Results: 2033Comments by: Sharlikran |
File: HarvestMap04/19/14 |
![]() Posted By: Sharlikran
Hey i love this addone but i do miss the option on the "map" interface where you could "in old days" enable and disable the different kind of things, no wi need to go into settings every time i want to disable some thing.
But else keep up the good work.
This will be added but not for another version or two I have some more work t...
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File: HarvestMap04/19/14 |
![]() Posted By: Sharlikran
2014-04-20T04:48:35.601+01:00 |cff0000Lua Error: user:/AddOns/HarvestMap/Libs/CustomCompassPins/CustomCompassPins.lua:30: attempt to index a nil value
stack traceback:
user:/AddOns/HarvestMap/Libs/CustomCompassPins/CustomCompassPins.lua:30: in function 'COMPASS_PINS:New'
user:/AddOns/HarvestMap/Libs/CustomCompassPins/CustomCompa...
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File: HarvestMap04/19/14 |
![]() Posted By: Sharlikran
I noticed something strange today.. I have a decent enough system FX 8350 @ 4.7 8Gigs @ 1833 Plextor M3Pro 256gb 580GTX 1.5g version and if I have harvest map with merged esohead harvest points installed and I open the map my fps well go from 40-60 to 20 and stay there. If I disable HarvestMap it goes back to 40-60. Has anyone else...
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File: HarvestMap04/19/14 |
![]() Posted By: Sharlikran
When updating to the new version be sure to turn the Degub OFF. You will be spammed with a lot of information if it's on. I added it so when users report inconsistencies I can ask for the data needed to correct it.
The next minor update will have unique icons for the new categories, Book, Solvents, Containers and any other addit...
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File: HarvestMap04/19/14 |
![]() Posted By: Sharlikran
I'm definitely NOT a coder, so this may not be possible, but would there be a way to add import / export buttons to the addon settings that will allow the user to either manually (or automatically) select to import the latest merged file on demand, and export (and auto-merge) the user's current file?
I'm thinking that will help 1)...
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File: Esohead04/19/14 |
![]() Posted By: Sharlikran
The only way to get Silverweed and Kreshweed to officially work with Esohead is if I have the ItemID and the proper name. I have heard that I can find Kreshweed in Cyrodil, but where can I find Silverweed?
EDIT: I Updated Esohead so that it will display a short error message when a Node's information is incorrect in EsoheadConsta...
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File: Esohead04/19/14 |
![]() Posted By: Sharlikran
This addon is causing a login general error and a 303 error after char select. If i disable it i get in just fine. Don't know how you caused that.
Not sure how to fix that but I'll look into it. It does that to me too sometimes but, I thought it was HarvestMap. The game does not let you check variables against their values for a...
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File: HarvestMap04/18/14 |
![]() Posted By: Sharlikran
I'm getting these two errors with current client;
http://s22.postimg.org/5x3kegk5p/esoheadmarkererror.jpg
http://s21.postimg.org/ef8dhabv7/esoheadmarkererror2.jpg
Uninstall EsoHeadmarkers.
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File: HarvestMap04/18/14 |
![]() Posted By: Sharlikran
To Whomever updates the Merge site can you please have it maintain the information from, "chest", "skyshard", "fish", "harvest", "book", and "provisioning"?
The next update will be adding the following:
1. Adds the ability to track Fishing Holes. The distance check seems to be sufficient in preventing duplicate nodes.
2. Add...
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File: HarvestMap04/18/14 |
![]() Posted By: Sharlikran
Does anyone know how to solve this error? I have completed everything the correct way, I think, and get this error when I load the game. I have both add ons, have changed my name in the savedvariablesfolder/esohead to @jrnoe24 and when I save it and load the game this is what I get. I can dismiss this error and then do /import and it...
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File: HarvestMap04/18/14 |
![]() Posted By: Sharlikran
I'm confused about this addon when you import does it add map pins from the eso database to your map that others have found?
All this is answered on the "Addon Info" tab. You import others files that you download from the site listed in the FAQ.
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File: HarvestMap04/18/14 |
![]() Posted By: Sharlikran
I hear that changing the to just works sometimes. Try that. I wasn't gonna make a video cuz I didn't wana seem like I was being a know it or all grandiose, but maybe you could watch it and see what you might be doing differently. Keep the volume down a bit I get loud in a few places because I merged more then one clip together....
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File: HarvestMap04/18/14 |
![]() Posted By: Sharlikran
Can jillorval, or anyone else like to help provide a French translation for the remaining words in this list please? It will be used in HarvestMap and a French version of Esohead.
local en_fr = { --translation by jillorval
= "Coffre au trésor",
= "Frêne",
= "Rune d'Aspect",
= "Sac ŕ dos",
= "Tonneau",...
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File: HarvestMap04/18/14 |
![]() Posted By: Sharlikran
I have esohead and havestmap installed, when I type /import it says everything has been imported. But my map stays the same. Any help plese would be greatly appreciated.
This is a totally respectful response, please read previous post specifically the one with the link to a Youtube video. :rolleyes:
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File: Esohead04/18/14 |
![]() Posted By: Sharlikran
Edit: I found the English names in HarvestMap.
In Esohead for the English version 1.0.8 I changed the case of some names and added "Kresh Weed", "Pure Water", "Heavy Sack", and "Silver Weed". What are the German names for those? Also what is "Jute" in German?
I have a test version with the proper additions for English, German...
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File: Esohead & EsoHead Markers German Edition04/18/14 |
![]() Posted By: Sharlikran
Edit: I found the English names in HarvestMap.
In Esohead for the English version 1.0.8 I changed the case of some names and added "Kresh Weed", "Pure Water", "Heavy Sack", and "Silver Weed". What are the German names for those? Also what is "Jute" in German?
EDIT: I received a German translation for Jute, well not really it'...
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File: SkyShards04/17/14 |
![]() Posted By: Sharlikran
I was looking for a code sample that added the checkboxes on the World Map when you choose the filters icon. How did you add those? I was going to add that to HarvestMap.
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File: HarvestMap04/17/14 |
![]() Posted By: Sharlikran
What version had the Icon toggle checkboxes on the Map where the filters are? I was looking for a code sample.
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File: CustomCompassPins04/17/14 |
![]() Posted By: Sharlikran
How similar are CustomMapPins and CustomCompassPins? I want to use TreasureMaps but it uses CustomMapPins. The front page is pretty detailed so I can look at that but just curious how similar they are.
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File: HarvestMap04/17/14 |
![]() Posted By: Sharlikran
"provision" -> mapname -> 5 (provision was once the fifth type of harvesting ressources) -> itemid -> table of locations
d("Import Provisioning nodes")
for map, data in pairs(EH.savedVars.data) do
d("import data from "..map)
newMapName = Harvest.GetNewMapName(map)
if newMapName then
for itemId, locations in pairs(data) do...
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File: HarvestMap04/17/14 |
![]() Posted By: Sharlikran
Shinni, now that I look at it again I still think I did it wrong. Can you look at my code snipit? Is the third For loop needed did I do that right? It seems to be working but I don't know.
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File: HarvestMap04/17/14 |
![]() Posted By: Sharlikran
Sorry if it was asked but is there a database I could import so that I would have all resource nods already displayed on the map even if they are not yet discovered?
I play for AD alliance.
It's in the FAQ 5th question, and we have been talking about how to import it for like 3 pages now. As we have mentioned, you will only get...
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File: HarvestMap04/17/14 |
![]() Posted By: Sharlikran
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File: HarvestMap04/17/14 |
![]() Posted By: Sharlikran
from what i see in you post, the esohead structure is:
map -> book titles -> table of positions (a book can be found at more than one place) -> position
so your function should look more like this
d("Import books:")
for map, nodes in pairs(EH.savedVars.data) do
d("import data from "..map)
newMapName = Harvest.GetNewMapName(...
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File: HarvestMap04/17/14 |
![]() Posted By: Sharlikran
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