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Updated: 06/17/19 03:54 PM
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Compatibility:
Elsweyr (5.0.5)
Wrathstone (4.3)
Murkmire (4.2)
Wolfhunter (4.1)
Summerset (4.0)
Dragon Bones (3.3)
Clockwork City (3.2)
Horns of the Reach (3.1)
Morrowind (3.0)
Homestead (2.7)
One Tamriel (2.6)
Shadows of the Hist (2.5)
Dark Brotherhood (2.4)
Thieves Guild (2.3)
Orsinium (2.2.4)
Updated:06/17/19 03:54 PM
Created:06/04/14 03:18 PM
Monthly downloads:74,311
Total downloads:2,690,491
Favorites:2,186
MD5:
5.0.5
Lost Treasure  Popular! (More than 5000 hits)
Version: 7.01
by: CrazyDutchGuy [More]
Lost Treasure:
Lost Treasure is an Elder Scrolls Online addon that shows treasure map and survey locations on your World Map. It includes every known treasure map and survey location.

Features :
  • Filter out treasure map or survey icons on map. Make sure the filter is checked if you want to see treasure map icons. By default enabled.
  • Show ALL treasure maps and ALL survey locations for ALL zones
  • Build in minimap that you can keep on your screen for locating treasure or surveys easier.
  • Full support for english, french and german clients.
  • Options to scale and select textures for your map markers
  • Uses Compass Bar when you get close to treasure or survey location.

    Aldmeri Dominion:
    • Khenarthi’s Roost - I, II, III, IV, V, CE I, CE II - [EN/FR/DE]
    • Auridion - I, II, III, IV, V, V, VI, CE, Surveys for Alchemist, Blacksmith, Clothier, Enchanter, Woodworker - [EN/FR/DE]
    • Grahtwood - I, II, III, IV, V, V, VI, CE, Survey for Alchemist, Blacksmith, Clothier, Enchanter, Woodworker - [EN/FR/DE]
    • Greenshade - I, II, III, IV, V, V, VI, CE, Survey for Alchemist, Blacksmith, Clothier, Enchanter, Woodworker - [EN/FR/DE]
    • Malabal Tor - I, II, III, IV, V, V, VI, CE, Survey for Alchemist, Blacksmith, Clothier, Enchanter, Woodworker - [EN/FR/DE]
    • Reaper’s March - I, II, III, IV, V, V, VI, CE, Survey for Blacksmith, Clothier, Enchanter, Woodworker - [EN/FR/DE]
    Daggerfall Covenant:
    • Stros M’kai - I, II, CE - [EN/FR/DE]
    • Betnikh - I, II, CE - [EN/FR/DE]
    • Glenumbra - I, II, III, IV, V, V, VI, CE, Surveys for Alchemist, Blacksmith, Clothier, Enchanter, Woodworker - [EN/FR/DE]
    • Stormhaven - I, II, III, IV, V, V, VI, CE, Survey for Alchemist, Blacksmith, Clothier, Enchanter, Woodworker - [EN/FR/DE]
    • Rivenspire - I, II, III, IV, V, V, VI, CE, Survey for Alchemist, Blacksmith, Clothier, Enchanter, Woodworker - [EN/FR/DE]
    • Alik’r Desert - I, II, III, IV, V, V, VI, CE, Surveys for Alchemist, Blacksmith, Clothier, Enchanter, Woodworker - [EN/FR/DE]
    • Bangkorai - I, II, III, IV, V, V, VI, CE, Survey for Blacksmith, Clothier, Enchanter, Woodworker - [EN/FR/DE]
    Ebonheart Pact:
    • Bleakrock Isle - I, II, CE - [EN/FR/DE]
    • Bal Foyen - I, II, CE - [EN/FR/DE]
    • Stonefalls - I, II, III, IV, V, V, VI, CE, Survey for Alchemist, Blacksmith, Clothier, Enchanter, Woodworker - [EN/FR/DE]
    • Deshaan - I, II, III, IV, V, V, VI, CE, Survey for Alchemist, Blacksmith, Clothier, Enchanter, Woodworker - [EN/FR/DE]
    • Shadowfen - I, II, III, IV, V, V, VI, CE, Survey for Alchemist, Blacksmith, Clothier, Enchanter, Woodworker - [EN/FR/DE]
    • Eastmarch - I, II, III, IV, V, V, VI, CE, Survey for Alchemist, Blacksmith, Clothier, Enchanter, Woodworker - [EN/FR/DE]
    • The Rift - I, II, III, IV, V, V, VI, CE, Survey for Blacksmith, Clothier, Enchanter, Woodworker - [EN/FR/DE]
    Shared:
    • Coldharbour - I, II, III, IV, V, V, VI, CE, Surveys for Alchemist I & II, Blacksmith I & II, Clothier I & II, Enchanter I & II, Woodworker I & II - [EN/FR/DE]
    • Cyrodiil - I, II, III, IV, V, V, VI, VII, VIII, IX, X, XI. XII. XIII, XIV, XV, XVI, XVII, XVIII - [EN/FR/DE]
    • Craglorn - I, II, III, IV, Surveys for Blacksmith I, II, III, Clothier I, II, III, Woodworker I, II, III, Alchemist I, II, III, Enchanter I, II, III - [EN/FR/DE]
Version 7.01 :
  • Fixed the french
  • Merged some changes made by Gamer1986PAN
Version 7.00 :
  • Updated for Elsweyr
  • Updated french locale

Version 5.07 :
  • Removed folder

Version 5.06 :
  • reworked localization
  • Updated for Murkmire
Version 5.05 :
  • reworked localization
  • Updated for Wolfhunter
Version 5.04 :
  • Brazilian Localization support
  • Updated coordinates
Version 5.03 :
  • All locations updated !!!
Version 5.02 :
  • Updated Summerset Treasure Maps
  • Fixed some incorrect coordinates
Version 5.01 :
  • Updated LibAddonMenu
  • Added locations for Jewel Crafting Surveys
  • Added Summerset CE Treasure Maps
Version 5.00 :
  • Updated for Summerset
  • Added Jewel Crafting Surveys

Version 4.33 :
  • Updated for Dragon Bones
  • Added map count to tooltip (thx to Dolgubon)
Version 4.32 :
  • Updated for Clockwork City
Version 4.31 :
  • Updated for Horns of the Reach
Version 4.30 :
  • Added french translations for menu options
  • Added polish translations for menu options
  • Updated LibAddonMenu to r24
Version 4.29 :
  • Updated LibMapPins
Version 4.28 :
  • Vvardenfell Treasure Map IV
Version 4.27 :
  • Updated for morrowwind
  • Added Vvardenfell locations
Full Change history on https://github.com/simenon/LostTreasure/releases
















Version 4.11 :
  • Updated coordinates for Betnikh CE
  • Updated coordinates for Auridon CE
Version 4.10 :
  • Updated coordinates and tackled the language bug
Version 4.9 :
  • Updated coordinates
Version 4.8 :
  • Altered the way map pins got loaded to 'hopefully' fix the odd case that they do not load at all.
Version 4.7 :
  • Updated coordinates and textures
Version 4.6 :
  • Fixed zone ID's that changed during patch
  • Updated Libs
Version 4.5 :
  • Fixed texture names of survey minimaps for wrothgar zone
Version 4.4 :
  • Added Wrothgar zone
  • Updated for latest Orsinium patch
Version 4.3 :
  • Updated Alik'r coordinates
  • Updated LibAddonMenu
  • Updated LibStub
Version 4.2 :
  • Fix new Map ID's
  • Updated LibMapPins
  • Fixed coordinates for Craglorn
Version 3.0.9 :
  • Fixed some russian localization issues
  • Fixed bug with map markers showing while they were toggled of
Version 3.0.8 :
  • Added Russian Localization
Version 3.0.7 :
  • Updated Coordinates
Version 3.0.6 :
  • Updated LibMapPins
Version 3.0.5 :
  • Bug fix
Version 3.0.4 :
  • Updated for API 100011
Version 3.0.3 :
  • Bug fixes for last release -- again, thanks to Garkin for catching these!
Version 3.0.2 :
  • Fixed bug where map and compass pins don't always update when they should -- many thanks to Garkin!
  • Added coordinates for yet still another batch of crafting surveys
Version 3.0.1 :
  • Fixed bugs resulting from last update
  • Added coordinates for yet still more crafting surveys
Version 3.0 :
  • Added the option to turn treasure maps and crafting surveys on and off independently, and to set separate icons for each
  • Added coordinates for still more crafting surveys
Version 2.29 :
  • Added coordinates for yet more crafting surveys!
Version 2.28 :
  • Added coordinates for even more crafting surveys
Version 2.27 :
  • Added coordinates for more crafting surveys
Version 2.26 :
  • Added coordinates for many crafting surveys
Version 2.25a :
  • Manifest now accurately reflects that it works with Update 5
Version 2.25 :
  • Corrected Coordinates for several more maps
  • Works with Update 5
Version 2.24 :
  • Corrected Coordinates for several Cyrodiil maps
Version 2.23 :
  • Removed syncing with myself
Version 2.22 :
  • API BUMP
  • New Treasure Maps for Craglorn V and VI
  • Coordinate Update for Glenumbra CE
  • Coordinate Update for Shadowfen IV
  • Coordinate Update for all Craglorn Maps
Version 2.21 :
  • Coordinate Update for Auridon Treasure Map I
  • Coordinate Update for Auridon Treasure Map V
  • Coordinate Update for Malabal Tor Treasure Map V
Version 2.20 :
  • Coordinate Update for Bal Foyen Treasure Map I
  • Coordinate Update for Alik'r Treasure Map I
  • Coordinate Update for Bangkorai Treasure Map V
  • Coordinate Update for Malabal Tor Treasure Map VI
  • Coordinate Update for Stonefalls Treasure Map III
  • Coordinate Update for Coldharbour Treasure Map III
Version 2.19 :
  • Coordinate Update for Deshaan Treasure Map III
  • Coordinate Update for Deshaan Treasure Map V
  • Coordinate Update for Deshaan CE Treasure Map
  • Coordinate Update for Malabal Tor Treasure Map III
  • Coordinate Update for Reaper's March Treasure Map VI
  • Coordinate Update for Shadowfen Treasure Map VI
  • Coordinate Update for Coldharbour Treasure Map I
  • Coordinate Update for Coldharbour Treasure Map II
Version 2.18 :
  • LibAddonMenu update
  • LibMapPins update
  • Coordinate Update for Alik'r Treasure Map II
  • Coordinate Update for Greenshade Treasure Map II
  • Coordinate Update for Reaper's March Treasure Map II
  • Coordinate Update for Cyrodiil Treasure Map X
Version 2.17 :
  • API 100008
  • Coordinate Update for Stormhaven Treasure Map II
  • Coordinate Update for Greenshade Treasure Map IV
  • Coordinate Update for Greenshade Treasure Map VI
  • Coordinate Update for Malabal Tor Treasure Map II
  • Coordinate Update for Stonefalls Treasure Map I
  • Coordinate Update for Stonefalls Treasure Map V
  • Coordinate Update for Craglorn Treasure Map II
Version 2.16 :
  • Coordinate Update for Betnikh Treasure Map I
  • Coordinate Update for Betnikh Treasure Map II
  • Coordinate Update for Rivenspire Treasure Map IV
  • Coordinate Update for Glenumbra Treasure Map VI
  • Coordinate Update for Greenshade Treasure Map III
  • Coordinate Update for Cyrodiil Treasure Map XVII
Version 2.15 :
  • Coordinate Update for Deshaan Treasure Map VI
  • Coordinate Update for Greenshade Treasure Map IV
  • Coordinate Update for Greenshade CE Treasure Map
  • Coordinate Update for The Rift Treasure Map V
Version 2.14 :
  • Compass Pins did not get properly updated after digging up map
  • Coordinate Update for Auridon Treasure Map II
  • Coordinate Update for Grahtwood Treasure Map V
  • Coordinate Update for The Rift Treasure Map VI
  • Coordinate Update for Coldharbour Treasure Map IV
  • Coordinate Update for Coldharbour CE Treasure Map
Version 2.13 :
  • Added CustomCompassPins Support for even better map finding experience ;)
  • Coordinate Update for Bleakrock Treasure Map I
  • Coordinate Update for Bleakrock Treasure Map II
  • Coordinate Update for Stonefalls Treasure Map IV
Version 2.12 :
  • LibAddonMenu Update
  • LibStub Update
  • Fix anchoring of minitreasuremap
  • Coordinate Update for Glenumbra Treasure Map III
  • Coordinate Update for Glenumbra Treasure Map IV
  • Coordinate Update for Grahtwood Treasure Map II
  • Coordinate Update for The Rift Treasure Map III
Version 2.11 :
  • Coordinate Update for Stormhaven Treasure Map IV
  • Coordinate Update for Deshaan Treasure Map IV
Version 2.10 :
  • Coordinate Update for Glenumbra Treasure Map V
  • Coordinate Update for Shadowfen Treasure Map III
  • Coordinate Update for The Rift Treasure Map I
Version 2.9 :
  • Coordinate Update for Bangkorai Treasure Map VI
  • Coordinate Update for Grahtwood Treasure Map I
  • Coordinate Update for Grahtwood Treasure Map IV
  • Coordinate Update for Khenarthi's Roost Treasure Map IV
Version 2.8 :
  • Coordinate Update for Reapers March Treasure Map I
Version 2.7 :
  • Coordinate Update for Auridon CE Treasure Map
  • Coordinate Update for Grahtwood Treasure Map VI
  • Coordinate Update for Khenarthi's Roost Treasure Map II
  • Coordinate Update for Khenarthi's Roost CE Treasure Map II
Version 2.6 :
  • Coordinate Update for Auridon CE Treasure Map
  • Coordinate Update for Eastmarch CE Treasure Map
  • Coordinate Update for Stormhaven CE Treasure Map
  • Coordinate Update for Bleakrock CE Treasure Map
  • Coordinate Update for Glenumbra Treasure Map II
  • Coordinate Update for Grahtwood Treasure Map III
  • Coordinate Update for Grahtwood CE Treasure Map
  • Coordinate Update for Khenarthi's Roost Treasure Map III
  • Coordinate Update for Malabal Tor Treasure Map IV
  • Coordinate Update for Reaper's March Treasure Map V
  • Coordinate Update for Shadowfen Treasure Map I
  • Coordinate Update for Shadowfen Treasure Map II
  • Coordinate Update for Shadowfen CE Treasure Map
  • Coordinate Update for Stonefalls Treasure Map II
  • Coordinate Update for Stonefalls CE Treasure Map
  • Coordinate Update for The Rift CE Treasure Map
Version 2.5 :
  • Update coordinates for Rivenspire Treasure Map II
  • Update coordinates for Bangkorai Treasure Map I
  • Update coordinates for Bangkorai Treasure Map III
  • Update coordinates for Deshaan Treasure Map II
  • Update coordinates for Glenumbra Treasure Map I
  • Update coordinates for Khenarthi's Roost CE Treasure Map I
Version 2.4 :
  • Update coordinates for Rivenspire Treasure Map V
  • Update coordinates for Stros M'Kai Treasure Map II
Version 2.3 :
  • TreasureMap Icons made by Mitsarugi are back
  • Added slider in option menu to scale icons shown on map
  • Coordinate updates for Cyrodiil Treasure Map XIII and Cyrodiil Treasure Map XIV
Version 2.2 :
  • Removed some icons due to alleged copyright claims
  • Coordinate updates for Cyrodiil Treasure Map XVIII
Version 2.1 :
  • Autohide minitreasuremap when you found the treasure map
  • Coordinate updates for Rivenspire Treasure Map VI, Alik'r CE Treasure Map, Bangkorai CE Treasure Map, Reaper's March Treasure Map IV
Version 2.0 :
  • Updated for 1.2.3 : Veteran Crypt of Hearts
Version 1.17 :
  • Used wrong indexes to access treasure map data.
Version 1.16 :
  • Show map names also in french and german based on client language
  • Updated coordinates on Reaper's March CE Treasure Map
Version 1.15 :
  • Cyrodiil map IV texture name fix
  • Added minitreasuremap (toggle in settings)
Version 1.14 :
  • Cyrodiil Treasure Map XI and XVI coordinates update
Version 1.13 :
  • Deshaan Treasure Map I coordinates update
  • Bangkorai CE Treasure Map coordinates update
Version 1.12 :
  • LAM2 Updated
  • Added itemID's for all known maps
  • Added option to show all maps in your inventory (variables reset)
Version 1.11 :
  • New Settings option to select map Icons
  • LAM2 Updated
  • Fixed typo in texture name of Betnikh Treasure Map I and II, Alik'r Treasure Map VI
  • Added textures for All Cyrodiil Treasure Maps
  • Coordinate updates for Khenarthi's Roost Treasure Map I, Malabal Tor CE Treasure Map, Stros M'Kai
  • Treasure Map I
Version 1.10 :
  • Update to LibAddonMenu-2.0
  • Removed LibAddonMenu-1.0
  • Coord updates for Auridon Treasure Map VI
  • Greenshade Treasure Map I
  • Shadowfen Treasure Map IV and V
Version 1.9 :
  • Fixed spelling error in textures for treasuremap bleakrock
  • Added map textures for Cyrodill map V, VIII, IX
Version 1.8 :
  • Added filter to map options
  • Betnikh Treasure Map texture updates
  • Stormhaven Treasure Map I coordinates update
  • Alik'r Treasure Map texture updates
  • Malabal Tor Treasure Map I coordinates update
  • Stros M'Kai Treasure Map texture updates
  • Cyrodiil Treasure Map X texture update
Version 1.7 :
  • Fixed naming issue in texture of Stormhaven Treasure Map VI
  • Added texture names for Bleakrock Treasure Map I and II
  • Fixed naming issue in texture of Stros M'Kai CE Treasure Map
  • Added texture namesd for Cyrodiil Treasure Map XV and XVII
Version 1.6 :
  • Add location info to tooltip
  • More locale support
Version 1.5 :
  • More locale support
Version 1.4 :
  • Even more localized map textures added, mainly missing cyrodil and some other zones
Version 1.3 :
  • Send mail to addon author if new map texture is detected.
  • Added more localized map textures, work in progress.
Version 1.2 :
  • Reduced amount of configurable options to 1 : Show/Hide All Treasure Maps known to this addon
  • Be more descriptive in the settings menu about when a treasure map marker is placed
  • Added debug message to catch map texture names for localization support. (Temporary)
  • Map location update for Eastmarch Treasure Map I
Version 1.1 :
  • Added LibMapPins as default map pin creator
  • Saved Variables fix
Version 1.0 :
  • Initial Release
Archived Files (80)
File Name
Version
Size
Uploader
Date
7.00
96kB
CrazyDutchGuy
06/16/19 11:53 AM
5.07
95kB
CrazyDutchGuy
11/23/18 12:15 PM
5.06
117kB
CrazyDutchGuy
11/06/18 02:37 PM
5.05
95kB
CrazyDutchGuy
09/11/18 01:06 PM
5.04
93kB
CrazyDutchGuy
05/30/18 01:27 PM
5.03
93kB
CrazyDutchGuy
05/28/18 12:19 PM
5.02
93kB
CrazyDutchGuy
05/27/18 09:51 AM
5.01
92kB
CrazyDutchGuy
05/26/18 06:39 AM
5.00
92kB
CrazyDutchGuy
05/25/18 03:05 PM
4.33
91kB
CrazyDutchGuy
03/31/18 11:52 AM
4.32
91kB
CrazyDutchGuy
01/06/18 12:18 PM
4.31
94kB
CrazyDutchGuy
08/20/17 10:48 AM
4.30
93kB
CrazyDutchGuy
07/14/17 02:54 PM
4.29
90kB
CrazyDutchGuy
06/10/17 05:47 AM
4.28
90kB
CrazyDutchGuy
06/03/17 12:57 PM
4.27
90kB
CrazyDutchGuy
06/03/17 05:29 AM
4.26
89kB
CrazyDutchGuy
04/18/17 01:29 PM
4.25
86kB
CrazyDutchGuy
03/01/17 11:44 AM
4.24
86kB
CrazyDutchGuy
12/14/16 12:54 PM
4.23
84kB
CrazyDutchGuy
11/03/16 01:48 PM
4.22
82kB
CrazyDutchGuy
10/31/16 12:53 PM
4.21
82kB
CrazyDutchGuy
10/21/16 12:25 PM
4.20
82kB
CrazyDutchGuy
10/19/16 08:26 AM
4.19
83kB
CrazyDutchGuy
08/11/16 01:28 AM
4.17
81kB
CrazyDutchGuy
08/07/16 11:52 AM
4.16
80kB
CrazyDutchGuy
08/05/16 11:09 AM
4.15
81kB
CrazyDutchGuy
06/15/16 01:07 PM
4.14
81kB
CrazyDutchGuy
06/02/16 11:14 AM
4.13
81kB
CrazyDutchGuy
06/01/16 01:24 PM
4.12
81kB
CrazyDutchGuy
06/01/16 11:38 AM
4.11
75kB
CrazyDutchGuy
04/19/16 02:08 PM
4.10
75kB
CrazyDutchGuy
03/20/16 12:42 PM
4.9
74kB
CrazyDutchGuy
03/13/16 03:39 PM
4.8
74kB
CrazyDutchGuy
03/11/16 12:32 PM
4.7
74kB
CrazyDutchGuy
03/09/16 03:36 PM
4.6
74kB
CrazyDutchGuy
03/08/16 12:37 PM
4.5
74kB
CrazyDutchGuy
11/15/15 02:06 PM
4.4
74kB
CrazyDutchGuy
11/07/15 08:47 AM
4.3
73kB
CrazyDutchGuy
09/05/15 12:07 PM
4.2
67kB
CrazyDutchGuy
09/05/15 01:55 AM
3.0.9
66kB
CrazyDutchGuy
05/13/15 11:23 AM
3.0.8
66kB
CrazyDutchGuy
05/12/15 01:08 PM
3.0.7
65kB
CrazyDutchGuy
04/20/15 03:18 AM
3.0.6
64kB
katkat42
03/08/15 07:42 PM
3.0.5
64kB
katkat42
03/03/15 08:23 PM
3.0.4
60kB
katkat42
01/29/15 01:20 PM
3.0.3
60kB
katkat42
01/12/15 03:19 PM
3.0.2
60kB
katkat42
01/11/15 11:26 PM
3.0.1
58kB
katkat42
12/25/14 11:43 PM
3.0
58kB
katkat42
12/18/14 07:32 PM
2.29
57kB
katkat42
12/08/14 12:36 PM
2.28
57kB
katkat42
12/01/14 10:15 PM
2.27
57kB
katkat42
11/22/14 11:13 PM
2.26
57kB
katkat42
11/16/14 03:20 PM
2.25a
55kB
katkat42
11/05/14 09:48 PM
2.25
55kB
katkat42
11/03/14 10:15 AM
2.24
54kB
katkat42
10/12/14 05:39 PM
2.23
56kB
CrazyDutchGuy
10/05/14 03:17 AM
2.22
56kB
CrazyDutchGuy
09/25/14 03:13 PM
2.21
56kB
CrazyDutchGuy
08/30/14 01:01 PM
2.20
56kB
CrazyDutchGuy
08/18/14 02:21 PM
2.19
56kB
CrazyDutchGuy
08/16/14 05:53 AM
2.18
56kB
CrazyDutchGuy
08/09/14 08:41 AM
2.17
56kB
CrazyDutchGuy
08/04/14 12:45 PM
2.16
56kB
CrazyDutchGuy
07/30/14 12:14 PM
2.15
56kB
CrazyDutchGuy
07/27/14 08:40 AM
2.14
56kB
CrazyDutchGuy
07/26/14 07:13 AM
2.14
56kB
CrazyDutchGuy
07/21/14 02:08 PM
2.12
52kB
CrazyDutchGuy
07/20/14 11:33 AM
2.11
51kB
CrazyDutchGuy
07/16/14 02:21 PM
2.10
51kB
CrazyDutchGuy
07/15/14 01:31 PM
2.9
51kB
CrazyDutchGuy
07/12/14 11:47 AM
2.9
51kB
CrazyDutchGuy
07/10/14 06:44 AM
2.7
51kB
CrazyDutchGuy
07/09/14 01:58 PM
2.6
51kB
CrazyDutchGuy
07/08/14 02:52 PM
2.5
51kB
CrazyDutchGuy
07/07/14 12:50 PM
2.3
51kB
CrazyDutchGuy
07/04/14 02:08 AM
2.2
46kB
CrazyDutchGuy
07/01/14 11:45 AM
2.1
51kB
CrazyDutchGuy
06/29/14 03:54 AM
2.0
51kB
CrazyDutchGuy
06/25/14 01:01 PM


Post A Reply Comment Options
Unread 07/14/19, 09:11 AM  
amber1019
Premium Member
 
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Forum posts: 10
File comments: 105
Uploads: 0
Question Re: Re: Request

Originally Posted by vecny.samotar
Originally Posted by amber1019
It would be great if this included what the addon Survey The World does.
https://www.esoui.com/downloads/info...yTheWorld.html
That addon marks the zone name in the "locations" tab of your map, making it easier to know where you need to go to collect the treasure. It can even serve as a reminder that you have treasure maps in your inventory.

Survey The World seems to be abandoned, so it would be perfect to include in Lost Treasure.
useless and impractical for me
I use Circonians WaypointIt and Faster Travel addons (Wayshrines menu & Teleporter) where I can search for the location of such a map directly on the map and mark it
And??? Why did you feel the need to say it would be useless for you? I use Faster Travel as well. And even if I did pick up Circonian's WayPointIt, it wouldn't make Survey The World useless at all.

Anyway, Survey The World works fine and I love it. I had like 20 treasure maps I needed to do, and it made it super easy and fast. I didn't have to keep checking my inventory or use an addon like WayPointIt (lol!), because all I had to do was interact with a wayshrine, look at the locations tab, click on a location with a marker (one that indicates I have a treasure there, thanks to Survey The World) and then select the closest wayshrine to the treasure. It's AWESOME.

So, if the Lost Treasure author doesn't want to implement something like that, it's fine. Survey The World works fine by itself. I just thought it'd be a nice suggestion.
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Unread 07/14/19, 08:48 AM  
vecny.samotar
 
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Forum posts: 18
File comments: 494
Uploads: 0
Re: Request

Originally Posted by amber1019
It would be great if this included what the addon Survey The World does.
https://www.esoui.com/downloads/info...yTheWorld.html
That addon marks the zone name in the "locations" tab of your map, making it easier to know where you need to go to collect the treasure. It can even serve as a reminder that you have treasure maps in your inventory.

Survey The World seems to be abandoned, so it would be perfect to include in Lost Treasure.
useless and impractical for me
I use Circonians WaypointIt and Faster Travel addons (Wayshrines menu & Teleporter) where I can search for the location of such a map directly on the map and mark it
Report comment to moderator  
Reply With Quote
Unread 07/13/19, 02:02 PM  
amber1019
Premium Member
 
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Forum posts: 10
File comments: 105
Uploads: 0
Question Request

It would be great if this included what the addon Survey The World does.
https://www.esoui.com/downloads/info...yTheWorld.html
That addon marks the zone name in the "locations" tab of your map, making it easier to know where you need to go to collect the treasure. It can even serve as a reminder that you have treasure maps in your inventory.

Survey The World seems to be abandoned, so it would be perfect to include in Lost Treasure.
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Unread 07/12/19, 08:18 AM  
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hi, the addon is working but it's not showing the treasures on the map for me
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Unread 06/19/19, 05:00 PM  
Thrasher

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Thanks for the Elsweyr update!

This addon is invaluable!
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Unread 06/18/19, 03:56 PM  
Gamer1986PAN
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Thank you for the update. I still found something (not critical but with the next update it would be nice):

LostTreasureData.lua:

Line 74:
Grahtwald Schatzkarte II -> Schatzkarte: Grahtwald

Line 126-132:
Schnittermark Schatzkarte -> Schatzkarte: Schnittermark
Schnittermark CE Schatzkarte -> CE-Schatzkarte: Schnittermark


Also i have slighty more accurate coords for murkmire treasure maps:

{0.5464, 0.3789, [[Murkmire Treasure Map I]]
{0.4509, 0.4080, [[Murkmire Treasure Map II]]



edit:

don't know why blacksmith survey glenumbra is that much off now but here are the correct coords:

{0.3639, 0.8340, [[Blacksmith Survey: Glenumbra]],
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Last edited by Gamer1986PAN : 06/20/19 at 10:50 AM.
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Unread 06/18/19, 08:06 AM  
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Originally Posted by Major 40Seth
Originally Posted by NTak
There's something wrong with the french file!
Hi NTak,

You can add a ")" (without the ") at the end of the line 33 of the fr.lua file to fix it

Edit : Just seen you are an addon author, so you may have allready fixed it ;p
Yep.
I only reported it so that CrazyDutchGuy can fix it for everyone.

Cheers,
N'Tak'
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Unread 06/17/19, 01:33 PM  
Major 40Seth

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Originally Posted by NTak
There's something wrong with the french file!
user:/AddOns/LostTreasure/Lang/fr.lua:33: ) expected near '<eof>'
Hi NTak,

You can add a ")" (without the ") at the end of the line 33 of the fr.lua file to fix it

Edit : Just seen you are an addon author, so you may have allready fixed it ;p
Last edited by Major 40Seth : 06/17/19 at 01:36 PM.
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Unread 06/17/19, 11:32 AM  
Gamer1986PAN
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Originally Posted by CrazyDutchGuy
terrible, i'll fix it up after work
Thank you very much for your effort in advance. Looking forward to the update.
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Unread 06/17/19, 08:57 AM  
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terrible, i'll fix it up after work
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Unread 06/16/19, 04:30 PM  
Gamer1986PAN
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Originally Posted by CrazyDutchGuy
Updated for Elsweyr

Hopefully it is perfect on the first update. Anyways thanks to Gamer1986PAN and macdesktops for fixing up Elsweyr.

Lexo1000 provided a new french locale, merci beaucoup !

Could be i missed some changes, but it worked for me, so i hope it works for you all !
You missed some translated maps: you can find and replace all of the following parts in LostTreasureData.lua (or find a way to get name by item id and use the current ingame-item-name instead):

first all "Alchemistengutachten:" to "Alchemiematerial-Fundbericht:"
then all "Verzauberergutachten:" to "Verzauberer-Fundbericht:"
and after that all: "gutachten:" to "material-Fundbericht:"
German name for "Jewelry Crafting Survey:" is "Schmuckmaterial-Fundbericht:" you missed the changes from Khenarti's Roost down to Malabal Tor on that and those zones are named in english in the same range of the file.
Also there are a lot of adjusted pins especially Auridon Woodworker is way off in the old version. Of course you find it, but if you got the pin right to the mid of the materials its better i would say.

you also missed name changes on some Treasure Maps

Khenarthis Rast Schatzkarte -> Schatzkarte: Khenarthis Rast
Khenarthis Rast CE Schatzkarte -> CE-Schatzkarte: Khenarthis Rast
Carte Au Trésor du perchoir de Khenarthi EC -> Carte Au Trésor exclusive du perchoir de Khenarthi

Auridon Schatzkarte -> Schatzkarte: Auridon
Auridon CE Schatzkarte -> CE-Schatzkarte: Auridon
Carte Au Trésor d'Auridia EC -> Carte Au Trésor exclusive d'Auridia

Grahtwald Schatzkarte -> Schatzkarte: Grahtwald
Grahtwald CE Schatzkarte -> CE-Schatzkarte: Grahtwald
Carte Au Trésor du bois de Graht EC -> Carte Au Trésor exclusive du bois de Graht

Grünschatten Schatzkarte -> Schatzkarte: Grünschatten
Grünschatten CE Schatzkarte -> CE-Schatzkarte: Grünschatten
Carte Au Trésor de Prasin EC -> Carte Au Trésor exclusive de Prasin

Malabal Tor Schatzkarte -> Schatzkarte: Malabal Tor
Malabal Tor CE Schatzkarte -> CE-Schatzkarte: Malabal Tor
Carte Au Trésor de Malabal Tor EC -> Carte Au Trésor exclusive de Malabal Tor

and here are some adjusted more accurate coordinates i updated so far:

Code:
{0.5483,  0.4650,  [[Woodworker Survey: Auridon]],  ->  {0.5455,  0.4624,  [[Woodworker Survey: Auridon]],
{0.3988,  0.6122,  [[Jewelry Crafting Survey: Auridon]], ->  {0.3992,  0.6107,  [[Jewelry Crafting Survey: Auridon]],
{0.3894,  0.3932,  [[Jewelry Crafting Survey: Grahtwood]],   ->  {0.3903,  0.3928,  [[Jewelry Crafting Survey: Grahtwood]],
{0.5028,  0.2891,  [[Enchanter Survey: Greenshade]],   ->  {0.4980,  0.2903,  [[Enchanter Survey: Greenshade]],


and here is some changes in the LostTreasure.lua you missed (green colored is the fixed or added part)

Code:
local TREASURE_TEXT = {
  en = "treasure map",
  de = "schatzkarte",
  fr = "carte au trésor",
  ru = "карта сокровищ",
  jp = "宝箱の地図",
}
local SURVEYS_TEXT = {
  en = "survey:",
  de = "fundbericht",
  fr = "repérages",
  ru = "исследований:",
  jp = "調査:",
}

Here we had some issues with BeamMeUp in our beginning because we got told to use the same like you do here, but the other one was much more accurate in our testings. And we figured out that way it worked much better:
Code:
Change on 2 positions:
local bagCache = SHARED_INVENTORY:GenerateFullSlotData(nil, BAG_BACKPACK)
-> local bagCache = SHARED_INVENTORY:GetOrCreateBagCache(BAG_BACKPACK)

And here Garkin gave you an optional update if you add another item to the inventory but you also need it when you remove an item from the inventory:

Old code:
Code:
-- callback to check if an item was added to inventory; if it was a map, update its pins
-- thanks Garkin!
function LT:SlotAdded(bagId, slotIndex, slotData)
  if not (bagId == BAG_BACKPACK and slotData and slotData.itemType == ITEMTYPE_TROPHY) then return end

  local isTreasureMap = zo_plainstrfind(zo_strlower(slotData.name), TREASURE_TEXT[lang])
  local isSurveyMap = zo_plainstrfind(zo_strlower(slotData.name), SURVEYS_TEXT[lang])

  local itemID = select(4, ZO_LinkHandler_ParseLink(GetItemLink(BAG_BACKPACK, slotIndex)))
  slotData.itemID = tonumber(itemID)

  if isTreasureMap and LT.SavedVariables["treasureMarkMapMenuOption"] == 2 then
    LT:refreshTreasurePins()
  end
  if isSurveyMap and LT.SavedVariables["surveysMarkMapMenuOption"] == 2 then
    LT:refreshSurveyPins()
  end
end

function LT:SlotRemoved(bagId, slotIndex, slotData)
  if not (bagId == BAG_BACKPACK and slotData and slotData.itemID and slotData.itemType == ITEMTYPE_TROPHY) then return end

  local isTreasureMap = zo_plainstrfind(zo_strlower(slotData.name), TREASURE_TEXT[lang])
  local isSurveyMap = zo_plainstrfind(zo_strlower(slotData.name), SURVEYS_TEXT[lang])

  if (currentTreasureMapItemID and currentTreasureMapItemID == slotData.itemID) then
    zo_callLater(
      function() LT:hideMiniTreasureMap() end, LT.SavedVariables.markerDeletionDelay * 1000 )
  end

  if isTreasureMap and LT.SavedVariables["treasureMarkMapMenuOption"] <= 2 then
    if LT.SavedVariables["treasureMarkMapMenuOption"] == 1 then
      if LT.listMarkOnUse["treasure"][slotData.itemID] then
        LT.listMarkOnUse["treasure"][slotData.itemID] = nil
      end
    end

    zo_callLater(
      function() LT:refreshTreasurePins() end,
      LT.SavedVariables.markerDeletionDelay * 1000 )
  end
  if isSurveyMap and LT.SavedVariables["surveysMarkMapMenuOption"] <= 2 then
    if LT.SavedVariables["surveysMarkMapMenuOption"] == 1 then
      if LT.listMarkOnUse["surveys"][slotData.itemID] then
        LT.listMarkOnUse["surveys"][slotData.itemID] = nil
      end
    end

improved code:
Code:
-- callback to check if an item was added to inventory; if it was a map, update its pins
-- thanks Garkin!
function LT:SlotAdded(bagId, slotIndex, slotData)
  if not (bagId == BAG_BACKPACK and slotData and slotData.itemType == ITEMTYPE_TROPHY) then return end

  local isTreasureMapText = zo_plainstrfind(zo_strlower(slotData.name), TREASURE_TEXT[lang])
  local isSurveyMapText = zo_plainstrfind(zo_strlower(slotData.name), SURVEYS_TEXT[lang])

  local itemID = select(4, ZO_LinkHandler_ParseLink(GetItemLink(BAG_BACKPACK, slotIndex)))
  slotData.itemID = tonumber(itemID)

  if (isTreasureMapText or slotData.specializedItemType == SPECIALIZED_ITEMTYPE_TROPHY_TREASURE_MAP) and LT.SavedVariables["treasureMarkMapMenuOption"] == 2 then
    LT:refreshTreasurePins()
  end
  if (isSurveyMapText or slotData.specializedItemType == SPECIALIZED_ITEMTYPE_TROPHY_SURVEY_REPORT) and LT.SavedVariables["surveysMarkMapMenuOption"] == 2 then
    LT:refreshSurveyPins()
  end
end

function LT:SlotRemoved(bagId, slotIndex, slotData)
  if not (bagId == BAG_BACKPACK and slotData and slotData.itemID and slotData.itemType == ITEMTYPE_TROPHY) then return end

  local isTreasureMapText = zo_plainstrfind(zo_strlower(slotData.name), TREASURE_TEXT[lang])
  local isSurveyMapText = zo_plainstrfind(zo_strlower(slotData.name), SURVEYS_TEXT[lang])

  if (currentTreasureMapItemID and currentTreasureMapItemID == slotData.itemID) then
    zo_callLater(
      function() LT:hideMiniTreasureMap() end, LT.SavedVariables.markerDeletionDelay * 1000 )
  end

  if (isTreasureMapText or slotData.specializedItemType == SPECIALIZED_ITEMTYPE_TROPHY_TREASURE_MAP) and LT.SavedVariables["treasureMarkMapMenuOption"] <= 2 then
    if LT.SavedVariables["treasureMarkMapMenuOption"] == 1 then
      if LT.listMarkOnUse["treasure"][slotData.itemID] then
        LT.listMarkOnUse["treasure"][slotData.itemID] = nil
      end
    end

    zo_callLater(
      function() LT:refreshTreasurePins() end,
      LT.SavedVariables.markerDeletionDelay * 1000 )
  end
  
  if (isSurveyMapText or slotData.specializedItemType == SPECIALIZED_ITEMTYPE_TROPHY_SURVEY_REPORT) and LT.SavedVariables["surveysMarkMapMenuOption"] <= 2 then
    if LT.SavedVariables["surveysMarkMapMenuOption"] == 1 then
      if LT.listMarkOnUse["surveys"][slotData.itemID] then
        LT.listMarkOnUse["surveys"][slotData.itemID] = nil
      end
    end


I hope I've listed all the changes we've had to make and I hope you think about it and merge them.
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Unread 06/16/19, 01:48 PM  
NTak
 
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Originally Posted by CrazyDutchGuy
Updated for Elsweyr

Hopefully it is perfect on the first update. Anyways thanks to Gamer1986PAN and macdesktops for fixing up Elsweyr.

Lexo1000 provided a new french locale, merci beaucoup !

Could be i missed some changes, but it worked for me, so i hope it works for you all !
Hey CrazyDutchGuy,

Sorry, it's not perfect on the first update…
There's something wrong with the french file!

user:/AddOns/LostTreasure/Lang/fr.lua:33: ) expected near '<eof>'
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Last edited by NTak : 06/16/19 at 01:49 PM.
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Unread 06/16/19, 11:56 AM  
CrazyDutchGuy
 
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Updated for Elsweyr

Hopefully it is perfect on the first update. Anyways thanks to Gamer1986PAN and macdesktops for fixing up Elsweyr.

Lexo1000 provided a new french locale, merci beaucoup !

Could be i missed some changes, but it worked for me, so i hope it works for you all !
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Unread 06/14/19, 06:09 PM  
OmniusPrime

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Re: Re: Problem with red X

Originally Posted by Gamer1986PAN
Originally Posted by EJ42
I found a problem with the addon that could explain the issues others are seeing. When I first tried using this addon, I thought it was broken like others are reporting, but then I tried changing the icon used for the map.

When I chose the black X, a black X appeared in the addon's settings page where there had just been blank space. When I chose the scroll, box, map, etc. they all appeared in that same spot. When I went back to the red X, it was blank again.

It looks like there is something wrong with the red X setting.

Maybe others who are having troubles with this addon could try changing from red X to something else to see if that works for them too.

for me the red X still works great. be sure the folder Icons contains all 4 files (map_black.dds, map_white.dds, x_black.dds and x_red.dds)
I found that I had to quit the game and go back in before the *.dds files worked. Installing the addon with the game running (even if at the character select screen) wouldn't register the *.dds files, nor would /reloadui in-game. So if the red/black Xs and maps aren't working, try quitting the game to desktop and going back in.
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Unread 06/13/19, 10:54 AM  
Gamer1986PAN
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Originally Posted by vecny.samotar
Originally Posted by CrazyDutchGuy
Sorry for the absence, busy with a lot of different things except this.

Anyways, you can post fixes to https://github.com/simenon/LostTreasure

ps i'll try to wrap up a proper release for this weekend !
work because here I suggested some time that Gamer1986PAN was co-author provided Gamer1986PAN would agree with that

Welcome back CDG


I don't want to sneek into or even take over his Addon if CDG thinks he is able to maintain it by himself. I just wanted to help his userbase to use "Lost Treasure" in elsweyr till he is back online and can take care of it by himself.

But if CDG wants me as co-author i am willing to help. Because things like adding new data in his files is something even i can do. And with the fix we did for german client nothing more should be needed besides the data collecting.

So CDG if you want me to help you with maintaining your LostTreasureData.lua on the coming updates i am willing to.
I only need information if and how i should make any versioning if there is only new data to roll out. But that is something we can talk about if you want me to help you.
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Last edited by Gamer1986PAN : 06/13/19 at 10:55 AM.
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