Download
(32 Kb)
Download
Updated: 03/15/23 08:30 PM
Pictures
File Info
Compatibility:
Scribes of Fate (8.3.5)
Firesong (8.2.5)
Lost Depths (8.1.5)
High Isle (8.0.0)
Updated:03/15/23 08:30 PM
Created:12/11/18 04:19 PM
Monthly downloads:1,613
Total downloads:248,226
Favorites:234
MD5:
Bandits Gear Manager  Popular! (More than 5000 hits)
Version: 2.28
by: Hoft [More]
Gear and ability manager with full drag and drop support.



— EN
- Lightweight.
- Have no active functions in idle.
- Trusty. You will not find yourself in the battle with the wrong skills on your swap panel.
- Full drag and drop support. You can use the mouse to set skills from the skills window, from the ability bar, clothes from the inventory or the character’s window, you can move, rearrange and copy everything in the manager’s window. There are also context menus for complex copying/cleaning of slots.
- Intuitive mouse control with all kinds of highlights and control of user actions. When placing an item or skill will automatically highlight the appropriate slots. The manager will not allow to put two identical skills on the panel, to put the jewelry on the belt slot or inserting ability into the slot of the ultimate. For all items and skills there are in-game tooltips.
- Items that are equipped or not available for equipment are marked with altered slot frames.
- Deep interface customisation.
- Interactive headers with automatically generated names based on exposed item sets.
- Disguise/tabard, collectible costume equipping
- On-screen messages
- Additional ability bar
- Single use slot
- Radial menu

- Option to mark gear items in inventory

- Option to change players inventory

- Outfit and collectible selector


Hints:

Additional slots. Add-on can be used both for a complete disguise by a button without calling the interface, and also to dress objects or individual skills simply by clicking on them. So you can, for example, do not fill all the slots and keep there only individual items/skills so as not to rummage through the inventory/skills panel:


Additional skill panel (disabled by default). It is possible to place skill variations on it and set them just by clicking the mouse and not divert a separate panel of the entire set. You can assign a button for it. When you press the button, the skills from the additional panel of the active set (that you wore the last time) will be placed on current ability bar:


Equipping different sets. When equipping a set with only a part of the slots filled, only those that are indicated will be dressed. So you can quickly change only one set/part of skills:


Second panel. If your swap button is blinking, this means that the Gear Manager is waiting for you to swap the panel to change skills in the second panel:


Different sets combination. You can combine different sets or replace parts of items simply by copying one incomplete set into another:


Sinle use slot. When you press the button, the specified skill will be placed on the current panel in the specified slot. Immediately after its activation, the skill that was previously there will be returned to the panel:


Unequipping. Right click on blank slot to set it to unequip.


— RU
Описание на русском

Developers info:
Callback: BUI_Gear_Swap fires when gear manager waits for panel swap
Callback: BUI_Gear_Equipped returns equipped gear number


See also:
Info Panel
Group Loot Notifier
Chat Tab Selector
Map Pins
Bandits Loot Manager
Bandits Alchemy Helper
Bandits User Interface

2.28
- API update

2.27
- API update
- Added french localization. Thx to XXXspartiateXXX!

2.26
- API update
- Controls accessibility fix

2.25
- Radial menu: added preview

2.24
- API update
- Added localization support
- Added russian localization
- Added instance switcher to the radial menu
- Added option to enable emproved ability manager (beta)

2.23.1
- Outfits fix

2.23
- Added radial menu (need to bind a key)

2.22
- Instances selector light changes
- Added current gear number for Gear icon

2.21.1
- PTS fix

2.21
- API update
- Added Mythic items support

2.20
- API update
- Added option to mark inventory set items that is not yet in collection

2.19
- Controls compatibility changes

2.18
- Gear copy function fix

2.17
- API update
- Added gear instances
- Added ability to set custom names for each gear

2.15
- Single use slot now can work as switcher
- Infinite swap animation fix

2.14
- Outfit selector fixes

2.13
- Major update (beta)
- Added outfit and collectible selector

1.12
- API update
- Gear slots are raised to 20
- Placing backup off hand weapon/shield fix
- Gear manager now checks placed weapon for compatibility with nearby weapon

1.11
- Missing gear item fix

1.10
- Single use slot improvement
- Interface now closes on ESC, combat, etc.

1.9
- Weapon reequipment, Single use slot and Interface minor fixes

1.8
- Interface premade
- Interface auto replacement

1.7
- Player inventory graphical improvement
- "Single use slot" function improvement

1.6
Additional panel hotkey now works as switcher between additional and active gear panels.
Minor fixes and improvements.

1.5
Added collectible tooltip
Added option to mark ger items in inventory

1.4
Added collectible costume slot
Added additional ability bar
Added "single use slot"

1.3
Fonts fix
Added option to show on-screen message

1.2
Fixes
Added option to change slot size
Added option to improve Players Inventory window
Added option to unequip all items

1.1
Couple of fixes
Added title for each gear
Archived Files (6)
File Name
Version
Size
Uploader
Date
2.27
32kB
Hoft
01/24/23 01:56 AM
2.26.1
32kB
Hoft
06/12/22 05:22 AM
2.26
32kB
Hoft
06/11/22 09:02 PM
2.25
31kB
Hoft
08/21/21 06:59 PM
2.23.1
27kB
Hoft
06/07/21 02:34 AM
2.22.1
26kB
Hoft
06/03/21 10:28 PM


Post A Reply Comment Options
Unread 08/12/19, 07:29 AM  
Darkwave76

Forum posts: 0
File comments: 20
Uploads: 0
Re: Re: Re: Re: Withdraw from bank

Originally Posted by Darkwave76
Pity because I like the easy of use of this addon especially skill wise, but gearwise for me naming gear sets and this capability to put and retrieve stuff from bank, will make me switch toward others.

Thanks for adding capability to put names..
Last request that will make me happy: "drop/withdraw equip directly from bank such as in AlphaGear".
Than this will be the definitive Gear/Ability Manager for me
Report comment to moderator  
Reply With Quote
Unread 08/20/19, 09:11 PM  
Phuein
 
Phuein's Avatar
AddOn Author - Click to view AddOns

Forum posts: 132
File comments: 270
Uploads: 16
Awesome work. Just switched from DressingRoom because it wouldnt split poisons correctly and seemed more neglected. One issue though...

With the gear manager open, when I switch between K and I (skills and inventory) and back again, it moves the manager window around. If I try to move it manually, it doesn't remember the positioning.

Can you make it remember the positioning for each situation?

EDIT: Also, when I switched between setups the Disguise wouldn't get removed.
Last edited by Phuein : 08/20/19 at 10:50 PM.
Report comment to moderator  
Reply With Quote
Unread 08/21/19, 01:18 AM  
Hoft
 
Hoft's Avatar
AddOn Author - Click to view AddOns

Forum posts: 17
File comments: 1713
Uploads: 12
Originally Posted by Phuein
With the gear manager open, when I switch between K and I (skills and inventory) and back again, it moves the manager window around. If I try to move it manually, it doesn't remember the positioning.

Can you make it remember the positioning for each situation?
Useless by my opinion.
Originally Posted by Phuein
Also, when I switched between setups the Disguise wouldn't get removed.
Add-on info:
Unequipping. Right click on blank slot to set it to unequip.
Report comment to moderator  
Reply With Quote
Unread 08/21/19, 10:09 AM  
BringerOfOmens

Forum posts: 0
File comments: 70
Uploads: 0
Originally Posted by Hoft
Originally Posted by Phuein
With the gear manager open, when I switch between K and I (skills and inventory) and back again, it moves the manager window around. If I try to move it manually, it doesn't remember the positioning.

Can you make it remember the positioning for each situation?
Useless by my opinion.
Originally Posted by Phuein
Also, when I switched between setups the Disguise wouldn't get removed.
Add-on info:
Unequipping. Right click on blank slot to set it to unequip.
I have noticed since the last update which introduced instances the settings for upequipping are being reset automatically. For example, I have set 1 which has a set of gear equipped. I right click the disguise and it turns red. (As an aside, I am not able to continue right clicking to cycle through the settings on the disguise). I click the button to equip the gear set and immediately the disguise is returned to the grey, equip state instead of the red, do not equip/remove state I just put it in.

You can also see this same behavior when you set up a gear in instance 1, change to instance 2 and back to instance 1.
Last edited by BringerOfOmens : 08/21/19 at 10:20 AM.
Report comment to moderator  
Reply With Quote
Unread 08/21/19, 11:03 AM  
Hoft
 
Hoft's Avatar
AddOn Author - Click to view AddOns

Forum posts: 17
File comments: 1713
Uploads: 12
Originally Posted by BringerOfOmens
settings for upequipping are being reset automatically
Was fixed in version: 2.18
Report comment to moderator  
Reply With Quote
Unread 08/21/19, 12:23 PM  
BringerOfOmens

Forum posts: 0
File comments: 70
Uploads: 0
Originally Posted by Hoft
Originally Posted by BringerOfOmens
settings for upequipping are being reset automatically
Was fixed in version: 2.18
updated...seems to be working now. Thanks!
Report comment to moderator  
Reply With Quote
Unread 08/28/19, 05:00 AM  
Drakhyr
AddOn Author - Click to view AddOns

Forum posts: 0
File comments: 27
Uploads: 2
Hey, thanks for your adons, awesome job!
I have a feature request: Can you provide a public function to be able to tell if an inventory item is part of a saved build? The idea behind it is to put the corresponding items into a (UI) category and collapse it. Right now they only have an additional icon in the inventory and are not nicely grouped together. I use the addon Auto Category to categorize stuff, and the author already has implementations for Alphagear etc.
Report comment to moderator  
Reply With Quote
Unread 08/29/19, 12:44 AM  
Hoft
 
Hoft's Avatar
AddOn Author - Click to view AddOns

Forum posts: 17
File comments: 1713
Uploads: 12
Originally Posted by Drakhyr
Can you provide a public function to be able to tell if an inventory item is part of a saved build? The idea behind it is to put the corresponding items into a (UI) category and collapse it.
I'll take a note.
Report comment to moderator  
Reply With Quote
Unread 09/03/19, 06:08 AM  
OldenBroken

Forum posts: 0
File comments: 6
Uploads: 0
No idea how to run this

Ok, I am lost... how do I run this ? Nothing shows on screen, there is nothing saying to type /xxx to run it... so lost.
Report comment to moderator  
Reply With Quote
Unread 09/03/19, 06:53 AM  
BringerOfOmens

Forum posts: 0
File comments: 70
Uploads: 0
Re: No idea how to run this

Originally Posted by OldenBroken
Ok, I am lost... how do I run this ? Nothing shows on screen, there is nothing saying to type /xxx to run it... so lost.
I have the toggle to show/hide the interface keybound. Go under controls and keybind it there as a quick way, I dont recall at the moment if there is another way.
Report comment to moderator  
Reply With Quote
Unread 09/03/19, 11:47 AM  
OldenBroken

Forum posts: 0
File comments: 6
Uploads: 0
Thumbs up Re: Re: No idea how to run this

Originally Posted by BringerOfOmens
Originally Posted by OldenBroken
Ok, I am lost... how do I run this ? Nothing shows on screen, there is nothing saying to type /xxx to run it... so lost.
I have the toggle to show/hide the interface keybound. Go under controls and keybind it there as a quick way, I dont recall at the moment if there is another way.
Thank you so much... I would never have guessed that an addon would be hidden by default. I truly appreciate your reply.
Report comment to moderator  
Reply With Quote
Unread 12/21/19, 10:30 AM  
agnostic-jesus

Forum posts: 0
File comments: 1
Uploads: 0
Second bar not swapping

When I use this and select Gear 2 (my group setup) my first bar is successfully switched, but bar 2 stays the same as it is in Gear 1 (my default solo setup). I have gear loaded in Gear 1, but not in Gear 2 and only use that for switching my skillset.
Report comment to moderator  
Reply With Quote
Unread 12/21/19, 02:02 PM  
Phuein
 
Phuein's Avatar
AddOn Author - Click to view AddOns

Forum posts: 132
File comments: 270
Uploads: 16
Can you show which guild a tabard is for? I use different tabards from different guilds. Love this option! Great work!

https://i.imgur.com/5OdX07q.png
Report comment to moderator  
Reply With Quote
Unread 12/21/19, 11:29 PM  
Hoft
 
Hoft's Avatar
AddOn Author - Click to view AddOns

Forum posts: 17
File comments: 1713
Uploads: 12
Re: Second bar not swapping

Originally Posted by agnostic-jesus
When I use this and select Gear 2 (my group setup) my first bar is successfully switched, but bar 2 stays the same as it is in Gear 1 (my default solo setup).
Add-on description:
If your swap button is blinking, this means that the Gear Manager is waiting for you to swap the panel to change skills in the second panel
Originally Posted by Phuein
Can you show which guild a tabard is for?
It is default ingame item tooltip. I do not want to make any exception rules.
Report comment to moderator  
Reply With Quote
Unread 12/22/19, 01:42 PM  
nezw

Forum posts: 0
File comments: 2
Uploads: 0
Cannot put more then one skill in single use bar

Hi,

first off: thanks for making such a great mod, it made ESO a lot better for me.

When I try to put a second skill in an empty slot in the single use bar the existing skill vanishes. Maybe this is by design, but if not: how do I add multiple skills in the single use bar?
Last edited by nezw : 12/27/19 at 02:24 AM.
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: