Results: 378Comments by: FlatBadger
File: Bar Steward - Multi Toolbar12/25/23
Getting same error. Happens right...
Posted By: FlatBadger
Getting same error. Happens right after selecting Logout or Quit I get this error when I exit the character Hi, this is likely because you are both using all the default values for the clock widget. Because of the new defaults trimming code I added, that means there is nothing in your saved vars for that widget when the defaults g...
File: Bar Steward - Multi Toolbar12/23/23
Re: Re: Re: 2.0.10 Update
Posted By: FlatBadger
Logged on 2 characters and it was fine, 3rd the issue reappeared Ah - sorry man - same issue, different widget = fixed in 2.0.12 I optimised the saved vars which meant changing how every widget retrieves its values, seems I had a few fat fingered moments with some of them.
File: Bar Steward - Multi Toolbar12/23/23
Re: 2.0.10 Update
Posted By: FlatBadger
Logging onto some characters I lose quite a few bits and get this error: Thanks for the quick report, should be fixed in 2.0.11
File: Bar Steward - Multi Toolbar12/21/23
Re: Re: show number of antiquities found in active leads widget ?
Posted By: FlatBadger
I am a bit fed up with my long(ish) list of active antiquity leads I see on my bar. obviously that's mostly a ZOS problem to give me a way to drop or destroy leads I do not need or want. I am still motivated to go the extra mile and dig up all new leads before they expire. but in game it's a bit tedious to find out how many times...
File: Archive Helper12/20/23
Feature request: also show a label...
Posted By: FlatBadger
Feature request: also show a label with the Stage/Cycle/Arc numbers. Ideally also change color or show text if the next one will be a boss or Th'oat. Rationale: if the next level is a boss, or Th'oat, your verse picks will typically be very different, and if you've lost count, it's annoying having to hit escape from the verse pick...
File: Archive Helper12/16/23
Thanks for the addon. The correct...
Posted By: FlatBadger
Thanks for the addon. The correct German translation for the "missing" slash command would be /ah fehlende though Ah! so close! Thanks for that.
File: Archive Helper12/14/23
bad argument #1 to 'table.sort' (ta...
Posted By: FlatBadger
bad argument #1 to 'table.sort' (table/struct expected, got nil) On login. Whoops - schoolboy error there. Forgot to do one final test without any saved vars before doing the initial release. Thanks for the prompt report. Fixed in v1.0.1
File: Bar Steward - Multi Toolbar12/08/23
My mistake, i didn't see it , sorry...
Posted By: FlatBadger
My mistake, i didn't see it , sorry :) Not a problem. There are a lot of settings in this addon, and I'm always open to suggestions for improvements.
File: Bar Steward - Multi Toolbar12/07/23
hi, is it possible to add an automa...
Posted By: FlatBadger
hi, is it possible to add an automaticaly move down for the compass area when putting the bar at the top of the screen like "Wykkyd toolbar" does it? Thing who means the bar can't be able to go outside of the screen. Because if too big bar, it goes over the text. Plus an autocenter bar function. :o :p Both of those features are...
File: Bar Steward - Multi Toolbar11/24/23
Re: Re: Re: Crafting Dailies
Posted By: FlatBadger
Hm.. When I pick up my daily writ quests, the numbers in my bar do not change. I don't know if it's correctly showing my character progress or not, I did not invastigate that much 😅 Can I ask if you are using the German client? I've just found a problem with the German translations for the writ names. They are correct in...
File: PersonalAssistant (Banking, Consume, Junk, Loot, Repair, Worker) [Masteroshi430's branch]11/18/23
Treasure
Posted By: FlatBadger
Hi - I'm finding that marking treasure as junk is producing inconsistent results in that it seems hit and miss as to when it works. I believe I know why though. I think it has to do with the order the if/elseif statements in PAJunk.lua. If lines 651-664 are inverted to the following, it resolves the problem.: elseif itemType ==...
File: Bar Steward - Multi Toolbar11/14/23
Re: Crafting Dailies
Posted By: FlatBadger
Hi, thanks for your work! I suppose there is sth wrong with the crafting dailies widget? What should be displayed? If you're referring to the daily crafting writs widgets, then no, nothing wrong with, it's just not very exciting :p - I might look to do rework of it at some points. It displays the number of writs you have pic...
File: Bar Steward - Multi Toolbar11/11/23
Hey. Thank you for the addon; it i...
Posted By: FlatBadger
Hey. Thank you for the addon; it is nice to have a bar with the features I want. I've an issue, though: because a 4K display, I have "Use Custom Scale" on, and it seems to really mess with Bar Steward's size and position logic. The settings I have, per UserSettings.txt, are: SET CustomUIScale "1.00000000" SET UseCustomUIScale...
File: Advanced Filters - Updated11/10/23
Archival Container
Posted By: FlatBadger
Hi, the Archival Container you get from the Endless Dungeon daily does not seem to show up under the Containers filter. I know it's itemtype is ITEMTYPE_CONTAINER as my own addon picks it up, but I've not 't checked its specialised item type, maybe has something to do with it? Edit: got more info for it now. Archival Fortune...
File: Bar Steward - Multi Toolbar11/09/23
Thank you for v2 and your hard work...
Posted By: FlatBadger
Thank you for v2 and your hard work on this addon! I have noticed that low-level armor that are not part of a set show weird names in the item durability tooltip. Well spotted, something I overlooked when I rewrote that recently. Will be fixed in 2.0.5
File: Bar Steward - Multi Toolbar11/08/23
Re: Re: Re: libClock
Posted By: FlatBadger
And with that error in bugcather I can't see Bar Steward options but I do not lose out things I set up. Thanks for that - should be fixed in v2.0.4
File: Bar Steward - Multi Toolbar11/07/23
Re: libClock
Posted By: FlatBadger
Does that need to be updated to be used with this? If that is enabled I have bug report and Bar Steward options are dissapeared. I just tried enabling that library and adding the Tamriel clock to my bar - all worked just fine. What is the error you are seeing. If you can give me some detail I may be able to work out what's going on.
File: Bar Steward - Multi Toolbar11/05/23
Re: Re: Re: Re: Version 2
Posted By: FlatBadger
I also had a problem with 2.0 and reverted to 1.7.3... which worked. Then today did the update to 2.0.1 and have the following when trying to close sidebar: Sorry about that - fixed in v2.0.2 - thanks for the report.
File: Bar Steward - Multi Toolbar11/05/23
Re: Re: Version 2
Posted By: FlatBadger
I had to revert back to using 1.7.3 New version throws errors: Hi, thanks for the report. This error occurs when you are using the weekly endeavours widget with the progress bar disabled (which is not how I use it, hence I missed this). Please bear with me whilst I investigate. Edit: Please try v2.0.1 - I've also hijacked par...
File: Bar Steward - Multi Toolbar10/18/23
Re: Re: Re: Re: Re: Re: Re: Re: Gear Durability
Posted By: FlatBadger
Did more testing, and... the Durablility widget just isn't updating for me. It stays at 100%, no matter how much damage I have. It updates if I do a "repair" (whether via kit or merchant), but doesn't update during normal activities (combat, zone travel, etc). Maybe a conflict with another addon? But I don't think I had this i...
File: Bar Steward - Multi Toolbar10/15/23
Re: Re: Re: Re: Gear Durability
Posted By: FlatBadger
...Can the "repair" event be caught and the widget updated appropriately? ...Should be fixed in 1.7.1 Working well now, thank you very much! I spotted a bug here... I chose Repair at the merchant, then (accidentally) chose Cancel. Right after that, even though none of my gear had been repaired, Bar Steward showed everythin...
File: Bar Steward - Multi Toolbar10/14/23
Re: Gear Durability
Posted By: FlatBadger
The "Lowest Item Durability" widget does not seem to get updated when repairing at merchant. For example, I just did a "repair" at the merchant and all gear is at 100%, but the widget still shows the old, unrepaired status (49% overall, with individual pieces between 49% and 64%. After /reloadui, the correct 100% status is displa...
File: Bar Steward - Multi Toolbar10/12/23
Re: Bug at transmute crystals
Posted By: FlatBadger
Hi, I found a bug regarding the transmute crystals. There is a false elseif and a false sequence of the checks at data/widgets/currency.lua:376 Good spot. Your code will be in the next release. Thanks.
File: Bar Steward - Multi Toolbar09/24/23
Re: PTS error
Posted By: FlatBadger
On login I currently see this on PTS: user:/AddOns/BarSteward/data/widgets/abilities.lua:14: table index is nil stack traceback: user:/AddOns/BarSteward/data/widgets/abilities.lua:14: in function '(main chunk)' any easy solution available? TIA I'd suggest commented it out for now (putting -- in front of it) - I'll check i...
File: Bar Steward - Multi Toolbar08/20/23
Hello! I tried Bandit's UI the o...
Posted By: FlatBadger
Hello! I tried Bandit's UI the other day. It messed with my minimap and a couple other things I love that I didn't like it goofing with. But one thing I saw there was their sidebar that had the capability to summon companions. It is tiny and unobtrusive. The quickbar just doesn't work like it should. I have Bastian out, hit the qu...