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Updated: 11/24/14 11:39 PM
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Updated:11/24/14 11:39 PM
Created:04/16/14 11:23 PM
Monthly downloads:41
Total downloads:67,658
Favorites:191
MD5:
ggFrames  Popular! (More than 5000 hits)
Version: 0.9.4
by: gamegenius86, Corodius
ggFrames is a lightweight fully customizable add-on that replaces the default unit frames provided by Elder Scrolls Online. ggFrames currently supports: Player, Group, Raid, and Target Frames.

Language support: English, French, & German

Features
  • Player Unit Frame
    • Info: Name, Level, Class, Group Leader Icon
    • Bars: Health, Magicka, Stamina, Experience, Mount
    • Features:
      • Buff / Debuffs Icons (Long Term Buff Tracking)
      • Shield Indicator
      • Optionally Hide Experience Bar
      • Optionally Hide Player Information
      • Optionally Attach / Detache Mount Stamina Bar
      • Health, Magicka, and Stamina Heal/Damage over Time Animated Textures
      • Fade when Out of Combat
  • Group Unit Frames
    • Info: Name, Level, Class, Group Leader Icon
    • Bars: Health
    • Features:
      • Shield Indicator
      • Members fade out when no within support range
      • Health Heal/Damage over Time Animated Textures
      • Optionally Include/Exclude Player from Group
  • Large Group Unit Frames
    • Info: Name, Group Leader Icon
    • Bars: Health
    • Features:
      • Shield Indicator
      • Custom Number of members per group
      • Health Heal/Damage over Time Animated Textures
  • Target Unit Frame
    • Info: Name, Level, Class Icon, Caption / Title, Alliance Rank & Level
    • Bars: Health
    • Features:
      • Buff / Debuffs Icons (Long Term Buff Tracking)
      • Shield Indicator
      • Unit Name Reaction Colors (Friendly, Hostile, Interactable, Default)
      • Monster Difficulty (Display Stars to show difficulty: Easy = 0, Normal = 1, Hard = 2, Deadly = 3)
      • Health Heal/Damage over Time Animated Textures
  • Global Frame Settings:
    • Localization (French & German)
    • All Bars:
      • Over 15 Additonal Fonts (And use fonts shared by other addons)
      • 6 Font Styles (normal, outline, shadow, etc)
      • Two Customizable Numerical Representation of Values on Bars
        • Values: "nothing", "current", "max", "percent", "current / max", and "current / max (percentage)"
        • Healthbar Labels can also contain shield value (aka: "Current + Shield")
        • Locations: Left, Right, and Center
    • Over 100 Customizable Settings
    • Movable Frames (Type '/ggf' or unlock/lock from menu)
    • All Frames have a standard opacity value (setting) by default and transition to full
    • All Frames Hide whenever in Menus (Backpack, Friends, Guild, etc)
    • Optionally Hide All Addon Frames: Player / Group / Raid / Target
    • Optionally Hide All Default Frames: Player / Group / Raid / Target

Coming Soon / Planned Updates
  • Buff / Debuffs Alternative View: List Views
  • Sound Alerts when player / group members are low on life (Optional, default off, 50% 30% dead)
  • Massive overhaul on settings, preview frames while editing (provide fake data and allow frame to always be visible)
  • Optionally Set RGBA of Bar Backdrops
  • Health Bar Color Options: Reaction Color / Health Color (80/60/40/20)
  • Low Health Alert (Player / Target)
  • Right Click on Player / Group Frame to "Leave Party", "Add / Remove Friend", etc
  • Rethink and find a better way to display the targets difficulty
  • Display Friend / Guildmate Status
  • Not Supported By Event API: Display Combat State Icon on Raid Frame (No Event Exists ~ Rather event doesn't include other units, only self)
  • Not Supported By API: Display Castbar for Player and Target (provide textual feedback telling you when to block, interupt, etc)
  • Not Supported By API: Display Group Members Magicka and Stamina

Community Suggestions
  • Build Raid from Left to Right / Right to Left ..and.. Top to Bottom / Bottom to Top[Suggested By: FourOne]
  • Option to place labels on any status bar[Suggested By: Tonyleila]
  • Option to Remove class icon and use class colors instead. [Suggested By: Tonyleila]
  • Option to Unstack Players Health / Magicka / Stamina and instead display side by side [Suggest By: pinstripesc]
  • Reorder the Bars within Player Frame
  • Placement of Absorb Shield

Comment!
I love feedback! Tell Me via Addon Comments!

Feature Request?
Have a feature you want but dont see it listed above? Add a Feature Request

Known Bugs:
  • No Known Bugs

The Error Too Many Anchors Process is not due to ggFrames however its a bug within the ESO Game whenever too many addons that draw on the screen are active at one time. Until ZeniMax gets around to fixing it, you can use Zolan's Anchors Away add-on to suppress this error.

Found a Bug?
If you notice any wrong translations, please send me a private message with what the text should say. Thanks
Report Bugs Here

LICENSE

This Addon, and all code contained Here-in, is under an All Rights Reserved License.

This means no code, nor licensed assets, from this Addon may be re-used, modified, or re-uploaded under *ANY* Condition.

Donate!
Donations are NOT required, just greatly appreciated. If you are generous enough to do so, I will list the amount and your name below.
  • $10.00 Travin A.
  • $5.00 Rashaverik
  • $1.00 Michal R.


v.0.9.4
- Fixed Mouseover Tooltip for Buffs
- Changed Default Font to Univers 67, to avoid issues with Removed Fonts on First Use.
- Removed Font Registers for Removed Fonts. To use the old fonts, please see LMP Removed Fonts by Garkin.

v.0.9.3
- Updated API Version to 100010
- Updated LibMediaProvider to 1.0r7
- Updated LibAddonMenu1.0 to 10r10
- Re-Registered Fonts Removed by Zenimax
- Small Bugfixes

v.0.9.2
- Updated API Version to 100007

v.0.9.1
- Fixed Title and Difficulty Target Display
- First Update by Corodius

v.0.9.0
- Added Long Term Buff Tracking

v.0.8.4
- Removed debug states accidently left in
- Updated API Version to work with new v1.1 patch

v.0.8.3
- Improved functionality for displaying Addon Loaded Message
- Improved functionality for deciding when to Show and Hide Frames
- Updated French Localization
- Added ability to adjust the out of combat transparency of player and target frames
- Fix enabling / disabling of add-on frames
- Fix bug where target frame doesn't work without player

v.0.8.2
- Fix German Translation (Still Need Help with French)
- Fix Add-on Loaded Message from displaying after every loading screen. Now only displays upon first game load.

v.0.8.1
- Display Stealth State Icon on Raid Frame
- Add Optional Padding to Raid Frame [Feature Req #316]
- Add More Layout Customizations to Raid Frame. You can now pick exactly how many members you want per group (column)
- Add Heal-Over-Time and Damage-Over-Time Animations to Raid Frame
- Optionally Include / Exclude full Resources in Out of Combat State [Bug #680]
- Optionally Add Player to Group Frame
- Added chat message saying addon was successfully loaded
- Added new /ggf help command
- Optionally display Heal over Time and Damage over Time Animations

v.0.8.0
- Add New Veteran / Normal Level Textures to display next to level
- Add Health, Magicka, and Stamina Heal over Time Animated Texture ( >>> )
- Add Health, Magicka, and Stamina Damage over Time Animated Texture ( <<< )

v.0.7.3
- Fix Group Member Issue (When leaving or joining)
- Fix Player stats from no updating when reticle is hidden.
- Fix Shields persisting through death.

v.0.7.2
- Added Shield Indicator to Large Group Frames
- Added New Bar Labels for "+ Shield". (Example: "Current + Shield" allows you to see your life and the value left on your shield, "2345 + 734")

v.0.7.1
- Added a few new German Translations

v.0.7.0
- Added optional ability to show or hide all default frames and frames added by this addon
- Added additional length to the Player, Group, and Target names. Longer names now appear.
- Added condensed group setting (display raid view while in smaller group)
- Update default settings to what appears to be the most popular configurations
- Note: Lacking Translations for New Settings. If you can translate and comment i will quickly patch it.

v0.6.3
- Fixed Player frame shows dead after revival
- Hide Bars when talking to NPCs
- Player & Target Frames now show "In Combat Opacity" whenever stats aren't 100%
- Group Frames are no longer affected by Out of Combat Transparency, however now have a Master Transparency Setting

v0.6.2
- Fix error for mount / experience position when one or both is off

v0.6.1
- Fix error on reloading ui for certain mount configurations

v0.6.0
- Fix Experience Bug where sometimes the experience bar went to 0
- Fix Class Icon Localization
- Damage Shield
- Mount frame can optionally now be attached to the player frame
- Lowered Minimum Out of Combat Opacity to 0

v0.5.1
- Fix wording within German Localization
- Added Localization to Raid Layout Types (EN, FR, DE)
- Fix bug where target could have leader icon

v0.5.0
- Localization
- Optional padding between bars [Suggested By: shudaoxin]
- Optionally Set X & Y Coordinates for Frames (Instead of Drag and Drop)
- Optionally Configure Raid Frame Layout (1x6 & 2x3)
- Add Alliance Rank / Level (Title isn't necessary)
- Enemy Difficulty Added on Target Frame and is visualized by the number of stars that appear in the top right corner (Normal, Hard, Deadly)

v0.4.4
- Option to Hide Players Info (Name, Level, Class) [Suggest By: pinstripesc]
- Combative Alpha [Suggested by Many]
- Bug Fix: Raid Frame Name / Status Positions
- Target Title & Captions
- Player Name Length: Issues with smaller frames
- All NPC Allys now appear "friendly" and Captions show appropriately

v0.4.3
- Add support for addition labels of various types to statusbars
- Add ability to position label for status bar
- Add Font Styles (outline, shadow, etc)
- Consolidated Textures / Fonts in Settings

v0.4.2
- Fix Frame Moving Usability Issues
- /ggf -> Toggle Lock / Unlock. [Suggested By: SkyfireTESO]

v0.4.1
- Fix for clearing anchors

v0.4.0
- Added Target Unit Frame
- Target Frames: Name, Level, Class Icon, Health Bar, and Caption
- Target Frames: Reaction Colors (Friendly, Hostile, Interactable, Default)
- Fix Setting Reset Defaults

v0.3.2:
- Added Option to display experience numbers (current/max) to experience bar

v0.3.1:
- Added Reset Default Functionality

v0.3:
- Customizable Setting Menu
- Moveable Frames
- Option to Disable Player Experience Bar. [Suggested By: Tonyleila]

v0.2.1:
- Fix Removing leader from player frame whenever group is disbanded

v0.2.0:
- Added Group Frames
- Added Raid Frames
- Hide Horse Stamina Bar
- Hide Frames whenever in menus

v0.1.8:
- Minion Client Compatible

v0.1.7:
- Fix Random Experience Errors (For real this time!)

v0.1.6:
- Fix Random Experience Errors
- Fix Experience Bar for Non-Veteran Level Characters

v0.1.5:
- Fix API Version. No longer get "This add-on is out of date"
Archived Files (29)
File Name
Version
Size
Uploader
Date
0.9.3
1MB
Corodius
11/13/14 08:03 PM
0.9.2
1MB
Corodius
06/24/14 09:59 PM
0.9.1
1MB
Corodius
06/07/14 01:21 AM
0.9.0
1MB
gamegenius86
05/29/14 09:56 PM
0.8.4
1MB
gamegenius86
05/22/14 04:22 PM
0.8.3
1MB
gamegenius86
05/19/14 09:59 PM
0.8.2
1MB
gamegenius86
05/18/14 05:01 PM
0.8.1
1MB
gamegenius86
05/17/14 02:19 PM
0.8.0
1MB
gamegenius86
05/15/14 11:31 PM
0.7.3
1MB
gamegenius86
05/13/14 08:36 AM
0.7.2
1MB
gamegenius86
05/11/14 12:58 PM
0.7.1
1MB
gamegenius86
05/10/14 03:16 PM
0.7.0
1MB
gamegenius86
05/10/14 01:51 PM
0.6.3
1MB
gamegenius86
05/06/14 10:22 PM
0.6.2
1MB
gamegenius86
05/05/14 01:57 PM
0.6.1
1MB
gamegenius86
05/05/14 09:17 AM
0.6.0
1MB
gamegenius86
05/04/14 10:59 PM
0.5.1
1MB
gamegenius86
05/03/14 11:03 PM
0.5.0
1MB
gamegenius86
05/02/14 11:51 PM
0.4.4
1MB
gamegenius86
04/30/14 09:10 PM
0.4.3
1MB
gamegenius86
04/29/14 07:36 PM
0.4.2
1MB
gamegenius86
04/29/14 12:32 AM
0.4.1
1MB
gamegenius86
04/28/14 01:26 AM
0.4.0
1MB
gamegenius86
04/27/14 06:05 PM
0.3.2
1MB
gamegenius86
04/26/14 07:24 PM
0.3.1
1MB
gamegenius86
04/26/14 05:39 PM
0.3.0
1MB
gamegenius86
04/26/14 04:14 PM
0.2.1
753kB
gamegenius86
04/24/14 09:50 AM
0.2.0
753kB
gamegenius86
04/24/14 01:10 AM


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Unread 04/17/14, 03:00 AM  
Moods

Forum posts: 0
File comments: 1
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Addon out of date

Hey there, thank you for your addon, however it shows of out of date, and i do not get anything in settings for configuration, so cannot move the frames.
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Unread 04/17/14, 04:31 AM  
Be3f.
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Forum posts: 3
File comments: 3
Uploads: 6
Thanks I will try it out and keep track on it, also if you could repackage your future updates into a folder so we don't have to create one manually would be great .
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Unread 04/17/14, 06:39 AM  
gamegenius86
 
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Re: Addon out of date

Originally Posted by Moods
Hey there, thank you for your addon, however it shows of out of date, and i do not get anything in settings for configuration, so cannot move the frames.
Thanks for the info ~ I'll fix the out of date issue right away!

As far as moving the frames, I've already added that to the list of things i need to do. Just stay tuned and i'll try and get it for all of you guys soon

Originally Posted by Be3f.
Thanks I will try it out and keep track on it, also if you could repackage your future updates into a folder so we don't have to create one manually would be great .
Sounds good. This was my first add-on and i wasn't sure how it all got packaged. Should have a new version coming out very soon with that change in it!
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Unread 04/17/14, 03:45 PM  
LukeFRAGWARS

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Hi

I am big fan of UI Frames mods like Shadowed Unit Frames for WoW and i must say i love code behind your addon and how you are developing it. On another hand i didn't enjoy overall graphic design (to thin font, to dark colors) so i customize your addon to my preferences (just few small tweaks) and it looks like this now: http://s28.postimg.org/x7mwo4u6z/Scr...417_232852.jpg. If you like it i can send you modified rar pack.

Ps. For some reason Exp bar doesn't work and it's like this since i installed mod ;/
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Unread 04/17/14, 03:49 PM  
Aleteh

Forum posts: 3
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Is there a place where i can temporarily edit the location in the lua files ? Mine is located in the top left which is not really an ideal place to have it and it REALLY like the looks of the frames!
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Unread 04/17/14, 04:35 PM  
gamegenius86
 
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Originally Posted by LukeFRAGWARS
Hi

I am big fan of UI Frames mods like Shadowed Unit Frames for WoW and i must say i love code behind your addon and how you are developing it. On another hand i didn't enjoy overall graphic design (to thin font, to dark colors) so i customize your addon to my preferences (just few small tweaks) and it looks like this now: http://s28.postimg.org/x7mwo4u6z/Scr...417_232852.jpg. If you like it i can send you modified rar pack.

Ps. For some reason Exp bar doesn't work and it's like this since i installed mod ;/
Sure i'd love to see some of the edits you have made. I've been making a bunch of themable websites lately and thought i would try and go that way with my addon (thus the themes folder). At the moment it only uses the one, however i do plan on adding a few various themes (and then customizations in a settings menu). All in due time! You can email me at [email protected]

Originally Posted by Aleteh
Is there a place where i can temporarily edit the location in the lua files ? Mine is located in the top left which is not really an ideal place to have it and it REALLY like the looks of the frames!
Yes! For the time being, If you open up the `themes/standard.lua` you can edit lines 12 and 13 (the OffsetX and OffsetY under Base), thats the x / y coordinates of where the player frame is located. Soon, i'll be add configuration variables for that (whether that is x / y inputs or mouse movable, is still to be decided)
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Unread 04/17/14, 04:58 PM  
LukeFRAGWARS

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[quote=gamegenius86]
Originally Posted by LukeFRAGWARS
Hi
Sure i'd love to see some of the edits you have made. I've been making a bunch of themable websites lately and thought i would try and go that way with my addon (thus the themes folder). At the moment it only uses the one, however i do plan on adding a few various themes (and then customizations in a settings menu). All in due time! You can email me at [email protected]
Great and can you tell my why EXP bar isn't working i mean i didin't touch anything just Standard.lua to cuztomize position/size/textures/colors. I would love to change also exp bar to fit my changes and then send you package.

Cheers
Last edited by LukeFRAGWARS : 04/17/14 at 04:59 PM.
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Unread 04/17/14, 05:02 PM  
gamegenius86
 
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Originally Posted by LukeFRAGWARS
Great and can you tell my why EXP bar isn't working i mean i didin't touch anything just Standard.lua to cuztomize position/size/textures/colors. I would love to change also exp bar to fit my changes and then send you package.
Cheers
Once you send me that theme file, i'll take a look and see if i can figure it out for you!
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Unread 04/17/14, 05:07 PM  
LukeFRAGWARS

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Originally Posted by gamegenius86
Originally Posted by LukeFRAGWARS
Great and can you tell my why EXP bar isn't working i mean i didin't touch anything just Standard.lua to cuztomize position/size/textures/colors. I would love to change also exp bar to fit my changes and then send you package.
Cheers
Once you send me that theme file, i'll take a look and see if i can figure it out for you!
Mkay you should have it in around 5min if gmail won't get blue screen
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Unread 04/17/14, 06:01 PM  
Aleteh

Forum posts: 3
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Originally Posted by Aleteh
Is there a place where i can temporarily edit the location in the lua files ? Mine is located in the top left which is not really an ideal place to have it and it REALLY like the looks of the frames!
Yes! For the time being, If you open up the `themes/standard.lua` you can edit lines 12 and 13 (the OffsetX and OffsetY under Base), thats the x / y coordinates of where the player frame is located. Soon, i'll be add configuration variables for that (whether that is x / y inputs or mouse movable, is still to be decided)[/quote]

That is awesome! I'm assuming many of the cosmetic options is in that file as well ?
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Unread 04/17/14, 06:06 PM  
gamegenius86
 
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Originally Posted by Aleteh
That is awesome! I'm assuming many of the cosmetic options is in that file as well?
Most definitely! All of the UI Styles are in that file!
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Unread 04/17/14, 06:49 PM  
king_otn

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You'll need to add your addon into a folder for it to work... I'm not sure if you've already fixed the issue and it hasn't been updated with the corrections or not but I'm installing with the minion 2 client and found it not adding a ggFrames folder which contains your .lua, .txt, and its folders, but instead adding the files straight into my Addons folder without it adding to its own folder. The result was the addon not loading and not being read by the game. Please fix this for future updates. Thanks!
Last edited by king_otn : 04/17/14 at 06:50 PM.
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Unread 04/17/14, 07:37 PM  
gamegenius86
 
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Originally Posted by king_otn
You'll need to add your addon into a folder for it to work... I'm not sure if you've already fixed the issue and it hasn't been updated with the corrections or not but I'm installing with the minion 2 client and found it not adding a ggFrames folder which contains your .lua, .txt, and its folders, but instead adding the files straight into my Addons folder without it adding to its own folder. The result was the addon not loading and not being read by the game. Please fix this for future updates. Thanks!
Interesting. I'll go ahead and make that change. I was following the same format as if you were to download the file via the web. it appears that none put them into folders. 0.o?

Fixed now. Minion Compatibility Added!
Last edited by gamegenius86 : 04/17/14 at 07:45 PM.
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Unread 04/19/14, 09:53 AM  
Zeaks

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Originally Posted by LukeFRAGWARS
Hi

I am big fan of UI Frames mods like Shadowed Unit Frames for WoW and i must say i love code behind your addon and how you are developing it. On another hand i didn't enjoy overall graphic design (to thin font, to dark colors) so i customize your addon to my preferences (just few small tweaks) and it looks like this now: http://s28.postimg.org/x7mwo4u6z/Scr...417_232852.jpg. If you like it i can send you modified rar pack.

Ps. For some reason Exp bar doesn't work and it's like this since i installed mod ;/
I like what you've done, any chance on sharing it?
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Unread 04/19/14, 02:26 PM  
Aleteh

Forum posts: 3
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If you need help testing/debugging im more than happy to help out
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