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Updated: 05/05/22 04:36 PM
Addon for:
HarvestMap.
Compatibility:
High Isle (8.0.0)
Ascending Tide (7.3.5)
Blackwood (7.0.5)
Flames of Ambition (6.3.5)
Updated:05/05/22 04:36 PM
Created:04/13/21 06:32 AM
Monthly downloads:11,607
Total downloads:428,995
Favorites:370
MD5:
HarvestMap-Data  Popular! (More than 5000 hits)
Version: 3.15.3
by: Shinni [More]
This addon allows you to download pin locations for the HarvestMap addon so you do not have to discover everything yourself.

After installing or updating the addon, execute the following script in "Elder Scrolls Online/live/AddOns/HarvestMapData":
  • MacOS: right-click on DownloadNewData.command, then choose 'Open'.
  • Linux: run DownloadNewData.sh
  • Windows: option 1: double-click on DownloadNewData.bat, or option 2: right-click on DownloadNewData.ps1 and select 'Run with PowerShell'.
Executing either script will upload the locations you discovered to our server, where your locations are merged with those discovered by all other players. The server will then send the combined data back to you.

Updating this addon will delete the downloaded data. So you must run the script again when you update this addon.


MacOS script was provided by Mojo66 (www.esoui.com/forums/member.php?u=40561)
3.15.3
Added linux script
Hopefully fixed the error in the mac script (i dont have a mac so i can't verify it)

3.15.2
I added the merge script again and setup a new server. Merging your data should work again.

3.15.1
The HarvestMap-Data addon no longer comes with a script to upload/download data. Instead, the data is directly included in the addon.

My internet provider switched to DualStack-Lite. As a result I do not have a public ipv4 anymore and can no longer host the server for exchanging HarvestMap data.
The data included in the addon is from 2021-06-15 and includes pin locations for Blackwood.
As there is no longer the option to upload your data, the provided data will become outdated soon. Specifically, there will be no data for future DLC zones.

3.15.0
Archived Files (3)
File Name
Version
Size
Uploader
Date
3.15.2
9kB
Shinni
06/20/21 06:56 AM
3.15.1
791kB
Shinni
06/18/21 06:04 AM
3.15
9kB
Shinni
04/13/21 06:32 AM


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Unread 06/15/21, 02:25 AM  
Shinni
AddOn Author - Click to view AddOns

Forum posts: 167
File comments: 550
Uploads: 22
Current Issues
  • Updating this addon will delete the downloaded data. You must run the script again when you update this addon.
  • There are reports of the DownloadNewData.ps1 script not working on some windows versions. You can try using the DownloadNewData.bat instead.
Last edited by Shinni : 05/07/22 at 06:10 PM.
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Unread 04/14/21, 09:21 PM  
Shadowshire

Forum posts: 1
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Question No add-on is installed!

First of all, I did not experience a problem while downloading and updating the data which the add-on Harvest Map uses -- until you changed something and created Harvest Map Data.

Now, after I extract and copy the folder HarvestMapData to the TESO Add-ons folder, as far as I can determine, there is no add-on in the folder. There is no .LUA file for the TESO game client to load, interpret, and execute. Did you forget to include one before you uploaded the .ZIP to esoui.com?

Regardless, when Windows cscript.exe processes the .BAT file which the HarvestMapData folder contains, it displays the following output:

Code:
The script could not find your Saved Variables Folder.
Make sure the Addon and this script are installed in
[...]\Elder Scrolls Online\live\Addons\HarvestMap
Currently the script is installed in:
[...]\
Press any key to close this window.
Press any key to continue ...
This message is vague. Which add-on is "the Addon"?

The add-on Harvest Map is installed in the file tree C:\Users\UserName\Documents\Elder Scrolls Online\live\Addons\HarvestMap .

As far as I can determine, the .BAT file is not currently in that folder. In my experience, it would always be stored there after I downloaded a Harvest Map update and installed it. After I downloaded the most recent Harvest Map update, the .BAT file was evidently not included.

Instead, we are directed to use another add-on named Harvest Map Data.

If the previous arrangement was not broken, then why did you fix it?
Last edited by Shadowshire : 04/14/21 at 09:44 PM.
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Unread 04/15/21, 07:06 AM  
Shinni
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The error message should be saying
Code:
Make sure the Addon and this script are installed in
[...]\Elder Scrolls Online\live\Addons\HarvestMapData
It was probably just a typo in your post, but if it wasn't, then you are running some other script.

This line
Code:
Currently the script is installed in:
[...]\
Means the working directory of the script is incorrect. This can happen when executing the script as admin, in which case Windows runs the script from C:/windows/system32 instead of Documents/Elder Scrolls Online/Addons/live/HarvestMapData.

Potential workarounds are:
(a) Don't run the script as administrator (though I guess there is a reason you do it, so this might not be the preferred solution for you)
(b) Right click the batch file and select edit. Add the following line at the top of the batch file and save:
cd %~dp0
(c) Alternatively, you could run the powershell script instead of the batch file.
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Unread 04/17/21, 07:44 PM  
Teva
 
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does not work

This bat file goes through the steps of backing up the data files, uploading them, then claiming to download replacements, but there is no longer any usable data files in my SavedVariables at that point -- just those named with the -backup. In other words I do not receive the "merged data files" at the end of running the bat file and must restore the file names of the backed up copies to have any data at all for HarvestMap.
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Unread 04/17/21, 07:47 PM  
Shinni
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The data is saved in Addons/HarvestMapData/Modules/HarvestMapAD/HarvestMapAD.lua
(and likewise HarvestMapEP, DC, DLC, NF)
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Unread 04/17/21, 08:57 PM  
Shadowshire

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Question Re: No Add-on is installed

Originally Posted by Shinni
The error message should be saying
Code:
Make sure the Addon and this script are installed in
[...]\Elder Scrolls Online\live\Addons\HarvestMapData
It was probably just a typo in your post, but if it wasn't, then you are running some other script.
It was not a typo. I have checked, and double-checked. The line in the batch file is:
Make sure the AddOn and this script are installed inecho [...]\Elder Scrolls Online\live\AddOns\HarvestMapDataecho but I don't know why the word Data is missing from the error message.

Regardless, I doubt that I am running "some other script". The commands in the .BAT file -- which is extracted from the downloaded HarvestMap-Data.ZIP file -- are executed with Windows cscript.exe.

The add-on Harvest Map is installed in: C:\Users\UserName\Documents\Elder Scrolls Online\live\Addons\HarvestMap

The "add-on" HarvestMap-Data is installed in: C:\Users\UserName\Documents\Elder Scrolls Online\live\Addons\HarvestMapData

How is this supposed to work? There is not an add-on in \HarvestMapData for the game client to load and execute. Instead, the player must run one of the "script" files separately (a fact which is not clearly explained).

I choose to do that by running the Windows command processor (cscript.exe) to execute the commands in the batch file (.BAT). EDIT: according to your reply to Teva, the commands in the .BAT file store the updated files in its own subfolder: C:\Users\SYSOP\Documents\Elder Scrolls Online\live\Addons\HarvestMapData\Modules ... So I assume that the add-on Harvest Map will find them there (?).

Originally Posted by Shinni
This line
Code:
Currently the script is installed in:
[...]\
Means the working directory of the script is incorrect. This can happen when executing the script as admin, in which case Windows runs the script from C:/windows/system32 instead of Documents/Elder Scrolls Online/Addons/live/HarvestMapData.

Potential workarounds are:
(A) At first, I did not run the batch file with any administrative privileges. After it displayed the error message that I quoted, eventually I enabled administrative privileges, but the outcome was the same. Note: the 64-bit version of Windows 7 is installed, whether it makes any difference. When I replace the aging SSD in the near future, I will upgrade to Windows 10.

(B) I will edit the batch file to begin with the line cd %~dp0 and let you know whether it resolved the problem.

(C) I have not attempted to run Power Shell to execute the commands in the .PS1 file. I do not have any prior experience with Power Shell.

Again, PLEASE explain the first line: "Make sure the Addon (which addon??) and this script (one or more of the three??) are installed in" (the file tree on the next line)
Last edited by Shadowshire : 04/17/21 at 09:22 PM.
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Unread 04/18/21, 12:12 AM  
Malorm

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Timeframe?

After using the DownloadNewData file and successfully uploading newly discovered pins, how long does it take for those new pins to merge with the global data and then become available to others?
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Unread 04/18/21, 06:31 AM  
Shinni
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@Malorm
The data should be available after a few seconds.

@Shadowshire

Instead, the player must run one of the "script" files separately (a fact which is not clearly explained).
Isn't that explicitly stated here?
https://www.esoui.com/downloads/info...Data.html#info
If that description isn't clear, any suggestions on how to phrase it instead?

Again, PLEASE explain the first line: "Make sure the Addon (which addon??) and this script (one or more of the three??) are installed in" (the file tree on the next line)
Ok, the next version will state:
Make sure the HarvestMapData AddOn and this script are installed in
[...]\Elder Scrolls Online\live\AddOns\HarvestMapData


How is this supposed to work? There is not an add-on in \HarvestMapData for the game client to load and execute.
If you care about the technical details: There are addons in HarvestMapData/Modules/HarvestMapAD/ (+EP, DC, DLC, NF). Each of these addons loads only a single lua file. These lua files are created by the download script.
Last edited by Shinni : 04/18/21 at 06:35 AM.
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Unread 04/18/21, 07:17 PM  
Shadowshire

Forum posts: 1
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Cool Re: No Add-on is installed

Note: as you suggested, I edited the batch file to begin with the line cd %~dp0. Now the script locates the Harvest Map data files and proceeds to upload any fresh data from my characters, then downloads the current files of merged data to replace any that are already present.

Originally Posted by Shinni
Originally Posted by Shadowshire
Instead, the player must run one of the "script" files separately (a fact which is not clearly explained).
Isn't that explicitly stated here?
https://www.esoui.com/downloads/info...Data.html#info
If that description isn't clear, any suggestions on how to phrase it instead?
It is explained clearly on the Info tab for HarvestMap-Data itself.

But, the link on the Harvest Map Info tab leaves a false impression that this "addon" (like Harvest Map itself) does not require any player action to use after installing it. The link simply states:

" .... However, you can download locations that other players discovered by using the HarvestMap-Data addon."

The text should be revised to make it clear that the player must act to participate in merging the data which they collect with the data which is collected by other players. Simply installing HarvestData-Map does not suffice.

Previously, I ran the .BAT file which was included in the Harvest Map distribution file to upload the new data (if any) that I had collected. It also replaced the existing files in which data collected from other players was merged with mine, i.e., by downloading the current files in which data collected from other players was merged with all of mine. There were some problems with the procedure in the past, but those were eventually resolved.

Originally Posted by Shinni
Ok, the next version will state:
Make sure the HarvestMapData AddOn and this script are installed in
[...]\Elder Scrolls Online\live\AddOns\HarvestMapData
Ah, thank-you for the clarification. But I wonder, how could they come to be installed in some other location?

Originally Posted by Shinni
If you care about the technical details: There are addons in HarvestMapData/Modules/HarvestMapAD/ (+EP, DC, DLC, NF). Each of these addons loads only a single lua file. These lua files are created by the download script.
Thank-you for sharing. On the face of it, I suppose that files in the /Saved Variables folder have the filename extension .LUA because they are loaded into memory with the corresponding files that contain .LUA source code for the add-on. ....
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Unread 04/19/21, 01:34 PM  
Katnipthief

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I had harvestmap working perfectly, but I decided to remove all my addons and reinstall them fresh because things got cluttered. I realized I must have had a pretty old version because "display only spawned resources only" has its own section now.

I installed Harvestmap-Data, ran the .bat file, loaded the game- only shows fishing nodes. Everything I check it shows the pins are enabled, but just wont show them.

What should I be looking for to fix this?
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Unread 04/20/21, 11:59 PM  
generaluploads

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Since the last update, I have to run "DownloadNewData.bat" every time because the next day an error eroor:
[07:53] The following modules are disabled and their data was not loaded:

And I have an addon turned on as well as for regions.
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Unread 04/25/21, 01:35 AM  
snichols7778

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Question

are you working on PTR by chance
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Unread 05/03/21, 02:45 PM  
Shinni
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The server is currently offline because the cooler broke. I'm trying to get a replacement. Until then you won't be able to download any data.
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Unread 05/03/21, 03:18 PM  
Drigo924

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Originally Posted by Shinni
The server is currently offline because the cooler broke. I'm trying to get a replacement. Until then you won't be able to download any data.
Any idea when it will be back up? or a way I can get data to use in the meantime? I was reinstalling addons a bit before you made the comment and was so confused as to why this wasnt working lol
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Unread 05/03/21, 03:29 PM  
Shinni
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Originally Posted by Drigo924
Originally Posted by Shinni
The server is currently offline because the cooler broke. I'm trying to get a replacement. Until then you won't be able to download any data.
Any idea when it will be back up? or a way I can get data to use in the meantime? I was reinstalling addons a bit before you made the comment and was so confused as to why this wasnt working lol
These are the files from the last time I merged (~6h ago).
https://www.dropbox.com/s/n7tth6znh4...pData.zip?dl=0

The expected delivery time for the cooler is 30-40 days
In the meantime, I will try to setup the server program to run on some raspberry pi. Merging won't be as fast anymore but at least something will be available again some time tomorrow.
Last edited by Shinni : 05/03/21 at 03:30 PM.
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