Results: 718Comments by: decay2
File: Combat Metrics12/13/16
So I don't really like the small wi...
Posted By: decay2
So I don't really like the small window that shows the total damage and all that. I'd like to remove that and only display the /cmx details at the end of a fight. Currently while running dungeons I get the Lua memory limit popup and I hate it a LOT, expecially since I play with a gamepad and it's slow to remove it. Is there a way I c...
File: Improved Death Recap12/11/16
Woud be cool if you coud make the w...
Posted By: decay2
Woud be cool if you coud make the window copy able so that I coud post parts of it in group chat. Is that possible? I have to check how this can be done, but you cannot paste that much text into the chat entry field, I think. I'll have a look on it, but I'm still quite busy with my other addon. http://www.esoui.com/downloads/in...
File: Untaunted12/10/16
Right now I'm favouring to have sep...
Posted By: decay2
Right now I'm favouring to have separate Tick boxes, so you can have both at the same time, if you wanted. Yes, turning on both trigger types globally would certainly help in my case. Since my healer does not use taunts, and my tank does not use ele drain, the two would not get mixed up. Oh, while you're at it: Could you also...
File: Untaunted12/09/16
Hello! First of all, thanks a lo...
Posted By: decay2
Hello! First of all, thanks a lot and thumbs up for this very useful plugin! Made my tanking life much easier. :) A feature suggestion: Could we get (optional) separate settings per character? I have both a tank and a healer, and I'd like to track taunts with my tank and ele drain with my healer. Right now I have to change the...
File: Untaunted12/05/16
The error changed tho its now:...
Posted By: decay2
The error changed tho its now: user:/AddOns/Untaunted/Untaunted.lua:192: attempt to index a nil value stack traceback: user:/AddOns/Untaunted/Untaunted.lua:192: in function 'Untaunted.onTargetChange' and user:/AddOns/Untaunted/Untaunted.lua:119: table index is nil stack traceback: user:/AddOns/Untaunted/Untaunted...
File: Untaunted11/27/16
This started appearing to me. When...
Posted By: decay2
This started appearing to me. When it happens it will keep appearing every few ticks and bars wont show up. Might or might not be releated to bosses that cannot be taunted? : attempt to index a nil value stack traceback: : in function 'Untaunted.onTauntEnd' : in function 'Untaunted.onUnitDeath' I am experiencing the...
File: Untaunted11/25/16
This started appearing to me. When...
Posted By: decay2
This started appearing to me. When it happens it will keep appearing every few ticks and bars wont show up. Might or might not be releated to bosses that cannot be taunted? user:/AddOns/Untaunted/Untaunted.lua:131: attempt to index a nil value stack traceback: user:/AddOns/Untaunted/Untaunted.lua:131: in function 'Untaun...
File: Combat Metrics11/04/16
Hey, great stuff! Would be great...
Posted By: decay2
Hey, great stuff! Would be great if you could make the statistics overlay hide itself when the option to disable it in Cyrodiil is turned on, and you are in Cyrodiil. Good point, will do that. But only for the "off" option. For LightMode it is intended to still show DPS and so on..
File: Untaunted11/03/16
Re: defaule width and height
Posted By: decay2
It's very hard to close all that errors while in combat Second, could you specify more when these errors happen, maybe provide a screenshot? I'm not aware of any problems right now. i get one error about the defaule width and height when i use Ransack or Inner Rage UI Error BackdropControl: Invalid width or heigh...
File: Combat Metrics11/02/16
Hey no idea why I get this bug some...
Posted By: decay2
Hey no idea why I get this bug sometimes, but infrequently the stats for my parse does not save. It saves the actual dps, but the stats and stuff are gone. I have a screenshot below. It looks like somewhere, something is selected (or cmx believes it is - see the header 'Selection' next to damage? With no selection it should...
File: Untaunted10/31/16
It's very hard to close all that er...
Posted By: decay2
It's very hard to close all that errors while in combat First, you might want to check No, Thank you it has an option that will put errors into the Notification area, so they don't disturb you while fighting. Second, could you specify more when these errors happen, maybe provide a screenshot? I'm not aware of any problems ri...
File: Combat Metrics10/26/16
I have a small request for you. Is...
Posted By: decay2
I have a small request for you. Is there any chance you'd be able to implement the ability have a list of overrides for icons and names of abilities? I briefly played around with it myself attempting to do so but failed to successfully inject it into the functions. Been working on additions to LUI and Combat Cloud to do this and f...
File: Untaunted10/22/16
Re: Funny behavior on teleport
Posted By: decay2
Hey Sol, you might want to look into that: https://monosnap.com/file/pmRVgMlGQ8e7qaqiUeVUz7R6UefmSY.png It happens when I have a target taunted and then am teleported to her shadow web thingy. Maybe listen for the corresponding event to wipe the targetlist? o/ I kind of rely on that I'll get the end of the Taunt Effect...
File: Combat Metrics10/21/16
Hey no idea why I get this bug some...
Posted By: decay2
Hey no idea why I get this bug sometimes, but infrequently the stats for my parse does not save. It saves the actual dps, but the stats and stuff are gone. I have a screenshot below. It looks like somewhere, something is selected (or cmx believes it is - see the header 'Selection' next to damage? With no selection it should...
File: Combat Metrics10/21/16
Hey no idea why I get this bug some...
Posted By: decay2
Hey no idea why I get this bug sometimes, but infrequently the stats for my parse does not save. It saves the actual dps, but the stats and stuff are gone. I have a screenshot below. https://s3.postimg.org/mcw1fj40z/parse.png It looks like somewhere, something is selected (or cmx believes it is - see the header 'Selection' ne...
File: Untaunted10/03/16
Thanks for the addon. It is very ha...
Posted By: decay2
Thanks for the addon. It is very handy for tank! Your libraries are outdated (at least libAddonMenu 2.0 is outdated as r18 is not the most current one -> r22) . Better update them so they don't throw any error message. Damn! Thx for the notice!
File: HarvestMap09/27/16
Saving tours
Posted By: decay2
Hi I'm asking for a friend of mine who does not speak english very well. He would be very interested in "saving" a calculated tour to use it at a later time. He actually wants to run a particular tour and it always takes a while until he manages to get this tour up again.
File: Combat Metrics09/25/16
Does the api report whether somethi...
Posted By: decay2
Does the api report whether something is an AoE or not? If so, can you add some kind of icon to outcoming and incoming damage denoting what is AoE like the star that deonates dots? I'll see if I can find something, but I believe there is no flag for AoE - only a flag for ground target spells. THere is also the facct that only AoE...
File: Untaunted09/19/16
Re: Growth Options
Posted By: decay2
First of all, thanks for this addon. It's really helped my tanking :) Would it be possible in the future to include options for growth direction? I'd like the tracker to grow upwards as I gain targets instead of downwards, for example. Sorry if you've already covered this -Clamorr The Hammer Haven't covered it yet, but al...
File: Untaunted09/14/16
Re: wow
Posted By: decay2
how many mobs supported ? There is no hardcoded limit. Not sure what happens if you hit the bottom of your screen ^^. Also you cannot taunt more than 15 targets (since taunt takes 1s and runs for 15s)
File: Combat Metrics08/10/16
Re: Re: Re: Re: Re: Re: Logging?
Posted By: decay2
I'll anyway have a look at the chatlog command. :D Meanwhile you can change line 1071 in CombatMetrics.lua and put the name of your first tab instead of "CMX Combat Log". This should move the log to that tab then. The Good News... Per above, I edited the script and got the CMX logging to show up in the default "Chat" tab of the ch...
File: Combat Metrics08/08/16
Re: Re: Re: Re: Logging?
Posted By: decay2
If you save a fight it is saved in the SavedVariable including the full log. It is generally possible to parse that and create a combat log. But this would require an external program which is currently beyond my capabilities. But maybe you know a programmer who could do that for you. I can probably do that -- I'll take a look at...
File: Combat Metrics08/08/16
Re: Re: Re: Logging?
Posted By: decay2
If you save a fight it is saved in the SavedVariable including the full log. It is generally possible to parse that and create a combat log. But this would require an external program which is currently beyond my capabilities. But maybe you know a programmer who could do that for you. I can probably do that -- I'll take a look at...
File: Combat Metrics08/08/16
Re: Logging?
Posted By: decay2
Great update! Is there any way to save the "CMX Combat Log" to a file? I experimented with the ESO "/chatlog" command, which causes ESO to save the chat log to a file, but it only saves the first tab. Maybe there could be an option to send CMX debut output to the CHAT tab, instead of its own "CMX Combat Log" tab? That would al...
File: Combat Metrics08/07/16
Re: Japanese translation
Posted By: decay2
Hi! I translated to Japanese (and divided into language files) and I'll upload the patch soon. Please check and integrated it to your add-on.:) Oh creating a an implementing a language file was always on my todo, but I guess I was kind of lazy about it. Thanks for the translation, I'll have a look !