Results: 159Comments by: SpellBuilder
File: Palantir03/11/15
Re: Make movable
Posted By: SpellBuilder
Done. Though you can move only Palantir top level window as a whole. The relative positions between bars are fixed.
File: Lui Extended03/07/15
Version 2.1
Posted By: SpellBuilder
I have added option to select one of 3 font families for floating text. The default font family is Univers. Also I have added option to display attributes drain and energize events. First one is disabled by default, and IMHO it is not much useful info, as most of the time you get spammed by stamina loss due to running or sneaking....
File: Lui Extended03/06/15
SpellBuilder, please tell me, wheth...
Posted By: SpellBuilder
SpellBuilder, please tell me, whether the font is changed or added the ability to select the font in the next version? It used to be much better... Hey! I indeed changed the fonts that are used to display floating numbers. I tried fonts that are added into the game in Update 6. And personally for me it seams better. If you want to...
File: Lui Extended03/06/15
Version 2.0
Posted By: SpellBuilder
Updated version for Update 6 is out. Feel free to test it and report any bugs found. The only issue I am aware of atm is missing translations for new AVA skills
File: Lui Extended02/26/15
Version 1.19
Posted By: SpellBuilder
I have posted compatibility update for PTS. At least I think this should work. There are 2 major changes: 1) Mount Feed Timer - this now should work both on Live 1.5 and PTS 1.6. Known issue: if the mount is maxed out, the label will again state "No Mount". I will wait until U6 goes live to investigate how properly to resolve...
File: Lui Extended02/25/15
Hey, Ayantir! Thanks for checking m...
Posted By: SpellBuilder
Hey, Ayantir! Thanks for checking my addon on PTS. It seams, I was right, that only mount-feed-timer has to be disabled/rewritten. Just 2 things : - My ults indicator lag a bit (you refresh the score few seconds after I hit) - My heal indicator (from skills) seems has same issue (but ~20s lag). (look on #4th screen) As for...
File: Lui Extended02/11/15
Re: update 1.6
Posted By: SpellBuilder
I have not tested or updated LUIE for PTS. But as I've suggested, maybe commenting out mount-feed tracker can make this addon workable... at least to some extent. And I really do not have any plans to update the code until U6 hit live, as I personally have troubles in RL.
File: Palantir02/08/15
yes, it was Lotro addon. But not mi...
Posted By: SpellBuilder
yes, it was Lotro addon. But not mine, I just used it and used its textures here.
File: Lui Extended02/06/15
Yes, as Garkin mentioned, this info...
Posted By: SpellBuilder
Yes, as Garkin mentioned, this information is already provided by game, and you can see it in effects list both on player and on target (via any addon, that displays such long-term target effects... LUIE does not do it currently).
File: Lui Extended02/04/15
Hey! Unfortunately, I do not have P...
Posted By: SpellBuilder
Hey! Unfortunately, I do not have PTS installed, and I'm very busy right now due to RL issues. But after reading release notes, I think, that the only big issue LUIE might have is "mount feed information". I can suggest you to comment out lines 193--207 in InfoPanel.lua (the first block of code in PNL.OnUpdate60 function). Of...
File: Lui Extended01/12/15
Version 1.17
Posted By: SpellBuilder
OOPS! It was mu fault. Probably I was so tired, that I forgot to select file to upload. Anyways, in this new version I added option to disable all icons as per `vixion` request. Changing colours will require much more work to do, but maybe in future I will also implement that. --- Combat Indicator is nice and lightweight plugi...
File: Lui Extended01/11/15
PLease check 'Addons settings' -> L...
Posted By: SpellBuilder
PLease check 'Addons settings' -> LuiExtended -> Combat Info -> Alerts panel. Should be there.
File: Lui Extended01/10/15
Version 1.16
Posted By: SpellBuilder
In this version I have changed default position of alerts window into center of the screen as well as added menu option to change it to left or right (as I prefer). Added more combat tips alerts. Added Execute alert - disabled by default. Added 2 icons into Info Panel for charges of main and backup weapon. On 33% of charges the ic...
File: Lui Extended01/08/15
New version is out. New screen shot...
Posted By: SpellBuilder
New version is out. New screen shot added. I have added option to switch on or off this new Combat Tips Alerts feature. Also warning icon added explaining that user have to 'Always Show' default UI Combat Tips. Changed default font to Fontin font, that was previously used only for numbers. For me current version of addon wor...
File: Lui Extended01/08/15
Actually, after I have checked Sett...
Posted By: SpellBuilder
Actually, after I have checked Settings->Interface->'Active Combat Tips' = "Allways show", as Garkin suggested, then all the alerts appeared for me. Maybe there any other addon messing with this setting for you? Try disabling all of then and going to some Bees in Reaper March. They provide for me all the notifications. Still I...
File: Lui Extended01/07/15
New version 1.14 1. Added class ic...
Posted By: SpellBuilder
New version 1.14 1. Added class icons of members of small group. 2. Added Active Combat Tips alerts (Exploit,Block,Dodge) like in Combat Cloud plugin. They are displayed in right part of screen with large yellow font. Though I could not test it very well, because my client does not seem to fire corresponding event all the time, t...
File: Lui Extended01/06/15
Hey, StrangerFull! 1. I believe...
Posted By: SpellBuilder
Hey, StrangerFull! 1. I believe all windows (long buffs, short buffs and debuffs, info panel, and damage meter) can be moved while corresponding option is ON in settings menu. The position should be saved between reloads. 2-. The short-term buffs and debuffs right now can be placed only horizontally, and they are center-aligned...
File: Lui Extended12/31/14
Oops. In last release there is some...
Posted By: SpellBuilder
Oops. In last release there is some debugging part left, and if you are bothered with "No Icon:..." messages in chat for missing skills, and do not want to wait for next release, then just comment 2 lines #1268 and #1269 in CombatInfo.lua
File: Lui Extended12/30/14
Check out latest version. I have ad...
Posted By: SpellBuilder
Check out latest version. I have added class icon to the left of veteran rank icon. For VR players this looks very natural, but for non-VR players this looks kind of clumsy because the VR-icon is hidden and there is a huge gap between my class icon and level label, plus the center alignment is a little broken. But I do not want to...
File: Lui Extended12/30/14
Yes, I can add this feature. Where...
Posted By: SpellBuilder
Yes, I can add this feature. Where do you think it should be placed? I can think of placing it to the left of targets level label. Or you think it is better be placed to the right of target's name? Though this will require more calculations on every target change to position it properly, so I would like to avoid this.
File: Lui Extended12/27/14
Thing is, that I build icons list o...
Posted By: SpellBuilder
Thing is, that I build icons list only once when addon is loaded. And I found, that GetNumAbilities() and GetAbilityInfoByIndex() return only current state of player and only abilities unlocked already. So if player is playing for some time and unlock new abilities, they are not present in original list. The way I do it - I try to...
File: Lui Extended12/27/14
Nice to hear you are working to get...
Posted By: SpellBuilder
Nice to hear you are working to get rid of few more of those ugly "?" icons in the scrolling combat text. Hm... I think LUI simply NOT displayed any icons. Maybe you mistake it with other plugin... But yes, from time to time I switch on debug mode and try to look for missing icons. As for guild store plugin - I use AwesomeGuildStor...
File: ggFrames12/25/14
Or at least that you can see the du...
Posted By: SpellBuilder
Or at least that you can see the duration on Conjured Ward left? For this feature you can use one of addon that tracks short-time effects caused by abilities activated. The `classical` choice is to use FTC addon. Of you can try our my lightweight implementation of same functionality in LUI Extended addon.
File: Lui Extended12/25/14
Nope. Right now this addon does not...
Posted By: SpellBuilder
Nope. Right now this addon does nothing to reticle (crosshair). I personally do not need the feature to change the default one for now, and I think that there are some good addons that provides this feature.
File: Lui Extended12/24/14
Hey Toperharrier! Merry Xmas to u 2...
Posted By: SpellBuilder
Hey Toperharrier! Merry Xmas to u 2. I do not know how TFC works, and actually from June the game API has suffered from many changes, and a lot of buffs/debuffs information was removed from available one. Thus, I think, the only way to track short-time effects is how FTC (and LUIE) does: monitor button clicking and then lookup in...