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Updated: 06/25/22 01:39 PM
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Compatibility:
High Isle (8.0.0)
Ascending Tide (7.3.5)
Deadlands (7.2.5)
Waking Flame (7.1.5)
Blackwood (7.0.5)
Flames of Ambition (6.3.5)
Markarth (6.2.5)
Stonethorn (6.1.5)
Greymoor (6.0.5)
Updated:06/25/22 01:39 PM
Created:08/19/18 09:58 AM
Monthly downloads:79,437
Total downloads:516,192
Favorites:268
MD5:
Categories:Bags, Bank, Inventory, Beta-version AddOns
8.0.0
PerfectPixel  Updated less than 3 days ago!  Popular! (More than 5000 hits)
Version: 0.11.33
by: KLISK, Baertram
In developing!
Please write me about all the shortcomings.


Required libraries: LibAddonMenu


Addon changes the style of windows and expands the list of inventory.
See screenshots.

Slash commands:
"/pp" - Settings menu.


Attention!
For correct display, the screen resolution must be at least 1920x1080. UI scaling should be disabled.
If you are forced to use scaling, do not use a 1px thick frame in lists or hide it altogether. This will help avoid rippling when scrolling.

Known incompatibilities!
ItemPreview (discontinued) → try CustomItemPreview.

Bandits User Interface: Settings → Bandits UI → Automation → Mark current pledges → OFF. (Alternative >
MarkPledges )


Your textures ingame are missing/invisible, shown wrong/still showing PP textures even if the addon is disabled?
Logout and close the game client.
Navigate to your live folder, search the file
Code:
shader_cache.cooked
and delete it (this file holds the cached textures).
Then start the launcher and client again, the file will be rebuild (1st start after deleting this file will take longer than usual!).

If you want to help or contribute:
PP at GitHub

--RU-----------------------
В процессе разработки!

Пожалуйста сообщите мне о любых недочётах.
Вы можете предложить свои идеи по функционалу.


Требуемые библиотеки: LibAddonMenu


Аддон меняет визуальный стиль и размер внутриигровых окон.


Чат-команды:
"/pp" - Окно настроек.



Внимание!
Для корректного отображения, разрешение в игре должно быть не ниже 1920x1080, функция маштабирования интерфейса должна быть отключена.
Если вы вынуждены использовать масштабирование, не используйте рамку толщиной 1px в списках или скройте ее вовсе. Это поможет избежать ряби при прокрутке.

Известные несовместимости!
ItemPreview (работа остановлена) → попробуйте CustomItemPreview.
Bandits User Interface: Settings → Bandits UI → Automation → Mark current pledges → OFF. (Альтернатива >
MarkPledges )



GridList.
MarkPledges.
QuickEmotes.
CustomItemPreview.
0.11.33 - 2022-06-25 Baertram
-Added endeavours progress bars with PP style
-Fixed IIfA search box not interactable after 1st search

0.11.32 - 2022-06-25 Baertram
-Fixed crafting refine tab (items not selectable) and fixed the list
-Added new controls from the list
-Added addon controls from the list

0.11.31 - 2022-06-25 Baertram
-Fixed achievement progessBars text position
-Added more compatibility with MasterMerchant - Thanks to Troodon80!
-Added fixes for a lot of controls that are greyed out by PP's backdrops. - Many tanks to Troodon80 for collecting the controls! If you find others please add them here: https://docs.google.com/spreadsheets/d/1LRvPoK7wEgrN2GdIxybC5cRNevtTFcOV1bubH0kAdqM
-Added some own control fixes for greyed out header controls

0.11.30 - 2022-06-23 Baertram
-Fixed smithing research, background of researchable trait rows
-Added support for Arkadius Trade Tools sales view at guild store.
Should be compatible with AwesomeGuildStore

0.11.29 - 2022-06-22 Baertram
-Fixed global leaking variables
-Fixed mail scene
-Fixed player2player trade scene
-Fixed achievements scene
-Fixed journal scene
-Some other drawTier/layer/level fixes

0.11.28 - 2022-06-18 Baertram
Fixed set collections scene error (credits to quickc and the community, thanks!)

0.11.27 - 2022-06-14 Baertram
-Fixed progress bars at set collection itembook
-Fixed some other controls at the collections scenes
-Fixed mail send background
-Fixed trading house sell background
-Fixed House purchase tabs alignment of buttons
-Fixed keybind strip not hiding after stow-away of a siege weapon
-Fixed LibCustomMenu submenu items to show like ZO_Menu in PP style
-Fixed AddonSelector non movable UI
-Moved ZO_Menu to new contextMenu.lua file
-Added PP progress bars for antiquities
-Added PP progress bars for achievements
-Added scrollbars for lore library
-Added scrollbars for achievements
-Added scrollbars for leader boards
-Added scrollbars to housing collections "unowned" list
-Added Inventory Insight from Ashes support for PP look-a-like

0.11.26 - 2022-06-13 Baertram
[Changed]Moved some data to a new constants file
[FIX]Backdrops tier/layer/level - No more blacked/greyed out controls until you click them
[FIX]Quickslots
[FIX]Scrollbar buttons
[FIX]Other anchors

0.11.25 - 2022-05-27 Baertram
[FIX]Backdrop of inventory

0.11.24 - 2022-05-26 Baertram
[FIX]Made compatible with PTS High Isle and current live
[FIX] Votans MiniMap will not disable the compass background anymore if PP compass is disabled

0.11.23 - 2022-04-17 Baertram
[ADDED] Universal deconstruction scene

0.11.22
[FIX] market scene - jumping tabs.
[FIX] champion scene - keybind strip.

0.11.21 - 2021-01-12 Baertram
Fixed keybind strip background showing as looting items


0.11.20 - 2021-01-12 Baertram
Fixed new feature "Keybind strip" to not automatically show after login (if transparency was deactivated)

0.11.19 - 2021-01-12 Baertram
Updated API version
Fixed global variable leak
Added settings:
-Latency & FPS panel
--Transparency
-Keybind strip:
--Transparency
--Height (only works in keyboard mode)

0.11.18 - 2021-08-24 Baertram
Updated API version
Updated dependency versions
fix skills headlines

0.11.17
fix Collections Scene.
fix Restyle Station.

0.11.16
do
FIX FIX FIX FIX FIX FIX FIX FIX FIX
end

0.11.15
minor fix anchors craft stations.

0.11.14
minor fix guildScene.

0.11.13
Info Bars - Icons are now used instead of labels.
Disabled the standard feature of updating inventory when switching between different scenes where inventory is present. Since now all inventory scenes are the same size, no update is required (less updates = less brakes).
minor fixes.

0.11.10
cleaned up unused functions.
minor fixes.

0.11.09
TradingHouse:
- Improved compatibility with 'MasterMerchant' and 'ArkadiusTradeTools'.
- 'ArkadiusTradeTools' only in conjunction with 'AwesomeGuildStore', there is no desire to deal with this mess.(Maybe later...)
'ShissuRoster' may cause errors, changes are required on its side.

0.11.08
[FIX] error in settings.
[FIX] scroll bar (backgrounds).
[FIX] сlaim level up rewards (backgrounds).
Removed dialogs table, now taken from the global table [ESO_Dialogs].

0.11.06
[FIX] slightly changed scene hide animation time to avoid potential bugs with some addons.

0.11.05
[FIX] window sizes and anchoring (ZO_PlayerInventory, ZO_CraftBag, ZO_QuickSlot, ZO_PlayerBank, ZO_HouseBank, ZO_GuildBank, ZO_StoreWindow, ZO_BuyBack, ZO_RepairWindow)

Removed old compatibility code from 'AwesomeGuildStore'.
There may be problems with AdvancedFilters.(incorrect anchorings)

0.11.03
[FIX] compatibility of addons cobination: PP + CraftStore + VotanMiniMap.

0.11.02
Potion Maker compatible.

0.11.0
[FIX] Inventory Scene.
[FIX] Stats Scene.
[FIX] Smithing Scene.
[FIX] Retrait Scene.
[FIX] Enchanting Scene.
[FIX] Alchemy Scene.
[FIX] Provisioner Scene.
[FIX] Store Scene.
Removed CraftStore compatibility code, no longer required.

0.10.95
[UPD] Manifest file (.txt)
[FIX] Journal Scene.
[FIX] Mail Scene (being finalized).

0.10.94 - Baertram
Added performance meter FPS/ping

0.10.93 - Baertram
Added quest journal antiquities scene

0.10.92 - Baertram
Added small security checks to controls (emptyLabel, sortheader, etc.) as house bank/banks/inventories are opened

0.10.91 - Baertram
-Fixed crafting tables missplacing of research horizontal scroll list
-Added support for set item collection UI
-Added support for reconstruct UI
-Worked on bank panel
-Research table's "Include banked items" checkbox position fix
-Guild bank & House bank inventory position fix

0.10.90 - Baertram
-Updated API version
-Fixed retrait panel and made reconstruct panel usable without backdrop
-Fixed crafting panels

0.10.89 - Baertram
-Updated API version
-Updated needed LAM version
[FIX]Removed no-spin fragment from the charactert buffs scene so the outfit dropdownbox is accessible again (ZOs change broke it somehow)

0.10.88
[FIX] tooltips edge.

0.10.87
[UPD] Manifest file (.txt)
Now, RU client uses standard fonts.

0.10.86
[FIX] Status icons.

0.10.85
[FIX] WorldMapScene - LargeMap.

0.10.84
[FIX] incompatibility MasterMerchant.
[FIX] Manifest file (.txt) -> thanks Baertram.
compatibility.lua is loading on the event "EVENT_PLAYER_ACTIVATED"

0.10.83
[s] Compass settings - Hide boss bar.
[FIX] Loot Scene settings.

0.10.82
[FIX] ProvisionerScene - hide ingredientRowsContainer in preview mode.

0.10.81
[FIX] Disable debug log.

0.10.80
[+] Loot Scene settings. (Settings → PerfectPixel → Loot Scene)
[s] Movable window. (Pull on the title.)
[s] Mouse focus by first slot.
[s] Adaptive size window. (Depending on the number of items.)

0.10.73
[FIX] Compass compatibility.
[FIX] BankScene - rowSellInfo.

0.10.72
[UPD] Manifest file (.txt)
[FIX] LootScene - rowName.
[FIX] ProvisionerScene - ingredientRowsContainer.
[FIX] WorldMapScene - LargeMap.

0.10.71
Another portion of crutches, so that at least something works in this game...
Thanks ZoS!

0.10.70 - Baertram
[FIX] Support for CraftStoreFixedAndImproved Rune changes (vanilla UI and CraftStore UI at different panels)

0.10.69
[+] scrolling settings. (Settings → PerfectPixel → Scrolling)

0.10.68
[FIX] compatibility (enchanting scene, provisioning scene).

0.10.67
[ROLLBACK] 0.10.67 = 0.10.64

0.10.66
[FIX] MailInbox.

0.10.65
[FIX] Unsafe functions.

0.10.64
[FIX] Compass compatibility.

0.10.63
[+] Trade Scene.
[+] Guild Browser Scene.

0.10.62
[FIX] LootWindow.

0.10.61
[FIX] MailInbox.

0.10.60
[UPD] Manifest file (.txt)
[PERFORMANCE] Significantly increased list performance. Now elements are updated only at creation, were updated earlier at any manipulation with the list.
[PERFORMANCE] Many optimizations throughout the code.
Blur has been added to some scenes to enhance perception.
Slightly improved appearance when scaling UI.
[!]Settings reset!

0.10.50 Baertram / KL1SK
-Changed 2 files to hopefully fix problems with the skill window (KL1SK)
-Made compatibility function at enchanting window be compatible itsself with PTS (Scalebreaker) update

0.10.49 Baertram
-Fixed incompatibility within ZO_Dialog1 "OnShow" event code
-Updated German translations

0.10.48
сode transfer to compatibility.lua
minor changes skillsScene

0.10.47
guildRecruitmentKeyboard - in the style of PP.

0.10.46
Fix marketScene.
Fix skillsScene.
## APIVersion: 100027
LibStub no longer used.

0.10.45
minor fix settings for lists.

0.10.40, 0.10.41, 0.10.42, 0.10.43, 0.10.44
Removed the table of fragments to disable animation of the disappearance. Now interception of global function is used.
I wanted to add a setting, the time of disappearance of windows. But due to the inappropriate behavior of ESO, most likely, there will be no more attempts.
Rejected functions SetInheritAlpha (false). Previously used because ESO broke the alpha channel of textures.
Added some settings for lists.
Minor compatibility fix with "MasterMerchant" in the guildRoster window.
Minor fix ZO_CrownCratesGemsCounter

0.10.35
Improved and returned code for compatibility with the "Craft Store".

0.10.34
Removed code compatibility for "MasterRecipeList" (No longer required) and "VotansImprovedProvisioner" (Some functions are duplicated.).
Provisioner scene - Added tooltip. (You can disable directly in the cooking window.)

0.10.31
[minor fix] Provisioner scene.

0.10.3
Removed code compatibility for "Craft Store" and "Inventory Grid View".
[FIX] compatibility "ESO Master Recipe List".

0.10.23
Minor improvements LootList

0.10.21 and 0.10.22
LootScene:
- Minor fix LootList.
- Added status icon "quest item".

0.10.2
The version was not specified correctly.
Minor fix CollectionsScene.
LootScene: The list is slightly modified and added item price.

0.10.1
CraftStationScenes recycled completely.
Alchemy station - only the size and background.
Notify if the background from the settings does not change somewhere.

0.10.0
Begin implementation of support for skins.
Went through all the code!
Added "Skins" section to settings.
Added setting on/off "Blur background".
If you encounter a malfunctioning PP, let me know for the quickest fix.
Removed fonts for Russian localization, now they are taken from the folder RuESO.

0.9.99
fix hidden "SellPrice" from merchants with the GridList addon.

0.9.989
Fixed work: PerfectPixel + GridList + AutoCategory.
Fix WorldMap.

0.9.988
Partially done: RetraitStation.
Added compatibility: InventoryGrid.
Minor fix.

0.9.986
Added compatibility: CraftBagExtended.
Minor fix.

0.9.985
SkillsScene: Changed event for loading parameters.(The previous version caused an error when dragging the skill.)

0.9.984
WorldMapZoneStory - in the style of PP.

0.9.983
PP and AGS - In the AGS settings, you do not need to specifically include anything. - Many thanks to "@sirinsidiator".
TradingHouseScene: A lot of small fix, but there is still a lot of work!
SkillsScene: Changed event for loading parameters.

0.9.981
PP and AGS Again Together! :) - In the AGS settings, you need to enable the "Disable custom selltab filter"!

0.9.98
Code optimization.
SkillsScene - minor fix.
TradingHouseScene:
-Almost restored.
-Added to the list the name of the seller.

0.9.975
Disabling code section associated with SerchBox.

0.9.974
Tooltips now disappear in 50ms to avoid blinking.
DialogsMenu: added BANKCurrencyTransferDialog, GUILD_BANKCurrencyTransferDialog
"Large map" - redesigned code. Many thanks to "Votan" for the help.

0.9.972
minor fix InfoBar.

0.9.971
fix anchor AwesomeGuildStoreFilterAreaScrollBar

0.9.969 0.9.970
"Unwrapped skills tree" and "Large quest list" - optimized code
- Improvement compatibility SpentSkillPoints.

0.9.968
"Unwrapped skills tree" and "Large quest list" - Now objects do not jump like mad when scrolling.

0.9.967
minor fix.

0.9.966
"Comparative Tooltips - show onHold" - You can again assign a key.
Improvement - "Unwrapped skills tree" and "Large quest list"
collectionsSceneGroup lists - in the style of PP.

0.9.964
"Comparative Tooltips - show onHold" - Key to display "Shift". you can not change ... for now.

0.9.963
- Improvement compatibility SpentSkillPoints.
- Fix highlight width in DropDownMenu.
- Comparative Tooltips:
Added toggle - "Comparative Tooltips - show onHold". Comparative Tooltips will be shown only when you hold the assigned button. Assign a button in the control menu!
The default is disabled.
This can significantly improve the performance of the game in the inventory, especially when viewing sets!

At the moment only in the inventory.

0.9.961
Code optimization - DialogsMenu, ScrollBar.

0.9.96
Improvement - "Unwrapped skills tree"

0.9.958
Large quest list:
Improvement.
Added highlighting lines when you hover.
Code optimization.

0.9.957
temporary fix skillList.

0.9.956
- Added compatibility SpentSkillPoints.
- SkillsScene:
Revision.
Added toggle - "Unwrapped skills tree".
Added toggle - "Skills tree background".
Added toggle - "Skills list background".
- DialogsMenu - disabled debug log.

0.9.954
- DialogsMenu: Added all that found. Confirmation of sending mail - can not be changed.
- GuildSceneGroup - disabled debug log.

0.9.953
- Added compatibility ShissuRoster.
- Added Restyle_Station_Keyboard_Scene.
- small fix provisionerScene, collectionsSceneGroup.

0.9.95
fix Large quest list.
Added EN, DE, RU translation - Many thanks to "Baertram".

0.9.948
Added compatibility AddonSelector, LibVotansAddonList

0.9.947
fix compatibility MailLooter
gameMenuInGameScene:
ZO_AddOns - in the style of PP.
Added toggle - "AddOns activate".
Added toggle - "AddOns list background".

0.9.945
fix size Tabs
Journal Scene:
Added toggle - "Large quest list".
Added toggle - "Quest list background".

0.9.94
small fix mailSceneGroup
fix compatibility InventoryGridView
added compatibility MailLooter

0.9.933
ZO_SkillsUpgradeDialog - in the style of PP.
DropDownMenu: ZO_Menu - in the style of PP.
Revision of the guildSceneGroup.

0.9.93
fix inventoryScene
Added toggle - "No Spin" (inventoryScene) disable if you experience problems with the preview menu.

0.9.921
Revision fix "0.9.92 InventoryScene: fix hidden dyeStampConfirmation."

0.9.92
GuildScene: ZO_GuildSelector fix anchor.
InventoryScene: fix hidden dyeStampConfirmation. I hope nothing breaks :)

0.9.91
Cleaned code.

0.9.9
ZO_Dialogs: simplifying code.
ZO_Dialogs: ZO_SkillsConfirmDialog, ZO_TutorialDialog, ZO_TradingHousePurchaseItemDialog - in the style of PP.
ZO_Dialogs: Returned a slight blackout when calling, to shift attention.
Tooltips: simplifying code.
Tooltips: ZO_SmithingTopLevelCreationPanelResultTooltip, ZO_ProvisionerTopLevelTooltip, ZO_AlchemyTopLevelTooltip - in the style of PP.
Added: StablesScene, FenceScene.
Small fixes and improvements: ProvisionerScene, EnchantingScene, animation: Tabs, MenuBar.

0.9.896
ZO_QuitDialog_Keyboard, ZO_LogoutDialog_Keyboard - in the style of PP.
Now the scene switches without delay.
ZO_Dialogs: simplifying code.

0.9.893
small fix Crowns Store.

0.9.892
minor improvements.

0.9.891
disabling debug log.

0.9.89
When the ScrollBar is hidden, the list shifts to fill the void.

0.9.882
Added toggle - "Do not interrupt interactive activities" example harvesting.
Added toggle - "Hide Stealth Text".
others small fixes.

0.9.88
Added HelpSceneGroup - Not finished.
Added NotificationsScene - Not finished.

0.9.871
Added toggle - "Hide Menu Bar Label" and "Hide Top Bar Background".

0.9.87
Tooltips: simplifying code.
Tooltips: GameTooltip, AchievementTooltip, ZO_MapQuestDetailsTooltip, HarvensSkillTooltipMorph1, HarvensSkillTooltipMorph2 - in the style of PP.
Compatible: HarvensImprovedSkillsWindow.

0.9.862
added LAM menu Reticle settings.
small fix WorldMap.

0.9.861
added LAM menu "requires Reload".
others small fixes.

0.9.86
Added FriendsListGroup. - Not finished.
Added GuildSceneGroup. - Not finished.
JournalSceneGroup: added cadwellsAlmanac.
small fix CollectionsSceneGroup.
InventoryGridView compatibility: "ButtonStackCount" - Temporary.
Compass: ZO_BossBar in the style of PP.

0.9.8
- Added settings menu based on "LibAddonMenu-2.0"
- All settings require restarting the interface. "/reloadui"
- If you used PP up to version 0.9.8, delete the settings file "...\Documents\Elder Scrolls Online\live\SavedVariables\PerfectPixel.lua" - not necessary.

0.9.797
Highlighting area quests a little brighter.
Added a combat indicator to the compass.

0.9.795
Added slash command:
"/ppc" - on/off restyle compass.
Tooltips: ChargesBar and ConditionBar in the style of PP.
CollectionsSceneGroup: left windows reduced.

0.9.791
fix EnchantingScene

0.9.79
The color palette in the lists has been slightly changed, everything is reduced to one type.
Added PopupTooltip, AbilityTooltip, SkillTooltip, ZO_MapLocationTooltip.
Fix layers of tooltips.
Fix ZO_LootAlphaContainerList.
The duration of the animation "MenuBar" and "Tabs" is reduced by one third.
ZO_MailInboxList in the style of PP.

0.9.77
small fix CollectionsSceneGroup

0.9.76
fix LargeMap
fix background ZO_SkillsAdvisor
APIVersion: 100025

0.9.75
Added CollectionsSceneGroup
Added JournalSceneGroup
SkillsScene - ZO_SkillsAdvisor in the style of PP.

0.9.71
LargeMap fix

0.9.7
Added slash command:
"/ppt" - on/off restyle tooltips.
Restyle tooltips - At the moment, not all.
Increase lists: Inventory, Bank, HouseBank, GuildBank.
TradingHouse fix background.

0.9.692
fix HouseBank
small fix WorldMap

0.9.691
Completely changed the way to increase the world map.

0.9.69
Slightly changed the way the map is enlarged.
Added slash commands:
"/pp" - status settings. - For the future.

0.9.68
Added slash commands:
"/ppm" - on/off large map.

0.9.66
Added statsScene
The map returned the native size.
ZO_WorldMap in the style of PP.

0.9.62
I returned the enlarged map.

0.9.61
So far, disabled the zoomed map.

0.9.6
Added ProvisionerWindow
Added WorldMap
Others small fixes.

0.9.51
fix SkillsWindow
fix compatible with CraftStore
KeybindStrip decreased fonts

0.9.5
Added GroupMenuWindow
Added MailWindow

0.9.41
Fix tabs GuildStore.

0.9.4
At not ready windows, the top menu has returned on a place.
Returned the background of the bottom panel.
The windows are cleaned of unnecessary elements.
Changed the way to create backgrounds.
Added CharacterWindows
Added ListDialog

0.9.33
GuildStore small fixes.

0.9.3
When using CraftStore enchantingScene is disabled.
Now the GuildStore window is displayed correctly when there is no AwesomeGuildStore.


0.9.2
Fix ScrollList: bank, store, houseBank. (Notify me if you find windows in which lists are not updated when opened.)

0.9.1
Corrected the background and selection in the TradingHouse list.

0.9
Added TradingHouse. I recommend to use it in conjunction with AwesomeGuildStore.(not necessary)
Now ScrollBar has become much more convenient, visually has not changed.
Reduced windows transparency by 10%.

0.8
Almost completely rewritten code.

0.6
Most of the Windows changed.
If you use the "AwesomeGuildStore", go to its settings and select (Disable custom selltab filter = ON)

0.5
Added window:
loot
enchantDialog
Smithing, Woodworking, Сlothier, Enchanting.
Archived Files (12)
File Name
Version
Size
Uploader
Date
0.11.32
88kB
Baertram
06/25/22 10:00 AM
0.11.31
88kB
Baertram
06/25/22 07:44 AM
0.11.30
86kB
Baertram
06/23/22 03:34 PM
0.11.29
85kB
Baertram
06/22/22 07:46 AM
0.11.28
84kB
Baertram
06/18/22 06:51 AM
0.11.27
84kB
Baertram
06/14/22 04:10 PM
0.11.26
82kB
Baertram
06/13/22 02:59 PM
0.11.25
81kB
Baertram
05/27/22 02:06 PM
0.11.24
81kB
Baertram
05/26/22 12:47 PM
0.11.23
79kB
Baertram
04/16/22 04:12 PM
0.11.22
394kB
KLISK
03/15/22 06:54 AM
0.11.21
79kB
Baertram
01/13/22 12:26 PM


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Unread Today, 09:30 AM  
Baertram
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Forum posts: 4112
File comments: 5086
Uploads: 71
Re: Re: Please help with PP

Originally Posted by KLISK
Originally Posted by Juhan
This addon (PerfectPixel) dont change my UI. Ive deleted redownload addon from ESOUI webpage and I put it to the Addons folder
deleted every addon and library, and downloaded only PerfectPixel and LibAddonMenu-2.0. ive deleted ShaderCache.cooked file.
Turned off Microsoft antivirus added file to antivirus
Even watched where my addon folder is located, I even changed every ESO settings.
Only thing its shows is /pp settings menu when Im writing this on the chat(changed everything on the /pp settings didnt chang ui.)
(Maybe only thing is getting used to vanilla inventory again )
Other addons is working without a problem

I rembember in windows 10 it worked perfectly.



I get some errors when Im trying to use PerfectPixel (more info is enabled on the error box)
(Maybe problem is with this PP dosent work in my pc maybe thats why im getting this error message)

user:/AddOns/PerfectPixel/scenes/tradingHouseScene.lua:21: attempt to index a nil value
stack traceback:
user:/AddOns/PerfectPixel/scenes/tradingHouseScene.lua:21: in function 'UpdateSetupCallback'
user:/AddOns/PerfectPixel/scenes/tradingHouseScene.lua:389: in function 'LoadFunc'

This happens even when its only addon (even if its only one downloaded) with other addons guild store works perfectly if pp(PerfectPixel) is disabled. and i can scroll up and down to buy right item
and when Im clicking error dismiss I can use browse menu. I can use Results menu but to buy first thing. I can not scroll up or down.
So basically how I can buy items is if I enter item name and buy the first item I see but I can not scroll up or down
and that error shows everytime with PP(PerfectPixel) addon enabled.
Are you using gamepad mode?
Line 21 where the error happens is
list.uniformControlHeight = rowHeight
It says list is nil (non existing).
List is:
local list = TRADING_HOUSE.searchResultsList

And this is run as the trading house rows are setup, so as they show.
I guess Klisk is right, you either login with gamepad mode and thus the trading house list was not build properly, or you got gamepad mode active as the trading house' is opened? Else I cannot think of any reason why this error happens, especially if you got all other addons disabled or not even any oher installed, and all PP files are extracted properly.

PP is not designed for the Gamepad mode, please disable it then.
Also check if you got the new accessibility mode enabled, it was added with the High isle update.
Press ESC, at the menu left click on Accessibility and disable it.
Last edited by Baertram : 06/27/22 at 09:31 AM.
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Unread Today, 08:45 AM  
KLISK
 
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Re: Please help with PP

Originally Posted by Juhan
This addon (PerfectPixel) dont change my UI. Ive deleted redownload addon from ESOUI webpage and I put it to the Addons folder
deleted every addon and library, and downloaded only PerfectPixel and LibAddonMenu-2.0. ive deleted ShaderCache.cooked file.
Turned off Microsoft antivirus added file to antivirus
Even watched where my addon folder is located, I even changed every ESO settings.
Only thing its shows is /pp settings menu when Im writing this on the chat(changed everything on the /pp settings didnt chang ui.)
(Maybe only thing is getting used to vanilla inventory again )
Other addons is working without a problem

I rembember in windows 10 it worked perfectly.



I get some errors when Im trying to use PerfectPixel (more info is enabled on the error box)
(Maybe problem is with this PP dosent work in my pc maybe thats why im getting this error message)

user:/AddOns/PerfectPixel/scenes/tradingHouseScene.lua:21: attempt to index a nil value
stack traceback:
user:/AddOns/PerfectPixel/scenes/tradingHouseScene.lua:21: in function 'UpdateSetupCallback'
user:/AddOns/PerfectPixel/scenes/tradingHouseScene.lua:389: in function 'LoadFunc'

This happens even when its only addon (even if its only one downloaded) with other addons guild store works perfectly if pp(PerfectPixel) is disabled. and i can scroll up and down to buy right item
and when Im clicking error dismiss I can use browse menu. I can use Results menu but to buy first thing. I can not scroll up or down.
So basically how I can buy items is if I enter item name and buy the first item I see but I can not scroll up or down
and that error shows everytime with PP(PerfectPixel) addon enabled.
Are you using gamepad mode?
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Unread Today, 08:42 AM  
Juhan

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Please help with PP

This addon (PerfectPixel) dont change my UI. Ive deleted redownload addon from ESOUI webpage and I put it to the Addons folder
deleted every addon and library, and downloaded only PerfectPixel and LibAddonMenu-2.0. ive deleted ShaderCache.cooked file.
Turned off Microsoft antivirus added file to antivirus
Even watched where my addon folder is located, I even changed every ESO settings.
Only thing its shows is /pp settings menu when Im writing this on the chat(changed everything on the /pp settings didnt chang ui.)
(Maybe only thing is getting used to vanilla inventory again )
Other addons is working without a problem

I rembember in windows 10 it worked perfectly.



I get some errors when Im trying to use PerfectPixel (more info is enabled on the error box)
(Maybe problem is with this PP dosent work in my pc maybe thats why im getting this error message)

user:/AddOns/PerfectPixel/scenes/tradingHouseScene.lua:21: attempt to index a nil value
stack traceback:
user:/AddOns/PerfectPixel/scenes/tradingHouseScene.lua:21: in function 'UpdateSetupCallback'
user:/AddOns/PerfectPixel/scenes/tradingHouseScene.lua:389: in function 'LoadFunc'

This happens even when its only addon (even if its only one downloaded) with other addons guild store works perfectly if pp(PerfectPixel) is disabled. and i can scroll up and down to buy right item
and when Im clicking error dismiss I can use browse menu. I can use Results menu but to buy first thing. I can not scroll up or down.
So basically how I can buy items is if I enter item name and buy the first item I see but I can not scroll up or down
and that error shows everytime with PP(PerfectPixel) addon enabled.
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Unread Today, 07:14 PM  
DakJaniels

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Cool compatibility for JQL

This is the addon link https://www.esoui.com/downloads/info...lQuestLog.html

I'm not sure what to add to make the screen not spin if you have that enabled in the options but heres my code to make it look PerfectPixelized
Warning: Spoiler


Warning: Spoiler
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Unread 06/25/22, 01:26 PM  
Troodon80

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Re: Re: Re: Re: Master Merchant

Originally Posted by Baertram
The current vanilla inventory search box also looks like this and it fits better to PP then the default "light grey" backdrop imho.
Feel free to revert it. It's an addon anyway, so it's not like you/we need to be responsible for changing absolutely eveything. And I agree that is does look better anyway.

My only "worry" (it's not really a worry) is that you're going to have multiple differing style textboxes across different UI elements. Though there's probably something we could do about that (I might look into that myself at some pojnt), and even if not it's hardly then end of the world if you have different shades. If you prefer the darkened textbox, just remove the entry from the spreadsheet. No worries.
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Unread 06/25/22, 12:36 PM  
Baertram
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Re: Re: Re: Master Merchant

Originally Posted by Troodon80
Originally Posted by Baertram
The backdrops are created at tier low, layer background (so control should be above them) and level 1 (a few with level 0 to fix other compatibilitiy issues).
I just noticed with the change to Inventory Insight IIFA_GUI_Search, setting level to 1 makes it unable to gain focus in the textarea.
I'm able to enter the text search box, but only once directly after opening the IIfA UI. After that it's not possible anymore, right.
This is getting annoying

btw: I personally like the text editbox "overlayed/greyed out" better


than the original "light" one.




The current vanilla inventory search box also looks like this and it fits better to PP then the default "light grey" backdrop imho.
Last edited by Baertram : 06/25/22 at 12:52 PM.
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Unread 06/25/22, 12:28 PM  
Troodon80

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Re: Re: Master Merchant

Originally Posted by Baertram
The backdrops are created at tier low, layer background (so control should be above them) and level 1 (a few with level 0 to fix other compatibilitiy issues).
I just noticed with the change to Inventory Insight IIFA_GUI_Search, setting level to 1 makes it unable to gain focus in the textarea.

Originally Posted by Baertram
Edit -> @Trodoon80
Found the problem, ZO_SmithingTopLevelRefinementPanelInventory was in the list of controls to change, but it should have been ZO_SmithingTopLevelRefinementPanelInventoryFilterDivider instead.
Good catch.
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Unread 06/25/22, 09:38 AM  
Baertram
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Originally Posted by jlyon605
Not sure if anyone else has been experiencing this, but since the most recent update, I can no longer select any raw materials at any crafting stations. It was working fine beforehand. I've uninstalled and reinstalled, but nothing has changed. Otherwise, everything else is working very well.
Yes, noticed this too. Checking it

Edit -> @Trodoon80
Found the problem, ZO_SmithingTopLevelRefinementPanelInventory was in the list of controls to change, but it should have been ZO_SmithingTopLevelRefinementPanelInventoryFilterDivider instead.
Last edited by Baertram : 06/25/22 at 09:44 AM.
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Unread 06/25/22, 09:18 AM  
jlyon605

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Not sure if anyone else has been experiencing this, but since the most recent update, I can no longer select any raw materials at any crafting stations. It was working fine beforehand. I've uninstalled and reinstalled, but nothing has changed. Otherwise, everything else is working very well.
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Unread 06/25/22, 08:29 AM  
ApoAlaia

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Jesus guys, you are on a mission!

Thanks for the updates, much appreciated
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Unread 06/25/22, 05:15 AM  
Baertram
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Re: Master Merchant

Thank you Troodon, I'll have a look at MM integration and the spreadsheet.

About the controls that you have colected in the spreadsheet: Many thanks!
But I think it will be enough to set the drawTier to DT_LOW, the drawLayer to DL_CONTROLS and the drawLevel to 1 to fix them being behind the backdrop again.
The backdrops are created at tier low, layer background (so control should be above them) and level 1 (a few with level 0 to fix other compatibilitiy issues).
The controls you said that need drawTier high (TheirTradeWindowSlotN): I'll have a look what could be the issue here.
But rainsing them to DT_HIGH might also make them incompatible with context menus if you right click them, as the context menu would be all of sudden behind the controls then.


Originally Posted by Troodon80
Heya. Me again. Hope you're not tired of seeing me here.

I did some work on Master Merchant as I noticed you have it in the compatibility file. Again, not specifically requesting this to be included (by all means please do so if you feel like it), but might be nice if others want to use it.

Warning: Spoiler

Warning: Spoiler


As an aside, I've included all the items I could find in that spreadsheet.
Last edited by Baertram : 06/25/22 at 05:31 AM.
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Unread 06/24/22, 10:25 AM  
Troodon80

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Master Merchant

Heya. Me again. Hope you're not tired of seeing me here.

I did some work on Master Merchant as I noticed you have it in the compatibility file. Again, not specifically requesting this to be included (by all means please do so if you feel like it), but might be nice if others want to use it.

Warning: Spoiler

Warning: Spoiler


As an aside, I've included all the items I could find in that spreadsheet.
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Unread 06/24/22, 06:13 AM  
Baertram
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Originally Posted by ChrisK
Can't thank you enough, Baertram! Truly appreciate your work on PerfectPixel!
Tell your thanks to Klisk at first for creating this addon
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Unread 06/24/22, 06:00 AM  
ChrisK

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Can't thank you enough, Baertram! Truly appreciate your work on PerfectPixel!
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Unread 06/23/22, 05:10 PM  
BeeKing

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I uninstalled and reinstalled the newest version and everything is working fine now. Not sure what the issue was.

Thx for the quick responses though.
Cheers
Last edited by BeeKing : 06/23/22 at 05:11 PM.
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