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Stonethorn (6.1.5)
Updated:10/01/20 04:08 AM
Created:06/02/20 01:37 PM
Monthly downloads:31,515
Total downloads:169,106
Favorites:129
MD5:
Categories:Utility Mods, Character Advancement, Data Mods, Graphic UI Mods, Info, Plug-in Bars, Unit Mods
6.1.5
Display Leads - with Location Info  Popular! (More than 5000 hits)
Version: 2.6.2
by: remosito [More]



Version 2.6.x is ready for PTS if anybody wants to go hunting for Antiquities Locations on the test server




UPDATE:
@inklings asked me to no longer send Location Updates with my Addon to his discord channel.
So I set up my own method and will maintain my Location data.

Credits:
Original Detailed Location Information was created by
@inklings ( https://www.twitch.tv/inklings )

Thanks so much for letting me use it!


Big Thanks as welll to esoui's frozenhamster for transforming @inklings multisheet info into one table for me.

UPDATE:
Addon is now ready for Translation into other languages if anybody is interested.

Thanks to Hasenwarrior and Orejana for translation of UI strings and Location Data into German.
Thanks to Jakez31 for translation into French.
Thanks to AWEyeforaneye for translations into Russian




This Addon displays Leads in all their glory.

Either via /displayleads or keyboard shortcut

With a lot of information, including detailed Lead Location in a tooltip.

It as well has a ton of filters. Of Note of those:

Major Filters:
- Can Scry : Shows only Leads you have found but not yet scried
- Can Find : Shows only Leads you can find (no unscried yet Leads and no non-repeatable found ones)
- Missing Codex : Only shows Leads you can find which have missing Codex Info. Aka the Lore Completionists Filter

Zone Filters:
- Current Zone : Only Shows Leads pertaining to the current zone. Changes as you travel through Tamriel
- No minor DLC : Excludes all the non-Chapter DLC (Murkmire, Dragonguard, Clockwork City, Wrothgar,..)

Set/Type Filters :
- Multipart Antiquities: Only shows the juicy multipart Antiquity Leads

The three Filters are logical ANDs

So "Can Find" "Current Zone" "Multipart" will only show missing leads for the current zone for multipart Antiquities

Enjoy
2.6.2
- All new Markarth DLC Antiquities Location known except 2
- First French Translations of Markarth Antiquities
- New Mythic Item effects now display in Tooltip Window
- Blackreach Cavern now treated as part of Western Skyrim/The Reach when using Current Zone Filter

2.6.1
- Updated location data for Markarth DLC on PTS
- Still quite a few missing
- New Major Filter Markarth that only shows the new Leads

2.6.0
- Updated to be compatible with Markarth DLC Puplic Test Server. Simply copy the directory from live to pts Addon Location.

2.5.1
- Updated russian localization
- minor fix in english location data
- last push before I jump into PTS to prepare Addon for Markarth DLC and new Antiquities

2.5.0
- Added russian location data translated by AWEyeforaneye

2.4.0
- fix for UndauntedDaily min required version check that I forgot in 2.3.0
- mini update on location data
- russian UI translations (thanks AWEyeforaneye)
- updated french translations

2.3.0
- Switch to cleaner new API of UD
- Fix for bad ZOS bugfix for purple eyevea lead (hopefully)
- Updated Location data
- Updated french translations

2.2.3
- Fix displayleads.txt version mismatch
- Updated with latest location data submissions

2.2.2
- Location data now translated into French
- Proofreadpass on German Location data translation

2.2.1
- Location Data has been translated into German
- UI has been translated into French

2.2.0
- UI has been translated into German. Thanks goes to Hasenwarrior and Orejana!
- Bugfix for nil error on first install introduced with 2.1.0
- Major reorganization of Location Data Spreadsheet and lua file
- Is now ready for Translation too

2.1.0
- Bugfix for Filters rarely not working until reselecting entries
- Major reorganization of code for translations
- Now ready for UI translations
- Location translation not yet ready :-/

2.0.5
- Location Data update
- fix for scry <> find zone leads and zone filters
- Al-Esh Ascension Coin (fix for ZOS bug saying this is repeatable)

2.0.4
- ZOS fixed bugged Leads that didn't drop. Updated Location info

2.0.3
- Just a Location Data update

2.0.2
- Small fix to prevent reporting new finds without location data
- Updated Location Data to include latest submissions from Users

2.0.1
- Slight changes to Update Procedure which makes it hopefully easier for Users to figure out. Intuitive design not my strength ;-)
- Updated Location Data to include latest submissions from Users

2.0.0
- New Column with very short Location info (finally...)
- Makes window even wider, but well worth it
- Location updates no longer sent to @inklings discord channel as per his request
- Created my own update mechanism and will maintain my Location data from here on out.
- Behind the scene "Location data complete" checkbox. If set, simply shows a reminder. Doesnt prevent updates sending


1.6.0
- Manual sync with latest Location Data from @ingkling
- Zone where Leads can be found is now shown for unfound Leads that are found in different zones than to be scried.
- Zone Filters should handle these double/multizone locations correctly

1.5.0
- Rewrite of quite a few things to make it work with different language settings
- Fix for Skill Level 5 Leads showing 4
- Some more polish here and there
- Not Dug out and Missing Codex now display Leads you already have as well. Exp Timer makes it clear you have them and might be useful when on an scry/excavation round
- Assorted other little fixes


1.2.2
- hopeful fix for bug somebody is getting that I am not getting....flying blind....

1.2.1
- small bugfix about how I test for UndauntedDaily Addon

1.2.0
- Alerts you now when Leads will expire (in case you are in wrong Filter views)
- More streamlined process to post new location data to discord channel with new UI Textbox
- General polish pass, expecially the tooltips
- If UndauntedDaily Addon is installed it will alert players if daily Group Dungeons have Leads
- Added Mythic Set Bonii to corresponding Tooltips


1.1.2:
- Bugfix for name clash with pvp meter addon. Total Rookie mistake. Both sides.


1.1.1:
- Bugfix for Bad handling of no existing savedvars file

1.1.0:
- Fixed how I hide/show my window. Esc and Alt now work
- Fixed Bug that didn't hide finished non-repeatables in "can find" Major Filter
- Major Filter "All Leads" will no longer show finished non-repeatables
- New Major Filter "ALL Leads" still shows finished non-repeatables
- Changed tochat report find format to better match @inklings desired format: "zone - leadname - location info"
- New SetType Filter "Hide Obvious" (Hides Treasure Map, Vendor, Built-in Treasure Leads. Except in "Can Scry" then it only hides the free Green Treasure Leads)
- New Major Filter "Group Dungeons". Only displays Leads found in Group Dungoeons. For easy check are undaunted dailies one of them.
- Addon now saves last Filter settings

1.0.2:

- Removed some debug statements I had forgotten

1.0.1: The big one (after I messed up upload of 1.0.0)

A LOT has changed.
- Can not only show Open Leads but all Leads
- Many filters available
-- Can Scry (former Open Leads)
-- Can Find
-- Missing Codex
-- Never dug out
-- Zone Filters including "Current Zone" which will change with you as you travel
-- Set/Type Filters (Motifs, Treasure, Ebon Wolf,....)
- Additional column Dugout counter
- Last but certainly not least: Detailed Location information about where to find the Lead
(thanks so much @inklings (twitch,discord) for the work on the spreadsheet and allowing me to use that information


0.4.0:

- Added type of reward (furnishing, treasure, motif chapter) for non-set leads
- Auto-enables UI Mode so mouse cursor is usable

0.3.0:

don't even remember to be honest what changed for 0.3.0

0.2.0:

- Added it's own window instead of dumping info into chat as chatdump wasn't usable with more than half a dozen open leads
- Added more info like expiration date, missing codex entries

0.1.0:

Dump very basic info of open leads into chat
Optional Files (0)


Archived Files (30)
File Name
Version
Size
Uploader
Date
2.6.1
48kB
remosito
09/29/20 03:56 AM
2.6.0
47kB
remosito
09/22/20 10:29 AM
2.5.1
46kB
remosito
09/22/20 03:39 AM
2.5.0
46kB
remosito
08/29/20 04:13 AM
2.4.0
40kB
remosito
08/27/20 08:02 AM
2.3.0
36kB
remosito
08/25/20 02:45 PM
2.2.3
36kB
remosito
07/28/20 01:27 PM
2.2.2
36kB
remosito
07/13/20 11:28 AM
2.2.1
31kB
remosito
07/10/20 03:38 PM
2.2.0
22kB
remosito
07/08/20 02:06 PM
2.1.0
20kB
remosito
07/08/20 12:59 AM
2.0.5
18kB
remosito
07/05/20 02:37 AM
2.0.4
18kB
remosito
06/30/20 04:09 AM
2.0.3
18kB
remosito
06/23/20 04:59 AM
2.0.2
18kB
remosito
06/19/20 12:18 AM
2.0.1
18kB
remosito
06/17/20 09:01 AM
2.0.0
18kB
remosito
06/16/20 06:42 AM
1.6.0
16kB
remosito
06/15/20 09:57 AM
1.5.0
15kB
remosito
06/13/20 10:58 AM
1.2.2
15kB
remosito
06/11/20 04:28 PM
1.2.1
15kB
remosito
06/11/20 03:11 PM
1.2.0
15kB
remosito
06/11/20 12:45 PM
1.1.2
12kB
remosito
06/11/20 06:20 AM
1.1.1
12kB
remosito
06/08/20 05:17 PM
1.1.0
12kB
remosito
06/08/20 04:12 PM
1.0.2
12kB
remosito
06/07/20 11:09 AM
1.0.1
12kB
remosito
06/07/20 05:06 AM
0.3.0
4kB
remosito
06/05/20 03:42 AM
0.2.0
4kB
remosito
06/04/20 09:08 AM
0.1.0
1kB
06/02/20 01:37 PM


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Unread 10/13/20, 12:19 PM  
Teva
 
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File comments: 94
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Re: Re: Expiration timer broken

Originally Posted by remosito
Originally Posted by Teva
All my leads say 33 days 0 hours 0 minutes on the expiration list yet I'm losing leads as the days go by (had 7 leads a few days ago, now only have 4 leads). I know this expiration timer used to work because I often sort by it when only doing a few leads on a given day, but it's broken with the last update (and possibly earlier).

edit: This may be something broken in a base game call so that the addon can't provide the data as I've now reverted as far back as displayleads version 1.6.0 with the same issue and I know it was working earlier in the year.
Yes it is a problem with the base game. Specifically one function. It returns 0 for a lot of leads. If you have never dug it up it will jump to 30 days after a day or two during daily quest reset time.

If you have alredy dug it up once before it will stay at 0.

As 0 was not very useful for sorting. I change it to 33d in my code.
Did you report it to ZOS as a bug? Did they acknowledge?

As my focus this past 30-60 days has mostly been in offline issues, this has now cost me several leads, I fear
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Unread 10/13/20, 05:25 AM  
remosito
AddOn Author - Click to view AddOns

Forum posts: 20
File comments: 112
Uploads: 2
Re: Expiration timer broken

Originally Posted by Teva
All my leads say 33 days 0 hours 0 minutes on the expiration list yet I'm losing leads as the days go by (had 7 leads a few days ago, now only have 4 leads). I know this expiration timer used to work because I often sort by it when only doing a few leads on a given day, but it's broken with the last update (and possibly earlier).

edit: This may be something broken in a base game call so that the addon can't provide the data as I've now reverted as far back as displayleads version 1.6.0 with the same issue and I know it was working earlier in the year.
Yes it is a problem with the base game. Specifically one function. It returns 0 for a lot of leads. If you have never dug it up it will jump to 30 days after a day or two during daily quest reset time.

If you have alredy dug it up once before it will stay at 0.

As 0 was not very useful for sorting. I change it to 33d in my code.
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Unread 10/12/20, 03:30 PM  
Teva
 
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File comments: 94
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Expiration timer broken

All my leads say 33 days 0 hours 0 minutes on the expiration list yet I'm losing leads as the days go by (had 7 leads a few days ago, now only have 4 leads). I know this expiration timer used to work because I often sort by it when only doing a few leads on a given day, but it's broken with the last update (and possibly earlier).

edit: This may be something broken in a base game call so that the addon can't provide the data as I've now reverted as far back as displayleads version 1.6.0 with the same issue and I know it was working earlier in the year.
Last edited by Teva : 10/12/20 at 07:33 PM.
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Unread 10/10/20, 12:50 AM  
loverat

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Thanks for doing the work the developers should have done in the first place Very useful!
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Unread 10/07/20, 12:26 AM  
remosito
AddOn Author - Click to view AddOns

Forum posts: 20
File comments: 112
Uploads: 2
Re: 441

Originally Posted by ivann339
Кароче я слишком тупой, что бы понять как обновлять.
Рабочий механизм музыкальной шкатулки - Сейфы в Гриншейд (со 2раза упала)
Howdie,

the current info for that lead is "Safeboxes in all zones, treasure chest". If google translated correctly yours is safebox in Greenshade.

No need to report location information that is already known.
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Unread 10/06/20, 08:13 AM  
ivann339

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441

Кароче я слишком тупой, что бы понять как обновлять.
Рабочий механизм музыкальной шкатулки - Сейфы в Гриншейд (со 2раза упала)
Last edited by ivann339 : 10/06/20 at 08:13 AM.
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Unread 09/29/20, 01:13 PM  
remosito
AddOn Author - Click to view AddOns

Forum posts: 20
File comments: 112
Uploads: 2
Re: Hide All Zone Leads

Howdie shadowgaz,

I have thought about it a few times.

Problem is where to put it. First Filter is a bad choice as it would make sense to be able to combine it with Not dug out, Codex entries missing for example. 3rd filter makes no sense really. And 2nd filter is bad too because you'd want to combine it with any of those options...

And I would like to avoid adding a 4th filter option....

What I end up doing is just sort entries by zone column. Like that "All Zones" is always at the top or bottom.

Not perfect but at least makes the entries way more parseable....

cheers

remosito

Originally Posted by shadowqaz
Hi, love this addon! Can you add a filter that only shows zone-specific leads? I like to see what unique leads each zone has and there is nothing to filter out the "all zone leads" that appear in every one.
Last edited by remosito : 09/29/20 at 01:14 PM.
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Unread 09/29/20, 07:35 AM  
shadowqaz

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Hide All Zone Leads

Hi, love this addon! Can you add a filter that only shows zone-specific leads? I like to see what unique leads each zone has and there is nothing to filter out the "all zone leads" that appear in every one.
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Unread 09/24/20, 04:43 PM  
Marazota

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2nd main story quest of Markarth - Blood of the Reach
got lead from the boss in the end

Red Eagle Cave Painting
purple
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Unread 09/22/20, 10:31 AM  
remosito
AddOn Author - Click to view AddOns

Forum posts: 20
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Addon is ready for PTS/Markarth

Howdie all,

this was smoother than feared. Should work now on PTS server as well as live servers.

Simply copy the displayleads directory from live to pts Addon location.

happy hunting for leads on PTS :-)
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Unread 09/22/20, 03:44 AM  
remosito
AddOn Author - Click to view AddOns

Forum posts: 20
File comments: 112
Uploads: 2
update and PTS

Howdie all,

sorry for the delay in replies and updates. Had to double down at work to free some time for launch of PTS and getting Addon ready for new Antiquities.

Just released a new version with updated russian localisation plus the Athro - Twin "typo".

Not sure yet how I will be doing this PTS cycle. If possible I will try to incorporate changes in a way that it will be backwards compatible. Allowing for just one Addon that works on PTS as well as live.

If not I will make a beta brach for PTS...

Generally it would be advantageous if some location data could be determined during PTS cycle. Less players meaning less duplicate submissions of lcation data to sift through...

Here's to hoping Leads already drop there...
Last edited by remosito : 09/22/20 at 03:46 AM.
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Unread 09/17/20, 12:26 PM  
Marazota

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hey found a typo

not Athro but Twins
Athro its another boss, not last

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Unread 09/11/20, 09:41 AM  
M-ree

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Is there a way to make the add-on remember the last setting or set defaults for the second (and maybe third) drop-down based on the first?

Generally, when selecting "Can Scry" you want the second to be "All Zones" but "Can Find" to be focused either on the current zone or a specific type/set, not give the whole shebang
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Unread 09/11/20, 09:38 AM  
M-ree

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Originally Posted by Runhent
Hi,

I noticed that there is a slightly incorrect Russian translation in one of the Location sorting option (the main addon window):

Russian: https://imgur.com/2uFzhmW
English: https://imgur.com/Ox4mMV4

The correct translation of the "All loot tables" option is "Все таблицы лута" (or "Отовсюду, включая триалы" as in descriptions, or just "Отовсюду"), not "Все обыскиваемые столы" (this version could lead players to search for these leads in actual in-game tables).

And thank you for the addon, it's incredibly useful!
"In actual in-game desks"
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Unread 09/09/20, 04:26 PM  
AWEyeforaneye

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Russian localiztion

Originally Posted by Runhent
Hi,

I noticed that there is a slightly incorrect Russian translation in one of the Location sorting option (the main addon window):

Russian: https://imgur.com/2uFzhmW
English: https://imgur.com/Ox4mMV4

The correct translation of the "All loot tables" option is "Все таблицы лута" (or "Отовсюду, включая триалы" as in descriptions, or just "Отовсюду"), not "Все обыскиваемые столы" (this version could lead players to search for these leads in actual in-game tables).

And thank you for the addon, it's incredibly useful!
Всё исправил. Отправил автору аддона, жду загрузки.
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