/16 05:08 AM
0.1.3
37kB
decay2
10/02/16 02:05 PM
0.1.2
37kB
decay2
09/15/16 03:39 PM
0.1.1
37kB
decay2
09/11/16 02:13 PM


Post A Reply Comment Options
Unread 08/27/20, 01:56 PM  
Itzmichi

Forum posts: 0
File comments: 2
Uploads: 0
Originally Posted by Solinur
Originally Posted by Itzmichi
Sorry English is not my native language might be the wrong term for it. What i mean is if there is Buff/Taunt A and B - Can i somehow make it possible that i have for each of these Buffs/Taunts a separate paragraph?


https://ibb.co/MZHn22x

Kinda like shown in my OP paint picture
No, sorry that is not possible. In the end I can only give you the same answer as the person before you got, even though this will still take a while:

Originally Posted by Solinur
I don't really plan to update this addon anymore, and I don't know if I will find time to do this.
I'm currently working on something that will replace Untaunted when it is finished, and will have those customization options.
So I hope it's ok for the moment to stick to manual editing once more.
Thanks for the respond! - Looking forward to it! Keep up the great work
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Unread 08/27/20, 01:52 PM  
Solinur
AddOn Author - Click to view AddOns

Forum posts: 77
File comments: 528
Uploads: 7
Originally Posted by Itzmichi
Sorry English is not my native language might be the wrong term for it. What i mean is if there is Buff/Taunt A and B - Can i somehow make it possible that i have for each of these Buffs/Taunts a separate paragraph?


https://ibb.co/MZHn22x

Kinda like shown in my OP paint picture
No, sorry that is not possible. In the end I can only give you the same answer as the person before you got, even though this will still take a while:

Originally Posted by Solinur
I don't really plan to update this addon anymore, and I don't know if I will find time to do this.
I'm currently working on something that will replace Untaunted when it is finished, and will have those customization options.
So I hope it's ok for the moment to stick to manual editing once more.
Last edited by Solinur : 08/27/20 at 01:52 PM.
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Unread 08/27/20, 01:07 PM  
Itzmichi

Forum posts: 0
File comments: 2
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Originally Posted by Solinur
Originally Posted by ItzmichiESO
Hey,

Great work with the addon, really love it. Got a question tho, last patch I started tracking a custom buff along with taunts - Is there a way to separate the buff and taunt so that I can have them on separate rows? Or does that not work?

Cheers
I don't understand what you are requesting, each buff should have its own row (like on the screenshot, multiple rows directly underneath each other?)

Sorry English is not my native language might be the wrong term for it. What i mean is if there is Buff/Taunt A and B - Can i somehow make it possible that i have for each of these Buffs/Taunts a separate paragraph?


https://ibb.co/MZHn22x

Kinda like shown in my OP paint picture
Last edited by Itzmichi : 08/27/20 at 01:09 PM.
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Unread 08/27/20, 12:39 PM  
Solinur
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Forum posts: 77
File comments: 528
Uploads: 7
Originally Posted by ItzmichiESO
Hey,

Great work with the addon, really love it. Got a question tho, last patch I started tracking a custom buff along with taunts - Is there a way to separate the buff and taunt so that I can have them on separate rows? Or does that not work?

Cheers
I don't understand what you are requesting, each buff should have its own row (like on the screenshot, multiple rows directly underneath each other?)
Last edited by Solinur : 08/27/20 at 12:45 PM.
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Unread 08/26/20, 07:53 AM  
ItzmichiESO

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File comments: 1
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Hey,

Great work with the addon, really love it. Got a question tho, last patch I started tracking a custom buff along with taunts - Is there a way to separate the buff and taunt so that I can have them on separate rows? Or does that not work?

Cheers
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Unread 08/25/20, 07:55 AM  
CyberOnEso
 
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File comments: 5
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Originally Posted by Solinur
Originally Posted by CyberOnEso
Hey'a, thank you for such a great addon.
I would really appreciate a method to alter the appearance of the bars (start color, end color, border color, font etc. ) and have those changes saved in saved variables, rather than having to manually do it every update.

Many thanks again, great work! =D
I don't really plan to update this addon anymore, and I don't know if I will find time to do this.
I'm currently working on something that will replace Untaunted when it is finished, and will have those customization options.
So I hope it's ok for the moment to stick to manual editing once more.
Okay, no worries at all. Thank you very much for your reply.
Cannot wait to get a look at that 'something'! =D
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Unread 08/24/20, 06:05 AM  
Solinur
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Forum posts: 77
File comments: 528
Uploads: 7
Originally Posted by CyberOnEso
Hey'a, thank you for such a great addon.
I would really appreciate a method to alter the appearance of the bars (start color, end color, border color, font etc. ) and have those changes saved in saved variables, rather than having to manually do it every update.

Many thanks again, great work! =D
I don't really plan to update this addon anymore, and I don't know if I will find time to do this.
I'm currently working on something that will replace Untaunted when it is finished, and will have those customization options.
So I hope it's ok for the moment to stick to manual editing once more.
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Unread 08/21/20, 07:03 PM  
CyberOnEso
 
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Hey'a, thank you for such a great addon.
I would really appreciate a method to alter the appearance of the bars (start color, end color, border color, font etc. ) and have those changes saved in saved variables, rather than having to manually do it every update.

Many thanks again, great work! =D
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Unread 08/10/20, 05:24 AM  
Solinur
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Forum posts: 77
File comments: 528
Uploads: 7
Originally Posted by Apox
is there any way to convert the "show enemy markers" funtion into its own taunt tracker so instead of using the bars the icon appears only on taunted enemies, and potentially tracks duration as well?
No this is not possible. Functions that work in 3D (like above heads of enemies) are very limited to not simplify mechanics in Eso too much.
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Unread 08/09/20, 09:29 PM  
Apox
 
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is there any way to convert the "show enemy markers" funtion into its own taunt tracker so instead of using the bars the icon appears only on taunted enemies, and potentially tracks duration as well?
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Unread 06/24/20, 04:15 AM  
Solinur
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Forum posts: 77
File comments: 528
Uploads: 7
Originally Posted by Lulunyaa
this is the best addon i found to track off-balance as a dd. a huge green bar in the middle of my screen so i dont miss it anymore I also use it with my tank to keep track of taunts. thank you for the great addon.
Thanks for the praise. You're welcome
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Unread 06/23/20, 06:43 PM  
Lulunyaa

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this is the best addon i found to track off-balance as a dd. a huge green bar in the middle of my screen so i dont miss it anymore I also use it with my tank to keep track of taunts. thank you for the great addon.
Last edited by Lulunyaa : 06/23/20 at 06:44 PM.
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Unread 06/20/20, 04:52 PM  
Solinur
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Forum posts: 77
File comments: 528
Uploads: 7
Originally Posted by countdownical
Hi! I noticed that the addon sometimes doesn't react to taunt and such properly. I know i taunted the boss (ex. dungeon) and the progressive bar doesn't appear. I need to taunt several times before it does.

This doesn't happen all the time, but it's kind of annoying. Thought you should know.

/Justin
Are you sure the boss is taunted then? I know that especially range taunt (inner fire) has issues. I'll ask a few tanks I know if they have ever witnessed something like that.
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Unread 06/20/20, 12:53 PM  
countdownical
 
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Hi! I noticed that the addon sometimes doesn't react to taunt and such properly. I know i taunted the boss (ex. dungeon) and the progressive bar doesn't appear. I need to taunt several times before it does.

This doesn't happen all the time, but it's kind of annoying. Thought you should know.

/Justin
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Unread 06/10/20, 01:00 PM  
Celiena

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Doesn't track Minor Magickasteal from Force Siphon
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