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Endless Archive (9.2.5)
Updated:10/12/23 01:56 PM
Created:11/10/21 12:52 PM
Monthly downloads:103
Total downloads:4,744
Favorites:3
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Crit Meter
Version: 1.3.0
by: Bjørn [More]
Shows a bar representing current critical damage bonus, including debuffs on the enemy you're looking at. The bar is red when you're below the critical damage cap (125%) and green when at or above. If the Backstabber CP is slotted it is assumed you're flanking.

To unlock the ui and move it around, type /critmeter in chat

Source code can be found on GitHub here
1.3.0
  • Removed Warden's 10% Critical Damage against chilled enemies
  • Added Major Brittle
  • Added Arcanist's Fated Fortune

1.2.0
  • Fixed issue with wardens not having 10% crit damage against chilled enemies
  • Changed the number to go above the cap

1.1.0
  • Fixed bug with incorrect value displayed when initially logging in
  • Added support for Nightblade and Templar crititical damage passives
  • Added support for Archer's Mind, True-Sworn Fury and Senche's Bite
Archived Files (2)
File Name
Version
Size
Uploader
Date
1.2.0
3kB
Bjørn
12/04/21 05:37 AM
1.1.0
3kB
Bjørn
11/10/21 12:52 PM


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Unread 02/20/22, 08:30 AM  
Ignacio_Iceheart

Forum posts: 0
File comments: 5
Uploads: 0
Color change?

Hi, great addon!

Could I be annoying and request a way to change the colors/alpha of the meter? I find the bright red really distracting during normal play.
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Unread 12/05/21, 05:39 PM  
nerfarious

Forum posts: 0
File comments: 16
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Originally Posted by Bjørn
I'm sorry for the very long wait, but the update is finally here. Let me know if there are any issues
Nothing to be sorry about, thanks a lot for making this feature, cheers.
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Unread 12/04/21, 05:44 AM  
Bjørn
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 9
Uploads: 3
Originally Posted by Thyl
Thank you for the addon; it's a really nifty one. ^^ Would you say, does it already support khajiit racial passive?
Yes
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Unread 12/04/21, 05:41 AM  
Bjørn
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 9
Uploads: 3
Originally Posted by nerfarious
Originally Posted by Bjørn
Originally Posted by nerfarious
Would there be any way to code in Warden's 10% Crit Damage? Maybe if the target has a Chilled debuff, and the character is a Warden with Glacial Presence passive, the meter can reflect to show the extra 10% Crit Damage? :)
Unfortunately it is not that simple as Chilled is not a debuff, but I am working on a solution so stay tuned.

Originally Posted by nerfarious
Oh, and one last thing, would it possible to remove the 125 Crit Damage limit and the meter can go higher? That way we can our tweak our setups a little if we are over cap.

Thank you very much for making this!
You're not the first to request this, I've already made the change and it will be included in the next update. Thank you for the kind words :)
Thanks a lot!
I'm sorry for the very long wait, but the update is finally here. Let me know if there are any issues :)
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Unread 11/14/21, 08:27 AM  
nerfarious

Forum posts: 0
File comments: 16
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Originally Posted by Bjørn
Originally Posted by nerfarious
Would there be any way to code in Warden's 10% Crit Damage? Maybe if the target has a Chilled debuff, and the character is a Warden with Glacial Presence passive, the meter can reflect to show the extra 10% Crit Damage?
Unfortunately it is not that simple as Chilled is not a debuff, but I am working on a solution so stay tuned.

Originally Posted by nerfarious
Oh, and one last thing, would it possible to remove the 125 Crit Damage limit and the meter can go higher? That way we can our tweak our setups a little if we are over cap.

Thank you very much for making this!
You're not the first to request this, I've already made the change and it will be included in the next update. Thank you for the kind words
Thanks a lot!
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Unread 11/13/21, 01:05 AM  
Thyl

Forum posts: 1
File comments: 59
Uploads: 0
Thank you for the addon; it's a really nifty one. ^^ Would you say, does it already support khajiit racial passive?
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Unread 11/13/21, 12:28 AM  
Bjørn
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 9
Uploads: 3
Originally Posted by nerfarious
Would there be any way to code in Warden's 10% Crit Damage? Maybe if the target has a Chilled debuff, and the character is a Warden with Glacial Presence passive, the meter can reflect to show the extra 10% Crit Damage? :)
Unfortunately it is not that simple as Chilled is not a debuff, but I am working on a solution so stay tuned.

Originally Posted by nerfarious
Oh, and one last thing, would it possible to remove the 125 Crit Damage limit and the meter can go higher? That way we can our tweak our setups a little if we are over cap.

Thank you very much for making this!
You're not the first to request this, I've already made the change and it will be included in the next update. Thank you for the kind words :)
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Unread 11/11/21, 08:48 AM  
nerfarious

Forum posts: 0
File comments: 16
Uploads: 0
Hi, great addon, works quite well. Just a little request, if it's possible. Would there be any way to code in Warden's 10% Crit Damage? Maybe if the target has a Chilled debuff, and the character is a Warden with Glacial Presence passive, the meter can reflect to show the extra 10% Crit Damage?

Oh, and one last thing, would it possible to remove the 125 Crit Damage limit and the meter can go higher? That way we can our tweak our setups a little if we are over cap.

Thank you very much for making this!
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