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Deadlands (7.2.5)
Updated:11/13/21 04:13 AM
Created:03/08/21 07:20 AM
Monthly downloads:17,661
Total downloads:106,516
Favorites:78
MD5:
7.2.5
Dynamic CP (Champion Points 2.0)  Popular! (More than 5000 hits)
Version: 2.0.7
by: Kyzeragon [More]
Presets Window
- Allows you to save, load, and delete champion point presets
- Presets are saved per tree instead of all together
- These do NOT save your slottable stars! Just the point allocations
- Ability to specify what classes and/or roles the presets are intended for, and those presets will be listed more prominently if you are on a matching class/role, or grayed out (but still selectable) on characters without that class/role. Class buttons are only available in the "Standalone Window" UI option
- Toggle it with keybind or command: /dcp presets
- Comes with some default presets -- working on making these better though

Quickstar Panel
- See your currently slotted stars outside of the CP screen, or inside, or both, or neither!
- Use the dropdowns to switch slotted stars, and confirm or cancel using the buttons
- Can open one tree at once, or click the tab again to collapse
- Toggle it with keybind or command: /dcp quickstar or /dcp qs or /dcp q
- Additional keybind for cycling through tabs
- Multiple settings available like scale, button orientation, which side to display the menu on, etc. so you can fit it into your UI. Or if you don't like it, you can turn it off entirely :'D

Quality of Life Improvements
Each of these QoL changes can be adjusted in the addon settings.
- Enables labels on each star to make them easier to find
- Enables double-click on slottable stars to slot or unslot them from the hotbar, instead of having to drag and drop each one
- Displays a pulldown list of your currently slotted stars, with left to right corresponding with top to bottom
- Displays a chat message when you gain a champion point
- Displays your total CP and CP for each tree on the top left of the CP screen
- Displays a warning if you exit the CP screen without saving your changes
- Displays a warning if you hit the cooldown for changing slottables
- Can hide the constellation art entirely if you find the stars difficult to see against the bright background

Custom Rules
Version 1.0.0 added an entirely new system for (semi-)automatically slotting stars based on your own rules! Gone are the days of forgetting to change out Backstabber on the vSS dragons.
- When you log in with this new version of the addon, a dialog will take you to the Custom Rules menu, where you can add, remove, and edit rules. Or, if you don't want to do the work, you can just import a whole suite of rules that I've defined for my own usage. Shortcut command: /dcp rules
- These custom rules allow you to automatically slot different stars in different zones, for example Treasure Hunter in dungeons, Gifted Rider in overland zones, and so on. In addition, rules can trigger off of specific bosses too, so you can have a rule that changes out Backstabber when encountering a Sunspire dragon, and then slots Backstabber back on after the dragon dies
- There are a lot of options, take a look yourself! This system is meant to slot "longer-term" stars based on your location. If you're looking for something that changes your green stars quickly, such as slotting Meticulous Disassembly when interacting with a crafting station, I would definitely recommend the addon Jack of all Trades which can be used in conjunction with Dynamic CP's custom rules

Depends on: LibAddonMenu-2.0 LibDialog

Special thanks to @Raijindono for her help on UX and @camrenis for extensive testing and feedback!


Known Issues / Planned Features:
- If you don't have enough points to use a preset, it's not handled gracefully, it just won't work. Should use some sort of heuristics to use up as many of the points as possible
- Labels look overwhelming in the main zoomed out screen. Should hide them until zoomed in
- Show slottables with a different font/icon in changes list?
- Show pending changes on the labels
- Double clicking slottable to slot also triggers single click handler to add points into the star, if it's not already maxed
- Redo default presets so only one preset is needed, and it chooses stars in same priority
- Import/export presets
- Some way of knowing if the max points have been put into a star
- Add mouseover tooltips for the class and role icons?
- Option to only show presets menu when pulldown is expanded
- Possibly dock the Quickstars panel along with presets window on CP screen
- Show star in pulldown with a different format or icon or something if it's not committed?
- Add certain (user-specified?) "inactive" slottables to Quickstar menu even if no points are allocated into it, e.g. Backstabber, and ask user if they want to respec in order to slot that star
- Add subzone trigger for custom rules
- Maybe add slottables saving to presets
- No plans for full gamepad support
- Maybe localization eventually, but low priority
- etc...


Bug reports and feedback are appreciated
v2.0.7
- Fixed an error that occurred if you used the presets window to apply and confirm a preset while never opening the vanilla champion points menu for the first time

v2.0.6
- Fixed an CHAMPION_BAR_SKILL_NOT_PURCHASED error that could occur if you applied a preset that assigned slottables, but then applied and tried to confirm another preset (usually in a different tree) and did not have the points for the previous preset's slottables. Just a roundabout way to say that the stupid programmer forgot to reset internal pending slottables :')

v2.0.5
- API bump to Deadlands
- Fixed Quickstars panel (and maybe other things) not updating when loading build from the armory

v2.0.4
- Added a setting to show the extra chat messages relating to custom rules, such as "Waiting for combat to end before evaluating rules..." Enabled by default, can be turned off in Settings > Addons > Dynamic CP - Custom Rules > Show extra messages in chat

v2.0.3
- Fixed some errors that could occur when using the presets UI, especially the old style

v2.0.2
- Completely revamped the presets UI! It's now a sliding side menu so you can click on the tab to slide it out of the way of stars, if needed
- The old UI style is still available in settings if you prefer that: Dynamic CP > Preset Window Settings > Preset window style > Standalone Window
- Fixed preset window background alpha setting not being applied

v1.2.1
- Added support for Red Petal Bastion and The Dread Cellar to custom rules' dungeon trigger
- Added Celerity to red tree 3rd slot in Kyzer's custom rules for the Overland rule set. Gotta go fast!

v.1.2.0
- API bump to Waking Flame
- Changed presets to be saved and loaded internally with skill ID instead of skill index
- No updates to the default presets or rules at this time
- Added option to play sound effect when changing slottables through Quickstars panel, enabled by default

v1.1.4
- Fixed potential error when attempting to save CP while on the cooldown, after ZOS added a proper constant representing the failed result

v1.1.3
- Fixed error when saving new preset. I broke it in v1.1.2, don't get that version :'D

v1.1.2
- Fixed role and class buttons resetting when saving over an existing preset
- Possibly fixed custom rule sometimes not getting applied when entering a new zone if previously on cooldown
- Changed Kyzer's custom rules: fixed Imperial City rules to actually work in IC, and changed all Thaumaturge to Master-at-Arms. If you want to use the new rules you'll have to re-import them

v1.1.1
- Fixed error printing chat message when gaining a champion point
- Made the dialog buttons' keybind text also clickable

v1.1.0
- Updated (hopefully correctly) for Blackwood:
- Presets that contain more than the maximum points in a star will now show a warning, but you still need to save over it yourself
- Added new buttons in the settings to delete all default presets, or reset all default presets
- Updated default presets for Blackwood to account for the nerfed passives but also the new slottable stars
- Fixed hide background for Blackwood

v1.0.0
- [NEW] Added an entirely new system for (semi-)automatically slotting stars based on your own rules! Gone are the days of forgetting to change out Backstabber on the vSS dragons
- When you log in with this new version of the addon, a dialog will take you to the Custom Rules menu, where you can add, remove, and edit rules. Or, if you don't want to do the work, you can just import a whole suite of rules that I've defined for my own usage
- These custom rules allow you to automatically slot different stars in different zones, for example Treasure Hunter in dungeons, Gifted Rider in overland zones, and so on. In addition, rules can trigger off of specific bosses too, so you can have a rule that changes out Backstabber when encountering a Sunspire dragon, and then slots Backstabber back on after the dragon dies
- There are a lot of options, take a look yourself! This system is meant to slot "longer-term" stars based on your location. If you're looking for something that changes your green stars quickly, such as slotting Meticulous Disassembly when interacting with a crafting station, I would definitely recommend the addon "Jack of all Trades" which can be used in conjunction with Dynamic CP's custom rules
- Added a settings button to the Quickstars panel when it's unlocked. The button and the green outline will go away when you lock the position
- Changed the command for opening the presets window to /dcp presets. /dcp alone will show command usage instead

v0.6.6
- Fixed the Quickstars panel not showing on login if you had HUD UI setting on. Sorry I am potato at these scene fragment things X_X

v0.6.5
- Added automatic star slotting with 5 or more stars when applying a preset. It priorities the most maxed stars, then most points, and then star index
- Added a setting for showing Quickstars panel on HUD_UI scene. This is when your mouse cursor is active, like when you are typing in the chatbox. The default setting will inherit your HUD setting
- Possibly fixed Quickstars panel sometimes not updating when stars are changed, let me know if you still find issues

v0.6.4
- Fixed Quickstars panel showing on the HUD upon first loading in, even if the setting was turned off for HUD
- Fixed an error that could happen when using the Quickstars panel to set slottables with the CP screen open, or opening CP screen afterwards. This is a bug with an API function ZOS provided, so now the animation upon star confirmation will not play
- Added a setting for changing color of the cooldown label in Quickstars panel

v0.6.3
- Added a small text label on Quickstars panel indicating the 30-second cooldown on switching slottables. Enabled by default
- Added a keybind for cycling through Quickstars tabs
- Added a setting to only show unslotted stars in the Quickstars dropdowns. Disabled by default
- Added settings to show Quickstars panel on the HUD and CP screen. Enabled and disabled by default, respectively
- Adjusted the presets window help text to clarify that presets do NOT save which slottable stars are slotted
- Fixed the total CP info label showing up on HUD if you toggle the preset window on HUD

v0.6.2
- Added keybind for toggling Quickstars panel
- Added command for toggling Quickstars panel: /dcp quickstar or /dcp qs or /dcp q
- Fixed hotbar pulldown not updating in certain situations. There will now be a slight delay in updating but shouldn't be too noticeable, just 100ms

v0.6.1
- Fixed the bounding box on Quickstars panel when the mirrored setting is on, so it should be movable to bottom / right edge of screen now
- Added a background for Quickstars panel when it's unlocked to make it easier to move

v0.6.0
- Added a "Quickstars" panel!
- See your currently slotted stars outside of the CP screen
- Use the dropdowns to switch slotted stars, and confirm or cancel using the buttons
- Can open one tree at once, or click the tab again to collapse
- Multiple settings available like scale, button orientation, which side to display the menu on, etc. so you can fit it into your UI. Or if you don't like it, you can turn it off entirely :'D

v0.5.0
- Added a chat message when you gain a champion point. Enabled by default
- Added a cancel button next to confirm button for presets
- Made it so the changes list goes away after you confirm or cancel
- Added a setting for the preset window opacity
- Added settings for star label colors and font sizes
- Added a small indicator for your total CP and total for each tree in the top left of the CP screen. Enabled by default
- Fixed Confirm button using gold even if a respec is not required -- this didn't actually affect any of your gold because we had free respecs, but it should be fixed going forward
- Refactored a large amount of code to change how purchase requests are kept track of

v0.4.1
- Added a setting for showing the number of committed points on the slottables pulldown, disabled by default
- Fixed slottables pulldown showing "Star 420" when there are empty slots on first-time opening lol

v0.4.0
- Added a pulldown menu below the slottables bar to easily see which stars are slotted, with left to right corresponding with top to bottom. If you don't want to see it, click the tab arrow and it will stay closed :) Thanks Rai for helping with UX!
- Added a setting for showing the presets menu when CP menu is opened, so if you only want the QoL improvements but never want to use presets, you can turn it off

v0.3.0
- Added double-clicking shortcuts to slot and unslot stars. Double click the star in the constellation to slot or unslot it from the hotbar. Double click the star in the hotbar to unslot it from the hotbar
- Made presets also automatically slot slottables if there are 4 or fewer unlocked when you Confirm, enabled by default. Previously, it would only unslot stars that you no longer had points in
- Added a warning message when leaving CP screen without saving changes, enabled by default
- Added a warning message and countdown when changing slottables fails because of ZOS's 30-second cooldown, enabled by default

v0.2.0
- Added settings menu
- Added labels for stars within clusters
- Added ability to close the presets window with X button, also toggleable with keybind and/or using command /dcp
- Made preset window able to be scaled, but the spacing becomes weird
- Made preset window attempt to "dock" itself in a spot with more space to avoid overlapping with stars - would recommend adjusting the window scale so that it fits in the red tree, between Arcane Alacrity and Bashing Brutality. The docking is enabled by default but can be turned off

v0.1.2
- Made the window movable so it can be moved out of the way of the upper right stars. Unfortunately there's no single area that's clear for space among all 3 trees... will try to see if it's possible to anchor to different spots on each screen later
- Made the window reset when you exit and reenter the CP screen ONLY if there are no pending points, i.e. you are not in between clicking Apply and clicking Confirm
- Fix some more formatting for labels -- thanks again Smaxx!

v0.1.1
- Fix some formatting for labels -- thanks Smaxx!
- Show the menu in gamepad UI as well, but with no real support for gamepad mode
- Added confirmation dialog for the Confirm button

v0.1.0
- Initial upload
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Archived Files (27)
File Name
Version
Size
Uploader
Date
2.0.6
70kB
Kyzeragon
11/04/21 01:23 PM
2.0.5
70kB
Kyzeragon
11/01/21 08:40 AM
2.0.4
70kB
Kyzeragon
10/22/21 02:45 PM
2.0.3
70kB
Kyzeragon
10/12/21 03:50 AM
2.0.2
70kB
Kyzeragon
10/05/21 12:20 AM
1.2.1
65kB
Kyzeragon
08/23/21 04:02 PM
1.2.0
65kB
Kyzeragon
08/22/21 09:05 PM
1.1.4
64kB
Kyzeragon
08/01/21 02:37 PM
1.1.3
64kB
Kyzeragon
06/17/21 06:56 PM
1.1.1
64kB
Kyzeragon
06/01/21 08:44 AM
1.1.0
64kB
Kyzeragon
06/01/21 06:06 AM
1.0.0
59kB
Kyzeragon
05/29/21 10:31 AM
0.6.6
36kB
Kyzeragon
04/05/21 03:20 PM
0.6.5
34kB
Kyzeragon
04/04/21 09:06 AM
0.6.4
34kB
Kyzeragon
03/23/21 11:38 AM
0.6.3
33kB
Kyzeragon
03/22/21 03:36 PM
0.6.2
32kB
Kyzeragon
03/21/21 06:53 AM
0.6.1
32kB
Kyzeragon
03/21/21 12:39 AM
0.6.0
32kB
Kyzeragon
03/20/21 09:55 PM
0.5.0
26kB
Kyzeragon
03/20/21 03:22 AM
0.4.1
23kB
Kyzeragon
03/15/21 02:21 PM
0.4.0
23kB
Kyzeragon
03/14/21 01:57 PM
0.3.0
19kB
Kyzeragon
03/12/21 07:48 PM
0.2.0
16kB
Kyzeragon
03/10/21 01:43 PM
0.1.2
12kB
Kyzeragon
03/08/21 04:59 PM
0.1.1
12kB
Kyzeragon
03/08/21 12:04 PM
0.1.0
12kB
Kyzeragon
03/08/21 07:20 AM


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Unread 11/08/21, 05:17 PM  
Brettelectric

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Re: Re: When 'applying', can we tweak CP preset before locking it in?

Originally Posted by Kyzeragon
Originally Posted by Brettelectric
Hi, great addon, thanks!

I was just wondering if it is possible to load up a CP preset, and then remove or add some things before locking it in?

At the moment, when I 'apply' a preset, it looks like nothing happens, but then when I click 'confirm' at the bottom, it locks them in completely, and I can't make any changes.

It would be good if loading a preset loaded them into the CP tree, and then you could remove some and add some, before locking them in.
Ah, it's possible, but difficult. Basically, it's not how CP works anymore on the API, so it would require hooking into more of ESO's own UI code. Let me repost a comment I made earlier on:

ZOS changed how addons can do your CP since CP 2.0, that is you queue up a "packaged" request of all the changes you want and then send the purchase request. The pending request is not reflected in the UI, it only updates when the purchase is completed (when you click Confirm in Dynamic CP). I would like to eventually explore updating the UI myself when you click Apply, but it will be a large amount of work so it's not super high priority right now.
No worries. Thanks anyway!
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Unread 11/05/21, 04:13 PM  
Kyzeragon
 
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Re: When 'applying', can we tweak CP preset before locking it in?

Originally Posted by Brettelectric
Hi, great addon, thanks!

I was just wondering if it is possible to load up a CP preset, and then remove or add some things before locking it in?

At the moment, when I 'apply' a preset, it looks like nothing happens, but then when I click 'confirm' at the bottom, it locks them in completely, and I can't make any changes.

It would be good if loading a preset loaded them into the CP tree, and then you could remove some and add some, before locking them in.
Ah, it's possible, but difficult. Basically, it's not how CP works anymore on the API, so it would require hooking into more of ESO's own UI code. Let me repost a comment I made earlier on:

ZOS changed how addons can do your CP since CP 2.0, that is you queue up a "packaged" request of all the changes you want and then send the purchase request. The pending request is not reflected in the UI, it only updates when the purchase is completed (when you click Confirm in Dynamic CP). I would like to eventually explore updating the UI myself when you click Apply, but it will be a large amount of work so it's not super high priority right now.
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Unread 11/05/21, 05:05 AM  
Brettelectric

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When 'applying', can we tweak CP preset before locking it in?

Hi, great addon, thanks!

I was just wondering if it is possible to load up a CP preset, and then remove or add some things before locking it in?

At the moment, when I 'apply' a preset, it looks like nothing happens, but then when I click 'confirm' at the bottom, it locks them in completely, and I can't make any changes.

It would be good if loading a preset loaded them into the CP tree, and then you could remove some and add some, before locking them in.
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Unread 11/04/21, 01:27 PM  
Kyzeragon
 
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Originally Posted by zathmmo
Originally Posted by Jammet
After the reset today, you gotta get yourself a donation link. You have my bow.
Likewise... I just installed your addon yesterday when I heard they were going to do a CP reset and this morning. Reapplying my CP on my 18 alts has been a breeze so far.

Thanks for such a handy and really well thought out and designed addon!
Thanks I don't want to be bothersome with donation asking though. But if you want to send something on PC-NA @Kyzeragon I wouldn't say no :P
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Unread 11/04/21, 01:23 PM  
Kyzeragon
 
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Originally Posted by Uvi_AUT
When I try to load something I get:

ERROR: unable to commit changes. Reason: CHAMPION_BAR_SKILL_NOT_PUIRCHASED
Wooh, finally found it I think! Should be fixed in v2.0.6
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Unread 11/04/21, 09:26 AM  
zathmmo

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Originally Posted by Jammet
After the reset today, you gotta get yourself a donation link. You have my bow.
Likewise... I just installed your addon yesterday when I heard they were going to do a CP reset and this morning. Reapplying my CP on my 18 alts has been a breeze so far.

Thanks for such a handy and really well thought out and designed addon!
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Unread 11/04/21, 04:45 AM  
Jammet
 
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After the reset today, you gotta get yourself a donation link. You have my bow.
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Unread 10/22/21, 02:46 PM  
Kyzeragon
 
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Originally Posted by Myrthian
Is there no actual option to completely disable custom rules?
I turned everything off and the addon still goes nuts in Dread Cellar during portal phases:
I noticed that too in only Dread Cellar. It could be a while before I go back to that dungeon again, so I won't be able to make a fix for that immediately. I've added an option in v2.0.4 to NOT show the chat message for reevaluating rules though, which is something I should've done before but probably forgot.
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Unread 10/22/21, 06:52 AM  
sonwon

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Originally Posted by Myrthian
Is there no actual option to completely disable custom rules?
I turned everything off and the addon still goes nuts in Dread Cellar during portal phases:
Just delete them all.
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Unread 10/22/21, 06:48 AM  
Myrthian

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Is there no actual option to completely disable custom rules?
I turned everything off and the addon still goes nuts in Dread Cellar during portal phases:
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Unread 10/19/21, 05:57 PM  
Kyzeragon
 
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Originally Posted by Uvi_AUT
When I try to load something I get:

ERROR: unable to commit changes. Reason: CHAMPION_BAR_SKILL_NOT_PUIRCHASED
I think this might be the error I've experienced occasionally. I'll try to reproduce it when I get around to it...
- Error that skill is not purchased when preset autoslot shifts the slots over, I think?
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Unread 10/18/21, 01:35 AM  
Uvi_AUT

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When I try to load something I get:

ERROR: unable to commit changes. Reason: CHAMPION_BAR_SKILL_NOT_PUIRCHASED
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Unread 10/12/21, 03:50 AM  
Kyzeragon
 
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Originally Posted by Myrthian
Deleting my own preset from the side-panel on the constellation UI:
Code:
bad argument #1 to 'table.insert' (table/struct expected, got nil)
stack traceback:
[C]: in function 'table.insert'
user:/AddOns/DynamicCP/ui/presets.lua:92: in function 'ShowMessage'
|caaaaaa<Locals> tree = "Red", text = "|c00FF00Preset "Heal" deleted....", color = [table:1]{1 = 0}, numChanges = 1, messages = ud </Locals>|r
user:/AddOns/DynamicCP/ui/presets.lua:526: in function 'DeletePreset'
/EsoUI/Libraries/ZO_Dialog/ZO_Dialog.lua:77: in function 'HandleCallback'
|caaaaaa<Locals> clickedButton = ud, dialog = ud, instanceId = 6 </Locals>|r
/EsoUI/Libraries/ZO_KeybindButton/ZO_KeybindButton.lua:194: in function 'ZO_KeybindButtonMixin:OnClicked'
|caaaaaa<Locals> self = ud, visible = T </Locals>|r
/EsoUI/Libraries/ZO_KeybindButton/ZO_KeybindButton.lua:265: in function 'ZO_KeybindButtonTemplate_OnMouseUp'
|caaaaaa<Locals> self = ud, button = 1, upInside = T </Locals>|r
ZO_Dialog1Button2_MouseUp:3: in function '(main chunk)'
|caaaaaa<Locals> self = ud, button = 1, upInside = T, ctrl = F, alt = F, shift = F, command = F </Locals>|r
The preset is getting deleted, but the prompt to delete it still stays active until I do something else so that it goes away.
Whoops. Should be fixed in v2.0.3
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Unread 10/12/21, 12:36 AM  
Myrthian

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Deleting my own preset from the side-panel on the constellation UI:
Code:
bad argument #1 to 'table.insert' (table/struct expected, got nil)
stack traceback:
[C]: in function 'table.insert'
user:/AddOns/DynamicCP/ui/presets.lua:92: in function 'ShowMessage'
|caaaaaa<Locals> tree = "Red", text = "|c00FF00Preset "Heal" deleted....", color = [table:1]{1 = 0}, numChanges = 1, messages = ud </Locals>|r
user:/AddOns/DynamicCP/ui/presets.lua:526: in function 'DeletePreset'
/EsoUI/Libraries/ZO_Dialog/ZO_Dialog.lua:77: in function 'HandleCallback'
|caaaaaa<Locals> clickedButton = ud, dialog = ud, instanceId = 6 </Locals>|r
/EsoUI/Libraries/ZO_KeybindButton/ZO_KeybindButton.lua:194: in function 'ZO_KeybindButtonMixin:OnClicked'
|caaaaaa<Locals> self = ud, visible = T </Locals>|r
/EsoUI/Libraries/ZO_KeybindButton/ZO_KeybindButton.lua:265: in function 'ZO_KeybindButtonTemplate_OnMouseUp'
|caaaaaa<Locals> self = ud, button = 1, upInside = T </Locals>|r
ZO_Dialog1Button2_MouseUp:3: in function '(main chunk)'
|caaaaaa<Locals> self = ud, button = 1, upInside = T, ctrl = F, alt = F, shift = F, command = F </Locals>|r
The preset is getting deleted, but the prompt to delete it still stays active until I do something else so that it goes away.
Last edited by Myrthian : 10/12/21 at 12:38 AM.
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Unread 10/10/21, 02:58 AM  
Kyzeragon
 
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Originally Posted by TypicalPrior
This isn't a 'I have a problem' post but I just wanted to let you know that I really like the auto slotting cp per boss fight feature and I appreciate all the hard work you're doing for this add-on!
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