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Created:10/12/17 01:22 PM
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AlphaGear 2 Test and Debug Channel (inactive)  Popular! (More than 5000 hits)
Version: 6.4.1 beta 1
by: mesota [More]
This Branch is abandoned!


Use this AlphaGear for all your gear needs!


-mesota
Version 6.2.0 alpha 3
  • ESO 3.3 (Dragon Bones)
  • Added outfits to set-configuration
  • Fixed: Texture-Bug
  • Performance improvements
  • Fixed bug when swapping weapon from one slot to another
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Unread 02/28/18, 09:20 AM  
Baertram
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Yes, I had deinstalled everything before. But I kept my savedvars as I do not want to rebuiod ALL sets and skills.

Shown version from txt manifest file:
Code:
## Title: |cFFAA33AlphaGear 2|r v6.2.0 alpha3
## APIVersion: 100022
## Version: 6.2.0 alpha3
I have removed the set parts and added them manually in again, only kept the skills. Problem persisted.
Will try some more and come back here with results.

btw: German client if this makes any difference.

Originally Posted by mesota
Originally Posted by Baertram
Got a bug with switching sets where the same weapons are used on different bars (main -> back):

1st set is 1hd sword +shield on mainbar and 2hd sowrd at backbar.
6th set is 2hd sword (same as set 1) on main bar and destro staff on backbar.

Armor parts and jewelry are totally different for both sets. Set 1 = heavy armor plague doctor etc. and set 6 ist medium armor for dd.

If I switch from set 1 to 6 everything is ok. Armor changed, jewerly too, skills too, weapons too.
If I switch from set 6 to 1 there is something wrong:
-> The 2hd sword from mainbar at set 6 should be at the backbar of set 1 now. But it is nowhere (it's in inventory, it's not equipped!)
-> The 1hd sword which should be at the mainbar mainhand of set 1 is now at the backbar mainhand?
-> The shield was equipped correctly at the mainbar offhand

So the weapon of the mainslot on mainbar is false at the backbar mainslot and the weapon of the backbar is in the inventory (not equipped) which makes my skills all not working
Did you install the latest version 6.2.0 alpha 3? Please double check the files! This was exactly the bug I've fixed in this version. Therefore I can't reproduce the issue.

-mesota
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Unread 02/28/18, 03:00 PM  
mesota
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Originally Posted by Baertram
Yes, I had deinstalled everything before. But I kept my savedvars as I do not want to rebuiod ALL sets and skills.

I have removed the set parts and added them manually in again, only kept the skills. Problem persisted.
Will try some more and come back here with results.

btw: German client if this makes any difference.
Strange. German client shouldn't be the issue as mine is German too . Could you start ESO with AG2 as the only AddOn installed? Just rename the current AddOns directory, create a new one and copy just AG2 in the new directory. I wonder if there is a problem with another AddOn.

-mesota
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Unread 03/01/18, 09:49 AM  
Baertram
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I'm using an addon profile addon and thus do not need to copy addons, just disbale them ingame and test only with AG2 enabled
Will do some tests to see if it's working now.

Edit:
After some tests it seems to work properly now. Maybe my Minion update didn't work last time and only the txt files and some others were updated but not the needed ones containing your code.
Deleted them all and reinstalled new, now the change seems to work fine.
Thanks!

Originally Posted by mesota
Originally Posted by Baertram
Yes, I had deinstalled everything before. But I kept my savedvars as I do not want to rebuiod ALL sets and skills.

I have removed the set parts and added them manually in again, only kept the skills. Problem persisted.
Will try some more and come back here with results.

btw: German client if this makes any difference.
Strange. German client shouldn't be the issue as mine is German too . Could you start ESO with AG2 as the only AddOn installed? Just rename the current AddOns directory, create a new one and copy just AG2 in the new directory. I wonder if there is a problem with another AddOn.

-mesota
Last edited by Baertram : 03/01/18 at 01:02 PM.
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Unread 03/01/18, 03:53 PM  
mesota
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Originally Posted by Baertram
I'm using an addon profile addon and thus do not need to copy addons, just disbale them ingame and test only with AG2 enabled
Will do some tests to see if it's working now.

Edit:
After some tests it seems to work properly now. Maybe my Minion update didn't work last time and only the txt files and some others were updated but not the needed ones containing your code.
Deleted them all and reinstalled new, now the change seems to work fine.
Thanks!
That's why I prefer setting up things by hand in cases where something mysterious happens. Those helpers introduce just another possible source of errors.
Glad it works now.

-mesota
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Unread 03/03/18, 05:05 PM  
Nighn_9
 
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I sometimes get an error message when i use "Inventory Insight" with this addon
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Unread 03/04/18, 03:52 AM  
mesota
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Originally Posted by Nighn_9
I sometimes get an error message when i use "Inventory Insight" with this addon
Please provide more details:
  • Screenshots
  • Error messages
  • Version of Inventory Insight
  • Steps which led to the problem

-mesota
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Unread 03/04/18, 02:40 PM  
mesota
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Feedback please!

Could anyone provide some feedback about the poison stuff? I'm not using poison at all, therefore I don't know if that what I've implemented works for you...

-mesota
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Unread 03/04/18, 04:46 PM  
MK32

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Originally Posted by mesota
Originally Posted by Nighn_9
I sometimes get an error message when i use "Inventory Insight" with this addon
Please provide more details:
  • Screenshots
  • Error messages
  • Version of Inventory Insight
  • Steps which led to the problem

-mesota
user:/AddOns/IIfA/IIfADataCollection.lua:519:attempt to index a nil value
stack traceback:
user:/AddOns/IIfA/IIfADataCollection.lua:519:in function 'IIfA:EvalBagItem'
user:/AddOns/IIfA/IIfAEvents.lua:52:in function 'IIfA:InventorySlotUpdate'
user:/AddOns/IIfA/IIfAEvents.lua:76:in function 'IIfA_InventorySlotUpdate'

Happens when swapping from one gear set to another but not all the time. Might be related to if it is trying to switch to something that is no longer in inventory. It also might be because IIfA recently switched to real time update of inventory which might conflict with how this addon removes and replaces into inventory.

Latest version of both Inventory Insight and this addon.
Last edited by MK32 : 03/04/18 at 04:49 PM.
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Unread 03/04/18, 05:15 PM  
mesota
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Originally Posted by MK32
Originally Posted by mesota
Originally Posted by Nighn_9
I sometimes get an error message when i use "Inventory Insight" with this addon
Please provide more details:
  • Screenshots
  • Error messages
  • Version of Inventory Insight
  • Steps which led to the problem

-mesota
user:/AddOns/IIfA/IIfADataCollection.lua:519:attempt to index a nil value
stack traceback:
user:/AddOns/IIfA/IIfADataCollection.lua:519:in function 'IIfA:EvalBagItem'
user:/AddOns/IIfA/IIfAEvents.lua:52:in function 'IIfA:InventorySlotUpdate'
user:/AddOns/IIfA/IIfAEvents.lua:76:in function 'IIfA_InventorySlotUpdate'

Happens when swapping from one gear set to another but not all the time. Might be related to if it is trying to switch to something that is no longer in inventory. It also might be because IIfA recently switched to real time update of inventory which might conflict with how this addon removes and replaces into inventory.

Latest version of both Inventory Insight and this addon.
Thanks for the details. As you can see by the path (IIfA) the problem occurs in Inventory Insight. I've seen others commenting the same issue over there. Don't think that I'm doing something wrong.

-mesota
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Unread 03/05/18, 07:47 PM  
MK32

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Originally Posted by mesota
Originally Posted by MK32
Originally Posted by mesota
Originally Posted by Nighn_9
I sometimes get an error message when i use "Inventory Insight" with this addon
Please provide more details:
  • Screenshots
  • Error messages
  • Version of Inventory Insight
  • Steps which led to the problem

-mesota
user:/AddOns/IIfA/IIfADataCollection.lua:519:attempt to index a nil value
stack traceback:
user:/AddOns/IIfA/IIfADataCollection.lua:519:in function 'IIfA:EvalBagItem'
user:/AddOns/IIfA/IIfAEvents.lua:52:in function 'IIfA:InventorySlotUpdate'
user:/AddOns/IIfA/IIfAEvents.lua:76:in function 'IIfA_InventorySlotUpdate'

Happens when swapping from one gear set to another but not all the time. Might be related to if it is trying to switch to something that is no longer in inventory. It also might be because IIfA recently switched to real time update of inventory which might conflict with how this addon removes and replaces into inventory.

Latest version of both Inventory Insight and this addon.
Thanks for the details. As you can see by the path (IIfA) the problem occurs in Inventory Insight. I've seen others commenting the same issue over there. Don't think that I'm doing something wrong.

-mesota
I agree. Either addon by itself works correctly. It is just an incompatibility when both are loaded.
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Unread 03/06/18, 04:44 PM  
mesota
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File comments: 326
Uploads: 6
Originally Posted by MK32
Originally Posted by mesota
Originally Posted by MK32
Originally Posted by mesota
Originally Posted by Nighn_9
I sometimes get an error message when i use "Inventory Insight" with this addon
Please provide more details:
  • Screenshots
  • Error messages
  • Version of Inventory Insight
  • Steps which led to the problem

-mesota
user:/AddOns/IIfA/IIfADataCollection.lua:519:attempt to index a nil value
stack traceback:
user:/AddOns/IIfA/IIfADataCollection.lua:519:in function 'IIfA:EvalBagItem'
user:/AddOns/IIfA/IIfAEvents.lua:52:in function 'IIfA:InventorySlotUpdate'
user:/AddOns/IIfA/IIfAEvents.lua:76:in function 'IIfA_InventorySlotUpdate'

Happens when swapping from one gear set to another but not all the time. Might be related to if it is trying to switch to something that is no longer in inventory. It also might be because IIfA recently switched to real time update of inventory which might conflict with how this addon removes and replaces into inventory.

Latest version of both Inventory Insight and this addon.
Thanks for the details. As you can see by the path (IIfA) the problem occurs in Inventory Insight. I've seen others commenting the same issue over there. Don't think that I'm doing something wrong.

-mesota
I agree. Either addon by itself works correctly. It is just an incompatibility when both are loaded.
They've just provided a fix for the error in line 519. Should work now.

-mesota
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Unread 03/08/18, 11:56 AM  
rumple9

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Worn items panel

On the Worn items panel can you add an indicator such as L,M,H to show whether the armour is light, medium or heavy, next to the level indicator please
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Unread 03/08/18, 12:57 PM  
mesota
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Originally Posted by Majeure
Hey, I get no error, but this addon stops working for action bars after doing some battlegrounds. No hotkeys, no manual clicking in the UI, nothing loads action bars anymore. Gear swaps, but not bars until I reloadui.

Completely unusable for battlegrounds which is what I'd use this most for, since I like to hotswap between DD and heal for them.
Sorry to hear that. As you might have seen, I spend a lot of time in helping and fixing bugs. Just as I'm willing to help you with this problem but I'd appreciate if you'd show a little more respect.

Instead of complaining you could provide some more details:
  • If this situation occurs, can you still assign skills manually from the ESO skill dialog?
  • Can you reproduce this problem without any other AddOn active?
  • Would you like to invest some time to try out a version with additional debug output?

-mesota
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Unread 03/08/18, 01:01 PM  
mesota
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Re: Worn items panel

Originally Posted by rumple9
On the Worn items panel can you add an indicator such as L,M,H to show whether the armour is light, medium or heavy, next to the level indicator please
Added to the wish-list.

-mesota
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Unread 03/08/18, 11:40 PM  
Hoft
 
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Hello!
1. Can you make "Keep current outfit" by default? And. This option always do not keeps, but removes equiped outfit. It happens with delay.

2. Selected outfit also disapers with delay.

3. Message "Set n will be equiped when out-of combat" appears even out of combat and nothing happens.

4. Option "Number of set buttons" changes nothing.

5. Can you add Apperance slot to sets?
Last edited by Hoft : 03/09/18 at 05:28 AM.
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