Results: 1096Comments by: Garkin |
File: LibReader06/20/14 |
![]() Posted By: Garkin
New itemlink format on PTS: http://www.esoui.com/forums/showthread.php?t=1811
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File: LibHarvensAddonSettings06/16/14 |
![]() Posted By: Garkin
Hey,
Here is an adapter i made: lam2has.lua. It works for lam-2.0 and lam-1.0. Tried it with your Dustman and some lam-1.0 compatible addons. Tell me what you think :)
So far it looks good, there are still some bugs:
- If more addons use the same panel, it it fails with this error (for example Biki's addons):
Gui Warning: Failed...
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File: ZrMM - Modified06/16/14 |
![]() Posted By: Garkin
I downloaded this add-on yesterday and really like having it, but currently there seems to be some sort of bug that makes it randomly get really, really tiny. Like so tiny I can't make out the map for map pins displaying on it. Is this a known issue and if so is there some sort of workaround for it? Thanks in advance for any help any...
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File: Price Tracker06/16/14 |
![]() Posted By: Garkin
I just downloaded your addon and really like the idea of it, but I can't seem to get it working. Right away it gave me an error so I thought "Okay, maybe I have a conflicting addon" so I disabled all of my other addons preparing to turn them on one at a time to find the conflict. But not only did the error persist even with everythin...
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File: Combat Cloud (Discontinued)06/15/14 |
![]() Posted By: Garkin
EDIT: Fixed font, out of combat and stunned colors and errors for off balanced.
Sorry to bother you again, but you have typo in Media.lua. Font name should be Roboto-Bold.ttf instead of Roboto-Bold.otf.
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File: Combat Cloud (Discontinued)06/15/14 |
![]() Posted By: Garkin
Roboto Bold font is not registered in Media.lua, so it is not available in the settings menu.
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File: Foundry Tactical Combat (FTC)06/15/14 |
![]() Posted By: Garkin
Hey everyone, I've got just a quick FTC update for today. There aren't any major changes in this version, rather it simply tidies up some of the previously existing features while fixing some bugs and adding improved localization.
If there are no major changes, is it really necessary to reset saved variables to default?
FTC.vars =...
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File: LibHarvensAddonSettings06/15/14 |
![]() Posted By: Garkin
Hey,
thanks for the code review Garkin :). There was another problem with "container" control created in LibHarvensAddonSettings:Initialize(). When an older version created one, the newest vesion threw an error. So i just delayed initialization to GAME_MENU_SCENE "StateChange" handler. Should be ok now.
Update seems to working now,...
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File: Combat Cloud (Discontinued)06/15/14 |
![]() Posted By: Garkin
Adding to the menu takes the longest....got to increase the number for every single table entry. (unless somebody knows a way to automate this?)
Why to bother with numbers? There is a lots of options how to define the same thing:
--this is what you use now:
data = {
= { type = "checkbox", },
= { type = "submenu", },...
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File: LibHarvensAddonSettings06/14/14 |
![]() Posted By: Garkin
So far it looks really good, especially I like the idea of control pools. A few questions and comments:
As both your library and LAM-2.0 uses tables (and pretty much the same), do you plan some kind of adapter, so user can register menu created with one library to another? I would like to have settings from all addons at the sam...
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File: SkyShards06/14/14 |
![]() Posted By: Garkin
Hi great addon,
However i'm getting a weird menu bug,
somehow Your (skyshards, lorebooks) addons have merged with combat cloud's into one menu.
https://drive.google.com/file/d/0BwYo4nx2WfyIMDZhaHg4LWJKVzQ/edit?usp=sharing
How to fix it? Should I, could I? Or is it up to the addon creators?
Thanks in advance
That is...
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File: Dustman06/14/14 |
![]() Posted By: Garkin
Test version 0.8 with LibAddonMenu-2.0:
http://www.firedrive.com/file/0E6BA4E4290272D3
(or https://www.firedrive.com/Garkin)
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File: Combat Cloud (Discontinued)06/14/14 |
![]() Posted By: Garkin
This issue is caused by removed panel "CombatCloud_Notifications". To fix this issue without deleting of your saved variables find the following loop in the CombatCloud.lua:
--Set panels to player configured settings
for k, _ in pairs (CombatCloudSettings.panels) do
local s = CombatCloudSettings.panels
_G:ClearAnchors()...
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File: LibAddonMenu-2.006/14/14 |
![]() Posted By: Garkin
Hi Seerah,
thanks for your work, i'm currently trying to implement LibAddonMenu-2.0 into an addon.
What i didn't figure out so far is, what's the easiest way to show Data in the Labels (Names) of the Controls,
instead of Fixed Text.
something like this
= {
type = "editbox",
name = "Char 8: " .. GetRealNa...
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File: LoreBooks06/13/14 |
![]() Posted By: Garkin
What is LAM2?
LAM2 = LibAddonMenu-2.0 - http://www.esoui.com/downloads/info7-LibAddonMenu.html
Ah, What ever came with the addons. I have not installed that separately. How would I tell what version it is?
I was able to reproduce this issue when I use addon with old version of LibAddonMenu-2.0 (for example the last version of Lo...
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File: LoreBooks06/13/14 |
![]() Posted By: Garkin
What is LAM2?
LAM2 = LibAddonMenu-2.0 - http://www.esoui.com/downloads/info7-LibAddonMenu.html
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File: LoreBooks06/13/14 |
![]() Posted By: Garkin
I just noticed that the Addon Settings (of which there are 3) have the settings for all the addons using this new lib (I assume). The difference is 2 have no dark background and one does. Should this Top lvl menu be multiplying like that? I show setings under that top lvl for Lore Book, Skyshard, and Thurisaz Guild Info.
Do you ha...
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File: Dustman06/13/14 |
![]() Posted By: Garkin
When I renamed my existing dustman folder and copied the alpha one in, and deleted my dustman savedvariables, I did /reloadui and I immediately get a ui error:
user:/AddOns/LoreBooks/Libs/LibStub/LibStub.lua:27: function expected instead of nil
stack traceback:
user:/AddOns/LoreBooks/Libs/LibStub/LibStub.lua:27: in function 'Lib...
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File: LoreBooks06/13/14 |
![]() Posted By: Garkin
The Dungeon Lorebook "What is Volendrung?" is marked as being obtainable in Sentinel (only if you click on Sentinel to zoom into the city) when it should be marked as just outside Volenfell dungeon.
Fixed in v1.2.
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File: Backpack06/12/14 |
![]() Posted By: Garkin
Hi. i test your addon but i set a key in the command menu of TESO
but when i press the key : nothing.
the command slash work...
Keybindings in current version works just with the english game client. To fix this issue change layer name in bindings.xml from "General" to "SI_KEYBINDINGS_LAYER_GENERAL":
http://www.esoui.com/forums...
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File: LibAddonMenu-2.006/12/14 |
![]() Posted By: Garkin
Hi,
...
I was experimenting with the automatic refresh of the panel (registerForRefresh = true) and found, that only the controls registered before the one I change will update while the rest is not.
Already reported here ;):
http://www.esoui.com/portal.php?id=5&a=viewbug&bugid=838
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File: Thurisaz Guild Info06/12/14 |
![]() Posted By: Garkin
Minion do not finish updating to last update. do i have to do something else?
You have to wait until the latest uploads are approved by site admin. The latest file is not available for download yet.
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File: Thurisaz Guild Info06/12/14 |
![]() Posted By: Garkin
I get the following UI error after login on every character...
2014-06-11T21:41:17.402+01:00 |cff0000Gui Warning: Failed to create control 'LAMAddonPanelsMenu'. Duplicate name|r
2014-06-11T21:41:17.402+01:00 |cff0000Lua Error: user:/AddOns/ThurisazGuildInfo/lib/LibAddonMenu-2.0/LibAddonMenu-2.0.lua:252: attempt to index a nil va...
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File: SkyShards06/11/14 |
![]() Posted By: Garkin
Garkin can you please investigate this issue?
http://forums.elderscrollsonline.com/discussion/110061/short-stutter-when-closing-the-map
The stutter on closing the map happens to me. :/
Not so important but the SkyShards addon is the cause of this issue.
And I'm sure it was not always like that.
This shutter is caused by Wo...
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File: SoftcapInfo06/11/14 |
![]() Posted By: Garkin
Hi,
I wondered myself for reasons of theorycrafting accuracy, where did you find soft caps information ? Is there a file where i can find them on my computer or not ?
geofraynils
You can get this information from the default UI:
local softCap = GetStatSoftCap(derivedStat)
List of derived stats: http://wiki.esoui.com/Global...
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