Quantcast
Download
(145 Kb)
Download
Updated: 05/19/22 04:05 PM
Pictures
File Info
Compatibility:
High Isle (8.0.0)
Ascending Tide (7.3.5)
Deadlands (7.2.5)
Waking Flame (7.1.5)
Blackwood (7.0.5)
Flames of Ambition (6.3.5)
Markarth (6.2.5)
Stonethorn (6.1.5)
Greymoor (6.0.5)
Updated:05/19/22 04:05 PM
Created:12/25/17 12:40 AM
Monthly downloads:150,056
Total downloads:4,174,063
Favorites:1,479
MD5:
7.3.5
Map Pins  Updated this week!  Popular! (More than 5000 hits)
Version: 1.85.10
by: Hoft, art1ink
Little add-on (420kb). It adds additional pins on your ingame map.
Additionaly can be installed CustomCompassPins addon to show markers on compass.

If you want to help to add survey/treasure maps then:
1. Right click on map in your inventory>link in chat, copy this string.
2. Find location, type /loc, copy this string.
3. Post collected data in comment tab.
4. Do not post chests locations or other scrap you found.
Full instruction

Frequently asked questions:
>Are you planning to add eidetic memory books?
No. You can use LoreBooks add-on.
>Can you add quests?
No. You can use Quest Map add-on.
>I can not see [pin name] on my map.
>How to enable pins?
>Can you add it in menu options?
Just enable it in Map>Filters (see screenshot).
>I do not see some pins on my map.
Check Add-on path. It must be "AddOns\MapPins". Not "AddOns\MapPins\MapPins", not "AddOns\MapPins 204957", etc.
>I do not see bosses pins in pledges.
They are lineal, all bosses are in the way. There is no need to add this pins.

Contains:
- Dungeon Bosses
- Skyshards
- Lore books
- Treasure and survey maps
- Unknown POI
- Mundus description
- Crafting Station description
- Chests (known base and ability to add new)
- Vimpire, Werewolf shrines
- Fishing nodes
- Celestial Rift
- Morrowind:
Vivec Lessons
Ancestral Tombs
Pilgrim's Path
- World achievements:
I like M'aiq
Lightbringer
Give to the Poor
Crime Pays
Peacemaker
- Undaunted:
This One's on Me
Undaunted rescuer
- Orsinium:
One Last Brawl
Orsinium Patron
Wrothgar Relic Hunter
- Thieves guild:
Breaking and Entering
A Cutpurse Above
- Summerset:
Summerset Relics
Time Rifts
Message in Bottle
World event
- Clockwork city:
Precursor Maker
- Murkmire:
Chronic Chronogler
Poems of Nothing
Achievement quests
Surreptitiously Shadowed
Swamp Rescuer
Vine-Tongue Traveler
- Elsweyr:
Mural Mender
- Greymoor:
Instrumental Triumph
- Blackwood:
Antiquity Leads
Random encounters
Oblivon portals
Lost in the Wilds
Most Admired
Bane of the Sul-Xan
- Imperial City:
Cunning Scamp Exterminator
Trove Scamp Exterminator

This add-on do not use any map librares, it works directly with ingame map, so it is fast as possible.
This add-on have no menu. To enable/disable pins use map filters (see screenshot).
Default size for pins is 20. Use slash command: /pinsize 16-40 to change it.

See also:
Info Panel
Group Loot Notifier
Chat Tab Selector
Bandits Gear Manager
Bandits Loot Manager
Bandits Alchemy Helper
Bandits User Interface

1.85.10
- Optimization of event handling functions
- Fix display of markers in Cyrodiil
- Fix display of markers in Crimson Cove (Public Dungeon in Malabal Tor)
- New fishing nodes

1.85.9 (modified by art1ink)
Blackwood, The Deadlands
- Fixed the display of bosses in public dungeons and delve
High Isle (PTS)
- Skyshards
- Bosses
- Crafting stations
- Unknown PoI
- Lorebooks (6/10)

1.85.8 (modified by art1ink)
- New fishing nodes and fixed display of labels in some locations
- Updated Fissure filter

1.85.7
-Fixed display of uncollected Skyshards (achievement system changes) tnx Garkin

1.85.6 (modified by art1ink)
- API update
- Unknown PoI (PTS)
- New fishing nodes
- Added several spawn points for Dark Fissure

1.85.5 (modified by art1ink)
Markarth, Elsweyr, Dragonhold:
- New fishing nodes
Added several spawn points for Dark Fissure Tnx nO3iTiB, azzazzellice

1.85.4 (modified by art1ink)
Bleakrock Isle
- Fixed the position of the skyshard in Hozzin's Folly
Western Skryim & Blackreach: Greymoor Caverns
- New fishing nodes
Hew's Bane
- Added lorebooks (2/2)
Added several spawn points for Dark Fissure Tnx nO3iTiB, azzazzellice

1.85.3 (modified by art1ink)
The Deadlands
- Added lorebooks (10/10)
- New fishing nodes
Added several spawn points for Dark Fissure and Celestial Rift Tnx nO3iTiB, azzazzellice, Zenivo

1.85.2 (modified by art1ink)
- New fishing nodes in Blackwood
- Added several spawn points for "Dark Fissure", in locations "Stormhaven" and "Reaper's March"
- Other fix

1.85.1 (modified by art1ink)
Craglorn:
- Added spawn The Brass Hatchling boss Thx to AssaUnbound
Added several spawn points for "Dark Fissure", in locations "Clockwork City", "Deshaan", "Grathwood"

1.85 (modified by art1ink)
The Deadlands:
- Added Havocrel Spawn Locations
- Added new points Oblivion portals. Thx to azzazzellice
- Added boss spawn locations in Atoll of Immolation
Added several spawn points for "Dark Fissure", in locations "Reaper's March" and "The Rift"

1.84 (modified by art1ink)
Blackwood:
- Most Admired
Craglorn:
- Added Celestial Rift spawn pins
The Deadlands:
- Added new points Oblivion portals. Thx to nO3iTiB, azzazzellice

1.83 (modified by art1ink)
The Deadlands:
- fix Skyshards (False Martyrs' Folly)
- Oblivion portals
- Treasure maps

1.82 (modified by art1ink)
- Removed duplicate standard filters
The Deadlands:
- Added lorebooks (7/10)
Imperial City:
- New spawn points for scamps needed for achievements have been added "Cunning Scamp Exterminator" and "Trove Scamp Exterminator"

1.81.1 (modified by art1ink)
Fixed map filter

1.81 (modified by art1ink)
Blackwood:
- Unknown PoI (fix Vunalk Wayshrine, Blackwood Crossroads, Hutan-Tzel, Doomvault Vulpinaz, Tidewater Cave, Ayleid Well)
Western Skyrim:
- Unknown PoI (added Dusktown Wayshrine)
The Deadlands (PTS):
- Unknown PoI (added The Blood Pit)
- Added lorebooks (4/10)

1.80 (modified by art1ink)
Blackwood:
- Lost in the Wilds (fix)
The Deadlands (PTS):
- Skyshards (The Deadlands, Fargrave, The Shambles)
- Bosses
- Crafting stations
- Unknown PoI

1.79
- API update.
- Lost in the Wilds fix.
- Added "Mining Sample Collector" achievement (Black Reach). Thx to art1ink.

1.77
- Lost in the Wilds fix.
- Northern, Southern Elsweyr; Western Skyrim; Blackwood lorebooks. Provided by art1ink.

1.76
- API update.
Blackwood: (thx to art1ink)
- Added "Leyawiin Master Burglar" achievement.
- Updated "Lost in the Wilds".
- Added lorebooks.

1.74
- Blackwood: Survey maps rearranged, aded new one.
- Imperial City: Fixed filters tab.
- Imperial City: Added locations for bosses spawns, player respawns. Thx to art1ink.

1.73
Added:
- New pins. Thx to M-ree, art1ink
- Clothier Survey. Thx to eagle7979
Fixed chests update event.

1.72
- Blackwood: Treasure maps. Thx to art1ink

1.71
- Blackwood: Oblivion portals, Bane of the Sul-Xan, Lost in the Wilds. Thx to art1ink
- Blackwood: Random encounters. Thx to Lerozain
- Blackwood: Survey maps (9/9). Thx to Shantoo

1.70
- Blackwood: Skyshards, Bosses. Thx to art1ink for the great work!
- Blackwood: Antiquity Leads (16/16). Thx to remosito

1.68
- API update
- Blackwood: POI
- Blackwood: Antiquity Leads (15/16). Thx to remosito
- Map filters scroll

1.67
- Western Skryim: Added two new wayshrines (at last).
- Markarth: Adeded treasure maps. Thx to SuppeFuss165.
- Lorebooks changes. Thx to Zym.

1.66
- Markarth: POI, Crafting stations, Skyshards
Thanks to Kibert, Bence, Daniel, Kelly, Danzio for all your help!

1.65
- API update
- Added pin tooltips for gamepad mode

1.64
- API update
- New lorebooks
- Adding the new chest bug fix

1.63
Added Western Skryim and Graymoor treasure and survey maps. Thx to demidaddy, Teva and Akotar!

1.62
- An Instrumental Triumph added all pins
- An Instrumental Triumph added dynamic tooltip

1.61
- API update
Western Skryim:
- Skyshards
- Bosses
- Unknown PoI
- Crafting stations
- An Instrumental Triumph 11/19 Provided by Aqufolius

1.59
- Fishing DLC locations pins fix
- Sourthern Elsweyr added: "Grappling Bow Pathfinder"

1.58
Sourthern Elsweyr added:
- Treasure maps

1.57
Sourthern Elsweyr added:
- Pieces of History
- Theater Critic
- Legacy Slayer

1.56
- Added Glenmoril Wyrd Treasure Maps

1.55
- API update
Sourthern Elsweyr:
- Skyshards
- Bosses
- Unknown PoI
- Crafting stations

1.53
- Precursor Maker tooltip fix
- Zone ids fix

1.52
- Precursor Maker tooltip is now dinamic.
- Delve Bosses: added drop info. Elsweyr only.

1.51
- de, fr language support fix

1.49
- Elsweyr Treasure and Survey Maps. Thx to Gamer1986PAN.

1.48
- Mural Mender Torval Fragment fix
- Elsweyr pins update events
- Elsweyr CE Treasure Maps
- Some Lore Books

1.47
Elsweyr:
- Added Mural Mender achievement

1.46
Elsweyr:
- Skyshards
- Bosses
- Unknown PoI
- Crafting stations

1.45
- Precursor Maker and Chronic Chronogler update events fix
- New fishing nodes

1.44
- Compass bug fix
- New fishing nodes in Eastmarth

1.43
- New Pins:
Treasure Map II in Murkmire
Additional fishing nodes in Shadowfen
Additional lore books in Gold coast
- New boss drop info system (currently is empty)

1.42
- Murkmire:
Chronic Chronogler
Poems of Nothing
Achievement quests
Surreptitiously Shadowed
Swamp Rescuer
Vine-Tongue Traveler
Dungeon bosses
Crafting stations
Fishing nodes

1.41
- Murkmire: Added Chronic Chronogler achievement pins (thx to Runs)
- Changed: Treasure map icons

1.40
- Murkmire: Added Skyshards and Unknown POI

1.39
- Fishing nodes: zone ids fix

1.38
- "Precursor Maker" fix

1.37
- Added: "Precursor Maker" locations tooltip
- Fishing nodes are now linked to fishing achievements

1.36
- Added: Precursor Maker

1.35
- Update API for Murkmire
- Treasure map update event fix
- Added: AvA filters. Thx to Gandalf
- Added: Vimpire, Werewolf shrines
- Added: Fishing nodes

1.34
- Treasure map update event fix

1.33
- Chests flood fix
- New chests

1.32
- Update API for Wolfhunter
- Added Vvardenfell "Pilgrim's Path" achivement pins

1.31.3
- Compass pins fix

1.31.2
- Treasure maps fix

1.31
- New settings. All settings are reseted to defaults. Need to enable pins in Map>Filters.
- Added:
Undaunted Rescuer
Message in Bottle
A Book and its Cover
- Skyshards fix for some dungeons
- Bosses fix for some dungeons
- Time breaches fix
- Chests are disabled by default (they are still bugged)

1.29
- Chests/Thieves troves colors are returned back
- imperialsewershub_base skyshards fix

1.28
- New maps

1.27
- "Chests flood" final fix... failed
- Psijic Portals are removed (they randomly spawns on rune nodes)
- New maps

1.26
- Added ability to remember Psijic Portals
- Time Rifts improvement
- New maps

1.25
- New maps. Jevelry survey maps is nearly full! Thanks to all for helping me to collect it! Special thanks to GaelicCat.

1.24
- This One's on Me fix
- I like M'aiq fix
- "Chests flood" fix. Another one... failed
- New maps

1.23
- Summerset relics update fix
- Time Rifts lvl 0 fix
- New survey maps

1.22
- Summerset Skyshards and dungeon bosses update fix
- Added Time Rifts
- "Chests flood" fix. Another one... failed

1.21.1
- Summerset Skyshards fix

1.21
- "Chests flood" fix... failed
- Summerset: Skyshards, Bosses, CE Treasure Maps, Relics, Crafting stations, Unknown POI

1.20
New Vvardenfell survey maps, thanks to VvaNogert
Wrothgar relic hunter now removes pins when you have the relic in youe bag.

1.19
New chests
Achivements compass pins

1.18
"I like M'aiq" achievment fix
New chests

1.17
Changed chest icon
Added new pins:
- Ancestral Tombs
- A Cutpurse Above
- I like M'aiq
- Lightbringer
- Give to the Poor
- Crime Pays
- This One's on Me
- One Last Brawl
- Orsinium Patron
- Wrothgar Relic Hunter
- Breaking and Entering
- Peacemaker

1.16.4
- Levels of important pins are rised

1.16
- Compass pins fix
- New pins

1.15
- Trials chests fix
- Events are now disables for disabled pins

1.14
- Public dungeons bosses fix
- Added new survey maps in Vvardenfel

1.13
- Update API for Dragon Bones
- Chests fix
- Added new survey maps in Vvardenfel

1.12
- Added new lorebooks, survey maps
- Bandits User Interface minimap pin size fix

1.11
- Vvardenfell: Added Vivec Lessons
- Minor Icon changes

1.10
- Fixed chests saved data
- Changes chest icon
- Vvardenfell: added bosses, unknown POI

1.9
- Added: Chests (known base and ability to add new)

1.8
- Added: Opacity for unknown pins
- Added: Clockwork city treasure maps
- Fixed: pins for pvp areas

1.7
- Changed compass pins
- Added slash command: /pinsize 16-40 (default: 16)

1.6.1
- Compas pins fix

1.5
Added:
- Unknown POI
- Mundus description
- Crafting Station description

1.4
Added:
- Tresure and survey maps
- Compass pins
- Tooltips
Archived Files (82)
File Name
Version
Size
Uploader
Date
1.85.9
340kB
art1ink
05/03/22 04:28 AM
1.85.8
142kB
art1ink
04/08/22 05:20 PM
1.85.7
142kB
art1ink
03/17/22 07:11 AM
1.85.6
142kB
art1ink
02/20/22 08:59 AM
1.85.5
142kB
art1ink
01/25/22 11:35 AM
1.85.4
141kB
art1ink
01/11/22 02:55 PM
1.85.3
140kB
art1ink
12/30/21 06:28 AM
1.85.2
140kB
art1ink
12/12/21 04:02 PM
1.85.1
139kB
art1ink
12/01/21 04:19 PM
1.85
138kB
art1ink
11/14/21 12:11 PM
1.84
138kB
art1ink
11/11/21 04:17 PM
1.83
138kB
art1ink
11/02/21 10:16 AM
1.82
138kB
art1ink
10/31/21 09:55 AM
1.81.1
140kB
art1ink
10/13/21 03:05 PM
1.79
140kB
Hoft
10/06/21 09:51 PM
1.77
139kB
Hoft
09/17/21 05:45 PM
1.76
138kB
Hoft
08/29/21 09:22 PM
1.74
138kB
Hoft
06/29/21 11:07 AM
1.73
137kB
Hoft
06/12/21 09:51 AM
1.72
137kB
Hoft
06/10/21 07:03 AM
1.72
137kB
Hoft
06/09/21 11:30 PM
1.70
136kB
Hoft
06/03/21 10:27 PM
1.68
135kB
Hoft
05/26/21 06:33 PM
1.67
134kB
Hoft
12/29/20 03:18 PM
1.66
134kB
Hoft
11/08/20 01:33 PM
1.65
133kB
Hoft
10/24/20 03:39 AM
1.64
133kB
Hoft
08/12/20 05:28 PM
1.63
133kB
Hoft
06/08/20 09:18 PM
1.62
133kB
Hoft
05/27/20 02:21 PM
1.61
132kB
Hoft
05/11/20 11:42 PM
1.59
131kB
Hoft
11/23/19 08:34 AM
1.58
131kB
Hoft
11/04/19 01:24 PM
1.57
130kB
Hoft
10/30/19 09:12 AM
1.56
130kB
Hoft
10/29/19 01:00 AM
1.55
130kB
Hoft
10/02/19 07:04 AM
1.53
129kB
Hoft
07/21/19 07:23 PM
1.52
129kB
Hoft
07/16/19 11:30 AM
1.51
129kB
Hoft
06/08/19 11:59 PM
1.49
129kB
Hoft
06/01/19 06:39 PM
1.48
128kB
Hoft
05/26/19 11:47 AM
1.47
129kB
Hoft
05/20/19 05:29 PM
1.46
128kB
Hoft
05/02/19 01:11 PM
1.45
127kB
Hoft
01/10/19 09:29 AM
1.44
128kB
Hoft
01/01/19 03:51 PM
1.43
128kB
Hoft
12/24/18 04:28 PM
1.42
127kB
Hoft
12/03/18 08:30 AM
1.41.1
127kB
Hoft
11/20/18 02:27 PM
1.40
126kB
Hoft
11/15/18 09:05 PM
1.39
126kB
Hoft
10/30/18 01:34 AM
1.38
126kB
Hoft
10/12/18 11:08 PM
1.37
126kB
Hoft
10/07/18 12:57 PM
1.36
125kB
Hoft
10/06/18 06:16 AM
1.35
124kB
Hoft
10/01/18 02:12 PM
1.34
114kB
Hoft
09/05/18 04:53 AM
1.33
114kB
Hoft
08/25/18 01:15 AM
1.32
112kB
Hoft
08/14/18 01:10 AM
1.31.3
112kB
Hoft
07/27/18 05:54 AM
1.31
112kB
Hoft
07/23/18 01:53 AM
1.29
112kB
Hoft
06/22/18 12:28 AM
1.28
112kB
Hoft
06/13/18 06:42 PM
1.27
111kB
Hoft
06/04/18 01:54 AM
1.26
111kB
Hoft
06/01/18 04:06 AM
1.25
111kB
Hoft
05/29/18 04:56 AM
1.24
111kB
Hoft
05/27/18 08:28 AM
1.23
110kB
Hoft
05/25/18 07:49 AM
1.22
111kB
Hoft
05/24/18 09:24 AM
1.21.1
109kB
Hoft
05/21/18 10:05 PM
1.21
110kB
Hoft
05/18/18 12:43 PM
1.20
108kB
Hoft
04/07/18 07:37 PM
1.19
108kB
Hoft
03/27/18 04:08 AM
1.18
111kB
Hoft
03/24/18 08:28 PM
1.17
79kB
Hoft
03/24/18 09:52 AM
1.16.4
76kB
Hoft
03/05/18 11:18 PM
1.16.3
76kB
Hoft
03/05/18 05:13 AM
1.16.2
76kB
Hoft
03/04/18 07:07 AM
1.16.1
76kB
Hoft
03/03/18 10:02 PM
1.16
76kB
Hoft
03/02/18 04:09 PM
1.15
76kB
Hoft
02/26/18 01:47 PM
1.14
76kB
Hoft
01/29/18 09:49 PM
1.13
76kB
Hoft
01/27/18 01:04 AM
1.12
76kB
Hoft
01/16/18 06:36 AM
1.11
75kB
Hoft
01/09/18 05:24 AM


Post A Reply Comment Options
Unread Today, 04:29 AM  
art1ink
 
art1ink's Avatar

Forum posts: 0
File comments: 39
Uploads: 0
Originally Posted by Wallaby
TY all fixed now
Harvestmap chest still does not woke. but that another problem
May i ask what was the problem, how was it fixed?

Thank you again
Wallaby
Developer edits that were not quickly responded to!
Last edited by art1ink : 05/23/22 at 04:30 AM.
Report comment to moderator  
Reply With Quote
Unread Yesterday, 05:19 AM  
Wallaby

Forum posts: 0
File comments: 7
Uploads: 0
TY all fixed now
Harvestmap chest still does not woke. but that another problem
May i ask what was the problem, how was it fixed?

Thank you again
Wallaby

Originally Posted by art1ink
Originally Posted by Wallaby
Ok I ran the game with Map Pins only loaded and the same no pins for bosses in Northern Elsweyr, Orcrest and Rimmen Necropolis.
Cant be sure why?

Originally Posted by Hoft
Originally Posted by Wallaby
I don't think its your mod as no map pins are showing at all only the harvesters for a second as map closes.
Maybe a Libraries file?
May be. Simply disable them one by one to find a source of the problem.
Install the latest update! The problem has been fixed!
Report comment to moderator  
Reply With Quote
Unread 05/20/22, 11:13 AM  
art1ink
 
art1ink's Avatar

Forum posts: 0
File comments: 39
Uploads: 0
Originally Posted by Wallaby
Ok I ran the game with Map Pins only loaded and the same no pins for bosses in Northern Elsweyr, Orcrest and Rimmen Necropolis.
Cant be sure why?

Originally Posted by Hoft
Originally Posted by Wallaby
I don't think its your mod as no map pins are showing at all only the harvesters for a second as map closes.
Maybe a Libraries file?
May be. Simply disable them one by one to find a source of the problem.
Install the latest update! The problem has been fixed!
Report comment to moderator  
Reply With Quote
Unread 05/20/22, 06:29 AM  
Baumlaus

Forum posts: 0
File comments: 22
Uploads: 0
Treasure Chests Option

Hey.
I don't know if this has been suggested before or if I'd need another addon to do it, if so just ignore this one.

I'd love to see an option where you can have Treasure Chest only turned on in instanced zones, meaning Trials/Dungeons mainly.
Sometimes the map, with 20 different spwanpoints near my location, gets rather clustered but in dungeons I'd obviously love to see the possible spwanpoints for sticker book and so on, so it would be nice to have different option settings for Treasure Chests (World) and Treasure Chests (Dungeon/Trials). I don't know how realistic this is so just a suggestion if it is possible and not too much work

greetings
Baumlaus
Report comment to moderator  
Reply With Quote
Unread 05/18/22, 04:23 PM  
Wallaby

Forum posts: 0
File comments: 7
Uploads: 0
Ok I ran the game with Map Pins only loaded and the same no pins for bosses in Northern Elsweyr, Orcrest and Rimmen Necropolis.
Cant be sure why?

Originally Posted by Hoft
Originally Posted by Wallaby
I don't think its your mod as no map pins are showing at all only the harvesters for a second as map closes.
Maybe a Libraries file?
May be. Simply disable them one by one to find a source of the problem.
Report comment to moderator  
Reply With Quote
Unread 05/18/22, 08:12 AM  
Wallaby

Forum posts: 0
File comments: 7
Uploads: 0
Originally Posted by Hoft
Originally Posted by Wallaby
I don't think its your mod as no map pins are showing at all only the harvesters for a second as map closes.
Maybe a Libraries file?
May be. Simply disable them one by one to find a source of the problem.
I have disabled all the mods nothing fixes MapPins, only other piece of data is the mod Harvester's map pins, I use for chests show up for 1 second as the map is closed if this mod is active. when the game comes back on line I will try all the libraries only leave what Mappins needs.
do you see this if you try the two dungeons or is it only me?
Report comment to moderator  
Reply With Quote
Unread 05/17/22, 07:29 PM  
Hoft
 
Hoft's Avatar
AddOn Author - Click to view AddOns

Forum posts: 17
File comments: 1551
Uploads: 12
Originally Posted by Wallaby
I don't think its your mod as no map pins are showing at all only the harvesters for a second as map closes.
Maybe a Libraries file?
May be. Simply disable them one by one to find a source of the problem.
Report comment to moderator  
Reply With Quote
Unread 05/17/22, 04:17 PM  
Wallaby

Forum posts: 0
File comments: 7
Uploads: 0
No mappins in Orcrest and Rimmen Necropolis

good afternoon,
I was in Northern Elsweyr Orcrest and Rimmen Necropolis and there where no pins at all.
troubleshooting:
I turned off all other mods with just mappins only and no map pins.
I did notice with all mods on that when closing the map Harvesters Chests pins show up for just a second as the map closes.
I don't think its your mod as no map pins are showing at all only the harvesters for a second as map closes.
Maybe a Libraries file?

Vary strange
Thank you
Wallaby
Report comment to moderator  
Reply With Quote
Unread 05/14/22, 04:51 PM  
nambobeht

Forum posts: 0
File comments: 2
Uploads: 0
Originally Posted by Hoft
Originally Posted by nambobeht
The list of filters is missing the icon for time rifts and a few others.
1. The game must be restarted after the first add-on installation.
2. Check Add-on path. It must be "AddOns\MapPins". Not "AddOns\MapPins\MapPins", not "AddOns\MapPins 204957", etc.
3. You have too many add-ons installed that duplicates some functions. This can make a conflicts.
Originally Posted by Jammet
What does it mean when the chests are shown in a different colour?
Default color: known by add-on
Different color: new ones
Im not sure why or how but it is working as intended. I did check the path and it was correct...not sure what changed but I appreciate the help regardless. great add on!
Report comment to moderator  
Reply With Quote
Unread 05/11/22, 03:09 PM  
Hoft
 
Hoft's Avatar
AddOn Author - Click to view AddOns

Forum posts: 17
File comments: 1551
Uploads: 12
Originally Posted by nambobeht
The list of filters is missing the icon for time rifts and a few others.
1. The game must be restarted after the first add-on installation.
2. Check Add-on path. It must be "AddOns\MapPins". Not "AddOns\MapPins\MapPins", not "AddOns\MapPins 204957", etc.
3. You have too many add-ons installed that duplicates some functions. This can make a conflicts.
Originally Posted by Jammet
What does it mean when the chests are shown in a different colour?
Default color: known by add-on
Different color: new ones
Report comment to moderator  
Reply With Quote
Unread 05/11/22, 11:20 AM  
Jammet
 
Jammet's Avatar

Forum posts: 3
File comments: 24
Uploads: 0
What does it mean when the chests are shown in a different colour? (I changed the colour of chests to be golden, and most are golden, but sometimes there is a red one?)
Report comment to moderator  
Reply With Quote
Unread 05/10/22, 11:49 AM  
nambobeht

Forum posts: 0
File comments: 2
Uploads: 0
psijic time rifts not showing

I have completed this skill line before using this addon. I have retrieved the skull and opened the map in summerset. The list of filters is missing the icon for time rifts and a few others. I have not changed any addons since the last time I completed the quest line.


https://ibb.co/r3Xtj9S
Report comment to moderator  
Reply With Quote
Unread 05/06/22, 03:14 AM  
Hoft
 
Hoft's Avatar
AddOn Author - Click to view AddOns

Forum posts: 17
File comments: 1551
Uploads: 12
Originally Posted by MarcusUK
I'm doing the Time Rifts grind for the Psijic Order skill line atm and have noticed that one of the map pins does not disappear once its corresponding rift has been closed, whilst the others do. It is the one at the south-eastern end of Glenumbra near the Daenia Dolmen.
This can rarely happens if you close rift in irregular situation, do not worry about it. And thank you for the detailed report!
Originally Posted by JLE
I am having unexpected behaviour with the Time Rifts of the Psijic quest.
...
Is this because visibility of Time Rifts on the map is now linked to your Psijic Order level progress, and only the first couple of groups are shown because I am not yet a member of the Psijic Order?
Yes. This rifts can not be linked to quest, so addon uses Psijic skill line.
I'll check how it works after the "Account Wide Achievements" changes. Thank you for the detailed report!
Originally Posted by JLE
Also they are showing in *black* X's across my map
Yes. This was made to receive a difference between rifts and treasure maps.
Report comment to moderator  
Reply With Quote
Unread 05/05/22, 09:03 PM  
JLE

Forum posts: 0
File comments: 28
Uploads: 0
I am having unexpected behaviour with the Time Rifts of the Psijic quest.

I have completed them entirely on three characters - all some months ago, before Account Wide Achievements - and not started them at all on others. So, in all cases, it should be all or nothing.

On the map, it appears that the Time Rifts are only showing across Summerset (the first Psijic quest) and the three provinces of Glenumbra, Stormhaven and Alikr Desert (the second). The rest of them are missing.

(Is this because visibility of Time Rifts on the map is now linked to your Psijic Order level progress, and only the first couple of groups are shown because I am not yet a member of the Psijic Order?)

This is consistent across several characters on my account. All have completely different names.

Also they are showing in *black* X's across my map, whereas formerly they used to show in white. Was there another addon that showed the other colour that has somehow stopped doing so? It doesn't appear to be in Destinations...
Last edited by JLE : 05/05/22 at 09:14 PM.
Report comment to moderator  
Reply With Quote
Unread 05/05/22, 10:00 AM  
MarcusUK

Forum posts: 13
File comments: 94
Uploads: 0
I'm doing the Time Rifts grind for the Psijic Order skill line atm and have noticed that one of the map pins does not disappear once its corresponding rift has been closed, whilst the others do. It is the one at the south-eastern end of Glenumbra near the Daenia Dolmen.

I am a bit confused though, as I have only ever completed this closing of all rifts effort once before on my main, and that was ages ago. I have just logged into that character to check and the same time rift pin is not there. It's only persistent on this newer character. I'll see if it disappears when I complete this batch of 9 rifts, but as I said, the other rifts I have closed so far are removed from the map as I do them.

Edit: Can confirm that only once the quest is complete the map pin in question disappears.
Last edited by MarcusUK : 05/05/22 at 10:22 PM.
Report comment to moderator  
Reply With Quote
Post A Reply



Category Jump: