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Updated: 07/28/20 01:35 PM
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Stonethorn (6.1.5)
Greymoor (6.0.5)
Updated:07/28/20 01:35 PM
Created:07/07/20 02:44 PM
Monthly downloads:484
Total downloads:2,360
Favorites:15
MD5:
Categories:Group, Guild & Friends, Combat Mods, Graphic UI Mods, PvP, Raid Mods
6.1.5
Player Role Indicator
Version: 1.2.0
by: Parietic [More]
A simple addon that adds role indicators above grouped players and notifies grouped player deaths + resurrections.

If you have any suggestions or find bugs let me know.
And if you enjoy the addon dont forget to favourite it.

Features:
- Display icons over both alive and dead players, or just dead players.
- Custom colour of the icons displayed for each role.
- Options for what icons to show for each role.
- Custom size of icons.
- Hight offset for alive and dead players individually.
- Icons will change colour for the vCR Shadow of the fallen mechanic.
- Create custom roles
- Notifications for grouped player deaths + resurrections.

Required dependencies:
- LibCustomMenu
- LibAddonMenu-2.0

Known issues:
- Certain locations icons will not work. Waiting for promised map API function improvements.

Special thanks:
- Unohu, test subject.
- Chamina, beautiful model.
- Imperthus, beautiful model.
- TheSharp, test subject and beta tester.
- Soul-Reaper, test subject and shill .
- And many more, especially from the Rose guilds (Thanks for the love and support <3).

Couldn't of done it with out these kind souls, especially since I was never going to release this addon if some of these guys didn't persuade me to.
Version 1.2.0:
- New dependency, LibCustomMenu.
- Global colours for resurrection pending and resurrection in progress.
- Each role can have different colours for alive and dead players.
- Added notifications.
-- Colour, show dead/resection and icon used come from settings of each respective role.
-- Duration, location and size can be customized.
-- Notifications can be turned off.
-Added custom roles.
-- Name can be customized.
-- Has same setting options as other roles.
-- To add players to said custom role you can right click players in the group menu.
-- Priority of roles goes Custom role (Top most custom role will have priority) > Leader > LFG role
- Minor bug fixes

Version 1.1.6:
- Minor bug fixes.

Version 1.1.5:
-Major improvements to icon positioning. Different FOV/Resolution/UI scaling/Aspect ratio should no longer cause issues.

Version 1.1.4:
- Minor bug fixes.

Version 1.1.3:
- Minor bug fixes.

Version 1.1.2:
- Possible fix for different UI scaling.
- Cleaned up source code and improved performance.

Version 1.1.1:
- Now when a player has died in vCR while fighting Z'Maja the icon will change colour indicating if their shade is alive or not.
- Colour for Shadow of the Fallen is customizable.
- You can toggle for Shadow of the Fallen indication on or off in the addon menu.
- Minor bug fixes and tweaks

Version 1.1.0:
- Cleaned up source code.
- Max group size increased to 24 for larger groups.
- You can now change the colour of icons for each role.
- You now have a selection of icons to use for each role.
- Possible fix for icon drift as they get closer to the edge of the screen (Needs testing on other resolutions).
- If icons are set to only show above dead players the icon will not appear if the payer is being resurrected or has resurrection pending.

Version 1.0.2:
- Minor bug fix

Version 1.0.1:
- Added the required dependencies to addon description on ESO UI (Thanks Baertram for pointing this out).
- No longer places an icon above the user.
- Removed some test code that was left in, and was causing the icons to disappear at range.
- Added saved variables for multiple servers (Thanks Baertram for pointing this out).
Archived Files (10)
File Name
Version
Size
Uploader
Date
1.1.6
15kB
Parietic
07/23/20 03:04 PM
1.1.5
15kB
Parietic
07/23/20 05:49 AM
1.1.4
15kB
Parietic
07/21/20 04:25 PM
1.1.3
15kB
Parietic
07/19/20 02:09 PM
1.1.2
15kB
Parietic
07/18/20 10:51 PM
1.1.1
15kB
Parietic
07/18/20 01:47 PM
1.1.0
14kB
Parietic
07/17/20 07:45 AM
1.0.2
8kB
Parietic
07/11/20 04:05 PM
1.0.1
8kB
Parietic
07/11/20 03:45 PM
1.0.0
8kB
07/07/20 02:44 PM


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Unread 09/05/20, 01:02 PM  
@Moulting_Deity

Forum posts: 4
File comments: 1
Uploads: 0
PVP?

Is it currently possible to use this in pvp, BGs specifically?

There is a bug right now that prevents team member health bars from showing up, makes it harder to know your team's position. If i could use this addon to display markers over their heads that would help.

I try adding custom roles but it completely borked my UI, unrelated addons are giving me errors and none of my keybinds are working lol.
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Unread 08/04/20, 07:16 AM  
nogetrandom

Forum posts: 0
File comments: 3
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Originally Posted by Parietic
Originally Posted by nogetrandom
Hey!

Very nice addon!
I was looking into doing something along the same lines, but yours is much better than what i had in mind.
However, I was also going to make a function for adding custom roles, so it would be possible to add a group member to a role in the party menu so they are easy to identify. An example would be in veteran Kyne's Aegis where you can stack with another dd without killing each other with incoming AoE's, and then have them marked. Could also be if you have to guard someone, so you know where they are even if it breaks, or if a dd is using Alkosh and you wanna know where to throw synergies.

Would you perhaps be interested in adding a feature like this?
Hi, glad you like the addon .

And thank you for the suggestion, will defiantly put it on the list of things to do.
Cant make any promises but the weekend is coming up, and I should be able to get in a solid dev session.
If it all goes well it will be in the addon by Monday.
hey again!

Amazing work! It's exactly as I had hoped it would be. I have only two things that I hope you want to look in to;

First - The only place i noticed it can't register locations correctly is on last boss in Kynes Aegis.

Second - It would be awesome if roles had individual size settings. For now I was mostly thinking that I'd like the group leader icon to be bigger, but i can also think of another few situations that this would be very useful.

Thanks again for taking your time to make this! I've recommended it to everyone i play with and the ones that are using it all love it.
Last edited by nogetrandom : 08/04/20 at 07:16 AM.
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Unread 07/24/20, 01:55 PM  
Parietic
 
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Forum posts: 2
File comments: 4
Uploads: 4
Originally Posted by nogetrandom
Hey!

Very nice addon!
I was looking into doing something along the same lines, but yours is much better than what i had in mind.
However, I was also going to make a function for adding custom roles, so it would be possible to add a group member to a role in the party menu so they are easy to identify. An example would be in veteran Kyne's Aegis where you can stack with another dd without killing each other with incoming AoE's, and then have them marked. Could also be if you have to guard someone, so you know where they are even if it breaks, or if a dd is using Alkosh and you wanna know where to throw synergies.

Would you perhaps be interested in adding a feature like this?
Hi, glad you like the addon .

And thank you for the suggestion, will defiantly put it on the list of things to do.
Cant make any promises but the weekend is coming up, and I should be able to get in a solid dev session.
If it all goes well it will be in the addon by Monday.
__________________
PC EU: @Parietic
My addons: Player Role Indicator Hedning Quotes
Last edited by Parietic : 07/24/20 at 01:55 PM.
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Unread 07/24/20, 05:50 AM  
nogetrandom

Forum posts: 0
File comments: 3
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Hey!

Very nice addon!
I was looking into doing something along the same lines, but yours is much better than what i had in mind.
However, I was also going to make a function for adding custom roles, so it would be possible to add a group member to a role in the party menu so they are easy to identify. An example would be in veteran Kyne's Aegis where you can stack with another dd without killing each other with incoming AoE's, and then have them marked. Could also be if you have to guard someone, so you know where they are even if it breaks, or if a dd is using Alkosh and you wanna know where to throw synergies.

Would you perhaps be interested in adding a feature like this?
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Unread 07/20/20, 09:16 AM  
Jojoeso
 
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File comments: 24
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Originally Posted by Parietic
Originally Posted by Jojoeso
Does it work for dungeons (pledges) and raids ?
From personal experience it works in most dungeons and all trials.
Thanks for the interest.
Awesome !
I've been looking for such a feature since I began to play the game.
Your addon is now in my top 3
Thank you for this great job
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Unread 07/18/20, 10:15 AM  
Parietic
 
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Originally Posted by Jojoeso
Does it work for dungeons (pledges) and raids ?
From personal experience it works in most dungeons and all trials.
Thanks for the interest.
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Unread 07/18/20, 07:31 AM  
Jojoeso
 
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Does it work for dungeons (pledges) and raids ?
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Unread 07/11/20, 03:54 PM  
Parietic
 
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Hello, firstly thank you for the suggestions.
The saved variables now support multiple servers and the addon description on ESO UI has the required dependencies listed.
New to uploading addons so these tips for best practices are very appreciated.

No need to thank me for making the addon, I had been siting on this for like 6 months, didn't think that many people would be interested until one of my raid groups asked for it .

I'll have a look at harvest map and libGPS tonight, hopefully I can find a solution.
Cheers again.
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Unread 07/08/20, 02:21 PM  
Baertram
 
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Thanks for the addon.
Please ALWAYS mention the needed dependencies/libraries in the addon description in order to find them outside the game properly (within Minion e.g.).
Otherweise one would install the addon and ingame it won't work, and one would need to check the addon manager, expand everyathing etc.
Thanks

Lib3d
LibAddonMenu-2.0

Edit:
For the SavedVariables, as your addon is new:
Please add directly from the start multiple servers for the saved settings!

In this line you can achieve this by using GetWorldName() e.g.

Lua Code:
  1. --Old
  2.     PlayerRoleIndicator.savedVariables = ZO_SavedVars:NewAccountWide("PlayerRoleIndicatorVars", PlayerRoleIndicator.variableVersion, nil, PlayerRoleIndicator.default)
  3.     --New
  4.     PlayerRoleIndicator.savedVariables = ZO_SavedVars:NewAccountWide("PlayerRoleIndicatorVars", PlayerRoleIndicator.variableVersion, nil, PlayerRoleIndicator.default, GetWorldName())

This will add a new subtable "EU Megaserver", or "NA Megaserver" or "PTS" into your SavedVariables table "PlayerRoleIndicatorVars"->"Default"


Many many thnaks for supporting this from the start!

Edit2:
About the x,y,z coordinates: Check HarvestMap addon and LibGPS!
The maps got local (map) and global (Aurbis map) coordinates and one needs to convert them to make it work for some map pins or 3d markers.
But Zos already announced that the patch after the next patch there will be some Map API function improvements,
Last edited by Baertram : 07/08/20 at 02:27 PM.
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