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Compatibility:
Ascending Tide (7.3.5)
Deadlands (7.2.5)
Waking Flame (7.1.5)
Blackwood (7.0.5)
Flames of Ambition (6.3.5)
Markarth (6.2.5)
Stonethorn (6.1.5)
Greymoor (6.0.5)
Updated:12/13/21 06:52 PM
Created:12/09/17 08:57 PM
Monthly downloads:66
Total downloads:12,477
Favorites:28
MD5:
FCO Mounty  Popular! (More than 5000 hits)
Version: 0.2.7
by: Baertram [More]
IMPORTANT CHANGE - Version 0.0.7
This addon depends on the following libraries:
-LibAddonMenu-2.0
-LibZone

FAQ / Frequently asked questions / Questions fréquemment posées / Oft gefragte Fragen

Attention:
You can manually download the standalone libraries from the links above.
-> Be sure to check the extraction of the zip files! They must NOT create another subfolder in AddOns containing the name of the zip archive itsself! Example:
zip filename: LiBStub_v1_4.zip
Extracted to:
AddOns\LibStub_v1_4\LibStub -> WRONG!
Extracted to:
AddOns\LibStub -> CORRECT!

Or use Minion to download them.

You may need to close and restart the game to recognize the new libraries in the addon manager!
Additional information about libraries and why I have changed my addons to use standalone, and not included libraries anymore, can be found in the general FAQ



FCO Mounty

This addon will give you the ability to change your mount depending on your current location (zone).
e.g. use a camel in the Alik'r desert, and a horse in Stormhaven.


-> If you are looking for a similar addon for pets try out "PetZone"

In addition the addon is able to block your horse training skills. You are able to level only one specific horse training until it's maxed out this way, without clicking a wrong training button by accident.

Features
-Setup your desired mount for a base map zone and for some subzones
Your chosen mount will be used if you do a /reloadui or any other loading screen in the zone.
You need to unmount if you change a zone without a loadscreen/reloadui in order to mount on your desired subzone mount!
-Disable the train feed, train, speed, train carry buttons at the stable.

Usage
Changing your mount via the collectibles is not saving the current mount for the given zone!
You have to open the addon settings via chat command /fcoms (or manually by pressing ESC key, and then navigate to the addon settings of FCO Mounty) and click the button "Current zone".
The zone and subzone (e.g. a city at the current map) will be selected in the dropdowns and you can choose your mount for that zone + subzone now.

If you want to set a mount for the whole zone (map) just change the subzone dropdown to "-ALL-".


The addon will detect a sub-zone change not automatically (only if you do a /reloadui or are coming from a loading screen). So if you are mounted and ride into a new subzone (a city e.g.) it will be recognized if you unmount.
If you are not mounted it will be recognized if you switch your weapons and are not in a fight.

I could implement some more checks but it will be checked quite often then (e.g. via ability events). So for now this should be enough checks.

What zone and subzone am I currently in?
If you want to know if a zone & subzone changed, and what zone & subzone name is currently used, then write the following into your chat and press the return key:
Code:
/script FCOM.zone2Chat()
Or use the chat slash command
Code:
/fcomz
It will show you the zone and subzone name + the map's tile textuire name used to determine the zone and subzone, in the chat. Only if the subzone changed the mount will be changed on unmount as well! If the subzone of a map is always the same you got no way to differ in it and set different mounts This is due to the game's API functions and not an addon problem.

Report missing zone/subZone data directly from the game to www.esoui.com -> FCOMounty -> Bug report?
Added chat slash command
Code:
/fcomr
to report a missing zone or subzone directly to me.
This will only work if you are not in a house or dungeon, if you are on an overland map or a city map (not all cities provide "subzone" names so maybe some cities are named the same in their zone as the overland zone. I cannot change this sorry.
Watch the chat for information if you are standing wrong, the data already exists or not.

If the zone or subzone is not known yet in the FCOMounty data tables:
A popup will open, trying to open a website www.esoui.com and so on... Click yes and it will auto fill in the needed zone data for me into a bug report at www.esoui.com -> FCOMounty bug panel. Send this bug report then and I got all data to add.


Added slash command
Code:
/fcoma
to manually check the current zone + subzone for missing entries and add them to the temporary SavedVariables.
You still need to report those to the addon dev to add them to the addon unless you want to always loose them at possible future updates! Use the chat command /fcomr for further information how to report them and read the addon description's part "Report missing zone/subZone data directly from the game to www.esoui.com ..."

FCOMounty Automatically scans the zone & subZone after a loading screen and adds missing entries to the internal temporary savedvariables. Missing zone&subzone data will be shown inside the chat,a fter that scan, and inside the settings menu as zones or subzones containing a _ and e.g. a suffix like "base"! Please report these missing ones or your saved mounts might be lost again for these combinations once the addon will update the data into the preloaded addon data properly! (e.g. subzone "newsubzone_base" will be changed to "newsubzone" with future addon updates).
Attention: This addon needs the following libraries installed and activated
-LibAddonMenu-2.0
-LibZone

You need to install them as standalone versions!
Check the description for information what a library is, what a standalone library is, what other addons are helping you to see the dependent libraries of an addon, and how you are able to install them properly as a standalone version.


0.2.7 - 2021-12-14
-Updated with new zone data
-Fixed error message at settings for unknown zones/subzones

0.2.6 - 2021-09-16
Fixed nil error upon loading, if SavedVariables contained FCOMounty_NewZoneData table with new found subzones

0.2.5 - 2021-09-16
Updated API, removed older API version
Added more subzones -> Thanks to howellqagan for sending in the collected new subzones!
Fixed a typo

0.2.4 - 2021-08-01
Fixed nil table index at settings "transfer temp SV zonedata to preloaded"

0.2.3 - 2021-08-01
-Updated API
-Added setting to update the -ALL- subzone, if you manually use a mount, too
-Added slash command
Code:
/fcoma
to manually check the current zone + subzone for missing entries and add them to the temporary SavedVariables.
You still need to report those to the addon dev to add them to the addon unless you want to always loose them at possible future updates! Use the chat command /fcomr for further information how to report them and read the addon description's part "Report missing zone/subZone data directly from the game to www.esoui.com ..."

FCOMounty Automatically scans the zone & subZone after a loading screen and adds missing entries to the internal temporary savedvariables. Missing zone&subzone data will be shown inside the chat,a fter that scan, and inside the settings menu as zones or subzones containing a _ and e.g. a suffix like "base"! Please report these missing ones or your saved mounts might be lost again for these combinations once the addon will update the data into the preloaded addon data properly! (e.g. subzone "newsubzone_base" will be changed to "newsubzone" with future addon updates).


0.2.2
Updated API for Blackwood
Added the new Blackwood zones -> Thanks to HowellQagan!

0.2.1
Updated API for Markarth
Added Markarth's The Reak zone -> Thanks to HowellQagan!

0.2.0
Changed mount detection code to use ZOs code of the collectibles manager

0.1.9
-Updated API
-Updated needed LAM version
-Fixed ZOs function returning always 0 even if you own mounts in a collectible subCategory. Removed the check on "mountsOwned" so far which will increase time to scan the mounts but will work for now until this was fixed by Zos, or a workaround was named

0.1.8
-Updated API to Thonestorn
-Needs newest LibZone library 0.6.9, please update!

0.1.7
-Updated API to Greymoor
-Made compatible with and dependend on LibZone version 0.6.8 (mandatory!)
-Added Greymoor Skyrim and underground cavern zone data
-Fixed map tile texture detection to support (hopefully all) map texture names now (thanks to manavortex, Shalikran, sirinsidiator and kyoma)
-Added chat slash command /fcomz to show the current zone info in the chat
-Added chat slash command /fcomr to report a missing zone or subzone directly to me.
This will only work if you are not in a house or dungeon, if you are on an overland map or a city map (not all cities provide "subzone" names so maybe some cities are named the same in their zone as the overland zone. I cannot change this sorry.
Watch the chat for information if you are standing wrong, the data already exists or not.

If the zone or subzone is not known yet in the FCOMounty data tables:
A popup will open, trying to open a website www.esoui.com and so on... Click yes and it will auto fill in the needed zone data for me into a bug report at www.esoui.com -> FCOMounty bug panel. Send this bug report then and I got all data to add.

0.1.6
Updated API
Fixed southern Elsweyr

0.1.5
-Added: More descriptions in the settings and tooltips of settings
-Added on request: Randomize mounts for zone & subZone
Enable the randomize mounts checkbox.
Choose your zone & subZone, choose your mount from the dropdown of mounts.
Click the + button to add them to the randomized zone & subzone dropdown
Select one entry in this dropdown and click the - button to remove the mount again.

If you enable the -ALL-: Use the -ALL- subzone for the mounts, this will also apply to the random mounts!
This means if you enable this setting you need to select the zone and the subzone -ALL- to add (+) or delete (-) the random mounts to the dropdown box.

Random mounts will be selected the same like normal mounts, a few seconds after unmounting or at a zone change or /reloadui then!

0.1.4
-Updated API for Drgaonhold
-Added zone entries for Southern Elsweyr
-Removed unregister for callback of LAM panel created

0.1.3
-Updated API for Elsweyr
-Added zone entries for Northern Elsweyr
-Changed code to work with libraries with or without LibStub

0.1.2
Fixed: lua error message pressing "Current zone" button for missing zone/subzone pairs.
This applies to the mount enhancement settings. If no zone/subzone data is found it will use the current standard ESO settings for this zone/subzone and add it to your settings automatically so you are able to change it.

Added "debug" setting (standard: Disabled).
Only if you enable this setting you will see chat messages about missing zone data. So be sure to enable it if you want to support me and tell me where zone/subzone data is missing. Thank you.

0.1.1
Fixed version number. Should be a string. Thanks Ravenmind!

0.1.0
Fixed lua error message while using "Current zone" button.

0.0.9
-Fixed some other error messages
-Added ##AddOnVersion: to manifest txt file
-The addon will disable itself automatically within dungeons, raid dungeons and delves, if it can detect them, to speed up game loading (as most dungeons do not allow you to mount, and those where you are still able to mount will use your last used mount then).
-Changed the zone determination
-Changed the zone names and subzone names in the settings dropdown boxes to show "client language dependent" entries using LibZone (please download and install this library so the addon will work properly!).
-> Check the addon description about "how to download and install standalone libraries properly".

0.0.8
Fixed error message for unknown zones / subzones.
The chat will show a message about this now.
Feel free to contact me via the addon comments or pm so I can add these zones, if they are needed AND if you can mount in this zone! If no mount is possible then just ignore the chat message please.

0.0.7
Updated API and removed libraries.
You need to install them as standalone versions.
Check the description for information what a library is, what a standalone library is, what other addons are helping you to see the dependent libraries of an addon, and how you are able to install them properly as a standalone version.


0.06
-Updated api to summerset
-Updated libraries: Updated libAddonMenu, removed libMapPins
-Updated: Summerset zone data (Thanks to daxterjax) and some delve subzones

0.05
Added: More zone data which was missing, thanks to: Nighn_9
Added: Function to print the current zone and subzone to chat so you can specify me some information if another zone is "missing" in the addon. Write me a PM or an addon comment with the chat output and I'll add it to the addon.

Chat command:
/script FCOM.zone2Chat()

Example output:
[FCOMounty] Current zone: bangkorai, current subzone: bangkorai_base


0.04
-Added "preset mount option" to set the manually chosen mount from your collectibles as the standard mount for the current zone & subzone. The option is turned off by default.

-Fixed: Changing your mount in the settings for te current zone & subzone will update the settings accordingly and choose the mount for you, so your next ride in the zone will use this mount then
-Fixed: Getting unmounted in combat/unmount in combat will wait until you leave combat to update the mount of the current zone & subzone for you
-Changing the weapons in combat won't update the mount info anymore (better performance)
-Fixed: The stable training "+" button settings will be disabled if you have trained it to the maximum already, or if only 1 training type is left


0.03
-Added option to switch to the currently active zone and subzone in the settings to set the mount for the current zone
-> Use chat command /fcoms to get to the FCOMounty settings

-Reworkd the code to detect a zone change so it's not flooding a "Collectible no ready" message (only will check if the zone or subzone changed)

0.02
-Added events for unmounting, weapon change and switiching to mouse mode (talking to NPCs e.g.).
If you are not mounted and not in combat at this time the current zone will be checked and your desired mount will be prepared
Archived Files (25)
File Name
Version
Size
Uploader
Date
0.2.6
31kB
Baertram
09/16/21 02:55 PM
0.2.5
31kB
Baertram
09/16/21 09:31 AM
0.2.4
31kB
Baertram
08/01/21 10:11 AM
0.2.2
29kB
Baertram
06/06/21 06:14 AM
0.2.1
29kB
Baertram
12/28/20 04:45 PM
0.2.0
29kB
Baertram
08/27/20 04:55 AM
0.1.9
29kB
Baertram
08/26/20 04:02 PM
0.1.8
28kB
Baertram
08/09/20 07:34 AM
0.1.7
28kB
Baertram
05/07/20 04:56 PM
0.1.7
31kB
Baertram
03/14/20 04:46 PM
0.1.5
27kB
Baertram
12/16/19 02:38 PM
0.1.4
25kB
Baertram
10/26/19 12:23 PM
0.1.3
24kB
Baertram
05/19/19 05:15 PM
0.1.2
24kB
Baertram
12/09/18 10:14 AM
0.1.1
24kB
Baertram
12/02/18 08:18 AM
0.1.0
24kB
Baertram
11/30/18 05:05 AM
0.09
24kB
Baertram
11/20/18 03:03 PM
0.08
22kB
Baertram
10/14/18 02:46 PM
0.07
22kB
Baertram
09/20/18 04:16 PM
0.06
64kB
Baertram
05/27/18 11:34 AM
0.05
69kB
Baertram
02/25/18 09:27 AM
0.04
69kB
Baertram
12/17/17 05:47 PM
0.03
67kB
Baertram
12/10/17 02:53 PM
0.02
65kB
Baertram
12/09/17 09:38 PM
0.01
65kB
Baertram
12/09/17 08:57 PM


Post A Reply Comment Options
Unread 12/09/17, 10:14 PM  
babylon

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This addon will give you the ability to change your mount depending on your current location (zone).
e.g. use a camel in the Alik'r desert, and a hore in Stormhaven.
You missed the "W"
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Unread 12/10/17, 06:21 AM  
Baertram
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Originally Posted by babylon
You missed the "W"
lol, actually it should have been horse
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Unread 12/12/17, 05:21 PM  
Nighn_9
 
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LOVE the addon, thanks for the creation
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Unread 12/15/17, 02:13 AM  
Nighn_9
 
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Maybe needs an update? When I reloadui then swap to the proper mount then go to another zone it swaps to the mount I want for that zone, but when I swap again it keeps the previous mount.
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Unread 12/15/17, 02:57 AM  
Baertram
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It's working fine for me so no update needed. I think you didn't configure it correctly then.

Originally Posted by Nighn_9
Maybe needs an update? When I reloadui then swap to the proper mount then go to another zone it swaps to the mount I want for that zone, but when I swap again it keeps the previous mount.
What do you mean by "but when I swap again it keeps the previous mount" in detail please?
Do you just swap your mount ingame by chosing another one, or are you changing the mount for the current zone in the addon settings?
ou need to change the mount that you want to use for the zone and subzone in the addon settings!
Subzones can be cities or areas of the map so you might not notice the change of a subzone if you ride "across the map border of it".

Please check the settings which mount is set for the current zone AND subzone. And which mount is set for the zone and subzone -ALL-. This one will be chosen if you leave the subzone.

If this doesn't help then tell me please the following info:
-Which zone is shown as you set your mount in the settings via the "get zone" button?
-Which subzone is shown as you set your mount in the settings via the "get zone" button?
-Which mount have you set for it?
-Which mount ave you set for tat zone and the subzone -ALL-?
-Which zone and subzone is shown as your "previous mount" is chosen again then?
-Is the previous mount the mount of zone and subzone = -ALL-?
-Have you changed the mount dropdown by clicking it, chosing the mount?
You need to click it and choose one. Even if th shown mount is the correct one you need to click it so the save method is run.

Please give as much detail what you do, and WHERE exactly you do it so I can try to rebuild the possible error and fix it. Thanks
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Unread 12/15/17, 09:32 AM  
Nighn_9
 
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Okay, so this is whats happening to me... I log in and ill be in like the Rift and when I mount, my Flame Atro Wolf mount shows up, but I have set the Ice Wolf up for that zone. When I port to another zone to try and fix it by the reload, an entirely new mount shows up that wasn't intended for the new zone.

However, when I go to collectibles and switch to the proper mount that I have set up for the zone I'm in, then port to another zone, the proper mount for the new zone shows up. Like I would be in the Rift, and the Flame mount showed up so I manually swapped to Ice Wolf, and then I ported to Alikr and my camel showed up (the proper mount for Alikr)

But then sometimes no matter if I reloadui or manually change to the proper mount, the addon wont track which mounts I have setup for certain zones, just random mounts of mine come out
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Unread 12/17/17, 08:14 AM  
Baertram
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From reading your posts it seems as if you are not setting up the addon properly.

You do not have to go to the collectibales to change the mounts but you need to go to the addon settings (chat command /fcoms, or press ESC key, and then choose the addon settings from the menu) and then click on "Current zone" button.
After that you can choose the mount from the dropdown box that is shown as zone and subzone are selected.
Chaning the mount just via the collectibales doesn't change anything for the current zone, sorry.
You need to use the addon settings.

So please check the addon settings and as described before:
You need to set the mount for the entire Rift map via "zone = Rift" and "subzone = -ALL-" -> Ice Wolf
And for the "The rift" city map you need to set "zone = Rift" and "subzone = The rift" -> Flame Atro Wolf

Your Ice wolf will be shown everywhere on the Rift map if you haven't set any other mount for the subzones. If the mount for the subzone (The rift city e.g.) is set this mount will be used instead.

If you reload or port to another zone you have to repeat this to setup the mount for the new zone / subzone.

I'll try to rebuild your problem within rift as you have described it above but it works flawlessly for me if I just use the addon settings to select and save my mount for the zones.




Originally Posted by Nighn_9
Okay, so this is whats happening to me... I log in and ill be in like the Rift and when I mount, my Flame Atro Wolf mount shows up, but I have set the Ice Wolf up for that zone. When I port to another zone to try and fix it by the reload, an entirely new mount shows up that wasn't intended for the new zone.

However, when I go to collectibles and switch to the proper mount that I have set up for the zone I'm in, then port to another zone, the proper mount for the new zone shows up. Like I would be in the Rift, and the Flame mount showed up so I manually swapped to Ice Wolf, and then I ported to Alikr and my camel showed up (the proper mount for Alikr)

But then sometimes no matter if I reloadui or manually change to the proper mount, the addon wont track which mounts I have setup for certain zones, just random mounts of mine come out
Last edited by Baertram : 12/17/17 at 08:17 AM.
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Unread 12/17/17, 05:48 PM  
Baertram
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Please test the new version, it should fix your problems. Check out the new option to use your manually chosen mount from the collectibles as the default mount for the current zone & subzone.
-> You need to enable it in the settings!

Originally Posted by Baertram
From reading your posts it seems as if you are not setting up the addon properly.

You do not have to go to the collectibales to change the mounts but you need to go to the addon settings (chat command /fcoms, or press ESC key, and then choose the addon settings from the menu) and then click on "Current zone" button.
After that you can choose the mount from the dropdown box that is shown as zone and subzone are selected.
Chaning the mount just via the collectibales doesn't change anything for the current zone, sorry.
You need to use the addon settings.

So please check the addon settings and as described before:
You need to set the mount for the entire Rift map via "zone = Rift" and "subzone = -ALL-" -> Ice Wolf
And for the "The rift" city map you need to set "zone = Rift" and "subzone = The rift" -> Flame Atro Wolf

Your Ice wolf will be shown everywhere on the Rift map if you haven't set any other mount for the subzones. If the mount for the subzone (The rift city e.g.) is set this mount will be used instead.

If you reload or port to another zone you have to repeat this to setup the mount for the new zone / subzone.

I'll try to rebuild your problem within rift as you have described it above but it works flawlessly for me if I just use the addon settings to select and save my mount for the zones.




Originally Posted by Nighn_9
Okay, so this is whats happening to me... I log in and ill be in like the Rift and when I mount, my Flame Atro Wolf mount shows up, but I have set the Ice Wolf up for that zone. When I port to another zone to try and fix it by the reload, an entirely new mount shows up that wasn't intended for the new zone.

However, when I go to collectibles and switch to the proper mount that I have set up for the zone I'm in, then port to another zone, the proper mount for the new zone shows up. Like I would be in the Rift, and the Flame mount showed up so I manually swapped to Ice Wolf, and then I ported to Alikr and my camel showed up (the proper mount for Alikr)

But then sometimes no matter if I reloadui or manually change to the proper mount, the addon wont track which mounts I have setup for certain zones, just random mounts of mine come out
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Unread 02/02/18, 10:52 AM  
Nighn_9
 
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Still buggy

when i port to alikr, the addon wroks fine and summon my camel. When i then port to wayrest, my camel still comes out. All of Stormhaven is suppose to be a black lion.
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Unread 02/02/18, 10:56 AM  
Nighn_9
 
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Same thing happens everytime lol. I'm using settings properly, I'm using Mount for "All" and "Current Zone" trying to make it work. I have shadow senche for coldharbor... I got to Abahs Landing and my camel spawns like normal, then I go to coldharbor and my camel still comes out NOT my senche
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Unread 02/02/18, 11:04 AM  
Nighn_9
 
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I think it may be something to do with subzones, because when I port somewhere outside of a city the addon spawns the proper mount. But if i went back to Alikr and it spawns the camel thenI port o say Wayrest the camel would still be there, but when I port to a wayshrine outside of wayrest the proper mount comes out. Maybe take away subzones altogether and just say which mount for which zone?
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Unread 02/02/18, 11:05 AM  
Nighn_9
 
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Or perhaps it's not properly changing them from sub zone to sub zone
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Unread 02/02/18, 11:06 AM  
Nighn_9
 
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Yeah seems the only way I can make the addon work properly is if I port outside of cities. Otherwise the mounts wont change even if I had put a specific mount for "All" in that current zone.


Yeaaaaaah... it's definitely something weird with the cities. It's not working properly with them. Try this and youll see what i mean..

Have a mount setup for Alikr and port to most South West wayshrine of zone Morwahs Bounty Wayshrine. Spawn your mount make sure its the one you set up.. Then port to Wayrest, Stormhaven Wayshrine inside the city and spawn your mount. If it does the same for you as it does for me, itll be the Alikr mount thta spawns, because it acts weird porting to and from cities.

I've also noticed that Wayrest isn't put down as a subzone?
Last edited by Nighn_9 : 02/02/18 at 11:13 AM.
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Unread 02/02/18, 11:16 AM  
Nighn_9
 
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Yeah seems all the cities that are not considered Subzones on the addon are the ones that bug out. The only way to make it work for that zone is if you port outside of those cities into that zone.

Wayrest, Stormhaven simply does not work with this addon.
Same with Anvil in the Gold Coast, since it's not in the subzone category at all, the proper mount setup will not show up and will still have the previous zones mount as currently equipped.
Last edited by Nighn_9 : 02/02/18 at 11:24 AM.
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Unread 02/02/18, 11:29 AM  
Nighn_9
 
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Sorry for commenting so much xD....

But yeah to finalize my statements.... It seems all the cities that don't show up as "Sub-zones" in the addon (For example Wayrest, Hollow City, Anvil, etc) don't work for with the addon, even if you had set up a specific mount for that zone as "All". I could port anywhere outside of Wayrest and the proper mount would appear, but if I then ported to Anvil, my mount would remain the same and not change.
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