Results: 276Comments by: dominoid |
File: Thief's Knapsack04/19/15 |
![]() Posted By: dominoid
I tried to figure this out on my own, but your control seems to have a buffer around it I can't get rid of. For example, I am trying to place it at the top of the screen, but it doesn't go as high as all other text based controls - Wykkyd's Toolbar for example.; therefore, it doesn't lineup correctly when placed at the top. It goes s...
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File: Thief's Knapsack04/19/15 |
![]() Posted By: dominoid
I tried to figure this out on my own, but your control seems to have a buffer around it I can't get rid of. For example, I am trying to place it at the top of the screen, but it doesn't go as high as all other text based controls - Wykkyd's Toolbar for example.; therefore, it doesn't lineup correctly when placed at the top. It goes s...
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File: CraftStore04/18/15 |
![]() Posted By: dominoid
Welcome back! Glad to see this return, been piece-mail correcting the old one for personal use since you left. ;-)
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File: FCO Guild Bank Stack Split04/10/15 |
![]() Posted By: dominoid
An option (if possible) should be to automatically put the rest of the split back into the guild bank. For example:
- Choose split on stack of 100
- 100 transferred to inventory
- Split Dialog opens
- You choose a split option of 40
- Items split
- 60 Automatically transfers back to bank (leaving 40 in your inventory)
This...
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File: Quest Map04/07/15 |
![]() Posted By: dominoid
This is awesome thanks! A great feature for your to do list would be to make Cadwell's Almanac Quests stand out more on the map. Here are some links which may be helpful if you are so inclined:
Cadwell's Almanac Quests
Maps of their locations
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File: Srendarr - Aura, Buff & Debuff Tracker04/03/15 |
![]() Posted By: dominoid
Vampirism Stage Icon:
http://i.imgur.com/KbDaH0H.png
A while back I had asked if you could put a different icon for each vamp stage, so at a glance we could know the stage. You gave some hint as to how to do this and I went ahead and created both the icons and the code. I did this on the player only making a check in both Event...
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File: Circonians EmoteIt04/02/15 |
![]() Posted By: dominoid
Please take the time to add the UI. Although I can and will edit the LUA, many won't or "can't".
Auto Emote has a good list of "what's wanted" if you want to set that as the base for yours. That completely broke a long time ago.
Thanks for this.
It may be worth linking this complete list of available emotes and their associ...
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File: ChampionBar04/01/15 |
![]() Posted By: dominoid
There's also an error when gaining Legerdemain. This is mostly tied to the fact that the XP bar changes to the legerdemain experience bar gain temporarily.
http://i.imgur.com/6ifqxDt.jpg
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File: ChampionBar04/01/15 |
![]() Posted By: dominoid
Great clean implementation!
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File: Votan's Achievements Overview03/30/15 |
![]() Posted By: dominoid
Thanks for the quick response. This is a great addition that fits seamlessly into the base UI. Love your stuff.
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File: FCO ItemSaver03/30/15 |
![]() Posted By: dominoid
If possible, this needs to work in the Fence UI so you can't accidentally say sell a Daedric Motif (yes there is a warning box for Blue and above). Thanks in advance.
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File: Votan's Achievements Overview03/30/15 |
![]() Posted By: dominoid
There is an issue when double clicking on the "Illicit Entrepreneur" achievement. It doesn't matter where it appears in the list. Not sure if it applies to more.
https://www.youtube.com/watch?v=ncRHJbJQCFE
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File: UX Dialogue - discontinued, see Immersive Interactions03/24/15 |
![]() Posted By: dominoid
Always loved this add-on. I had "absorbed" it into my own a while back. Thanks for reviving it separately.
http://www.esoui.com/downloads/info805-DominoidsImmersiveThings.html
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File: LibMainMenu (DO NOT USE ANYMORE - PLEASE SWITCH TO: LibMainMenu-2.0)03/23/15 |
![]() Posted By: dominoid
This looks spiffy. Thanks.
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File: Codex - Session Stats, Kills logger, AvA Stats03/23/15 |
![]() Posted By: dominoid
Working on an update now ;), but nothing i will change execpt the update for the new version of ESO, I will work on new features.
Welcome back!
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File: Fence Info03/18/15 |
![]() Posted By: dominoid
A neat addition would be the gold value of stolen merchandise currently on your person. ;-)
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File: CraftAutoLoot03/18/15 |
![]() Posted By: dominoid
You ZIP file is still wonky! It contain an extraneous file and 1.0 in another ZIP file.
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File: No, thank you!03/16/15 |
![]() Posted By: dominoid
With option "Don't rotate game camera" preview in crown store doesn't work. I'll try to make a quick fix for this issue.
I was coming here to point this out. Thanks!
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File: CraftAutoLoot03/16/15 |
![]() Posted By: dominoid
This add-on does not appear in Minion. I think it is most likely a category (or lack there of) issue.
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File: Looping Emotes03/16/15 |
![]() Posted By: dominoid
This is untested, but I think this will get the same effect with a single Call Later instead of literally 2,000 that HAVE to run to completion. This also ends nicely when shouldLoop = false or the max number of loops has been reached.
ELM = {}
ELM.Name = "EmoteLoop"
ELM.Version = "1.00"
shouldLoop = false
loopCount = 0
ma...
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File: Looping Emotes03/16/15 |
![]() Posted By: dominoid
Not sure how much more taxing on the system it is, but calling 2,000 "call laters" immediately is creating 2,000 calls that can't be undone until they completely run. It will also cause problems in the following scenario.
/startloop
/stoploop
/startloop
You have now set 4,000 "call laters" in motion that won't end for 42 mi...
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File: Looping Emotes03/16/15 |
![]() Posted By: dominoid
Brilliantly simple. Thank you.
You should look at reviving this one. It's broke, but was awesome.
http://www.esoui.com/downloads/info108-AutoEmote.html
Thanks.
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File: Sit On Benches03/13/15 |
![]() Posted By: dominoid
I'm really not sure how this works or how you figured it out. There does appear to be another issue as I got kicked for "too many messages" when testing repeatedly.
I think the 30 (2 per call) SetSetting calls actually tries to sync with the server on each call as the "hide helm" setting change is normally visible to all players....
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File: Harven's Stolen Filter03/11/15 |
![]() Posted By: dominoid
I agree. Better look. Thanks for this as well.
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File: Fence Info03/08/15 |
![]() Posted By: dominoid
Good start. I think it really needs some font and color options though. Thanks for the work as is though.
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