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Results: 723Comments by: ArtOfShred
File: Lui Extended08/09/20
Just forget what I said, found out...
Posted By: ArtOfShred
Just forget what I said, found out that it was DebugLogViewer, it moved everything to its own window which I had totally forgot, sorry. All good, appreciate you reporting the potential issue either way! Loved this add-on for years, and you keep improving what we can do with it. To that end, any plans to add similar functionalit...
File: Lui Extended08/06/20
Hello again :) Still loving the...
Posted By: ArtOfShred
Hello again :) Still loving the addon! But have a question about the Chat Announcements, I think it hides a lot of system messages from other addons, how/where do I config this? Hmm, any idea what messages might be missing (and from what addons)? LUIE shouldn't remove any system messages unless they're pushed through one of the...
File: Lui Extended08/04/20
I haven't updated to the latest ver...
Posted By: ArtOfShred
I haven't updated to the latest version due to hearing from friends/guildmates that this addon is resetting variables on every other addon that is installed. Is this still the case? This hasn't happened to me at all, nor have I heard anything about it (and this version has been live almost a few weeks at this point). If you're...
File: Lui Extended07/30/20
The ability bar and compass new tex...
Posted By: ArtOfShred
The ability bar and compass new textures just won't work for me. I've completely reinstalled all my addons multiple times now, with and without Minion and went through ALL of Lui Extended's addon settings like a dozen times. There isn't a custom compass or ability bar texture, that's DarkUI. I really need to update those screensh...
File: Lui Extended07/23/20
After more playing I found out that...
Posted By: ArtOfShred
After more playing I found out that it reverts back to normal after some time as well, not sure if that was after a new loading screen again though. Anyway i'll give that .lua file a go, thanks! And thanks for the answers on the previous post, keep up the good work! :) Hopefully that fixes it! I think the function that resets th...
File: Lui Extended07/22/20
After more playing I found out that...
Posted By: ArtOfShred
After more playing I found out that it reverts back to normal after some time as well, not sure if that was after a new loading screen again though. Anyway i'll give that .lua file a go, thanks! And thanks for the answers on the previous post, keep up the good work! :) Hopefully that fixes it! I think the function that resets th...
File: Lui Extended07/22/20
Buffs randomly seems to move into t...
Posted By: ArtOfShred
Buffs randomly seems to move into the unit frame when using the pyramid option: https://imgur.com/THDHw2N /reloadui fixes it for a little while, but after some time it goes back, the UI is set to 1440p and the unitframes are at their default positions, and buffs/debuffs are attached/locked to the unit frame. Edit: Seems to happe...
File: Lui Extended07/22/20
Great addon, thanks! :D Got two(...
Posted By: ArtOfShred
Great addon, thanks! :D Got two(edit three) questions: 1. Is there a way to move the subtitles around with this addon? 2. Also where do I find the option to disable icons for scrolling combat text? 3. Does this addon have the ability to add timestamps to regular chat/guild/zone and so on? Or just for special announcements?...
File: Lui Extended07/18/20
Since the last update, my bars seem...
Posted By: ArtOfShred
Since the last update, my bars seem to be transparent. Checked the above solution, but it was already pathed the correct way. Any other idea or potential solutions I might try ? Hmm. I've heard someone before say this could also happen due to some kind of caching error. I've never been able to replicate it though. Sometimes just...
File: Lui Extended07/17/20
Re: Re: Re: minimalist group frames
Posted By: ArtOfShred
One feature request: For buffs/debuff tracking - would it be possible to still show a buff even if it's not active? Like show it greyed out. I made heavy use of functionality like this in WoW for example, with mods like Weak Auras. Helps me remember all the things to cast and keep up. I thought about maybe doing something like...
File: Lui Extended07/16/20
Re: minimalist group frames
Posted By: ArtOfShred
Sorry if this has already been posted. Doesn't seem to be a search option for the comments. Would love to see an option for group frames that simplify them even more - to look like the raid frames. If you disable the Custom Group Frames and keep Custom Raid Frames enabled, the raid frames will just take over when you are in a s...
File: Lui Extended07/12/20
Re: lua error from CombatInfo.lua:2066
Posted By: ArtOfShred
I tried completely reinstalling and deleting the saved variables without luck. Thanks, it's because of specific code I wrote to handle Shimmering Shield stack tracking on the bar highlight. Not sure why it didn't throw an error when I tested it but I know how to fix it. I'll try to update again sometime soon. If you want, you c...
File: pChat07/09/20
Re: Re: Re: Re: Messages with Item Links being cut very short
Posted By: ArtOfShred
Thanks for the insight. Haven't found something in particular which should cut anything off though. Is it maybe alwas the same "string" length that get's cut off? Or the same amount of itemlinks? Ahah! If I turn of the ability to "enable copy" then it stops the string from being cutoff. What's funny too is with "enable copy" on...
File: pChat07/09/20
Re: Re: Messages with Item Links being cut very short
Posted By: ArtOfShred
Are you able to create this problem with Vanilla UI as well? I see you are using some addon there posting your crafted items. This is output from LUIE. When I disable pChat I get the full string as expected, when I enable pChat it gets cut off. Hmm, if I just dump a mountain of itemlinks into a d() they don't get cut off thoug...
File: pChat07/07/20
Messages with Item Links being cut very short
Posted By: ArtOfShred
I've always had this issue where pChat significantly cuts down the length of strings with item links in chat. I'm wondering if you have any insight on how I can get around it / hook around it or something. I think at some point there was an issue where strings of a certain length would crash the game and maybe pChat was trying to...
File: Lui Extended07/06/20
Guess Minion is to blame :eek: I...
Posted By: ArtOfShred
Guess Minion is to blame :eek: I'm really not sure why this happens, only thing I can think of is possibly due to the folder size of LUIE.
File: Lui Extended07/04/20
Re: Re: Re: Re: Re: Re: Re: Re: Settings
Posted By: ArtOfShred
Alright I added a bunch of options on the GitHub build, will probably update in the next day or two. Heyyy! So I must not have got a single lead since you added the chat feature in, but I just noticed and wanted to come say THANK YOU! youre the best :D You're welcome! Thank you for the suggestion! It was a good idea to add.
File: Lui Extended07/02/20
Re: Re: Re: Re: Re: Re: Settings
Posted By: ArtOfShred
Okay so thinking about this again for a second... How would you like me to handle when you put, for example, Major Fracture on a target, then someone else overrides your Major Fracture with their own? The debuff is going to go away when that happens if I hide everything that doesn't come directly from the player. This was the reas...
File: Lui Extended07/02/20
Re: Re: Re: Re: Settings
Posted By: ArtOfShred
Yes! That would help a lot, it would be much easier to track your own debuffs if only yours shows up. I will be waiting for the update. Thanks a lot! Okay so thinking about this again for a second... How would you like me to handle when you put, for example, Major Fracture on a target, then someone else overrides your Major...
File: Lui Extended07/01/20
Re: Re: Settings
Posted By: ArtOfShred
I've installed LibStub as a workaround for now and my Settings are back. Hmm, that's kind of strange, works fine without LibStub for me. Hi there! First of all thank you for this awesome addon. I have a problem that i couldn't find a fix for it.I would like to know if there is a setting to show only the debuffs that i apply(...
File: Lui Extended06/29/20
Re: Re: Re: Re: KNOWN ISSUES | RESOURCES | NEWS
Posted By: ArtOfShred
Is LUIE showing enabled in the addons menu? Correct. The addon itself seems to be working, I just cant access the settings. Man that is strange. I wonder if an older version of LAM is getting loaded by another addon and that's causing an issue with the settings showing up. Can you run a search for "LibAddonMenu-2.0.txt" in yo...
File: Lui Extended06/29/20
Re: Re: KNOWN ISSUES | RESOURCES | NEWS
Posted By: ArtOfShred
RESOURCES - Development Build: You can find the development build of LuiExtended on GitHub. The development build is not always guaranteed to work, though will usually be stable for the latest PTS build. Any time significant API changes are made by ZOS the development build may cease to function properly on the live servers....
File: Lui Extended06/27/20
Re: Info Panel
Posted By: ArtOfShred
Any chance we could get the option to see event ticket count on the info panel? To be completely honest I doubt I'm ever really going to do anything with the InfoPanel, unless at some point I decide to completely rehaul it from scratch (the current design is heavily lacking versatility), but it's not anywhere in my gameplan atm.
File: Lui Extended06/26/20
Please remove LibStub from your opt...
Posted By: ArtOfShred
Please remove LibStub from your optional dependencies. It's not needed anymore as LAM 2.0 does not need LibStub anymore now. Thanks for the heads up, will do with the update I release soon. Also, as far as update goes just doing some updates for one of the dungeons alerts/auras and testing to make sure everything is stable. Goa...
File: Lui Extended06/21/20
Re: Re: Update Status...
Posted By: ArtOfShred
Is it possible to be with сhange the behavior of the custom pyramidal player panel like the default one? I mean decreased health on both sides, mana on the left and stamina on the right. Ooh yeah I think there's a function to set bar alignment point. Lemme go see. Maybe I'll just add an option to set the alignment for eac...