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Updated: 11/07/18 07:23 PM
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Compatibility:
Murkmire (4.2)
Wolfhunter (4.1)
Updated:11/07/18 07:23 PM
Created:12/20/16 11:02 AM
Monthly downloads:16,567
Total downloads:70,104
Favorites:121
MD5:
4.2
Assist Rapid Riding  Updated this week!  Popular! (More than 5000 hits)
Version: 3.0.9
by: cloudor [More]
Overview
When you mount, this addon changes one of your action slot to skill ability 'Rapid Maneuver'(RM) or its morph. The replaced skill ability will be restored after you use RM or dismount. Switching to RM will happen again before the buff timeout according to your settings if you are still riding.

Also you can manually switch RM in your slot by a key binding provided by this addon, e.g. switch to RM while running in a dungeon where you cannot mount. NOTICE: If you switch RM on foot, your old skill will not be recovered automatically by this addon, because you will lose your RM buff after recovery if you are on foot.

Notice
Due to the game limitations, slotted skills cannot be changed in combat, so use RM whenever it shows up and avoid keeping RM in slot too long. If you get engaged in combat with RM in slot, the replaced skill will not come back until combat is over.

Summary
This is a really simple but useful addon.

What People Say
Originally Posted by Mitsarugi
Nice Idea Thanks
No more forgeting to put back skills for healing or Tanking
Originally Posted by Naeramarth
very nice! i love it!
Originally Posted by justo
love the addon mate
its really one of those addons that once you got it you cant play without it
Originally Posted by Elephant
Just noticed this addon and had to try it.

It . is . AWESOME!

Many thanks for thinking of it :thumbs up:
Originally Posted by Baxpowa
Another must have addon! Thanks again cloudor.
Originally Posted by Baertram
You've stolen my idea which I wasn't able to build properly (due to time and knowledge)

MANY THANKS for this great addon!

Happy holidays
Originally Posted by triase
Thank you very much.
You made a wonderful add-on.
v3.0.9
- Wait 1 second before reverting on foot for players to draw their weapons and have enouph time to cast RM skill.
- Fixed a bug of nil error

v3.0.8
- Fixed skillLine value for jp clients.
- Revert when skill is used no matter mounted or not. (In old versions, we must keep RM skill in slot if we are on foot, or rapid effect will be purged. But in current version, we can safely revert skills on foot while still having rapid effect.)

v3.0.7
- Modified menu option text.

v3.0.6
- Fixed a typo bug that caused error after combat.

v3.0.5
- Fixed a problem that RM skill line is different in de client.

v3.0.4
- Fixed a hotkey function lost from 3.x versions

v3.0.3
- Optimized the patch of EVENT_MOUNTED_STATE_CHANGED with EVENT_ABILITY_LIST_CHANGED

v3.0.2
- Solved confliction of LibTextDict with ActionDurationReminder.

v3.0.1
- Merged some patches from @kafeijao.

v3.0.0
- Rewrote this addon.

v2.0.4
- Added an option "Switch Back After Use When Mounted".Turn off this option to make RM skill stay in bar.
- Restored the option "Seconds Left To Switch Again". Increase this value to recast RM skill again earlier.

v2.0.3
- Fixed a bug that "Account Wide Configuration" is saved at character level which should be account wide.
- Added an option of "Always switch when mounted" enabled when "Auto switch when mounted" is turned on.

v2.0.2
- Fixed a bug that settings cannot be saved.

v2.0.1
- Fixed a bug that hot key doesn't work.

v2.0.0
- Rewrite.

v1.15
- Added a "Hotkey Only" option.

v1.14
- Marked new api version.

v1.13
- Fixed switch bug when RM is not skilled.

v1.12
- Added an "Account Wide Settings" option.

v1.11
- Fixed an recovery bug.
- Improved debug log.

v1.10
- Fixed an error introduced in v1.09

v1.09
- Added a debug level option.

v1.08
- Added support for persistent character re-log recovery.
- Added a key binding for manual switch, e.g. switch to RM while running in a dungeon where you cannot mount. NOTICE: If you are not mounted, your old skill will not be recovered automatically by this addon, because you will lose your RM buff after recovery if you are not mounted.

v1.07
- Added skill recovery after accepting a dungeon activity.

v1.06
- Fixed a recovery bug after changing character.
- Added support for JP client.
- Added recovery after combat.

v1.05
- Fixed a recovery bug.

v1.04
- Added sound options.

v1.03
- Fixed a recovering bug if sloted skill has different ability id from skills tree e.g. Blocade of Element.
- Improved skill recovery when your swapped your weapon pair and dismount without calling RM.

v1.02
- Added support for dismount recovering.

v1.01
- Fixed UI error and skill recovering bug.

v1.00
- Initial implementation.
Optional Files (2)
File Name
Version
Size
Author
Date
Type
2.0.4-Murkmire-1
54kB
11/01/18 05:42 AM
Patch
1.02
53kB
08/13/18 01:55 PM
Patch


Archived Files (29)
File Name
Version
Size
Author
Date
3.0.8
52kB
cloudor
11/07/18 08:57 AM
3.0.7
52kB
cloudor
11/05/18 10:31 AM
3.0.6
52kB
cloudor
11/05/18 04:51 AM
3.0.5
52kB
cloudor
11/04/18 03:11 AM
3.0.4
52kB
cloudor
11/04/18 12:14 AM
3.0.3
52kB
cloudor
11/02/18 01:49 AM
3.0.2
52kB
cloudor
11/01/18 06:03 PM
3.0.1
52kB
cloudor
11/01/18 11:36 AM
3.0.0
51kB
cloudor
11/01/18 11:06 AM
2.0.4
53kB
cloudor
12/09/17 02:36 AM
2.0.3
53kB
cloudor
12/07/17 05:46 AM
2.0.2
49kB
cloudor
11/30/17 11:00 PM
2.0.1
49kB
cloudor
11/30/17 06:31 AM
1.15
46kB
cloudor
06/11/17 01:50 AM
1.14
40kB
cloudor
02/07/17 05:08 AM
1.13
40kB
cloudor
01/03/17 05:06 AM
1.12
40kB
cloudor
01/01/17 08:03 PM
1.11
40kB
cloudor
12/31/16 11:03 PM
1.10
40kB
cloudor
12/30/16 07:10 PM
1.09
40kB
cloudor
12/30/16 07:28 AM
1.09
40kB
cloudor
12/30/16 06:23 AM
1.08
40kB
cloudor
12/27/16 07:08 AM
1.07
39kB
cloudor
12/25/16 06:49 AM
1.06
39kB
cloudor
12/24/16 11:19 PM
1.05
39kB
cloudor
12/22/16 09:35 AM
1.04
39kB
cloudor
12/22/16 08:42 AM
1.02
39kB
cloudor
12/21/16 06:38 AM
1.01
39kB
cloudor
12/21/16 04:42 AM
1.00
39kB
cloudor
12/20/16 11:02 AM


Post A Reply Comment Options
Unread Today, 12:11 AM  
cloudor
 
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Forum posts: 10
File comments: 163
Uploads: 2
Originally Posted by kafeijao
EVENT_MOUNTED_STATE_CHANGED was fixed

https://www.esoui.com/forums/showpos...74&postcount=6
Good!
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Unread Yesterday, 04:52 PM  
kafeijao
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File comments: 47
Uploads: 7
EVENT_MOUNTED_STATE_CHANGED was fixed

https://www.esoui.com/forums/showpos...74&postcount=6
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Unread 11/11/18, 03:29 AM  
cloudor
 
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Re: Bug

Originally Posted by Dragsooth
So if I cast RM after it being placed on my bar by the addon, it will disappear while active. If I get off my mount before it runs out, it will place it back on my bar, even though I'm no longer on my mount. It will no longer remove it from my bar unless casted on mount and even then, it puts it back on my bar when I dismount and it runs out.

After some testing, turning 'off' "Auto Switch Again Before Effect Fades" will stop this bug from happening, but if that is disabled, then the addon does not put RM back on the bar even while mounted, making you have to dismount and remount to get it onto your bar each time.
Action bar will be reverted when RM skill is used by default. You can turn off this feature by setting "Revert when skill is used" to off.

But in most cases, this feature is very necessary for players in combat environment to avoid bringing RM skill into a combat.
Last edited by cloudor : 11/11/18 at 03:32 AM.
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Unread 11/11/18, 03:21 AM  
cloudor
 
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File comments: 163
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ARR matches skill abilities by progression index which is consistent between levels/morphs. But good to hear it works anyway.

Originally Posted by Dark Wizard
Now works, may be it was not max leveled...


true
21
0
0
0
false



5
false
false
true
21
4
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Unread 11/11/18, 01:43 AM  
Dragsooth
 
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Bug

So if I cast RM after it being placed on my bar by the addon, it will disappear while active. If I get off my mount before it runs out, it will place it back on my bar, even though I'm no longer on my mount. It will no longer remove it from my bar unless casted on mount and even then, it puts it back on my bar when I dismount and it runs out.

After some testing, turning 'off' "Auto Switch Again Before Effect Fades" will stop this bug from happening, but if that is disabled, then the addon does not put RM back on the bar even while mounted, making you have to dismount and remount to get it onto your bar each time.
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Unread 11/10/18, 11:19 PM  
Dark Wizard

Forum posts: 0
File comments: 4
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Now works, may be it was not max leveled...

/script d(GetAbilityProgressionXPInfoFromAbilityId(103706))
true
21
0
0
0
false


/script d(GetSkillAbilityInfo(5,4,4))
5
false
false
true
21
4
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Unread 11/10/18, 01:48 AM  
cloudor
 
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Originally Posted by Dark Wizard
ERROR:

ARR can not find info for ability id:103706

ability: Channeled Acceleration
I can't reproduce this bug, does it keep showing after you relog?
Can you input "/script d(GetAbilityProgressionXPInfoFromAbilityId(103706))" and "/script d(GetSkillAbilityInfo(5,4,4))" in your chat dialog and post the output here?
Last edited by cloudor : 11/10/18 at 02:10 AM.
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Unread 11/10/18, 01:32 AM  
cloudor
 
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Re: unfortunately, no new versions work

Originally Posted by stribog
Thank you very much for a very necessary addon. But all new versions do not work. Still use version: "Assist Rapid Riding (Fixed)"
( sry for my English )
Can you provide any details of "not work"?
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Unread 11/09/18, 02:09 AM  
Dark Wizard

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ERROR:

ARR can not find info for ability id:103706

ability: Channeled Acceleration
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Unread 11/08/18, 01:33 AM  
stribog

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unfortunately, no new versions work

Thank you very much for a very necessary addon. But all new versions do not work. Still use version: "Assist Rapid Riding (Fixed)"
( sry for my English )
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Unread 11/07/18, 07:29 PM  
cloudor
 
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This error is a result of 2 problems, one will disappear automatically (a confliction between some volatile saved vars) and the other was solved in v3.0.9.
Originally Posted by Gamer1986PAN
Current Version some of my LUA-Errors
Using german Client

Code:
user:/AddOns/AssistRapidRiding/src/Core.lua:199: operator .. is not supported for nil .. string
stack traceback:
user:/AddOns/AssistRapidRiding/src/Core.lua:199: in function 'recover'
|caaaaaa<Locals> oss = tbl, weaponPair = 1, locked = false, info = tbl </Locals>|r
user:/AddOns/AssistRapidRiding/src/Core.lua:155: in function '(anonymous)'
|caaaaaa<Locals> eventCode = 589824, initial = true </Locals>|r

Code:
user:/AddOns/AssistRapidRiding/src/Core.lua:199: operator .. is not supported for nil .. string
stack traceback:
user:/AddOns/AssistRapidRiding/src/Core.lua:199: in function 'recover'
|caaaaaa<Locals> oss = tbl, weaponPair = 1, locked = false, info = tbl </Locals>|r
user:/AddOns/AssistRapidRiding/src/Core.lua:120: in function '(anonymous)'
|caaaaaa<Locals> eventCode = 131185, slotNum = 7, oss = tbl, weaponPair = 1, locked = false, abilityId = 40211, hasProgression = true, progressionIndex = 21, lastRankXp = 246724, nextRankXP = 641552, currentXP = 447304, atMorph = false </Locals>|r
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Unread 11/07/18, 07:25 PM  
cloudor
 
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Re: Re: Good news

In 3.0.9, reverting will take place 1 second later if players are on foot.
Originally Posted by HowellQagan
Originally Posted by cloudor
It seems that in current version, players will not loose their rapid effect if they change back skills on foot. So from v3.0.8 on, AssistRapidRiding will always revert when RM skill is used.
If you have your weapons sheathed, you don't have enough time to actually use the skill if you activate it. By the time your character unsheathes it, the skill is already changed back to the original skill in that slot.
Last edited by cloudor : 11/07/18 at 07:30 PM.
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Unread 11/07/18, 02:25 PM  
Gamer1986PAN
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Current Version some of my LUA-Errors
Using german Client

Code:
user:/AddOns/AssistRapidRiding/src/Core.lua:199: operator .. is not supported for nil .. string
stack traceback:
user:/AddOns/AssistRapidRiding/src/Core.lua:199: in function 'recover'
|caaaaaa<Locals> oss = tbl, weaponPair = 1, locked = false, info = tbl </Locals>|r
user:/AddOns/AssistRapidRiding/src/Core.lua:155: in function '(anonymous)'
|caaaaaa<Locals> eventCode = 589824, initial = true </Locals>|r

Code:
user:/AddOns/AssistRapidRiding/src/Core.lua:199: operator .. is not supported for nil .. string
stack traceback:
user:/AddOns/AssistRapidRiding/src/Core.lua:199: in function 'recover'
|caaaaaa<Locals> oss = tbl, weaponPair = 1, locked = false, info = tbl </Locals>|r
user:/AddOns/AssistRapidRiding/src/Core.lua:120: in function '(anonymous)'
|caaaaaa<Locals> eventCode = 131185, slotNum = 7, oss = tbl, weaponPair = 1, locked = false, abilityId = 40211, hasProgression = true, progressionIndex = 21, lastRankXp = 246724, nextRankXP = 641552, currentXP = 447304, atMorph = false </Locals>|r
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Last edited by Gamer1986PAN : 11/07/18 at 02:27 PM.
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Unread 11/07/18, 11:55 AM  
HowellQagan
 
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Re: Good news

Originally Posted by cloudor
It seems that in current version, players will not loose their rapid effect if they change back skills on foot. So from v3.0.8 on, AssistRapidRiding will always revert when RM skill is used.
If you have your weapons sheathed, you don't have enough time to actually use the skill if you activate it. By the time your character unsheathes it, the skill is already changed back to the original skill in that slot.
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Unread 11/07/18, 09:01 AM  
cloudor
 
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Good news

It seems that in current version, players will not loose their rapid effect if they change back skills on foot. So from v3.0.8 on, AssistRapidRiding will always revert when RM skill is used.
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