Results: 767Comments by: Shadowfen |
File: Thief Tools05/26/22 |
![]() Posted By: Shadowfen
From the addon description:
Certain categories or sub-categories might have special handling that cannot be overridden at this time (to prevent them from being considered fenceable:
Treasure maps (and other trophies) are automatically set for Launder
I can look to see why I did that, but that does not mean that it is fix...
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File: Auto Category - Revised05/01/22 |
![]() Posted By: Shadowfen
Is there a way to disable "new" category from auto collapsing? it doesn't seem to have a setting to fix it?
and If i turn off the setting "Show category collapse icon" i cannot access this category
ty
You will want to turn ON the "Save Category Collapse" option and then when the collapsed "New" category appears in your inven...
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File: Auto Category - Revised04/03/22 |
![]() Posted By: Shadowfen
Got it working with the new release. I had missed a step in adding support for the new decon window.
Let me start by saying thank you so much for maintaining this mod! I honestly don't think I could enjoy ESO without it!
On to business:
Since the most recent update , while the categories now show up in Giladil's menu, I c...
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File: Auto Banish Pets/Assistants/Companions04/03/22 |
![]() Posted By: Shadowfen
Interactions with Giladil the Rag Picker are broken when I have this addon installed. She is unable to do her job of deconstructing and randomly gets unsummoned in the middle of interaction.
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File: Auto Category - Revised03/16/22 |
![]() Posted By: Shadowfen
Hey, guys, this mod is awesome! Took me a while to set it up, but I really appreciate work of original mod author and Shadowfen.
Still have some questions about behaviour rules and maybe syntax. I would like to divide crafted food, poisons and potions (for daily writs) from other consumables. Tried to made a Crafted category for it,...
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File: rChat03/13/22 |
![]() Posted By: Shadowfen
I think key binding for chat tabs is now broken again on 1.28 (48) version.
I've reapplied the previous chat tab fix that somehow got lost. Released with 1.29 (49).
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File: rChat02/16/22 |
![]() Posted By: Shadowfen
I was unsuccessfully to change my chat name into player@account and only either player or account name appears.
A request after it is fixed: an option to only show a few account letters else the name becomes too long. With player@acc it's usually enough to recognize someone. And also only show the first player name if it has a nam...
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File: rChat02/03/22 |
![]() Posted By: Shadowfen
Hello,
is it possible to suppress the start/initiating addons chat messages?
I tried it both with LibDebugLogger system block messages option enabled and disabeld, but I still get these messages (I'm using the German client).
Initialize(rChat)
Initialize(DungeonHelper)
Initialize(wykkydsEquipmentBorders)
Initialize(Lib...
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File: Auto Category - Revised02/03/22 |
![]() Posted By: Shadowfen
There's version 2.34 on GitHub, but here on ESOUI version 2.33 is still the newest, why?
Because I forgot to upload it here? Oops.
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File: Auto Category - Revised02/03/22 |
![]() Posted By: Shadowfen
Is there a way to have the uncategorised items at the top?
No. The uncategorized items are what's left after all the rule were run, so they are known last.
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File: rChat01/19/22 |
![]() Posted By: Shadowfen
Just hooked 3 lua errors after some gold seller posted something with a bunch of weird characters:
https://i.imgur.com/EDqo9eC.png
user:/AddOns/LibSFUtils/LibSFUtils.lua:815: operator < is not supported for nil < number
stack traceback:
user:/AddOns/LibSFUtils/LibSFUtils.lua:815: in function 'sfutil.stripColors'
|caaaaaa
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File: rChat12/27/21 |
![]() Posted By: Shadowfen
in today's release - 1.27
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File: rChat12/27/21 |
![]() Posted By: Shadowfen
Minor issue that's been happening off and on for about a year now. Just now reporting it in the off chance it's something I'm doing wrong, or it's a known issue that didn't come up when I searched a handful of these comment pages.
rchat v1.26
LibAddonMenu v2.0 r32
Intermittently when I log in, the chat window size will be dram...
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File: rChat12/27/21 |
![]() Posted By: Shadowfen
Hello,
is it possible to suppress the start/initiating addons chat messages?
I tried it both with LibDebugLogger system block messages option enabled and disabeld, but I still get these messages (I'm using the German client).
Initialize(rChat)
Initialize(DungeonHelper)
Initialize(wykkydsEquipmentBorders)
Initialize(Lib...
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File: Auto Category - Revised12/13/21 |
![]() Posted By: Shadowfen
After installing the update, I no longer have any categories. Did a rollback.
Do not use custom categories.
I also use gridlist.
Regards RaceSeeker
Did you also upgrade LibSFUtils that AutoCategory depends on?
Yes Shadowfen.
Regards RaceSeeker
I am not able to reproduce your problem. I would recommend uninstalling (...
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File: Auto Category - Revised12/09/21 |
![]() Posted By: Shadowfen
Please do.
https://gist.github.com/tralce/6157375dd8c2029758668a49195b9924
Okay, I've just glanced through your rules - not tried them out yet, but I have some suggestions for them that might make them evaluate faster.
In particular, your rules that only use itemname("...") : "Festival Writs", "PvP", "Repair Kits", and "Resear...
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File: Auto Category - Revised12/09/21 |
![]() Posted By: Shadowfen
Please do.
https://gist.github.com/tralce/6157375dd8c2029758668a49195b9924
Got it. Thanks!
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File: Auto Category - Revised12/09/21 |
![]() Posted By: Shadowfen
I can send you my SavedVariables file if you want. Most of my bags have 50 Categories, and about half of them are custom ones. Some are fairly simple -- filtertype("furnishing") and isbound(), for example -- and some are more complex.
I've tried to filter it enough that nearly nothing shows up in Other.
Please do.
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File: Auto Category - Revised12/08/21 |
![]() Posted By: Shadowfen
In my testing -- I have a LOT of custom rules -- the more items categorized, the slower any update of any kind is. In point of fact, when depositing items to my personal banker after a treasure map farming sesh, I see performance worse than a guild bank restack time. I have not really looked at your code at all, but it almost feels l...
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File: Auto Category - Revised12/08/21 |
![]() Posted By: Shadowfen
After installing the update, I no longer have any categories. Did a rollback.
Do not use custom categories.
I also use gridlist.
Regards RaceSeeker
Did you also upgrade LibSFUtils that AutoCategory depends on?
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File: Auto Category - Revised12/06/21 |
![]() Posted By: Shadowfen
if AutoCategory then
AutoCategory.BulkMode = true
end
Is this new BulkMode only working at the guild bank or could one enable it at the normal inventories, player bank, house bank, crafting tables as well, to temporarily disable the sorting and filtering of AutoCategory?
I was thinking about a small "toggle" button at the in...
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File: Auto Category - Revised12/06/21 |
![]() Posted By: Shadowfen
Is this new BulkMode only working at the guild bank or could one enable it at the normal inventories, player bank, house bank, crafting tables as well, to temporarily disable the sorting and filtering of AutoCategory?
After some quick testing with
/script AutoCategory.BulkMode=true
/script PLAYER_INVENTORY:UpdateList(INVENTORY...
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File: Auto Category - Revised12/05/21 |
![]() Posted By: Shadowfen
With this new release
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File: Auto Category - Revised12/05/21 |
![]() Posted By: Shadowfen
https://i.imgur.com/cCyKvuO.png
Forgot that I had a new version of LibSFUtils that also needed to be released, as AutoCategory now requires the new version.
Released LibSFUtils version 38, which will fix the problem.
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File: Auto Category - Revised12/04/21 |
![]() Posted By: Shadowfen
As a workaround for other addon authors who do bulk operations such as gear loadouts and auto-vendor addons, bypassing the ApplySort while the bulk operation is active and only resuming the ApplySort afterwards helps a lot in cutting down lag. It doesn't even involve changing AutoCategory's code, just need to return true on the preho...
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