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Lost Depths (8.1.5)
Updated:09/19/22 12:38 PM
Created:05/14/22 06:20 AM
Monthly downloads:1,563
Total downloads:9,492
Favorites:30
MD5:
8.1.5
Much Smarter AutoLoot  Popular! (More than 5000 hits)
Version: 2.5.27
by: Lykeion [More]
Much Smarter AutoLoot (MSAL) gives you full control over your autoloot. It can loot whatever you want and leave those unwanted behind by simply setting your preferences in the addon's filters. You no longer have to loot everything blindly and endure those marked-as-junk things occupying your bag until they are destroyed or sold for hardly any coins. Please note this addon has nothing to do with the after-looting categorizing but focuses on the automation of pre-processed looting.

This is a rework of Agathorn's Smarter AutoLoot(SAL), a handy and super time-saving addon yet too many version updates in ESO and bugs without maintenance make it kind of unusable now. MSAL fixed known issues, renewed outdated API, and added plenty of new features, making AutoLoot function powerful again.

i18n support is also added, nonetheless, not many languages are available now. Any help in the translation is welcome!

Dependencies:
LibAddonMenu-2.0

Optional Dependencies:
LibSavedVars

Usage:
  • Settings->Add-Ons->Much Smarter AutoLoot and enable the addon
  • Setup the filters as wanted
  • Enjoy your looting


Features:
For a full list, please refer to the settings screenshots









enabling the Show Item Links will print the items looted by MSAL

Change Log:

2.5.27:
  • Fixed a problem that the crown item filter did not actually show up
  • Now crown repair kits are regarded as crown items

2.5.26:
  • Added crown item filter
  • Fixed incorrect i18n strings being called in some cases
  • Optimized the filtering process of some filters

2.5.25:
  • Fixed an incorrectly introduced i18n key value

2.5.24:
  • More currencies, including AP, Undaunted Keys, and Writ Vouchers, will now be picked up automatically

2.5.23:
  • After a long wait, the antiquity filter was added
  • Added debug mode output, and put its switch in a more appropriate place

2.5.22:
  • Update api
  • Fixed a bug that caused the bait filter to disappear

2.5.21:
  • Fixed the problem that the container filter do not recognize currency containers
  • Add debug mode

2.5.20:
  • Fixed an issue that some new translations aren't updated in some i18n files

2.5.19:
  • Fixed an issue where the plugin would always warn when looting when exists currency that exceeded the limit.
  • Improved the behavior of uncollected set jewelry protection, which now no longer prevents autoloot when the jewelry is gold, and it no longer causes incorrect skipped loot determination

2.5.18:
  • Fixed a problem that addon can not identify poison base correctly

2.5.17:
  • Added Furniture and Alliance War Consumables filter supports

2.5.16:
  • Based on feedback, the value threshold is back after a brief absence. There are some slight differences in its usage from the original, but overall it is more efficient
  • Fine-tuned menu order

2.5.15:
  • Based on feedback, now no longer automatically disable the game's build-in autoloot when the addon is enabled at load time. This unarticulated mechanism may cause some confusion, and a better solution is being sought

2.5.14:
  • Added uncollected set jewelry protection option. When this option is enabled, uncollected set jewelry will be blocked from being looted, leaving it up to the player to decide whether or not to pick it up. This option is to prevent the collection from being 'contaminated' by lower quality jewelry when there are multiple quality jewelry drops (e.g. if you are farming a normal dungeon but only want weapons)

2.5.13:
  • Fixed the problem that the crafting boosters are not autolooted while ESO Plus is activated
  • Adjusted the order of misc filters. Filters that have additional options are now listed in the top position
  • Rolled back the wording of some options to improve consistency

2.5.12:
  • Added crafting-based segmentation options to the intricate filter. Hope this update will help you in your event!
  • Adjusted the order of some options to increase ease of use

2.5.11:
  • Given that lure is not normally considered crafting material but can still be put into the production backpack, MSAL will now also automatically pick up lure when ESO Plus is activated.


2.5.10:
  • Fixed some issues caused by minimum values not being properly removed from the code

2.5.9:
  • Added unresearched item filter support

2.5.8:
  • Added a trash filter. Also, since the value threshold was originally designed to be a flexible way to screen out the trash, I removed it and its associated filters since in-game values are not universally referenced and trash filters are already in place. If you do think there is a need to keep this design, please share it with me in the comments
  • Modify selection Per Quality Threshold to Above Quality Threshold

2.5.7:
  • Added the option to loot only unknown recipes for the recipe filter

2.5.6:
  • Now MSAL will check the player status when first time installed and used. For players who have ESO PLUS and enabled build-in autoloot, MSAL will turn off itself to reduce the confusion of those ESO Plus players who also want to try this addon. This mechanism is a one-time

2.5.5:
  • Slightly adjusted the color of the description text to increase readability

2.5.4:
  • Materials now will be picked up automatically when having eso plus, regardless of what their filters are set to
  • Fixed an issue where weapon and armor trait materials were not correctly identified by the trait material filter

2.5.3:
  • Expand the non-racial style filter from playable racial styles to all racial styles

2.5.2:
  • Now MSAL can print looted currencies to the chat box as well as the looted items

2.5.1:
  • Fixed a problem that the addon description was not displayed correctly in the English environment

2.5.0:
  • Change LibSavedVars to OptionalDependsOn, which will allow those who only have LibAddonMenu-2.0 installed to use MSAL properly, although LSV is still highly recommended

2.4.3:
  • Added a reminder for Close Loot Window in the login chatbox prompt. If some players inadvertently turn on this option and find themselves can't open the loot window normally, maybe this reminder can give them some clues

2.4.2:
  • The built-in autoloot will now be automatically turned off when the addon is enabled. Although it is still allowed to turn on the built-in autoloot again WHILE the addon is enabled, this will obviously cause a lot of confusion, so please try to avoid doing this

2.4.1:
  • Added only looting non-racial style materials support
  • Motified recipes filter into motifs & recipes & plans filter


2.4.0:
  • Solved the problem that looting a container with Close Loot Window enabled would cause the container loot window to close incorrectly. Thanks to Askedal and Baertram for the inspiration
  • This version is the first to solve all the known issues, so although the update is not much (actually still quite a lot), I still marked it as 2.4.0 and regard it as a milestone. The subsequent updates will focus on improvements

2.3.10:
  • Fixed the Trait Materials filter didn't actually work problem.

2.3.9:
  • Added uncollected set items link support.

2.3.8:
  • Modified some of the default values to reduce confusion when starting to use the addon. The materials don't overwhelm you now.
  • Improved some translations.

2.3.7:
  • Added treasure filter support. Most of the treasures are junks somehow, and the rest are valuable junks.

2.3.6:
  • After I almost missed a Deadland Treasure Map in a chest, I added the treasure map support to MSAL.
  • The jewelry materials are now parts of crafting materials, which only consisted of clothing, blacksmithing, and woodworking in the previews version. Go get some platinum ore lad!
  • Split Trait & Style Materials filter into Trait Materials filter and Style Materials filter.


2.3.5:
  • Changed the way to keep the loot window open. Given that double-clicking doesn't work for looting chests, you can now hold down Shift key when you start looting to keep the loot window open

2.3.4:
  • Fixed a potential bug that you cannot normally open the loot window when the Close Loot Window option is enabled. You can now force the loot window to keep opening by double-tapping the interaction key with this option enabled.

2.3.3:
  • Seperated alchemy reagents from crafting materials in material filters

2.3.2:
  • Fixed an issue that enables looting uncollected set items will result in looting everything uncollected whether it is a set piece or not. Bruh such a dumb bug I made :(

2.3.1:
  • For those who don't want to see the login reminder of MSAL, you can now deactivate it in general settings. (Oh please, who don't want to see such a cozy little reminder ):< )

2.3.0:
  • Added uncollected gears looting support
  • The 'Per Quality OR Value' is removed to simplify the usage
  • Added filter classification. You can now find filters you want quickly

2.2.7:
  • Removed the 'only legal' option to reduce confusion. Whether looting booty or not is now completely under the control of the 'Loot Stolen Items' checkbox in the general setting

2.2.6:
  • Added soul gems filter option that you can choose to loot Only Filled gems now. Noticed some other addon still loot empty soul gems from the writ box, which can't be controlled by MSAL.
  • Added jf i18n support

2.2.5:
  • Updated API version. Made some tests for the Hish Isle on the live server and seems MSAL is doing its job well
  • The 'only stolen' option hardly makes any sense so it is removed from the loot filters to simplify the usage. You can still enable the 'Loot Stolen Items' in the general setting to enable looting booty

2.2.4:
  • Added currency check when looting currency. The currency looting will be blocked if it will exceed the currency max cap, even if you set the filter to Always Loot. You can safely set tickets and crystals filters to Always Loot now
  • Also changed the default value of tickets and crystals filters to Always Loot

2.2.3:
  • Slightly improved the flow of enable/disable, remove unneeded code block and logic

2.2.2:
  • The deadlock bug is fixed so the enable/disable option is brought back. You can now enable/disable MSAL in the setting panel easily

2.2.1:
  • Fixed registerForDefaults doesn't work problem. You can now reset Much Smarter AutoLoot to defaults much smarter!
  • Removed the enable option in the setting panel since it may cause a bug that once you disable it you can never enable it again. Still, you can disable MSAL in addons list

2.2.0:
  • Added account-wide settings support. LibSavedVars be praised
  • Replacing New() with NewCharacterIdSettings(). MSAL is now character rename safe
  • Simplified the options of the filters which don't need a quality/value threshold
  • Fixed the problem that in some cases the default value threshold is not set to 10 correctly
  • The registerForDefaults isn't working as expected so it was removed temporarily for further inspect

2.1.9:
  • Fixed a bug that the furniture materials looting may work incorrectly in the non-English environment

2.1.8:
  • Fixed a bug that leads to confusing furniture materials filter and ingredients filter together

2.1.7:
  • Fixed a bug that leads to looting all armor ignoring the armor filter

2.1.6:
  • Added containers loot support
  • Separated enchanting runes from glyphs to help users to have better control over looting them
  • Unified the singular & plural in SVs. Notice that it may set the affected old versions' SVs to default


2.1.5:
  • Added transmute crystals loot support, which is set to 'Never Loot' by default to avoid unexpected loss
  • Now MSAL can detect jewelry raw trait material and jewelry trait material correctly
  • Changed some descriptions in the setting to reduce the confusion

2.1.4:
  • Added event tickets loot support, which is set to 'Never Loot' by default to avoid unexpected loss

2.1.3:
  • Added Telvar Stone loot support

2.1.2:
  • Raised the default value threshold to 10
  • Added some i18n support

2.1.1:
  • Cleaned up the remnant of LibStub in the source code
  • Added megaserver support in saved variables
  • Added dependency check

2.1.0:
  • Removed the libs subfolder and use #DependsOn in .txt instead

2.0.3:
  • Fixed a bug in addon setting logic that may lead to the disappearance of the setting panel

2.0.2:
  • Added version update module

2.0.1:
  • Changed the filter order to make it more reasonable
  • Added descriptions to the path of the game's built-in AutoLoot

2.0.0:
  • Updated API
  • Added i18n support
  • Added Ornate and Intricate looted items' trait printing support
  • Added jewelry filter support
  • Fixed logical problems in detecting Ornate and Intricate items
  • Fixed logical problems in detecting jewelry's trait
  • Fixed logical problems in distinguishing the type of items
  • Modified the layout of the addon panel to improve the usability
  • Removed destroying items setup, which is needless and causes confusion
Optional Files (0)


Archived Files (42)
File Name
Version
Size
Uploader
Date
2.5.26
28kB
Lykeion
09/19/22 05:09 AM
2.5.25
28kB
Lykeion
09/11/22 04:28 PM
2.5.23
28kB
Lykeion
08/14/22 10:30 AM
2.5.22
27kB
Lykeion
08/05/22 07:46 AM
2.5.21
27kB
Lykeion
07/31/22 04:13 AM
2.5.20
27kB
Lykeion
07/27/22 08:08 PM
2.5.19
27kB
Lykeion
07/27/22 12:38 PM
2.5.18
27kB
Lykeion
07/17/22 08:19 AM
2.5.17
27kB
Lykeion
07/02/22 02:36 PM
2.5.16
27kB
Lykeion
07/02/22 02:48 AM
2.5.15
27kB
Lykeion
07/01/22 09:51 AM
2.5.14
27kB
Lykeion
06/30/22 04:16 PM
2.5.12
25kB
Lykeion
06/30/22 02:25 PM
2.5.11
25kB
Lykeion
06/30/22 09:35 AM
2.5.10
25kB
Lykeion
06/24/22 04:16 AM
2.5.9
25kB
Lykeion
06/21/22 08:18 AM
2.5.8
24kB
Lykeion
06/17/22 03:13 PM
2.5.7
24kB
Lykeion
06/17/22 09:13 AM
2.5.6
24kB
Lykeion
06/15/22 03:11 PM
2.5.5
24kB
Lykeion
06/14/22 03:18 PM
2.5.4
24kB
Lykeion
06/14/22 02:55 PM
2.5.3
23kB
Lykeion
06/12/22 11:29 AM
2.5.2
23kB
Lykeion
06/12/22 10:02 AM
2.5.1
23kB
Lykeion
06/12/22 09:24 AM
2.5.0
23kB
Lykeion
06/12/22 09:02 AM
2.4.3
23kB
Lykeion
06/12/22 08:38 AM
2.4.2
22kB
Lykeion
06/12/22 03:25 AM
2.4.1
22kB
Lykeion
06/12/22 02:25 AM
2.4.0
22kB
Lykeion
06/10/22 04:50 PM
2.3.10
22kB
Lykeion
06/10/22 11:51 AM
2.3.9
21kB
Lykeion
06/09/22 09:17 PM
2.3.8
21kB
Lykeion
06/09/22 09:09 PM
2.3.7
21kB
Lykeion
06/09/22 04:07 PM
2.3.5
21kB
Lykeion
06/09/22 06:59 AM
2.3.4
21kB
Lykeion
06/09/22 01:29 AM
2.3.3
20kB
Lykeion
06/08/22 02:43 AM
2.3.2
20kB
Lykeion
06/08/22 12:51 AM
2.2.7
19kB
Lykeion
06/07/22 07:51 AM
2.2.6
19kB
Lykeion
06/07/22 05:44 AM
2.2.5
16kB
Lykeion
06/06/22 06:42 AM
2.2.4
16kB
Lykeion
06/04/22 11:38 AM
2.2.3
15kB
Lykeion
06/01/22 08:32 PM


Post A Reply Comment Options
Unread 09/26/22, 10:26 PM  
Pauagurl

Forum posts: 0
File comments: 1
Uploads: 0
UI Error, pls help!

Hi, I am getting the following UI Error when I log in

user:/AddOns/MuchSmarterAutoLoot/MuchSmarterAutoLoot.lua:90: attempt to index a nil value
stack traceback:
user:/AddOns/MuchSmarterAutoLoot/MuchSmarterAutoLoot.lua:90: in function 'MuchSmarterAutoLoot:OnLoaded'
<Locals> self=[table:1]{}, event=65536, addon = "MuchSmarterAutoLoot" </Locals>
user:/AddOns/MuchSmarterAutoLoot/MuchSmarterAutoLoot.lua:81: in function '(anonymous)'

I'm using a PC, what am I missing?

Thanks!
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Unread 09/26/22, 03:33 PM  
Dalevj

Forum posts: 0
File comments: 17
Uploads: 0
Re: Re: Getting items I do not want

Originally Posted by Lykeion
Originally Posted by Dalevj
Thanks for your work in developing this addon. Lots of work and time, so again Thanks. Maybe it's me and not having my settings set up properly but I seem to be getting several items (bait primarily, foodstuff, and Alchemy items) that I simply do not want. I know that the addon says if you have ESO plus (which I do) that many of these items are auto-looted regardless of settings. Is this a basic game limitation or hardwired into the addon? For me, I would like to be able to choose what I loot as I do not want or use these items in my play-throughs. With your addon, I save time with the auto-loot but then I must spend time retrieving items and then either destroying or marking them as junk. Can, you PLEASE give us users FULL control of what is looted and what isn't?

Thanks for your time.

PS I am using version 2.5.27. I have deleted it and saved settings/variables and reloaded it. Still getting things I have identified as "NEVER LOOT".
Thank you for your feedback. I have done some testing on your situation and it appears to me that they are working as originally designed. Could you please describe the problem you are experiencing in more detail?

One other thing worth noting: all production materials are automatically picked up without filtering when your ESO+ is enabled. This is an implicit rule that is written in the materials filter tips, yet some of production materials are not in the range of materials filters (like bait which is in misc filters)
My specifics that I'm getting are Grease, Lake Bait, Salt Water Bait, and Guts
You also say when ESO+ is enabled. Can it be disabled and why would I want to? If possible, as I asked originally, can you eliminate the fact that ESO+ members must accept stuff they may NOT WANT?
Last edited by Dalevj : 09/26/22 at 03:34 PM.
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Unread 09/26/22, 03:24 PM  
Dalevj

Forum posts: 0
File comments: 17
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Re: Re: Getting items I do not want

Originally Posted by Lykeion
Originally Posted by Dalevj
Thanks for your work in developing this addon. Lots of work and time, so again Thanks. Maybe it's me and not having my settings set up properly but I seem to be getting several items (bait primarily, foodstuff, and Alchemy items) that I simply do not want. I know that the addon says if you have ESO plus (which I do) that many of these items are auto-looted regardless of settings. Is this a basic game limitation or hardwired into the addon? For me, I would like to be able to choose what I loot as I do not want or use these items in my play-throughs. With your addon, I save time with the auto-loot but then I must spend time retrieving items and then either destroying or marking them as junk. Can, you PLEASE give us users FULL control of what is looted and what isn't?

Thanks for your time.

PS I am using version 2.5.27. I have deleted it and saved settings/variables and reloaded it. Still getting things I have identified as "NEVER LOOT".
Thank you for your feedback. I have done some testing on your situation and it appears to me that they are working as originally designed. Could you please describe the problem you are experiencing in more detail?

One other thing worth noting: all production materials are automatically picked up without filtering when your ESO+ is enabled. This is an implicit rule that is written in the materials filter tips, yet some of production materials are not in the range of materials filters (like bait which is in misc filters)
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Unread 09/25/22, 01:45 PM  
Lykeion
 
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Forum posts: 7
File comments: 26
Uploads: 3
Re: Getting items I do not want

Originally Posted by Dalevj
Thanks for your work in developing this addon. Lots of work and time, so again Thanks. Maybe it's me and not having my settings set up properly but I seem to be getting several items (bait primarily, foodstuff, and Alchemy items) that I simply do not want. I know that the addon says if you have ESO plus (which I do) that many of these items are auto-looted regardless of settings. Is this a basic game limitation or hardwired into the addon? For me, I would like to be able to choose what I loot as I do not want or use these items in my play-throughs. With your addon, I save time with the auto-loot but then I must spend time retrieving items and then either destroying or marking them as junk. Can, you PLEASE give us users FULL control of what is looted and what isn't?

Thanks for your time.

PS I am using version 2.5.27. I have deleted it and saved settings/variables and reloaded it. Still getting things I have identified as "NEVER LOOT".
Thank you for your feedback. I have done some testing on your situation and it appears to me that they are working as originally designed. Could you please describe the problem you are experiencing in more detail?

One other thing worth noting: all production materials are automatically picked up without filtering when your ESO+ is enabled. This is an implicit rule that is written in the materials filter tips, yet some of production materials are not in the range of materials filters (like bait which is in misc filters)
Last edited by Lykeion : 09/25/22 at 01:46 PM.
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Unread 09/24/22, 07:56 AM  
Dalevj

Forum posts: 0
File comments: 17
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Getting items I do not want

Thanks for your work in developing this addon. Lots of work and time, so again Thanks. Maybe it's me and not having my settings set up properly but I seem to be getting several items (bait primarily, foodstuff, and Alchemy items) that I simply do not want. I know that the addon says if you have ESO plus (which I do) that many of these items are auto-looted regardless of settings. Is this a basic game limitation or hardwired into the addon? For me, I would like to be able to choose what I loot as I do not want or use these items in my play-throughs. With your addon, I save time with the auto-loot but then I must spend time retrieving items and then either destroying or marking them as junk. Can, you PLEASE give us users FULL control of what is looted and what isn't?

Thanks for your time.

PS I am using version 2.5.27. I have deleted it and saved settings/variables and reloaded it. Still getting things I have identified as "NEVER LOOT".
Last edited by Dalevj : 09/24/22 at 08:00 AM.
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Unread 09/20/22, 03:25 PM  
Varthorne

Forum posts: 0
File comments: 2
Uploads: 0
Re: Re: UI Error

Originally Posted by Lykeion
Originally Posted by Varthorne
I just installed this addon this morning, just after the server maintenance. I've been getting an error message:

Code:
user:/AddOns/MuchSmarterAutoLoot/MuchSmarterAutoLoot.lua:106: attempt to index a nil value
stack traceback:
user:/AddOns/MuchSmarterAutoLoot/MuchSmarterAutoLoot.lua:106: in function 'MuchSmarterAutoLoot:LoadScreen'

<Locals> self = 589824 </Locals>
I'd guess it's preventing the addon from initializing properly, because I don't see any configuration menu for this addon, and I have not been prompted to setup the filters like the addon's description suggests.
That part of the code does have to do with initialization, but no errors have been reported on my computer up till now. If you continue to get this prompt in subsequent use please give me feedback. My thanks.
I'm still getting the error, and now I'm getting an additional error when loading into ANY area. I'm copying both error messages, with the second one being the same that I posted earlier.

Note that this occurs every single time I load into any area. For example, if I'm in a Battleground, I get these errors every single time I respawn. Also occurs whenever I travel to a waypoint.

Code:
user:/AddOns/MuchSmarterAutoLoot/MuchSmarterAutoLoot.lua:90: attempt to index a nil value
stack traceback:
user:/AddOns/MuchSmarterAutoLoot/MuchSmarterAutoLoot.lua:90: in function 'MuchSmarterAutoLoot:OnLoaded'
|caaaaaa<Locals> self = [table:1]{}, event = 65536, addon = "MuchSmarterAutoLoot" </Locals>|r
user:/AddOns/MuchSmarterAutoLoot/MuchSmarterAutoLoot.lua:81: in function '(anonymous)'



user:/AddOns/MuchSmarterAutoLoot/MuchSmarterAutoLoot.lua:106: attempt to index a nil value
stack traceback:
user:/AddOns/MuchSmarterAutoLoot/MuchSmarterAutoLoot.lua:106: in function 'MuchSmarterAutoLoot:LoadScreen'
|caaaaaa<Locals> self = 589824 </Locals>|
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Unread 09/19/22, 02:07 PM  
Lykeion
 
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Forum posts: 7
File comments: 26
Uploads: 3
Re: UI Error

Originally Posted by Varthorne
I just installed this addon this morning, just after the server maintenance. I've been getting an error message:

Code:
user:/AddOns/MuchSmarterAutoLoot/MuchSmarterAutoLoot.lua:106: attempt to index a nil value
stack traceback:
user:/AddOns/MuchSmarterAutoLoot/MuchSmarterAutoLoot.lua:106: in function 'MuchSmarterAutoLoot:LoadScreen'

<Locals> self = 589824 </Locals>
I'd guess it's preventing the addon from initializing properly, because I don't see any configuration menu for this addon, and I have not been prompted to setup the filters like the addon's description suggests.
That part of the code does have to do with initialization, but no errors have been reported on my computer up till now. If you continue to get this prompt in subsequent use please give me feedback. My thanks.
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Unread 09/19/22, 02:01 PM  
Lykeion
 
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Forum posts: 7
File comments: 26
Uploads: 3
Originally Posted by Volomon
Hey man awesome mod but with some significant flaws. So currently I have to turn the mod off fairly frequently.

The mod does not pick up undaunted keys. It doesn't appear to pick up any Crown Repair Kits or Riding Skill Books. I'm a total noob so in my case, I was using this to try to create more space for inventory and only picking up things that I needed. So I would loot things and then destroy the box. On a whim, I turned this mod off to see what it wasn't picking up out of these boxes for the event and to my dismay, it was important things. Worse is for a long time I was straight destroying the boxes cause I thought this was filtering important items.

Is there any way to add these very important items to the list of things it filters? Thanks!
Hi, I noticed the requirements you mentioned and added them to the latest version. I finished it rather late, because I was busy with farming events myself lol
Last edited by Lykeion : 09/19/22 at 02:07 PM.
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Unread 09/19/22, 07:22 AM  
Varthorne

Forum posts: 0
File comments: 2
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UI Error

I just installed this addon this morning, just after the server maintenance. I've been getting an error message:

Code:
user:/AddOns/MuchSmarterAutoLoot/MuchSmarterAutoLoot.lua:106: attempt to index a nil value
stack traceback:
user:/AddOns/MuchSmarterAutoLoot/MuchSmarterAutoLoot.lua:106: in function 'MuchSmarterAutoLoot:LoadScreen'

<Locals> self = 589824 </Locals>
I'd guess it's preventing the addon from initializing properly, because I don't see any configuration menu for this addon, and I have not been prompted to setup the filters like the addon's description suggests.
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Unread 09/18/22, 02:31 PM  
Volomon

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Hey man awesome mod but with some significant flaws. So currently I have to turn the mod off fairly frequently.

The mod does not pick up undaunted keys. It doesn't appear to pick up any Crown Repair Kits or Riding Skill Books. I'm a total noob so in my case, I was using this to try to create more space for inventory and only picking up things that I needed. So I would loot things and then destroy the box. On a whim, I turned this mod off to see what it wasn't picking up out of these boxes for the event and to my dismay, it was important things. Worse is for a long time I was straight destroying the boxes cause I thought this was filtering important items.

Is there any way to add these very important items to the list of things it filters? Thanks!
Last edited by Volomon : 09/18/22 at 02:33 PM.
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Unread 09/11/22, 04:32 PM  
Lykeion
 
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Re: Conflict with Personal Assistant

Originally Posted by zendal
It now throwing errors with https://www.esoui.com/downloads/info...ootRepair.html . I had to turn off Much Smarter Loot in the mean time.
You have the same version number at the moment 2.5.24.
Thank you very much for your feedback! Although the version number of MSAL coincidentally matches PA, the real reason for the plugin error is the introduction of an erroneous i18n key value. This has been fixed in the latest 2.5.25.
This is a bug that could potentially cause more problems, but does not leave any after effects once updating to a newer version. I removed 2.5.24 from the archive and recommend that users who have it installed upgrade to 2.5.25.
Last edited by Lykeion : 09/11/22 at 04:35 PM.
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Unread 09/11/22, 11:42 AM  
zendal

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Conflict with Personal Assistant

It now throwing errors with https://www.esoui.com/downloads/info...ootRepair.html . I had to turn off Much Smarter Loot in the mean time.
You have the same version number at the moment 2.5.24.
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Unread 08/09/22, 08:28 PM  
Moosetrax
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Originally Posted by Lykeion
Originally Posted by Moosetrax
I have a small request that seems like it might be a nice addition to this mod.

Recently I started running with Mirri, and she has this thing about bugs. No matter how discreetly I try to loot them she always seems to catch me ; )

Any chance of adding an option to never loot insects?
An interesting idea. But Mirri's favor to you drops when you interact with the insects, not when you actually loot them, so to implement the feature you describe would require introducing a new feature module in this plugin, which is not needed for looting.

I recommend you to use another addon that seems to do the job you want more professionally:
https://www.esoui.com/downloads/info...ionHelper.html
Dude... you ROCK!!!! Thank you for pointing me in that direction.
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Unread 08/09/22, 07:55 PM  
Lykeion
 
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Originally Posted by Moosetrax
I have a small request that seems like it might be a nice addition to this mod.

Recently I started running with Mirri, and she has this thing about bugs. No matter how discreetly I try to loot them she always seems to catch me ; )

Any chance of adding an option to never loot insects?
An interesting idea. But Mirri's favor to you drops when you interact with the insects, not when you actually loot them, so to implement the feature you describe would require introducing a new feature module in this plugin, which is not needed for looting.

I recommend you to use another addon that seems to do the job you want more professionally:
https://www.esoui.com/downloads/info...ionHelper.html
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Unread 08/09/22, 05:41 AM  
Moosetrax
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I have a small request that seems like it might be a nice addition to this mod.

Recently I started running with Mirri, and she has this thing about bugs. No matter how discreetly I try to loot them she always seems to catch me ; )

Any chance of adding an option to never loot insects?
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