Results: 758Comments by: Masteroshi430
File: LongPressCtrlToInteract01/08/22
Re: Interaction with empty containers & known books
Posted By: Masteroshi430
"It also disallows interaction with empty containers (which means empty backpacks, barrels, urns, baskets, chests, crates, cupboards, drawers, nightstands, etc all become non usable)." Why? Whether a container is empty is positive "feedback" from the environment in which the character acts. It confirms that the container is loota...
File: LongPressCtrlToInteract01/08/22
https://www.esoui.com/downloads/inf...
Posted By: Masteroshi430
https://www.esoui.com/downloads/info969-SpeedFarmerakanomorebookspam.html https://www.esoui.com/downloads/fileinfo.php?id=865#info Thanks I will look at them, I love you dedication to this site by the way :)
File: LongPressCtrlToInteract01/07/22
Nice! I like that disallow interac...
Posted By: Masteroshi430
Nice! I like that disallow interaction with known books option. Is there any way you could add an option to ignore empty containers? :D have you read the description of the addon ? ;)
File: LongPressCtrlToInteract01/05/22
well maybe I'm also a bit overenthu...
Posted By: Masteroshi430
well maybe I'm also a bit overenthusiastic to get those bitchy companion interactions fixed I published 4 updates the day the addon was released (yesterday) and I have not yet had any complaint about that bug since I changed to a more secure way to get the follower name on last update (the previous way was glitchy and sometimes...
File: LongPressCtrlToInteract01/04/22
... Ok thanks, I don't know if y...
Posted By: Masteroshi430
... Ok thanks, I don't know if you are overenthusiastic about the addon or being bossy but it's funny anyway :D I understand and will apply the changes including the pressed key alternatives, just give me a bit of time, I'm not a pro developer. ;)
File: LongPressCtrlToInteract01/04/22
Thanks. btw: Please remove the...
Posted By: Masteroshi430
Thanks. btw: Please remove the version from the name of the addon (## title: tag) as it's really hard to read the addon manager easily with the version numbers in there. This info is not needed there! You can put that into the addon description tag in your txt file and it will be shown in the tooltip of the addon at the addon...
File: LongPressCtrlToInteract01/04/22
Somehow got a bug with your addon a...
Posted By: Masteroshi430
Somehow got a bug with your addon active. Yes I think I fixed it just 30mn ago and I will upload it after the test I'm doing right now (I already changed the changelog ;) )
File: LongPressCtrlToInteract01/04/22
Quest follower = NPCs following you...
Posted By: Masteroshi430
Quest follower = NPCs following you during a quest? Yes, I use a workaround because there is no unitTag for follower, it has some glitches though, I will try to improve that part... I will check and apply your advice, thank you! :)
File: FCM Quest Tracker12/22/21
Hi guys, I made an addon which is...
Posted By: Masteroshi430
Hi guys, I made an addon which is heavily based on FCM Quest Tracker, it has different functionalities than the original addon (its a focused quest tracker + a focused mini quest tracker, not a multi quest tracker anymore) but if you just like the customisation and the UI of FCM Quest Tracker and want an up-to-date addon you will ma...
File: Vestige's Epic Quest12/18/21
Re: Version 2021.12.18-2
Posted By: Masteroshi430
Got the following error msg Ok I will try to fix it tonight.
File: Vestige's Epic Quest12/17/21
Why after last update I am getting...
Posted By: Masteroshi430
Why after last update I am getting a ---- Zone Guide: _______ --- Guest showing up .... They are Quests for the Wayshrine's in the Zones how do I turn it off ?????? it's in the changelog !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! 2021.12.17 - Added: Zone guide mini quests auto enables...
File: Forgetfulness Poison XI12/13/21
Hi boss, Can you update it to work...
Posted By: Masteroshi430
Hi boss, Can you update it to work with the Backup bar poison slot? it works with : EQUIP_SLOT_POISON but you have to add : EQUIP_SLOT_BACKUP_POISON in the conditions ;)
File: Vestige's Epic Quest12/09/21
Thank you so much for adding the En...
Posted By: Masteroshi430
Thank you so much for adding the Endeavour Feature, I love it! Just a small note, it will keep suggesting you do Endeavour quests even after you have done 3/3 Daily ones or 1/1 Weekly ones etc. Yes it acts weirdly, I will investigate. EDIT: Ah I only realised you have to complete 3/5 Daily endeavors and you are done for th...
File: Vestige's Epic Quest12/09/21
I love this addon!! You have done a...
Posted By: Masteroshi430
I love this addon!! You have done an amazing job with it! The concept is brilliant. If possible I would really like to see 'Complete Daily/ Weekly Endeavours' as a mini- quest and complete your crafting writs, if you have the crafting skill leveled & have done the writ intro quest. Amazing job and can not wait to see where you...
File: Vestige's Epic Quest11/27/21
Also got the following Error Msg I...
Posted By: Masteroshi430
Also got the following Error Msg I will try to fix this and add new features as soon as I get a new PC because my 12yo motherboard just died. EDIT: I'm back! Shower me with error messages I can't reproduce, I will try to fix them for next release! :D
File: Vestige's Epic Quest11/26/21
user:/AddOns/VEQ/Includes/functions...
Posted By: Masteroshi430
user:/AddOns/VEQ/Includes/functions.lua:2546: attempt to index a nil value stack traceback: user:/AddOns/VEQ/Includes/functions.lua:2546: in function 'VEQ.CheckRidingSkillTimer' user:/AddOns/VEQ/VEQ.lua:1630: in function '(main chunk)' And this user:/AddOns/VEQ/VEQ.lua:785: attempt to index a nil value stack traceback: us...
File: Vestige's Epic Quest11/25/21
The latest update is throwing error...
Posted By: Masteroshi430
The latest update is throwing errors with Riding skills and Daily Quest's .. Ah? Can you paste the error code here please?
File: Master Writ Inventory Marker (WritWorthy Extension)11/23/21
Note : If you change that function...
Posted By: Masteroshi430
Note : If you change that function local function IsWritDoable( itemLink ) local parser = WritWorthy.CreateParser(itemLink) if (not parser or not parser:ParseItemLink(itemLink) or not parser.ToKnowList) then return false else local knowList = parser:ToKnowList() if (knowList) then for _, know in ipairs(knowLis...
File: Master Merchant 3.010/17/21
Hi there! Would you consider addin...
Posted By: Masteroshi430
Hi there! Would you consider adding a tiny option in the inventory options part ? This would be having the number of items colored red when these items are maxed out : e. g. you have two stacks of rubedite ore : 200 rubedite ore 45 rubedite ore and it would be displayed in the inventory : 200 rubedite ore 45 rube...
File: QuickMapNav10/09/21
user:/AddOns/QuickMapNav/QuickMapNa...
Posted By: Masteroshi430
user:/AddOns/QuickMapNav/QuickMapNav.lua:3052: attempt to index a nil value stack traceback: user:/AddOns/QuickMapNav/QuickMapNav.lua:3052: in function 'QuickMapNav:UpdateMapID' |caaaaaa self = {yDelta = 0}, m = 1430, numWorldMapContainers = 25, templateName = "ZO_WorldMapContainer", WM = ud, i = 17 |r user:/AddO...
File: QuickMapNav10/02/21
Re: Small error in language files de.lua and fr.lua
Posted By: Masteroshi430
First of all, very nice add-on. I like it :) Now the issue: When starting ESO in German I get this error in interface.log: cff0000Lua Error: user:/AddOns/QuickMapNav/lang/de.lua:5: } expected (to close { at line 2) near 'flashy'|r Reason is this line: LESS_FLASHY = "Weniger ""flashy"" Karte", Should be changed to (ecap...
File: QuickMapNav09/29/21
With the new updates showing zone n...
Posted By: Masteroshi430
With the new updates showing zone name and time, it now clashes with the rest of the UI when using PerfectPixel. I'd really appreciate a toggle setting for these! Yep I knew it would cause problem with perfect pixel, I was just waiting for somebody to complain, I will work on an update ASAP. Can you post a screenshot of what it loo...
File: QuickMapNav09/29/21
With the new updates showing zone n...
Posted By: Masteroshi430
With the new updates showing zone name and time, it now clashes with the rest of the UI when using PerfectPixel. I'd really appreciate a toggle setting for these! Yep I knew it would cause problem with perfect pixel, I was just waiting for somebody to complain, I will work on an update ASAP. Can you post a screenshot of what it loo...
File: QuickMapNav09/26/21
Thanx for this great addon ;). Just...
Posted By: Masteroshi430
Thanx for this great addon ;). Just a suggestion to have name of the current area you are looking in the world map too will be great. Cheers. Hi, I'm not sure what you are asking for, the name of the map you are looking at is always displayed in the top left corner. ;)
File: QuickMapNav05/01/21
Re: Localization?
Posted By: Masteroshi430
I like the idea of your addon. If you want to make it "international" (I would really like it ^^), there is an easy way to do it: Just change the strings from self.banAlik:SetText(zo_strformat("|c746B2DAlik'r\nDesert|r")) to self.banAlik:SetText(zo_strformat("|c746B2D<<1>>|r", GetMapNameByIndex(5))) and the game pu...