Results: 7Comments by: bahamin
File: InventoryManager11/30/19
Re: Code fix for Guilds
Posted By: bahamin
Thanks for writing such a useful addon! Noted below, there is a problem with the guild selector dropdown not working. I've patched my own copy of this addon and thought I would share this fix. In the file UI/RuleEdit.lua approx line:100; change from local gn = GetGuildName(i) to: local gid = GetGuildId(i) local gn = GetGu...
File: Dolgubon's Lazy Set (and Furniture!) Crafter10/22/17
Bug
Posted By: bahamin
Hello, I've made a list of items to make in queue but after opening crafting station the addon start making the first item in queue 10 times i had to force close the station to make it stop. lost alot of end materials...
File: Custom Titles07/19/17
how does it work?
Posted By: bahamin
Hello, I wonder how does this addon works? Can't I just modify the LUA file myself?
File: FCO ItemSaver06/28/17
Re: Re: Hiding player process bar
Posted By: bahamin
Hello, is there anyway to disable the new hide player process bar feature? i want it back! So why do you need the player progress bar IN THIS SITUATION? Sorry but I don't get it. If you tell me one reason why you need to see the palyer progress bar during the context menu is shown at your character slots, then I might implement a...
File: FCO ItemSaver06/27/17
Hiding player process bar
Posted By: bahamin
Hello, is there anyway to disable the new hide player process bar feature? i want it back!
File: WritWorthy06/21/17
Suggestion
Posted By: bahamin
Hello, just wanted to suggest a few things. 1. Rename lables to "Set", "Type", "Style" and "Trait" instead of "Detail 1 to 4" 2. It would be great if "Detail1" label shows full name of the set 3. Sort by Location and then Station. so different sets at same zone can be done faster EDIT: 4. A tooltip by mouse rollover on "...
File: InventoryManager06/16/17
Missing a little funtion
Posted By: bahamin
Hello iwontsay! First of all thanks to you for the great add-on. your add-on is missing a little function which is very useful to it. Please add "Known" filter to motif styles, recipes, weapon and apparel. There I can set a rule which deconstructs Known trait items or puts known recipes and motif styles in the guild bank. EDIT...