Results: 804Comments by: circonian
File: Circonians BuffTracker11/03/15
Hi, first of all - great addon -...
Posted By: circonian
Hi, first of all - great addon - been waiting for such an addon for a long time. Can you please implement an option to remove title bars, they are quite huge? Ah yeah, I thought they were necessary so people could see the bars when there are no buffs on the bar & so they could tell which one was which. I tried to make them small...
File: LibAddonMenu-2.011/03/15
It's a display name, it should be l...
Posted By: circonian
It's a display name, it should be localized and should not appear in saved vars. Here's a concrete example, a dropdown with item qualities (you have something similar in JunkIt). In saved vars (svAcc) I store the const name "ITEM_QUALITY_xyz" (could be the numeric value, I just like saved vars to be human-readable when possible). And...
File: Circonians BuffTracker11/03/15
Re: bug in Bufftracker
Posted By: circonian
Hi Circonian, first let me say that I really like your mods and appreciate the time you´re taking to code them. I recently came across bufftracker and the concept is awesome - in fact, it´s really one of my favorite buff trackers ! Unfortunately, I always receive an error while having bufftracker enabled when I BLOCK - sometime...
File: Circonians TextureIt11/02/15
Oddly enough this http://wiki.esoui...
Posted By: circonian
Oddly enough this http://wiki.esoui.com/Texture_List has them I didn't expect for that to be updated but it definitely contains the ancient orc textures and I bet others too. Ah yeah it looks like Ayantir updated it. That list only contains a partial list, but since its been updated it may have some of the newer textures in it now....
File: LibAddonMenu-2.011/02/15
I'm focused on usage with saved var...
Posted By: circonian
I'm focused on usage with saved vars. You won't have the name or the full entry table in saved vars, you'll have a value that will need to be looked up in the choices' custom data. I think I misunderstood what you mean, but that's exactly what everyone has or will have? name is just the key for value and that key is always calle...
File: Circonians TextureIt11/02/15
Re: Ancient Orc
Posted By: circonian
I use this addon all the time to help me develop, thanks for making it. I was looking at the new ancient orc styles and I could not find them in TextureIt Here is an example of one of the texture names: esoui/art/icons/gear_wrothgarorc_heavy_chest_a.dds I have figured out the images to use for now, any chance they could be added t...
File: DevTools11/02/15
Hey there, only an API bump, but I...
Posted By: circonian
Hey there, only an API bump, but I think i'll add some useful tools, such 2 circonian's ones if he's ok. (texture it and the one which display borders for drawnng UI) I don't remember well which add is this one. Feel free to ask something useful in the package. Control Outlines is the other one. Yeah Its fine if you want to add...
File: Circonians SetSwap11/01/15
==== Ok, I got it working but I'm...
Posted By: circonian
==== Ok, I got it working but I'm not sure how. I noticed that in the equip set UI that the DW only showed 1 of the 2 swords. So I tried a number of things including Updating the Equip Set, deleting and recreating and swapping the positions of the 2 weaps. Eventually I got the 2 weaps to "stick" and show in the UI, so then the...
File: Circonians SetSwap11/01/15
3 weapon swap issue: I'm not getti...
Posted By: circonian
3 weapon swap issue: I'm not getting the second DW item to load. e.g. Destro / Resto Hit set to change to Destro / DW Result: Destro / 1 sword I tried the same replacing the Destro with a 2H sword and got the same results. What !! I actually figured out how to reproduce that one so I was sure that fix was working. I sat in...
File: LibAddonMenu-2.011/01/15
You'd also have to make sure you pa...
Posted By: circonian
You'd also have to make sure you pass the original entry value (string or table) to setFunc, for example by saving it in the entry table. Or keep the first arg as the name string, and add the entry table as the second arg. Btw what is getFunc supposed to return? Good point, I didn't think about that. getFunc should be passed a tab...
File: Circonians SetSwap11/01/15
I need some help in understanding h...
Posted By: circonian
I need some help in understanding how this works then: Bar 1 Bar 2 Weapon 1 Weapon 2 So I first create 2 skills sets, 1 for each bar, calling them Skill1 and Skill2. Then I create 1 equipment set for the weapons I have slotted, both active/inactive, calling it Gear 1. Now what? How do I save a Full Set, which I believe...
File: Circonians SetSwap11/01/15
This might also help. If you are...
Posted By: circonian
This might also help. If you are on your second bar and save a skill or full set, the icons to the right depict the 2nd bar and that is what gets written to the bar (even the first bar) in focus when you activate the swap. Yes it only saves/loads the active bar. So if your on the 2nd bar and save a skill set, it will show those i...
File: Circonians SetSwap11/01/15
Another thing coming to mind is tha...
Posted By: circonian
Another thing coming to mind is that on some of the swaps where I have a 3 piece weapon swap, I'm forcing the swap by clicking on the set more than once. I'm not sure if that is the problem or not, but now my sets are a mess, lol. I think I'll hold off on more testing until the next update is available. The skill sets & full set...
File: LibAddonMenu-2.011/01/15
DropDown Request: I don't know ab...
Posted By: circonian
DropDown Request: I don't know about anyone else, but many times when creating a dropdown box I wish I had the ability to pass choices a table with key/value pair rather than just values. As an example, instead of doing something like this: = { type = "dropdown", name = "Growth Direction", tooltip = "New Icons will b...
File: Circonians SetSwap11/01/15
Curious if anyone else has issues w...
Posted By: circonian
Curious if anyone else has issues with the 3 weapon swap. It's not a fatal issue as you can just click twice on the Equipment Set or Full Set. arrrg I forgot about that, I've slept since then...that actually might not be fixed :( unless it was being caused by the corrupted data problem (that should be fixed now). I'll take a look...
File: Circonians SetSwap11/01/15
A big thanks to Votan for pointing...
Posted By: circonian
A big thanks to Votan for pointing out something I overlooked in the scrollList code that clears the scrollList. Even though I could not reproduce the duplicate entry problem I'm confident that this is what was causing it. It should be fixed now, but if it happens again or you have any other problems please let me know. Even if yo...
File: Circonians SetSwap11/01/15
I still keep getting both errors, e...
Posted By: circonian
I still keep getting both errors, even after the update. Unfortunately, the error pops up even when I try to swap to the saved set using your addon, so it's currently unusable for me =/ The one I fixed last night was an error caused by renaming sets. I'm 100% confident that is fixed. The other errors that were posted below were cause...
File: Circonians BuffTracker11/01/15
A big thanks to Votan for pointing...
Posted By: circonian
A big thanks to Votan for pointing out something I overlooked in the scrollList code that clears the scrollList. Even though I could not reproduce the duplicate entry problem I'm confident that this is what was causing it. It should be fixed now, but if it happens again or you have any other problems please let me know. Even if yo...
File: Circonians BuffTracker11/01/15
Damn, you're a coding machine. Than...
Posted By: circonian
Damn, you're a coding machine. Thank you so much for the recent changes :D. Just testet it a bit and I think there is a bug with the buff/debuff window where you can unhide buffs/remove proc alerts etc. If I switch through the categories the entries duplicate themselves in in all other categories everytime you change the column...
File: Circonians SetSwap11/01/15
Hi circonian, I don't know, if i...
Posted By: circonian
Hi circonian, I don't know, if it has something to do with that, but there is a k in SetSwap\libs\LibSharedSkillsPanel\LibSharedSkillsPanel.lua, that does not make sense. And it belongs to line 71 of the error: for dataIndex=#dataList, 1, -1 do local dataItem = dataList table.remove(dataList, k) end ah thanks for...
File: Circonians SetSwap11/01/15
I finally tracked it down. It was n...
Posted By: circonian
I finally tracked it down. It was nothing in the code. Apparently it was a timing issue. The renaming thing should be fixed now. As for the other you mentioned about swapping three weapons I could not reproduce it either...its going to have to wait until tomorrow. Notes on what the problem was (for me...just in case): Even though...
File: Circonians SetSwap10/31/15
I modified the /clearsetswap comman...
Posted By: circonian
I modified the /clearsetswap command and posted a new version of SetSwap. This way you can know if you type it right so you know its working. With version 1.14 when you type /clearsetswap in the chat window you will get a message that the ui will reload in 5 seconds to clear out all necessary data. After 5 seconds the ui will reload...
File: Circonians SetSwap10/31/15
I modified the /clearsetswap comman...
Posted By: circonian
I modified the /clearsetswap command and posted a new version of SetSwap. This way you can know if you type it right so you know its working. With version 1.14 when you type /clearsetswap in the chat window you will get a message that the ui will reload in 5 seconds to clear out all necessary data. After 5 seconds the ui will reload...
File: Circonians SetSwap10/31/15
It's the RENAME function that's cre...
Posted By: circonian
It's the RENAME function that's creating the duplicates, I believe. I just tried doing what I was before, but started with the Full Set and worked right to left, seeing if anything was different. Also, I just tried the /clearswapset after the tests I just ran and the renamed entries were not cleared. So I ran /clearswapset...
File: Circonians BuffTracker10/31/15
Awesome addon. the enable bar opt...
Posted By: circonian
Awesome addon. the enable bar option in the buff bar section doesn't work. If you set it to off it is still there. Fixed. Posted Version 1.15 Awesome addon. I have a long-term, non-critical feature request. Add profiles. For example, when I am healing I might want combat prayer and rapid regen to be on my buff alerts. H...