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Scions of Ithelia (9.3.0)
Updated:02/03/24 09:50 PM
Created:09/24/22 09:29 AM
Monthly downloads:787
Total downloads:17,833
Favorites:51
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Categories:Miscellaneous, Character Advancement
9.3.0
Companions Companion (Rapport+)  Popular! (More than 5000 hits)
Version: v2.4.0
by: AnotherORC [More]
Companions Companion adds companion rapport information to a new tab on companion overview screen. This includes which activities will give you rapport and which ones will take it away.

A notification system has also been included to remind you when activities can be performed again. For example, when you kill a boss type Daedra with Isobel, you can set a reminder which will go off in 2 hours (or when you login next if the timer has finished). This ensures you can maximize your companion rapport gain.

There is only a little information available on the new companions. If you are able to find any information about either of them, please send me a message.

A few things to note:
  1. Information regarding the rapport cooldowns is hard to find as ZoS has not provided it. Because of this, the times used are from information I have found either online or through my own findings in the game. If there are any mistakes, please leave a comment and I will make sure it is updated.
  2. If you would like to see support for a different language please send me a message and we can work something out.

Language Support:
  • English
  • German
  • French

Requirements
  1. LibAddonMenu-2.0

Enjoy!
v2.4.0
- Added language support for German. Thanks heaps to @Neverlands.
- Updated Sharp-As-Night rapport events to contain more information
- Updated Azandar Al-Cybiades rapport events to contain more information

v2.3.0
- Overhauled the event system to be more robust
- Added an output to the chat showing the amount of rapport gained or lost.
- Updated Sharp-As-Night rapport events to contain more information
- Updated Azandar Al-Cybiades rapport events to contain more information

v2.2.1
- Added Sharp-As-Night and Azandar Al-Cybiades companions

v2.1.1
- Added language support for French. Thank you @Baryzard :)

v2.1
- Changed Bastian and Mirri +125 rapport activities to no cooldown.

Older
- Added new tab for rapport too companion overview screen.
- Fixed a mistake where Ember's rune stone harvesting rapport was displaying the incorrect time.
- Fixed an issue where rapport was not displayed when using a language other than English.
Archived Files (1)
File Name
Version
Size
Uploader
Date
v2.3.0
37kB
AnotherORC
01/05/24 08:09 PM


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Unread 11/09/22, 12:58 PM  
Raxxfor

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Sadly it doesnt work anymore.... I see just a black Window under the Rapport-Line and there is still
2 lines with "good and bad rapport", but nothing more....

Is there any fix for the future? Thanks



Picture Post doesnt work - here is a link to the image:
https://freeimage.host/i/yqomJe
Last edited by Raxxfor : 11/09/22 at 12:59 PM.
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Unread 11/13/22, 12:03 AM  
AnotherORC
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Thanks for writing this comment. Looks like I made a mistake when using this addon in a language other than English. This issue should be fixed with version 1.5.

If you wanted to see a native translation for the addon, please send me a message and we can try and work something out together.

Originally Posted by Raxxfor
Sadly it doesnt work anymore.... I see just a black Window under the Rapport-Line and there is still
2 lines with "good and bad rapport", but nothing more....

Is there any fix for the future? Thanks



Picture Post doesnt work - here is a link to the image:
https://freeimage.host/i/yqomJe
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Unread 11/28/22, 10:09 PM  
claudekennilol

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For Ember it says "harvest a runestone" is 1 hour, it's only 5 minutes
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Unread 12/05/22, 04:34 AM  
AnotherORC
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Thanks for letting me know Will make sure to update it.
Originally Posted by claudekennilol
For Ember it says "harvest a runestone" is 1 hour, it's only 5 minutes
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Unread 12/20/22, 01:30 AM  
Ek1
 
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Exclamation Wrong info about cooldowns

You might want to correct those daily infos
https://forums.elderscrollsonline.co...el-eleven-days
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Unread 12/20/22, 04:25 AM  
AnotherORC
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Re: Wrong info about cooldowns

Oh my, thank you. I will make changes to reflect this. Thats a lot of rapport. Will also need to keep an eye on this in case it is changed in the future.

Originally Posted by Ek1
You might want to correct those daily infos
https://forums.elderscrollsonline.co...el-eleven-days
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Unread 02/08/23, 01:23 PM  
Spidery

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This doesn't appear to work. I use gamepad mode, but it also does not work with it turned off. Required lib installed.
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Unread 02/15/23, 01:23 AM  
AnotherORC
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Hello, thanks for the feedback.

I have not added support for controllers just yet. It is something I am working on at the moment. This addon should work with just regular mouse and keyboard, however. Can you provide any more details around what you mean by it not working? Are there any errors, or is the tab in the companion menu simply not available?

Originally Posted by Spidery
This doesn't appear to work. I use gamepad mode, but it also does not work with it turned off. Required lib installed.
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Unread 02/15/23, 08:18 AM  
Spidery

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Originally Posted by AnotherORC
Hello, thanks for the feedback.

I have not added support for controllers just yet. It is something I am working on at the moment. This addon should work with just regular mouse and keyboard, however. Can you provide any more details around what you mean by it not working? Are there any errors, or is the tab in the companion menu simply not available?

Originally Posted by Spidery
This doesn't appear to work. I use gamepad mode, but it also does not work with it turned off. Required lib installed.
Yes, there is simply nothing there, no notifications either. Both gamepad and keyboard do not work for me.
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Unread 06/05/23, 03:36 PM  
KorenLesthe

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Necrom Update (9.0.0)

Hi !
I love your addon but it seems that it makes the game unplayable whenever I check Sharp-as-Night's companion info ; the page appears blank, and then all other tabs are blank too. If I press TAB or any key to close the window, it does closes but then I stay focused on Sharp and the game is now stuck.
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Unread 06/07/23, 02:23 AM  
Danglin

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UI Error A0AA92AC

Hi, love the addon however I am getting the UI Error A0AA92AC with the following code when trying to view the rapport page for Azandar:

Code:
user:/AddOns/CompanionsCompanion/scenes/keyboard/companionrapport_keyboard.lua:343: attempt to index a nil value
stack traceback:
user:/AddOns/CompanionsCompanion/scenes/keyboard/companionrapport_keyboard.lua:343: in function 'CC_CompanionRapport_Keyboard:BuildRapportList'
user:/AddOns/CompanionsCompanion/scenes/keyboard/companionrapport_keyboard.lua:181: in function 'callback'
/EsoUI/Libraries/Utility/ZO_CallbackObject.lua:132: in function 'ZO_CallbackObjectMixin:FireCallbacks'
/EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:143: in function 'ZO_SceneFragment:SetState'
/EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:161: in function 'ZO_SceneFragment:ShouldBeShown'
/EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:232: in function 'ZO_SceneFragment:Refresh'
/EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:186: in function 'ZO_Scene:RefreshFragmentsHelper'
/EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:194: in function 'ZO_Scene:RefreshFragments'
/EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:163: in function 'ZO_Scene:SetState'
/EsoUI/Ingame/Scenes/InteractScene.lua:106: in function 'ZO_InteractScene:SetState'
/EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:213: in function 'ZO_SceneManager_Base:ShowScene'
/EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:300: in function 'ZO_SceneManager_Leader:ShowScene'
/EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:383: in function 'ZO_SceneManager_Leader:OnSceneStateHidden'
/EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:287: in function 'ZO_SceneManager_Base:OnSceneStateChange'
/EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:330: in function 'ZO_SceneManager_Leader:OnSceneStateChange'
/EsoUI/Ingame/Scenes/IngameSceneManager.lua:380: in function 'ZO_IngameSceneManager:OnSceneStateChange'
/EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:157: in function 'ZO_Scene:SetState'
/EsoUI/Ingame/Scenes/InteractScene.lua:106: in function 'ZO_InteractScene:SetState'
/EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:289: in function 'ZO_Scene:OnTransitionComplete'
/EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:284: in function 'ZO_Scene:DetermineIfTransitionIsComplete'
/EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:206: in function 'ZO_Scene:OnSceneFragmentStateChange'
/EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:146: in function 'ZO_SceneFragment:SetState'
/EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:156: in function 'ZO_SceneFragment:OnHidden'
/EsoUI/Libraries/ZO_Scene/ZO_SceneFragmentTemplates.lua:75: in function '(anonymous)'
The only way to get back to the game is with a /reloadui
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Unread 06/09/23, 10:56 PM  
NeuroticPixels
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Addon author: Are you aware this addon is in the "Discontinued and Outdated" category?
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Unread 06/09/23, 11:52 PM  
AnotherORC
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Originally Posted by NeuroticPixels
Addon author: Are you aware this addon is in the "Discontinued and Outdated" category?
Hello, I had noticed, but can't seem to find a way to change it back.
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Unread 06/09/23, 11:59 PM  
AnotherORC
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Re: UI Error A0AA92AC

Hello, sorry I was a bit late updating this addon for the new companions. Downloading the new version should fix this issue. Sorry for any inconvenience.

There are many rapport times I still need to find out, so unfortunately for now the addon will just display what the companions like and dislike. However, the time between events won't be shown.

Originally Posted by Danglin
Hi, love the addon however I am getting the UI Error A0AA92AC with the following code when trying to view the rapport page for Azandar:

Code:
user:/AddOns/CompanionsCompanion/scenes/keyboard/companionrapport_keyboard.lua:343: attempt to index a nil value
stack traceback:
user:/AddOns/CompanionsCompanion/scenes/keyboard/companionrapport_keyboard.lua:343: in function 'CC_CompanionRapport_Keyboard:BuildRapportList'
user:/AddOns/CompanionsCompanion/scenes/keyboard/companionrapport_keyboard.lua:181: in function 'callback'
/EsoUI/Libraries/Utility/ZO_CallbackObject.lua:132: in function 'ZO_CallbackObjectMixin:FireCallbacks'
/EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:143: in function 'ZO_SceneFragment:SetState'
/EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:161: in function 'ZO_SceneFragment:ShouldBeShown'
/EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:232: in function 'ZO_SceneFragment:Refresh'
/EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:186: in function 'ZO_Scene:RefreshFragmentsHelper'
/EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:194: in function 'ZO_Scene:RefreshFragments'
/EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:163: in function 'ZO_Scene:SetState'
/EsoUI/Ingame/Scenes/InteractScene.lua:106: in function 'ZO_InteractScene:SetState'
/EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:213: in function 'ZO_SceneManager_Base:ShowScene'
/EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:300: in function 'ZO_SceneManager_Leader:ShowScene'
/EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:383: in function 'ZO_SceneManager_Leader:OnSceneStateHidden'
/EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Base.lua:287: in function 'ZO_SceneManager_Base:OnSceneStateChange'
/EsoUI/Libraries/ZO_Scene/ZO_SceneManager_Leader.lua:330: in function 'ZO_SceneManager_Leader:OnSceneStateChange'
/EsoUI/Ingame/Scenes/IngameSceneManager.lua:380: in function 'ZO_IngameSceneManager:OnSceneStateChange'
/EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:157: in function 'ZO_Scene:SetState'
/EsoUI/Ingame/Scenes/InteractScene.lua:106: in function 'ZO_InteractScene:SetState'
/EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:289: in function 'ZO_Scene:OnTransitionComplete'
/EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:284: in function 'ZO_Scene:DetermineIfTransitionIsComplete'
/EsoUI/Libraries/ZO_Scene/ZO_Scene.lua:206: in function 'ZO_Scene:OnSceneFragmentStateChange'
/EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:146: in function 'ZO_SceneFragment:SetState'
/EsoUI/Libraries/ZO_Scene/ZO_SceneFragment.lua:156: in function 'ZO_SceneFragment:OnHidden'
/EsoUI/Libraries/ZO_Scene/ZO_SceneFragmentTemplates.lua:75: in function '(anonymous)'
The only way to get back to the game is with a /reloadui
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Unread 06/10/23, 07:32 AM  
NeuroticPixels
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Originally Posted by AnotherORC
Originally Posted by NeuroticPixels
Addon author: Are you aware this addon is in the "Discontinued and Outdated" category?
Hello, I had noticed, but can't seem to find a way to change it back.
I messaged Baertram for you. I'm sure they can get it resolved for you next time they're available.
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