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Waking Flame (7.1.5)
Updated:08/23/21 07:49 AM
Created:09/14/19 12:05 PM
Monthly downloads:5,631
Total downloads:178,925
Favorites:91
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Categories:Action Bar Mods, Casting Bars, Cooldowns
Fancy Action Bar  Popular! (More than 5000 hits)
Version: 2.6
by: andy.s [More]
This addon shows both weapon bars and tracks durations of your active skills. Its main goal is to be as lightweight as possible and fine tune each tracked ability to show only most useful effects.

Features

1. Highlighted active skills and current weapon bar.
2. Instant swap animation. No more boring flipping icons.
3. Fine tuned abilities like Teleport Strike (show Minor Vulnerability applied by it), Focused Aim (Minor Fracture), Shadow Image (stop countdown after you port to your shade), etc.
4. Gamepad mode support.
5. High performance, which adds some limitations though (read below).

Missing features

1. This addon doesn't track ultimate duration. I'm still not sure if it's needed, and also showing both ultimates won't look neat due to their special button visuals, especially in gamepad mode.
2. The addon doesn't track your enemies debuffs, so if some abilities are purged or dodged, they will keep ticking on your bar. I'm not planning to change this behavior now, because I want to keep the addon as lightweight as possible.

If you want to move action bar, then I recommend using Azurah. There is no point to add this feature to the addon, because it will obviously conflict with other addons which allow to move UI elements. Note: Azurah re-enables weapon swap icon by default, so you will need to hide it in it's settings (Action Bar tab).
2.6
- Fixed fake Crystal Fragments proc (internal game bug?), which could start and end at the same moment, but the timer kept ticking.
- Ability Bar Timers are re-enabled automatically now. The addon needs this setting to track some abilities since Waking Flame API update.

2.5
- Some fixes for Waking Flame. IMPORTANT: Due to ZOS changes to API once again the addon now requires Ability Bar Timers to be enabled, otherwise the required in-game event doesn't happen and some timers don't work. I did my best to get rid of default timers and stuff, but feel free to report any issues you find.

2.4
- Fixed a variety of skills not tracked properly by ZOS. Note: the addon uses ESO API functions to get abilities' remaining durations once they are cast. If something is not tracked properly, then it's not a bug in FAB, but I can adjust it manually until it's fixed by the game devs.

2.3
- Fixed Ring of Preservation duration.

2.2
- Removed most of the custom settings for skills from config.lua and replaced them with the new API functions, although there are still enough skills which are not tracked properly with the new ability bar timers and need to be handled manually.
- Due to the changes above, all skills granting the same effect are tracked separately now, e.g. taunts, major resolve, evasion, etc.
- Seething Fury countdown now stops after using Molten Whip (which removes this effect from player).

2.1
- Fixed UI error on log in triggered by a causeless in-game weapon swap event before player activation.

2.0
- Timers are back on PTS!
- Expanded addon settings to fine-tune numbers and buttons to your liking (opacity, desaturation, colors, decimal numbers).
- It's now possible to always keep the active bar above the back bar when you swap weapons (the very first option in the addon settings).
- Bug fixes and ability updates.

1.1.3
- Fixed Subterranean Assault duration.
- Added Minor Berserk tracking to Camouflaged Hunter.

1.1.2
- Updated some abilities ids to work with Markarth DLC (sorry, don't have time for more features atm).

1.1.1
- Added Burning Talons DoT timer.

1.1.0
- Added tracking of different stacks, like Grim Focus, Bound Armaments, etc. Note: Stone Giant stacks are only tracked in Harrowstorm, because the skill was changed there.
- Fixed buggy icons when using a special action bar like Werewolf, Frostvault skeever bar, etc.
- Fixed some durations.
- Fixed an empty action bar after /reloadui.
- Switching between Gamepad and Keyboard modes doesn't reload UI anymore (but it's possible that under some circumstances action bars won't be aligned perfectly).
Optional Files (0)


Archived Files (12)
File Name
Version
Size
Uploader
Date
2.5b
12kB
andy.s
08/23/21 05:59 AM
2.5
12kB
andy.s
08/23/21 03:53 AM
2.4
12kB
andy.s
06/03/21 12:53 PM
2.3
11kB
andy.s
06/01/21 01:02 PM
2.2
11kB
andy.s
06/01/21 03:49 AM
2.1
11kB
andy.s
05/11/21 02:28 PM
2.0
11kB
andy.s
05/11/21 01:19 PM
1.1.3
9kB
andy.s
11/05/20 09:02 AM
1.1.2
9kB
andy.s
11/02/20 03:07 PM
1.1.1
9kB
andy.s
02/26/20 12:09 PM
1.1.0
9kB
andy.s
02/21/20 03:47 AM
1.0
8kB
andy.s
09/14/19 12:05 PM


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Unread 05/18/22, 12:42 PM  
AgaTheGreat

Forum posts: 0
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No synergy display

Hi,

I don't know why but this addon made it so that the synergy button doesn't show when the synergy is possible to take. I play in gamepad mode but this bug affects both gamepad and keyboard and mouse.

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Unread 05/16/22, 04:51 AM  
Schrappe
 
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It could also be because the addon has not yet been updated and the required extension LibAddonMenu-2.0 was updated on March 14, 2022.

Originally Posted by vazelle
Hi some of the ability timer still turn on when I turn off the ability timer in combat options. For example I put Illustrous Healing on the 2nd Bar and offensive ability with timer in the 1st Bar.

The 1st bar offensive ability timer turn off when I turn the settings off in Combat page, but the Illustrous Healing still has the timer like the settings doesn't affect it. It seems like it only turn off the 1st Bar but the 2nd Bar timer didn't goes off.

When I turn off your mod it works fine. Also when I turn off the ability timer options in the settings, it turn backs on after reloadui command. So it's a possible bug.
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Unread 05/16/22, 12:35 AM  
vazelle

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Hi some of the ability timer still turn on when I turn off the ability timer in combat options. For example I put Illustrous Healing on the 2nd Bar and offensive ability with timer in the 1st Bar.

The 1st bar offensive ability timer turn off when I turn the settings off in Combat page, but the Illustrous Healing still has the timer like the settings doesn't affect it. It seems like it only turn off the 1st Bar but the 2nd Bar timer didn't goes off.

When I turn off your mod it works fine. Also when I turn off the ability timer options in the settings, it turn backs on after reloadui command. So it's a possible bug.
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Unread 04/20/22, 03:29 PM  
Schrappe
 
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Re: Duration of active skills

The duration of active skills cannot be turned off in Fancy Action Bar as they are not generated by this addon. But they are generated via the ESO original settings in the game or other add-ons such as "Bandits UI" for example.

Originally Posted by morablj
Can we turn this off? It keeps on counting even after the mobs applied with debuffs are dead.


EDIT: Yes it can be turned off in "combat" settings. But it keeps on turning back on...
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Unread 04/20/22, 07:45 AM  
morablj

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Duration of active skills

Can we turn this off? It keeps on counting even after the mobs applied with debuffs are dead.


EDIT: Yes it can be turned off in "combat" settings. But it keeps on turning back on...
Last edited by morablj : 04/20/22 at 07:57 AM.
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Unread 03/29/22, 06:11 PM  
bizzy401
 
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Out of Combat Transparency

Title kind of says it all. Is there any way to make this so it is transparent out of combat?

**EDIT**

Nevermiond, I just realized that it respects the game settings under Combat.
Last edited by bizzy401 : 03/29/22 at 06:15 PM.
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Unread 03/29/22, 01:35 PM  
Schrappe
 
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With the latest update from Azurah, the problem is now fixed for me.
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Unread 03/29/22, 10:55 AM  
bizzy401
 
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Re: Display Error

Originally Posted by Schrappe
Since the ESO update 33, the "Show Arrow" option no longer turns off the other actionbar marker. The option "Show hotkeys" OFF does not remain permanently. After a loading screen (teleport) the hotkeys are shown again even if the option is set to OFF.
---------------------------
If you have Azurah installed, you can turn those options off in its settings and it will fix it.
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Unread 03/18/22, 03:58 AM  
Schrappe
 
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Display Error

Since the ESO update 33, the "Show Arrow" option no longer turns off the other actionbar marker. The option "Show hotkeys" OFF does not remain permanently. After a loading screen (teleport) the hotkeys are shown again even if the option is set to OFF.
---------------------------
Last edited by Schrappe : 03/18/22 at 04:28 AM.
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Unread 03/17/22, 09:01 AM  
Schrappe
 
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@Renezans
Then you have to look for an addon that splits the times. In any case, the "Fancy Action Bar" addon is not responsible for this. The timer is in-game. The post is wrong here. I just wanted to give you the hint for that.
If you have a technical problem in this regard, you would otherwise have to contact ESO Support.
Last edited by Schrappe : 03/17/22 at 09:06 AM.
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Unread 03/17/22, 07:57 AM  
Renezans

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Originally Posted by Schrappe
It's not this Addon. Time Display from other Addons . The timer Display with you is correct, see here


Originally Posted by Renezans
Please help me with the "Power of the Light" time display, which is applied to the stamplar. Its useful action time is 6 seconds, but the addon shows 9 seconds. And it confuses me a lot.

But the most useful part of this skill is just the action of 6 seconds. After this time, an explosion occurs. Next, you should update this skill. You even have it shown in the attached screenshot at the beginning of the skill description
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Unread 03/17/22, 05:49 AM  
Schrappe
 
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It's not this Addon. Time Display from other Addons . The timer Display with you is correct, see here


Originally Posted by Renezans
Please help me with the "Power of the Light" time display, which is applied to the stamplar. Its useful action time is 6 seconds, but the addon shows 9 seconds. And it confuses me a lot.

Last edited by Schrappe : 03/17/22 at 06:05 AM.
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Unread 03/16/22, 10:59 PM  
Renezans

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Please help me with the "Power of the Light" time display, which is applied to the stamplar. Its useful action time is 6 seconds, but the addon shows 9 seconds. And it confuses me a lot.

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Unread 02/02/22, 02:22 PM  
TwoOwlsInATrenchCoat

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This is a great mod. Simply the best action bar out there. There's only one thing I wish it had and that was the ability to disable the clunky controller UI version. There's no need for UI elements to be that big as far as I'm concerned. This mod doesn't play well with disable controller UI.
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Unread 12/17/21, 05:54 PM  
fntzy

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is it possible to add an option where the bottom bar is the bar that youre currently on rather than the top bar? because I'd like to switch off ADR and thats what im used to.
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