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Murkmire (4.2)
Wolfhunter (4.1)
Summerset (4.0)
Dragon Bones (3.3)
Updated:10/15/18 06:01 PM
Created:03/08/18 11:09 PM
Monthly downloads:738
Total downloads:4,919
Favorites:17
MD5:
4.1
Fast Ride  Updated less than 3 days ago!
Version: 2.0
by: Shadowfen [More]
Automatically add Rapid Maneuvers to your skill bar and remove it again. === WHILE YOU ARE NOT IN COMBAT ===

More accurately, this addon allows you to enter and leave "Rapids-mode" in a variety of ways - some of them automatic. "Rapids-mode" is simply when the Rapid Manuever skill (or whatever morph you have) is placed on your active bar in the slot that you specify in the settings. When you are not in "Rapids-mode", your bar is returned to its original assignments. There is also a visual indicator (icon) displayed on screen to tell you if you are or are not in rapids mode
  • Gold horse - You are in rapids mode. Rapids is currently on your bar.
  • Dark horse - You are not in rapids mode. Your original bar is current.
  • Purple (and pink) horse - You were in rapids mode when you entered combat and tried to leave rapids mode in combat (too late). You will have rapids on your bar until you get out of combat. Once you leave combat, rapids will be removed from the bar and you will have your original skills back.
Why the purple/pink horse? It is bright and very distinct from the (also bright) gold horse (both of which tells you that your bar currently has rapids on it).

You control which slot is used to temporarily house the Rapids skill when you are in Rapids-mode with a settings option. When you change active bars while in Rapids-mode, the Rapid Maneuvers skill will be added to the second bar as well. When you leave Rapids-mode, the skill will be removed from the active bar and replaced with whichever skill you originally had there. Likewise, when you swap bars, the original skill will be replaced on the new active bar as well. Since only the active bar can be changed by an addon, if you changed bars while in Rapids-mode then you must change bars again while you are out of Rapids-mode to restore your bars to original settings.

(Note: There are some skills - particularly some destruction staff skills - which cannot be restored to the slot after they have been removed. FastRide now recognizes these "special" skills and will not swap them out for Rapids. You can change either the slot that you use or the skill in the slot to something that FastRide is allowed to substitute out and back in again. Depending on your settings, a message may be displayed in chat if FastRide is not able to substitute out the skill that you have on your bar.)

You control when you are automatically put into or removed from "Rapids-mode" through the addon settings.

Things that can put you into Rapids-mode:
  • Mounting your horse or other creature (controlled by setting)
  • Pressing the key bound to the Toggle Rapids control binding
  • Having the currently active Rapids effect within a certain number of seconds of expiring while you are mounted (controlled by setting)
  • Typing /fastride.key in chat
Exiting from Rapids-mode:
  • Dismounting from your horse or other creature
  • Pressing the key bound to the Toggle Rapids control binding
  • Executing the Rapid Maneuvers skill from your bar
  • Typing /fastride.key in chat
Any of the techniques for exiting mode can be used after any of the techniques for entering Rapids-mode. So for instance, you can mount your horse, and use the keybind to leave mode instead of dismounting.

In order to use the key binding on your toons, you must set up the key binding for each of your characters that you want it to be setup for. ESO does not provide a way to set a key binding that is remembered account-wide.

Be aware that you do not want to be in Rapids-mode when you go into combat. Due to the limitations of the game, you (and this addon) are not allowed to make changes to the weapon bars while you are in combat. This means that if you are in Rapids-mode (i.e. have Rapid Maneuvers slotted) and someone attacks you, you are stuck with Rapids in that slot until you leave combat again. Therefore, it is in your best interests to be in Rapids-mode for as little time as possible.

Also, if you swap weapons while you are in Rapids-mode, then Rapids will be added to the second bar as well - but will not be removed from the first bar until the first time that you swap back while you are no longer in Rapids-mode. This is because from an addon, you can only change the active belt and the addon is only notified of the new active belt after the former is not active anymore. This can become a problem if you go into Rapids-mode, swap weapons to set 2, go out of Rapids-mode, and then go into combat; your first bar will still have Rapids on it and cannot be changed back until you leave combat. My recommendation is to avoid swapping weapons bars while in Rapids-mode - especially when you are in Cyrodiil and prone to being attacked unpredictably.

Note: If a character has not yet earned the Rapid Maneuvers skill, this addon will do nothing for that character.


For those familiar with the addon "Assist Rapid Riding", while similar in concept this addon was implemented quite differently. What that means for you is that this addon can seamlessly replace and restore the skill when you use either the keybind or autoswapping on mounting or unmounting and can also handle weapons bar swapping.
2.0
  • Prevent Rapids from replacing a skill that cannot be restored.
    There are some skills which I cannot put back on the bar after they have been swapped out, because Zenimax doesn't give me the information to be able to. Those skills are primarily destruction staff skills which change names based on if you have an inferno staff verses a frost staff verses a lightning staff. There might be others that I'm not aware of but this change will consider them as well.
    Now, if you put one of those skills in the slot that you have designated for rapids to be traded into, FastRide will refuse to change the skill for rapids - since it cannot restore the original skill afterwards. You will still see the gold (or purple) horse, even if the skill does not get swapped out because you are still in Rapids Mode so when you swap to your other bar, FastRide will attempt to put rapids on that bar automatically.
    By default, a message will be sent to chat to inform you that FastRide could not change to rapids on the current bar, but that message can be turned off by an option in FastRide's settings.
  • Stop walking the passives for the skill trees and the racial and crafting skill trees since those skills will never appear on a weapon bar. This should reduce startup slightly.
  • Prepare for Murkmire.

1.3.1
  • API Bump

1.3
  • API Bump
Since Summerset has come out, I have noticed some new (bugged) behaviors that have been introduced.
Basically, there is a problem with rapids mode and whether or not your weapons are sheathed which has nothing to do with if you have this (or any other addon).
  • If your weapons are sheathed, then rapids (or morphs) will unsheathe your weapons and not go into rapids mode.
  • If your weapons are sheathed when you mount your horse, trying to go into rapids will dismount you (but you do get the rapids effect at least).
  • If your weapons are out, then executing rapids will put you into rapids mode.
  • If your weapons are out when you mount your horse, you will stay mounted while going into rapids mode.

1.2
  • Removed dependency that was accidentally included in the last release.

1.1
  • Fix automatic reenabling rapids ability bug.

1.0
  • Works with Morrowind & Dragon Bones
  • Added a rapids mode status icon that can be displayed on screen to tell you when you are in rapids mode or not. The gold horse is for rapids mode when rapids is on your belt. The dark horse is for when you are not in rapids mode. The purple horse is for when you tried to switch out of rapids mode while in combat - so it indicates that when you leave combat, rapids will be taken off of your bar.
  • Modified so that when you morph the skill that is supposed to be on your bar but is currently replaced by rapids, the morphed skill is restored to your bar.
  • Modified the reset on effect fade so that it only puts rapids back on the belt when the current effect fades AND you are mounted. It will not be put back on the belt automatically if you are not on your horse.
  • Completed addon description/explanation
  • Changes some of the settings descriptions
  • Release by Shadowfen

1.0Beta
  • Beta Release by Shadowfen
Optional Files (0)


Archived Files (5)
File Name
Version
Size
Author
Date
2.0
62kB
Shadowfen
08/13/18 06:00 PM
1.3
62kB
Shadowfen
05/20/18 02:48 PM
1.2
78kB
Shadowfen
03/19/18 02:17 PM
1.1
62kB
Shadowfen
03/18/18 01:08 PM
1.0
71kB
Shadowfen
03/08/18 11:09 PM


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Unread 09/28/18, 10:24 PM  
Shadowfen
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Originally Posted by daggith
It looks like there may be a bug when you have the addon set to replace the skill Destructive Reach.

I'm guessing that this may be because the skill gets renamed on your bar depending on what type of staff you have equipped. For me, the skill is called Frost Reach on my bar because I have a frost staff, even though it remains named Destructive Reach in the skills menu.
You are exactly correct. Skills like that which rename based on a weapon type (frost, etc). Cannot be placed back on the bar because zenimax does not give access to the info I need to put it on the bar again. I'm looking at options, but one of those is to prevent fast ride from putting rapids on the bar if one of the problematic skills is in its slot.

Until then, I must recommend that you not try to use those changeable skills in the slot that you want rapid to visit in.
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Unread 09/23/18, 03:03 PM  
Shadowfen
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Originally Posted by daggith
It looks like there may be a bug when you have the addon set to replace the skill Destructive Reach.

I'm guessing that this may be because the skill gets renamed on your bar depending on what type of staff you have equipped. For me, the skill is called Frost Reach on my bar because I have a frost staff, even though it remains named Destructive Reach in the skills menu. The addon replaces Frost Reach/Destructive Reach with Rapid Maneuver, but does not switch back to Frost Reach/Destructive Reach afterwards.

Edit: The same issue occurs with Elemental Blockade/Blockade of Frost.
Thank you! I'll look into that. I forgot that some of the skills get renamed/reassigned based on you weapon's elemental type. That could be what I've been missing!
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Unread 09/23/18, 11:09 AM  
daggith

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It looks like there may be a bug when you have the addon set to replace the skill Destructive Reach.

I'm guessing that this may be because the skill gets renamed on your bar depending on what type of staff you have equipped. For me, the skill is called Frost Reach on my bar because I have a frost staff, even though it remains named Destructive Reach in the skills menu. The addon replaces Frost Reach/Destructive Reach with Rapid Maneuver, but does not switch back to Frost Reach/Destructive Reach afterwards.

Edit: The same issue occurs with Elemental Blockade/Blockade of Frost.
Last edited by daggith : 09/23/18 at 11:10 AM.
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Unread 09/22/18, 02:36 AM  
Scootworks
 
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Re: Fast Ride 1.3.1 - Add-on removes ability from ability bar

Originally Posted by Shadowshire
First of all, I configured Fast Ride to put the Rapid Maneuver (morph) icon in the 3rd slot of the ability bar (on the first ability bar) instead of the default 1st slot.

After Fast Ride loaded and I chose to summon the mount, the Rapid Maneuver morph icon was displayed in the 3rd slot on the first ability bar.

After my character dismounted, the Rapid Maneuver icon disappeared from the 3rd slot of the ability bar. However, the ability which I had in the 1st slot also disappeared, leaving it empty.

(I have resumed using Assist Rapid Riding instead ....)
i don’t know your mental issue. the last sentence is totally garbage. nobody cares what addon you are using!
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Unread 08/23/18, 03:11 PM  
Shadowshire

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Arrow Fast Ride 1.3.1 - Add-on removes ability from ability bar

First of all, I configured Fast Ride to put the Rapid Maneuver (morph) icon in the 3rd slot of the ability bar (on the first ability bar) instead of the default 1st slot.

After Fast Ride loaded and I chose to summon the mount, the Rapid Maneuver morph icon was displayed in the 3rd slot on the first ability bar.

After my character dismounted, the Rapid Maneuver icon disappeared from the 3rd slot of the ability bar. However, the ability which I had in the 1st slot also disappeared, leaving it empty.

(I have resumed using Assist Rapid Riding instead ....)
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Unread 08/15/18, 04:10 AM  
Shadowfen
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Re: Re: Re: Availability of Rapid Maneuver (and its morphs)

Originally Posted by Shadowshire
Originally Posted by Shadowfen

If you go into combat with Rapids on your first bar, then changing to the second bar will not put rapids on the bar because you are in combat. The change occurs when you switch bars while not in combat.

Correct. So what is your point? Please re-read what I wrote. I want the option to choose ONE BAR on which to activate Rapid Maneuver and NOT activate it also on the other ability bar, too. I do NOT want RM on the other bar ever. Period.
I was contemplating your request. I merely pointed out a work-around that you could use in the mean time.
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Unread 08/14/18, 08:19 AM  
Shadowshire

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Arrow Re: Re: Availability of Rapid Maneuver (and its morphs)

Originally Posted by Shadowfen
Originally Posted by Shadowshire
Quote: ".... When you change active bars while in Rapids-mode, the Rapid Maneuvers skill will be added to the second bar as well."

Can you please make that a configuration option? I prefer that Rapid Maneuver only be available on the first bar. Then, if I am forced to enter combat, I can switch to the second bar if I need the skill in the box for which Rapid Maneuver is configured on the first bar. On the other hand, some players might prefer to put Rapid Maneuver only on the second bar, and switch the to first bar when they want to use the skill in the box for which Rapid Maneurver is configured.

So, please make the bar or bars for which Rapid Maneuver will replace a chosen skill selectable by the player as a configuration option, which implicitly includes using RM on either bar or both bars.


Thank-you for your time and attention to this request. I haven't decided yet whether to switch from using Assisted Riding, which has always worked well for me. Often I use the key-bind to make RM available regardless of whether the character is mounted. Of course, neither an addon nor a player can change any ability assigned to a bar during combat.
If you go into combat with Rapids on your first bar, then changing to the second bar will not put rapids on the bar because you are in combat. The change occurs when you switch bars while not in combat.

Correct. So what is your point? Please re-read what I wrote. I want the option to choose ONE BAR on which to activate Rapid Maneuver and NOT activate it also on the other ability bar, too. I do NOT want RM on the other bar ever. Period.
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Unread 08/13/18, 10:20 PM  
Shadowfen
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Re: Availability of Rapid Maneuver (and its morphs)

Originally Posted by Shadowshire
Quote: ".... When you change active bars while in Rapids-mode, the Rapid Maneuvers skill will be added to the second bar as well."

Can you please make that a configuration option? I prefer that Rapid Maneuver only be available on the first bar. Then, if I am forced to enter combat, I can switch to the second bar if I need the skill in the box for which Rapid Maneuver is configured on the first bar. On the other hand, some players might prefer to put Rapid Maneuver only on the second bar, and switch the to first bar when they want to use the skill in the box for which Rapid Maneurver is configured.

So, please make the bar or bars for which Rapid Maneuver will replace a chosen skill selectable by the player as a configuration option, which implicitly includes using RM on either bar or both bars.


Thank-you for your time and attention to this request. I haven't decided yet whether to switch from using Assisted Riding, which has always worked well for me. Often I use the key-bind to make RM available regardless of whether the character is mounted. Of course, neither an addon nor a player can change any ability assigned to a bar during combat.
If you go into combat with Rapids on your first bar, then changing to the second bar will not put rapids on the bar because you are in combat. The change occurs when you switch bars while not in combat.
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Unread 08/13/18, 10:07 PM  
Shadowshire

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Arrow Availability of Rapid Maneuver (and its morphs)

Quote: ".... When you change active bars while in Rapids-mode, the Rapid Maneuvers skill will be added to the second bar as well."

Can you please make that a configuration option? I prefer that Rapid Maneuver only be available on the first bar. Then, if I am forced to enter combat, I can switch to the second bar if I need the skill in the box for which Rapid Maneuver is configured on the first bar. On the other hand, some players might prefer to put Rapid Maneuver only on the second bar, and switch the to first bar when they want to use the skill in the box for which Rapid Maneurver is configured.

So, please make the bar or bars for which Rapid Maneuver will replace a chosen skill selectable by the player as a configuration option, which implicitly includes using RM on either bar or both bars.


Thank-you for your time and attention to this request. I haven't decided yet whether to switch from using Assisted Riding, which has always worked well for me. Often I use the key-bind to make RM available regardless of whether the character is mounted. Of course, neither an addon nor a player can change any ability assigned to a bar during combat.
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Unread 07/01/18, 04:14 AM  
cag_dk

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Re: Summerset Issues

Originally Posted by Shadowfen
Since Summerset has come out, I have noticed some new (bugged) behaviors that have been introduced.
Basically, there is a problem with rapids mode and whether or not your weapons are sheathed which has nothing to do with if you have this (or any other addon).
  • If your weapons are sheathed, then rapids (or morphs) will unsheathe your weapons and not go into rapids mode.
  • If your weapons are sheathed when you mount your horse, trying to go into rapids will dismount you (but you do get the rapids effect at least).
  • If your weapons are out, then executing rapids will put you into rapids mode.
  • If your weapons are out when you mount your horse, you will stay mounted while going into rapids mode.
This must be a Zenimax issue, 'cos the same is reported on both "Assist Rapid Riding" original and fixed version
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Unread 05/25/18, 10:32 AM  
Shadowfen
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Summerset Issues

Since Summerset has come out, I have noticed some new (bugged) behaviors that have been introduced.
Basically, there is a problem with rapids mode and whether or not your weapons are sheathed which has nothing to do with if you have this (or any other addon).
  • If your weapons are sheathed, then rapids (or morphs) will unsheathe your weapons and not go into rapids mode.
  • If your weapons are sheathed when you mount your horse, trying to go into rapids will dismount you (but you do get the rapids effect at least).
  • If your weapons are out, then executing rapids will put you into rapids mode.
  • If your weapons are out when you mount your horse, you will stay mounted while going into rapids mode.
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Unread 05/23/18, 11:07 AM  
Shadowfen
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Originally Posted by Yori
don't work with summerset
What's wrong? It's working for me.
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Unread 05/22/18, 07:06 AM  
Yori

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don't work with summerset
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Unread 05/15/18, 10:53 PM  
Gallaigh

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It sometimes reverts back sometimes doesn't. With this unstable attitude this addon has no meaning, unfortunately. Amazing addon, but it makes me mad when I press Manevuer button but it doesn't revert back to my old skill.
Last edited by Gallaigh : 05/15/18 at 10:54 PM.
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Unread 04/23/18, 12:48 PM  
Shadowfen
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Originally Posted by GamingOldDude
Hi Shadowfen, I've tested the addon and had two problems.

1. The visual indicator (icon) is not working (so i turned it off)

2. In the preferences i selected slot 2 and it was working fine. After a couple of hours gaming the Rapid maneuvers skill was on bar 1 en 2 and would not go away. I used the skill menu to put my normal skills back but after a bar swap rapid maneuvers was back. The only way to remove the skill was to switch the addon of and reload the ui. Then i switched the addon back on, reload the ui and it was working again. There was no error report. The key bind normally works but when i had the error it didn't.
I've had reports from people of the rapids skill suddenly not leaving the bar when it had before. You can try typing /fastride.reload in chat so that the addon can rescan you sklls (in case something changed like a new skill opened up or you placed a skill point).

There is also the case of the Wall of Elements skill which cannot work in the rapids slot because ESO is reporting two different id numbers for it at different times - so the addon cannot recognize it to put it back. In that case, you have to put a different skill in the slot that you use for rapids and put Wall of Elements in one of the other slots.
Last edited by Shadowfen : 04/23/18 at 12:50 PM.
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