Results: 17Comments by: datbunneh
File: Harven's Improved Skills Window12/20/15
Is it possible to show exact progre...
Posted By: datbunneh
Is it possible to show exact progress for both morphs (even when neither of them are active)? E.g. Morph 1 - (Rank 2, 55%) and Morph 2 - (Rank 3, 34%). In tooltips or somehow. Thanks!
File: RAETIA InfoHub06/10/15
Well, all this looks very weird. :eek:
Posted By: datbunneh
Well, all this looks very weird. :eek:
File: RAETIA InfoHub06/08/15
Thanks for the latest update!
Posted By: datbunneh
Thanks for the latest update!
File: RAETIA InfoHub06/07/15
One more thing - the thievery modul...
Posted By: datbunneh
One more thing - the thievery module counts slots occupied by stolen items instead of actual amount. I'll check it. Can you confirm that, selling 10 items in 1 stack counts as 10 on your daily limit? I'm not a stealing type so I may miss that. Yes. I'm almost the black market mogul so you can trust me. :P
File: RAETIA InfoHub06/07/15
One more thing - the thievery modul...
Posted By: datbunneh
One more thing - the thievery module counts slots occupied by stolen items instead of actual amount.
File: RAETIA InfoHub06/06/15
Awesome updates! One little suggest...
Posted By: datbunneh
Awesome updates! One little suggestion to add "SI (TV) >> US/TS" (without " - UF/TF") to the list of formats. :P
File: RAETIA InfoHub05/23/15
I have some requests: 1. Possibili...
Posted By: datbunneh
I have some requests: 1. Possibility to shorten the Mount/Blacksmithing/Woodworking/Clothing output. Do not display my mount name, output "<1h" or the exact time (e.g. "58m") instead of "Less than an hour", do not display time both in days and hours at the same time. 2. Support for Justice System. Fence/launder item amounts left fo...
File: Circonians JunkIt Loot Manager12/06/14
Here is the safer solution: 1. A...
Posted By: datbunneh
Here is the safer solution: 1. Add "Mark/Unmark for Destruction" hotkey. 2. Add "Destoy" hotkey. 3. When you mark some item for destruction a trash can icon appears somewhere indicating that this item has been marked. Or/And any other ways to clearly highlight selected item. 4. When you press destruction hotkey a confirmation d...
File: Circonians JunkIt Loot Manager12/05/14
i like destroyer button btw but ca...
Posted By: datbunneh
i like destroyer button btw but can you add a pls hotkey? when our cursor over the item at the junk tab - push one hotkey and it will be destroyed in this case you dont need destroyer button, because this way more faster/comfortable, IMO but you can let it stay, just like option I don't know, that sounds dangerous :P Here...
File: Circonians JunkIt Loot Manager11/22/14
Can you make an option for separate...
Posted By: datbunneh
Can you make an option for separate filters for LootMode please? That would be very useful for me! I'm not sure I get it, do you mean: You want a copy/separate set of all of the filters that would work ONLY for lootMode? Like so you could have: JunkIt's filters (as they are now) junk & unJunk stuff And then another copy, of the...
File: Circonians JunkIt Loot Manager11/22/14
Can you make an option for separate...
Posted By: datbunneh
Can you make an option for separate filters for LootMode please? That would be very useful for me!
File: Circonians JunkIt Loot Manager08/05/14
Hello! Since you've already got pl...
Posted By: datbunneh
Hello! Since you've already got plenty of filters for automatic junking of stuff can you go further and implement automatic looting of stuff based on similar filters? There are different "bags" in the game like the "bank bag", "inventory bag", ect... which all have an ID number. Each item in those bags has a slot ID number. JunkIt...
File: Circonians JunkIt Loot Manager08/03/14
Hello! Since you've already got...
Posted By: datbunneh
Hello! Since you've already got plenty of filters for automatic junking of stuff can you go further and implement automatic looting of stuff based on similar filters?
File: Harven's All Experience Bars07/18/14
Some ideas: 1. Bar groups. All b...
Posted By: datbunneh
Some ideas: 1. Bar groups. All bars in a particular group share the same settings and follow specific layout. 2. Precise tuning (with text fields and/or sliders): position and dimensions.
File: Harven's Improved Skills Window06/01/14
Is it possible to make both morphs'...
Posted By: datbunneh
Is it possible to make both morphs' leveling progress visible when hovering the original active skill (would be useful after respec) or alternate morph progress when hovering a morphed skill. It would be useful for ones who want to max out all skills.
File: Tim's AllInOne04/14/14
Some feature requests...
Posted By: datbunneh
So you want some feature request, huh? :D There you go. 1. Ability to change order 2. Background color, border, transparency, fonts, size, position, icons 3. Alignments - left, right, center, justify or even left-center-right blocks (with ability to assign particular elements to specific blocks and change order within those blo...
File: Tim's AllInOne04/14/14
Some people do not want to download...
Posted By: datbunneh
Some people do not want to download an entire framework (e.g. me).