Results: 2032Comments by: Sharlikran
File: Quest Map05/02/20
Why doesn't this addon go the same...
Posted By: Sharlikran
Why doesn't this addon go the same rouse as https://www.esoui.com/downloads/info1785-JournalQuestLog.html in getting quest data directly from UESP? Overview of quests https://esolog.uesp.net/viewlog.php?record=quest. Quest seemingly have their start coordinates https://esolog.uesp.net/viewlog.php?record=location&filter=questId&fi...
File: Community Leveling Guides04/28/20
For Malykai and others including th...
Posted By: Sharlikran
For Malykai and others including the author. I won't be taking over the mod or creating new guides as I don't have the personal time to do so even if the author gave permission. However, with new libraries being updated some mods are causing Lua errors. I typically make minor changes to mods that I want to try out by removing LibS...
File: LibChatMessage04/27/20
Re: bug?
Posted By: Sharlikran
I get the chat error every time I enter the chat EsoUI/Ingame/ChatSystem/Keyboard/KeyboardChatSystem.lua:370: operator - is not supported for nil - number stack traceback: EsoUI/Ingame/ChatSystem/Keyboard/KeyboardChatSystem.lua:370: in function 'ZO_ChatSystem:Maximize' (tail call): ? EsoUI/Ingame/ChatSystem/SharedChatSystem....
File: Quality Sort04/25/20
When you have a moment can you upd...
Posted By: Sharlikran
When you have a moment can you update your description page? I was about to try this and noticed that it says "You must install the following libraries" and LibStub was listed as a requirement. Wasn't going to prevent me from trying it but I figured I'd have to remove it. It's not a requirement. YEAH! So I don't have to do that....
File: GuildDonate04/16/20
I have been looking for a mod that...
Posted By: Sharlikran
I have been looking for a mod that will automate guild donations both through mail and the bank. The last mod I tried was GuildContributions and it was not documented as to how to set it up and the "Contribute Now" button never became active. http://i.imgur.com/FwJ1ejvt.jpg?1 Someone in the comments mentioned this mod. Granted...
File: Inventory Insight04/01/20
http://i.imgur.com/Slso9fym.jpg...
Posted By: Sharlikran
http://i.imgur.com/Slso9fym.jpg I wondered if there was a way to add an anchor and a button to toggle the inventory window. I can close it but then I have to go to settings and enable it again. Am I missing a setting somewhere and this feature already exists?
File: Urich's Skill Point Finder03/31/20
I really feel all mods should work...
Posted By: Sharlikran
I really feel all mods should work with LibStub installed as a separate library. It doesn't make any sense for it not to. I am not the author of the mod but for personal use I remove that requirement but that's not easy for users to do so I can understand if users are not able to do it. However, the way the code looks to be LibStub a...
File: Rare Fish Tracker03/29/20
I am having a hard time figuring ou...
Posted By: Sharlikran
I am having a hard time figuring out the settings and I even changed the name of the function hoping there would be a "referenced a nil value" message so I could track what makes the window auto hide. The settings seem to imply that you can have the window toggled on an off. So I set a Keybind to do so but it keeps appearing. I to...
File: Quest Map03/21/20
This mod has LibStub as an optional...
Posted By: Sharlikran
This mod has LibStub as an optional dependency however, I have found that it is never really optional because some authors have removed all LibStub requirements and some have not. I have the mod working but I made changes to remove the LibStub requirement all together from the mod and LibMsgWin. I feel if you install LibStub and the...
File: Advanced Filters - Updated03/16/20
There is just no dropdown filter "o...
Posted By: Sharlikran
There is just no dropdown filter "only for fish", which I could add. No that's not needed I am perfectly fine the way it is. I will try to do this with no mods active and see what I can figure out. I had disabled AF and couldn't find them either. I had to activate "All" and just look for them.
File: Advanced Filters - Updated03/16/20
Can you check something else for me...
Posted By: Sharlikran
Can you check something else for me. I had a really hard time just now finding Fish under Misc -> Trophy where it used to be. Not "Fish" AFTER you filet it. The fish you catch like River Betty and Salmon.
File: Advanced Filters - Updated03/15/20
Can you see if you can reproduce th...
Posted By: Sharlikran
Can you see if you can reproduce this. If you have a level 1 bow, staff, healing staff, do all the filters work properly at the woodworking station for you? http://i.imgur.com/KCpjpkcm.png http://i.imgur.com/ECKK2mZm.png
File: Advanced Nameplates Necrom03/11/20
Removed the remaining LibStub code...
Posted By: Sharlikran
Removed the remaining LibStub code in v1.8
File: FCO ItemSaver03/08/20
Known bugs -Items having the same...
Posted By: Sharlikran
Known bugs -Items having the same name and level will automatically get the icons activated/deactivated if you only enable it for one of them. As the items got no unique ID and the item names are the same too, this bug comes from the ZOS developers and I can't fix this. That is a bummer as the default UI with no mods can do this wh...
File: FCO ItemSaver03/08/20
UI Customization
Posted By: Sharlikran
To make some adjustments for personal use because of all the mods I have loaded, may I ask where is the code for these icons? http://i.imgur.com/8MsdxLMm.jpg
File: CraftStore Gold Road03/05/20
Magnifying glass has nothing to do...
Posted By: Sharlikran
Magnifying glass has nothing to do with CS. Look at my reply to Kaistuni for how to track via CS. Thanks I see now. I will have to find all the mods that add tooltips and modify them to stop doing that unless there is already a setting for it. It gets a little tedious when you have a mod specifically for tracking the traits like CS...
File: CraftStore Gold Road03/05/20
I am having some configuration issu...
Posted By: Sharlikran
I am having some configuration issues. What I was looking for was a way to set CS to track the traits for one char, my main. Simply because I don't want to do this over again with all the work it has been so far. What I would like to do is to be able to see that an items can be learned by my main character only. What is happening...
File: HarvestMap03/02/20
Re: Re: Re: Harvest Map error
Posted By: Sharlikran
Nope same problem with me since the last update of HarvestMap. Already posted in bugs since a month but unfortunately no feedback yet. The solutions provided below do not fix this for me. I'm using a very limited amount of mods and I was trying to reproduce this and I could not. http://i.imgur.com/0W6i1pum.jpg What are all o...
File: Master Merchant07/08/17
I would prefer to filter the result...
Posted By: Sharlikran
I would prefer to filter the results with Awesome Guild Store to collect only what I am currently looking for. Then manually visit the traders I choose to in person, and then look through what I have manually collected. http://www.esoui.com/downloads/info874-PriceTrackerUpdated.html Thank you I will take a look at that because...
File: Master Merchant07/08/17
Closest you'll get is TTC's website...
Posted By: Sharlikran
Closest you'll get is TTC's website https://tamrieltradecentre.com/ TTC's exe is necessary for keeping data current. Without an exe, you'd have to manually view every single trader in person every time you wanted to see what was for sale and then use something to look through everything you've manually collected. Thanks for the r...
File: Tamriel Trade Centre07/07/17
I'm looking for a mod from the buye...
Posted By: Sharlikran
I'm looking for a mod from the buyers prospective, not the sellers. I download MM, TTC and Awesome Guild Store. After installing them I opened up guild traders in Wayrest just to test things out. I installed it with minion so I'm not sure if I am missing a Readme. Because there is no central AH like in WOW I have to visit all the...
File: Master Merchant07/07/17
I'm looking for a mod from the buye...
Posted By: Sharlikran
I'm looking for a mod from the buyers prospective, not the sellers. I download MM, TTC and Awesome Guild Store. After installing them I opened up guild traders in Wayrest just to test things out. I installed it with minion so I'm not sure if I am missing a Readme. Because there is no central AH like in WOW I have to visit all the...
File: TraitBuddy06/21/17
Oddly enough that doesn't work eith...
Posted By: Sharlikran
Oddly enough that doesn't work either. I don't know why because I'm not proficient with LUA. if launcherType == "skills" then self.launcher.normal = CreateControlFromVirtual("$(parent)TBLaunch", ZO_Skills, "TB_Launch") if ZO_SkillsHarvensShowDetailsLabel then local w = ZO_SkillsHarvensShowDetailsLabel:GetWidth()...
File: TraitBuddy06/20/17
I'll give you the code suggestion y...
Posted By: Sharlikran
I'll give you the code suggestion you are using for the next release a try. Thanks.
File: TraitBuddy06/20/17
If you let me know the addons which...
Posted By: Sharlikran
If you let me know the addons which causes the overlapping I will look at putting in a permanent fix in those situations. I would use conditional statements to check if that addon was being used. /ui/launcher.lua Line 34 The mod causing the displacement for the skills window is Harven's Improved Skills Window. For that I was ab...