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Compatibility:
Endless Archive (9.2.5)
base-game patch (9.1.5)
Necrom (9.0.0)
Scribes of Fate (8.3.5)
Firesong (8.2.5)
Lost Depths (8.1.5)
High Isle (8.0.0)
Updated:10/20/23 12:21 AM
Created:04/14/19 08:14 AM
Monthly downloads:717
Total downloads:89,071
Favorites:146
MD5:
Categories:Bags, Bank, Inventory, Info, Plug-in Bars, TradeSkill Mods, ToolTip, Utility Mods
Unknown Tracker  Popular! (More than 5000 hits)
Version: v0.73
by: kadeer [More]
What It Does
  • Display Inventory Icon and/or Tooltip for unknown Motifs, Recipes, Furnishings, Stylepages and Runeboxes
  • Multiple accounts supported e.g. @MyMainAccount and @MyOtherAccount
  • Bank, Guild Bank, Store Vendor and Guild Store supported
  • Automatically includes new collectibles without requiring an addon update

New Feature
  • Collectible Gear Sets/"Stickerbook" now you can collect and equip gear to later on be able to re-create it using a transmutation station, no more hoarding gear !
  • Displays "learn/trade" icons and group loot chat messages
  • Can be disabled (first option in settings)

Important Prerequisites:
  • Requires LibAddonMenu-2.0 and LibAsync
  • On first install, it will scan and display chat msgs about number of collectibles ("Force Rescan" can manually do this) API/Major Game updates also trigger this so new collectibles are included
  • Must Restart game for the inventory icon textures to show (reloadui/relogin is not enough)
  • Must login on every relevant character with addon enabled to build database
  • Other Addons may obstruct UT icons, go to "UnknownTracker options" > "Icons Advanced" you can change the position and set "Icon On Top Level = 10" to display it above others

Default Colours
  • Green = Unknown (can learn on current character)
  • Blue = Unknown By Others (have learnt on current character but some others dont know it)
  • Grey = Known By All (all characters know it)
  • These can be changed in "Icons Advanced"

Important/Common Options
  • "Settings" > "Addons" > "UnknownTracker" > "Characters" Here you can see all your characters organised by account, you can select if you want them to be "Learning", "Not Learning" or "Learning on All Accounts"
20/10/2023 v0.73
Added Gear Crafted Icons
Fixed Gear Learn/Trade Icons

24/09/2021 v0.72
Fixed Issues with having only one or a few characters learning
Added Request Gear whisper ("UT Gear/Collectible: [Meta Wooden Spoon] @Potato" ... click @potato)

03/06/2021 v0.70-v0.71
Fixed Stylepages
- before stylepages and runeboxes were ITEMTYPE_CONTAINER
- now stylepages are ITEMTYPE_COLLECTIBLE (API update)
Collectible Gear Sets
- Renamed "Weapons/Armor/Jewellry" option to "Learn/Trade Icons & Group Loot Messages"
- Placed this in its own section because having it as the very first option was not enough for some....
"Misc Advanced" is now split into "Icons Advanced" and "Tooltips Advanced" for niche special options
"Tooltips Advanced"
- new option to "Display Tooltips" (or not)
- new option to "Shorten Tooltip Names" (3 characters)
- new option to "Display Tooltip Name Only If Unknown" (so it will show only the names of those who can learn it)

22/11/2020 v0.69
- added "Stickerbook" option to show which gear you can "learn" and which you can "trade"

27/07/2020 v0.67 - v0.68
- removed "alpha" from manifest
- removed libstub

01/05/2020 v0.66
- added "AwesomeGuildStore.callback.AFTER_INITIAL_SETUP"

21/03/2020 v0.65
- EVENT_MULTIPLE_RECIPES_LEARNED (number eventCode, number numRecipesUnlocked) - Added in 100028

15/02/2020 v0.64
- AutoCategory Addon @Shadowfen Support part 2

13/02/2020 v0.63
- character name change fix
- AutoCategory Addon @Shadowfen Support

23/11/2019 v0.62
- finally added Trading House (guild store) support

16/11/2019 v0.61
- unblacklisted refabricated/clockwork style which has existed ingame for a while but only enabled now

05/06/2019 v0.60 alpha
-fixed alpha transparency
-updated unknown motif msg to provide more detail

07/05/2019 v0.59 alpha
- now shows icon at vendors e.g. Chef, Master Mediator, Achievement Mediator
- also shows icon in Buy Back sections

04/05/2019 v0.58 alpha
- fixed nil NonContiguos error
- fixed upgrader

04/05/2019 v0.57 alpha
- alot more options (addon info/guide updated to reflect these)
- changed option submenu "Tooltips" to "Characters" with Learning/Not Learning/Learning on all Accounts
- sliders for positioning, resizing, drawlevel
- colour schemes, custom colours
- more icons styles
- fixed bugs with outlaw, bloodforge, dark brotherhood

02/05/2019 v0.56 alpha
- added options to change placement of inventory icons
- added options to change style of inventory icons (probably requires game restart)

27/04/2019 v0.55 alpha
- fixed bug with "Display Only If Unknown"

27/04/2019 v0.54 alpha
- some major changes less reliance on iffy strings
- indexed motifs by itemid instead of motifno
- initial testing successful even on other locales

23/04/2019 v0.53 alpha
- better stylepage/runebox detection (dont need translated matches now)
- "fixed" Force Scan (disabled it)

22/04/2019 v0.52 alpha
- fixed EN translation xD

22/04/2019 v0.51 alpha
- added very basic FR and DE translations

21/04/2019 v0.43 alpha
- order hour and hollowjack achievements were not being detected (no achiev and different motif texture)

21/04/2019 v0.42 alpha
-fixed problem in _data.lua

21/04/2019 v0.41 alpha
-changed some variable names
- MasterList > UTMasterList and DataDump > UTDataDump
- local i > local RICH_LION_ITERATOR
-added a missing local
- local for "GetAchievementInfo" returns
-added option to display only if known

20/04/2019 v0.4 alpha
-added "Inventory Icon" options to filter what to display
-added "Tooltips" option to disable entire account tracking

19/04/2019 v0.3 alpha
-fixed incorrectly named function in Menu
-added LibAsync
-added automatic rescan on fresh install/new api/new addonversion
-tested on PTS for elseweyr patch

17/04/2019 v0.2 alpha
-fixed incorrectly named callback for EVENT_RECIPE_LEARNED

14/04/2019 v0.1 alpha
-first release
Archived Files (27)
File Name
Version
Size
Uploader
Date
v0.72
20kB
kadeer
09/23/21 05:29 PM
v0.71
20kB
kadeer
06/02/21 11:47 PM
v0.70
20kB
kadeer
06/02/21 11:31 PM
v0.69
19kB
kadeer
11/22/20 08:28 AM
v0.68
18kB
kadeer
07/26/20 11:16 PM
v0.67
18kB
kadeer
07/26/20 10:45 PM
v0.66
18kB
kadeer
05/01/20 09:53 AM
v0.65
18kB
kadeer
02/21/20 05:56 AM
v0.64
18kB
kadeer
02/15/20 02:49 AM
v0.63
18kB
kadeer
02/13/20 05:34 AM
v0.62
18kB
kadeer
11/23/19 05:31 AM
v0.61
17kB
kadeer
11/15/19 11:16 PM
v0.60
17kB
kadeer
06/05/19 10:00 AM
v0.59 alpha
17kB
kadeer
05/07/19 12:31 AM
v0.58 alpha
17kB
kadeer
05/04/19 09:57 AM
v0.57 alpha
17kB
kadeer
05/04/19 04:49 AM
v0.56 alpha
47kB
kadeer
05/02/19 06:04 AM
v0.55 alpha
42kB
kadeer
04/27/19 09:28 AM
v0.54 alpha
14kB
kadeer
04/26/19 11:55 PM
v0.53 alpha
20kB
kadeer
04/23/19 06:55 AM
v0.52 alpha
20kB
kadeer
04/22/19 07:37 AM
v0.51 alpha
20kB
kadeer
04/21/19 07:45 PM
v0.43 alpha
11kB
kadeer
04/21/19 12:43 PM
v0.4 alpha
11kB
kadeer
04/20/19 08:42 AM
v0.3 alpha
11kB
kadeer
04/19/19 12:17 PM
v0.2 alpha
53kB
kadeer
04/17/19 03:02 PM
v0.1 alpha
53kB
04/14/19 08:14 AM


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Unread 06/16/20, 02:49 AM  
kadeer
AddOn Author - Click to view AddOns

Forum posts: 2
File comments: 75
Uploads: 5
Originally Posted by FrostByghte
I wanted to mention that LibStub appears to be depreciated and they are saying that we should respectfully let addon authors know this? So I am attempting to do so...hopefully.
noted, keep forgetting to remove it it will be gone with the next update

in the meanwhile check out the libstub page and consider using "/libstubwarning off" to turn the warning off
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Unread 06/15/20, 11:58 AM  
FrostByghte

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I wanted to mention that LibStub appears to be depreciated and they are saying that we should respectfully let addon authors know this? So I am attempting to do so...hopefully.
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Unread 05/06/20, 09:08 AM  
kadeer
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Forum posts: 2
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Re: Fix for AGS

Originally Posted by cbankston
Thanks for the quick fix. It certainly makes shopping more efficient.
no problem, not sure why AGS is removing/etc other addons tooltips since i dont really use it, the basic guild store menus are more than good enough for all i need
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Unread 05/01/20, 01:26 PM  
cbankston

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Fix for AGS

Thanks for the quick fix. It certainly makes shopping more efficient.
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Unread 05/01/20, 08:40 AM  
kadeer
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Forum posts: 2
File comments: 75
Uploads: 5
Re: Re: Re: Motif Shopping in Guild Store

Originally Posted by cbankston
Originally Posted by kadeer
Originally Posted by cbankston
I use AwesomeGuildStore and Master Merchant. When I am shopping for motifs I can't see the Unknown Tracker list of my characters that know the motif. I think the UT display may be hidden behind the Master Merchant window to the left of the store inventory window when I select an item in the store. Is there some way to view both UT and MM displays without overlap?
Hello, i will try to look into this when i have time

Check out the "Misc Advanced" section of addon options, there you can adjust the position, resize icons and change the draw level (higher number means it will display on top of other icons)
The issue is not the icons, which display normally. It is with the window that appears to the left of an inventory window to display the details of an item when the cursor is over it or it is selected in the inventory list. When I am viewing my inventory that window includes the UT list showing which characters need or already have the item. When I am shopping in a guild store, that window may be visible very briefly, but it then is obscured by the MM display. I found nothing in the UT settings that would affect that window.
ahh do you mean when you "hover" over a motif, a window pops up and underneath it is all the names of characters and if its known/unknown/etc ?



I see it now, the popup/tooltips disappear when using UT with AGS, i will investigate

Update: seems AGS does something that effects tooltips ? just had to check and wait for AGS to finish.... all is good now i hope, new version should be up soon
Last edited by kadeer : 05/01/20 at 09:57 AM.
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Unread 04/29/20, 07:31 AM  
cbankston

Forum posts: 2
File comments: 90
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Re: Re: Motif Shopping in Guild Store

Originally Posted by kadeer
Originally Posted by cbankston
I use AwesomeGuildStore and Master Merchant. When I am shopping for motifs I can't see the Unknown Tracker list of my characters that know the motif. I think the UT display may be hidden behind the Master Merchant window to the left of the store inventory window when I select an item in the store. Is there some way to view both UT and MM displays without overlap?
Hello, i will try to look into this when i have time

Check out the "Misc Advanced" section of addon options, there you can adjust the position, resize icons and change the draw level (higher number means it will display on top of other icons)
The issue is not the icons, which display normally. It is with the window that appears to the left of an inventory window to display the details of an item when the cursor is over it or it is selected in the inventory list. When I am viewing my inventory that window includes the UT list showing which characters need or already have the item. When I am shopping in a guild store, that window may be visible very briefly, but it then is obscured by the MM display. I found nothing in the UT settings that would affect that window.
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Unread 04/29/20, 07:02 AM  
kadeer
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Forum posts: 2
File comments: 75
Uploads: 5
Re: Motif Shopping in Guild Store

Originally Posted by cbankston
I use AwesomeGuildStore and Master Merchant. When I am shopping for motifs I can't see the Unknown Tracker list of my characters that know the motif. I think the UT display may be hidden behind the Master Merchant window to the left of the store inventory window when I select an item in the store. Is there some way to view both UT and MM displays without overlap?
Hello, i will try to look into this when i have time

Check out the "Misc Advanced" section of addon options, there you can adjust the position, resize icons and change the draw level (higher number means it will display on top of other icons)
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Unread 04/29/20, 06:56 AM  
kadeer
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Uploads: 5
Originally Posted by Baertram
@kadeer
Do there exist any API funcitons in your addon which I can use (preferebly with bagId & slotIndex or itemLink) within FCOItemSaver to check for known/unknwon motifs/style pages on current/a specified charId or charName, to add protection marker icons on these items?

I sometimes try to read style pages on a char where I do not want it to be read e.g. and thus search for an addon which provides the info so I can automatically mark the style pages.
check out "Autocategory by @shadowfen", it has integration

In UnknownTracker.lua
  • "UT:GetCharacterList"
  • "UT:IsValidAndWhoKnowsIt(itemLink)"

In UnknownTracker_Utility.lua
  • there are some handy short functions

I marked/commented the functions @shadowfen needed (there are only 2 and at the top of each file)
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Unread 04/27/20, 07:42 AM  
cbankston

Forum posts: 2
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Motif Shopping in Guild Store

I use AwesomeGuildStore and Master Merchant. When I am shopping for motifs I can't see the Unknown Tracker list of my characters that know the motif. I think the UT display may be hidden behind the Master Merchant window to the left of the store inventory window when I select an item in the store. Is there some way to view both UT and MM displays without overlap?
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Unread 04/14/20, 11:05 AM  
Baertram
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@kadeer
Do there exist any API funcitons in your addon which I can use (preferebly with bagId & slotIndex or itemLink) within FCOItemSaver to check for known/unknwon motifs/style pages on current/a specified charId or charName, to add protection marker icons on these items?

I sometimes try to read style pages on a char where I do not want it to be read e.g. and thus search for an addon which provides the info so I can automatically mark the style pages.
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Unread 04/08/20, 02:04 PM  
kadeer
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Re: Nice Work

Originally Posted by mlucero582
This is my new favorite addon since Craft Store stopped marking recipes for me. Thanks!
yw
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Unread 04/08/20, 02:03 PM  
kadeer
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Re: Opening Interface

Originally Posted by cbankston
How do I open the interface? The addon is in my addons list but doesn't appear in the Controls menu for setting a hotkey.
There is no interface for this addon...., it displays icons next to motifs/recipies/runeboxes/stylepages/etc in the "Inventory/Guild/NPC Merchant" view (check screenshots next to the addon description on this website)
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Unread 04/07/20, 01:58 PM  
Baertram
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Re: Opening Interface

Guess there is no keybind for this addon then?

All addon settings can be found at "ESC" -> "Settings" -> "AddOns" -> "<Addon name>" (this settings menu is provided by LibAddonMenu-2.0)

Originally Posted by cbankston
How do I open the interface? The addon is in my addons list but doesn't appear in the
Controls menu for setting a hotkey.
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Unread 04/06/20, 10:01 AM  
mlucero582

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Nice Work

This is my new favorite addon since Craft Store stopped marking recipes for me. Thanks!
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Unread 04/04/20, 04:05 PM  
cbankston

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Opening Interface

How do I open the interface? The addon is in my addons list but doesn't appear in the Controls menu for setting a hotkey.
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