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Updated: 11/04/19 09:06 AM
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Compatibility:
Dragonhold (5.2.5)
Scalebreaker (5.1.5)
Elsweyr (5.0.5)
Updated:11/04/19 09:06 AM
Created:06/04/14 11:33 AM
Monthly downloads:1,764
Total downloads:123,361
Favorites:115
MD5:
Categories:PvP, Graphic UI Mods, Info, Plug-in Bars
5.2.5
CyrHUD  Popular! (More than 5000 hits)
Version: 8.0
by: Sasky, aldericon, Baertram
Overview

This addon is intended to give a quick overview of the current objective battles in Cyrodiil without going to map. It shows the current scoring and info on keep battles. The intent is to show the most common and most relevant information quickly

Features
  • Always show possible points per alliance and time to next score evaluation
  • Show which keeps are currently under attack
  • Show friendly and enemy siege counts
  • Show duration of each battle
  • Highlight new battles with red background fading to normal black
  • Highlight finished battles
  • (Option) Show Imperial City districts under attack
  • (Option) Auto-hide quest tracker.
    Supported trackers:
  • Integration with CyroChat

Usage
The addon will auto-enable whenever you are in Cyrodiil.

If you do want to disable it for a bit (PvE questing in Cyrodiil), the following command will toggle the window:
Code:
/cyrhud
To show the settings open the LAm settings menu by pressing ESC and then choose "Addon settings", or type the chat command
Code:
/cyrhuds
You can also setup a keybind in the "controls" game menu to toggle the Cyrodil HUD.

Localization
The main display only shows text for the keep/resource names, which are translated as part of the base game. The settings menu has text in:
  • English
  • Japanese - by @Lionas
  • French - by Llwydd
  • German - by Baertram

I use the English client, so that has the most attention for formatting. There is some formatting for the French and German clients to help resource names display better. Any shortening is just a quick replace and may not be grammatically correct, as I do not speak French or German.

Please PM me if you want to contribute an additional translation or if you run into localization issues.

Possible additions
I'm not actively working on this addon, but here is a rough roadmap for if I start work on it again.
(Or if someone wants to implement one of these, I'll be glad to help. )
  • Show scroll info if a scroll is being carried
  • Show PvP quests (Kill, Scout, Capture)
  • Have better indication of original owner when battle ends with capture
  • Show counts of carried siege/repair kits
  • - if above, make those clickable to add to quickslot and select
8.0
- API Bump for Dragonhold (Update 24)

7.0
- API Bump for Update 23 (Scalebreaker)

6.0
- API Bump for Update 22

5.0
- API Bump for Update 21

4.2
- API Bump for Update 20
- Updated the checker to look for resources, towns, bridges and milegates

4.1
- BUG: Fixed status bar timer from showing <1m when there was 1 minute left until score evaluation, per the last update
- Permanently removed April Fool's Day 'joke' / color mix-up

4.0
- API Bump for Update 19
- Updated timer for how long a keep has been on the list to show <1m if it's been between 0-1 minutes; previously showed 0m until it hit the 1m mark

3.0
- API Bump for Update 18
- BUG: Fixed UI Error with Quest Tracker (due to API changes in Update 18)

2.1
- FEATURE: Integration with CyroChat (another addon)

2.0
- Updated API Version for Dragon Bones (Update 17)

1.4.3 - Fix Ravalox Questtracker hidden/shown
- Add German translation
- Fix all other translations (missing space and changed Wykkyd's to Ravalox Quest Tracker)
- Update libraries and added website + slash command to show the settings panel: /cyrhuds
- Update API

1.4.2 - Fix refresh texture issue with population bars
- Add French translation
- Fix town icon for Update 2.5

1.4.1 - Fix issue with population bars
- Update LAM to r21

1.4.0 - Convert text to localized format
- Add JP translation
- Update LAM to r20.2 for JP

1.3.1 - Add option to hide Imperial City District messages (off by default).
- Fix LAM from test version

1.3.0 - Update LAM and LibStub
- Fixes for Dark Brotherhood
- Fixed error message on missing icon

1.2.5 - Update LAM and LibStub libraries

1.2.4 - Bump API for Thieves Guild patch

1.2.3 - Fix move box to save which anchor point used
- Add default quest tracker to hide option

1.2.2 - Fix move box to make more reliable
- Fix outpost icon

1.2.1 - Backend cleanup (icons and colors)
- Fix defensive siege display
- Fix display on Cyrodiil -> Cyrodiil zone

1.2.0 - Major backend changes to consolidate UI logic
- Adds option for population bars in overview
- Fixed startup to find keeps immediately
- Fixed window saving if moved out of upper right

1.1.2 - Fix bug if login in Cyrodiil
1.1.1 - Add keybind and autohide option for Wykkyd's quest tracker
1.1.0 - No update from missing push. Relabeled 1.0.4
1.0.4 - Bump API to 100009 for game Update 4.
1.0.3 - Hide UI when in menus
1.0.2 - Bump API to 100008 for game Update 3.
1.0.1 - Bump API to 100007 for game Update 2.
1.0.0 - Fixes for objective display in FR, DE. Formatting adjustments
0.9.4 - Remember window position. Auto-enable when in Cyrodiil (and disable when not)
0.9.3 - Fix error spamming and error on color for no owner
0.9.2 - Add outposts to scan. Try suppression for bug 792.
0.9.1 - Add outposts and resources, event-based notificaiton, and handle battle resume
0.9.0 - Initial release
Beta Files (1)
File Name
Version
Hits
Size
Author
Date
1.2.0
245
46kB
Sasky
03/25/15 01:32 AM


Optional Files (1)
File Name
Version
Size
Author
Date
Type
1.3.1
7kB
07/07/16 01:31 AM
Patch


Archived Files (36)
File Name
Version
Size
Uploader
Date
8.0
97kB
aldericon
11/03/19 07:37 AM
7.0
67kB
aldericon
08/19/19 06:42 PM
6.0
67kB
aldericon
05/29/19 08:35 PM
5.1
67kB
aldericon
05/29/19 08:27 PM
5.0
67kB
aldericon
02/26/19 07:40 PM
4.2
67kB
aldericon
10/23/18 07:18 PM
4.1
67kB
aldericon
08/25/18 12:17 PM
4.0
67kB
aldericon
08/18/18 12:16 PM
3.0
67kB
aldericon
06/04/18 05:33 PM
3.0
67kB
aldericon
05/21/18 08:20 AM
2.1
67kB
aldericon
03/10/18 02:03 PM
2.0
67kB
aldericon
02/12/18 09:03 PM
1.4.3
67kB
Baertram
11/10/16 10:01 AM
1.4.2
59kB
Sasky
07/27/16 02:26 PM
1.4.1
57kB
Sasky
07/25/16 10:08 PM
1.4.0
57kB
Sasky
07/07/16 05:26 PM
1.3.1
58kB
Sasky
06/20/16 11:22 AM
1.3.0
55kB
Sasky
06/02/16 06:25 PM
1.2.5
54kB
Sasky
03/20/16 02:39 PM
1.2.4
47kB
Sasky
03/19/16 09:25 AM
1.2.3
47kB
Sasky
03/30/15 08:43 PM
1.2.2
47kB
Sasky
03/29/15 11:40 AM
1.2.1
47kB
Sasky
03/28/15 06:51 PM
1.1.2
44kB
Sasky
03/15/15 12:34 AM
1.1.1
44kB
Sasky
03/14/15 11:38 PM
1.1.0
14kB
Sasky
03/14/15 01:02 AM
1.0.4
14kB
Sasky
09/16/14 01:06 AM
1.0.3
14kB
Sasky
09/09/14 02:10 AM
1.0.2
14kB
Sasky
08/09/14 11:51 AM
1.0.1
6kB
Sasky
06/24/14 09:01 PM
1.0.0
6kB
Sasky
06/09/14 10:54 PM
0.9.4
6kB
Sasky
06/07/14 03:58 PM
0.9.3
6kB
Sasky
06/06/14 09:24 AM
0.9.2
6kB
Sasky
06/06/14 03:45 AM
0.9.1
6kB
Sasky
06/05/14 01:01 AM
0.9.0
5kB
06/04/14 11:33 AM


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Unread 09/19/18, 03:15 PM  
aldericon
 
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Forum posts: 8
File comments: 50
Uploads: 13
Re: disable messages in chat window

Originally Posted by mikra
when I have pchat installed, i get a lot of messages from CyrHUD in the chat window.
How can I disable those?
CyrHUD doesn't post anything to the chat window. If you could upload a picture of what you're referring to, I might be able to shine a light on what is causing it.
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Unread 09/19/18, 02:32 PM  
mikra

Forum posts: 2
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disable messages in chat window

when I have pchat installed, i get a lot of messages from CyrHUD in the chat window.
How can I disable those?
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Unread 06/04/18, 05:34 PM  
aldericon
 
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Originally Posted by Marazota
in txt file version still 2.1
minion always confusing about it and trying to reinstall
Thanks for the message! I've gone ahead and updated the .txt file.
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Unread 06/04/18, 09:55 AM  
Marazota

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in txt file version still 2.1
minion always confusing about it and trying to reinstall
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Unread 05/12/18, 02:02 AM  
and

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Re: Re: Re: RE: Campaign Score By Alliance

Originally Posted by aldericon
Originally Posted by and
Hi there,

May I ask if this is still be considered?

My apologies, not trying to be nagging
At the time, I hadn't looked closely at what the numbers at the top were doing and was mistakenly thinking they represented alliance population. Of course as soon as I looked more closely, I realized it was showing however many points each alliance was getting at the next score evaluation, which is what I thought you were asking for. Since scores change many times throughout the hour, it makes sense to display it on your screen. However, overall scores don't change that often; only once an hour. So I thought it wouldn't be as useful to spend time to create a whole new section, although optional, to display the score, when one knows it doesn't change and so you can just press a button to open the alliance war screen and see the score.

So due to my mistake, unfortunately no, it is not being considered.
I see... Well, thank you anyway for having some time looking into it!
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Unread 05/06/18, 11:43 AM  
aldericon
 
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Re: Re: RE: Campaign Score By Alliance

Originally Posted by and
Hi there,

May I ask if this is still be considered?

My apologies, not trying to be nagging
At the time, I hadn't looked closely at what the numbers at the top were doing and was mistakenly thinking they represented alliance population. Of course as soon as I looked more closely, I realized it was showing however many points each alliance was getting at the next score evaluation, which is what I thought you were asking for. Since scores change many times throughout the hour, it makes sense to display it on your screen. However, overall scores don't change that often; only once an hour. So I thought it wouldn't be as useful to spend time to create a whole new section, although optional, to display the score, when one knows it doesn't change and so you can just press a button to open the alliance war screen and see the score.

So due to my mistake, unfortunately no, it is not being considered.
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Unread 05/03/18, 11:50 AM  
and

Forum posts: 9
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Re: RE: Campaign Score By Alliance

Originally Posted by aldericon
Originally Posted by and
Hi there!

It would be possible to add a new feature to this addon?

I would love, and I think it would be useful to have, to see the total score for a campaign somewhere.

I was thinkng about having a new line added under the Next Tick one, it might look something like:

||| +50 ||| +48 ||| +55
2.k 3.8k 1.6k

Do you think it is possible?

Many thanks!
It's available via the API. I'll look into creating an option to display it.
Hi there,

May I ask if this is still be considered?

My apologies, not trying to be nagging
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Unread 03/09/18, 12:49 PM  
and

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Thumbs up Re: RE: Campaign Score By Alliance

Originally Posted by aldericon
Originally Posted by and
Hi there!

It would be possible to add a new feature to this addon?

I would love, and I think it would be useful to have, to see the total score for a campaign somewhere.

I was thinkng about having a new line added under the Next Tick one, it might look something like:

||| +50 ||| +48 ||| +55
2.k 3.8k 1.6k

Do you think it is possible?

Many thanks!
It's available via the API. I'll look into creating an option to display it.
Lovely! Looking forward to using it!!!
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Unread 03/08/18, 05:20 PM  
aldericon
 
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Forum posts: 8
File comments: 50
Uploads: 13
RE: Campaign Score By Alliance

Originally Posted by and
Hi there!

It would be possible to add a new feature to this addon?

I would love, and I think it would be useful to have, to see the total score for a campaign somewhere.

I was thinkng about having a new line added under the Next Tick one, it might look something like:

||| +50 ||| +48 ||| +55
2.k 3.8k 1.6k

Do you think it is possible?

Many thanks!
It's available via the API. I'll look into creating an option to display it.
Report comment to moderator  
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Unread 03/08/18, 12:38 PM  
and

Forum posts: 9
File comments: 260
Uploads: 0
Hi there!

It would be possible to add a new feature to this addon?

I would love, and I think it would be useful to have, to see the total score for a campaign somewhere.

I was thinkng about having a new line added under the Next Tick one, it might look something like:

||| +50 ||| +48 ||| +55
2.k 3.8k 1.6k

Do you think it is possible?

Many thanks!
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Unread 10/29/17, 10:28 AM  
Baertram
 
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Dunno, I'm not playing PvP and cannot update this addon.
I only updated the API once and fixed a small bug. If anyone is able to obvertake it, you're free to do so. Thanks

Originally Posted by Marazota
hmm this addon is partially working now?

its not showing some recource capturing activity, but not everyone
like now i cant see Alessia lumb under attack
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Unread 10/27/17, 05:17 AM  
Marazota

Forum posts: 145
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hmm this addon is partially working now?

its not showing some recource capturing activity, but not everyone
like now i cant see Alessia lumb under attack
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Unread 09/10/17, 07:46 AM  
Baertram
 
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Sorry, not sure.
I only took over this addon to keep it running (if I find the time).
Please test yourself.

I'm not sure if the game is able to detect if we are inside the IC region. I only know how to detect if we are in the PvP ( AvA ) region, which includes Cyrodiil in total.

Originally Posted by Marazota
Originally Posted by Baertram
Originally Posted by Marazota
pls add option - Hide districts notifications IF out of IC
Please use existing addons like "No Thank you" (and I bet there are others that already hide the notifications if not inside IC too).
i mean visual displaying of disctricts state at CyrHUD

we dont need to see if someone attacked one of the districts if we fighting in the Cyrodiil, or even dont have IC DLC, isnt it?

P.S. found an option - Hide imperial disctrict battles!
question - i need enable it if i will enter to IC, or it will be autoenabled?
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Unread 09/08/17, 06:08 AM  
Marazota

Forum posts: 145
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Originally Posted by Baertram
Originally Posted by Marazota
pls add option - Hide districts notifications IF out of IC
Please use existing addons like "No Thank you" (and I bet there are others that already hide the notifications if not inside IC too).
i mean visual displaying of disctricts state at CyrHUD

we dont need to see if someone attacked one of the districts if we fighting in the Cyrodiil, or even dont have IC DLC, isnt it?

P.S. found an option - Hide imperial disctrict battles!
question - i need enable it if i will enter to IC, or it will be autoenabled?
Last edited by Marazota : 09/08/17 at 06:10 AM.
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Unread 09/08/17, 05:51 AM  
Baertram
 
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Originally Posted by Marazota
pls add option - Hide districts notifications IF out of IC
Please use existing addons like "No Thank you" (and I bet there are others that already hide the notifications if not inside IC too).
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