Results: 16Comments by: bitrock
File: Elm's Markers11/09/23
Re: (feature request) cursor target place/remove markers by keybind
Posted By: bitrock
This addon would be perfect with the ability to place/remove markers at the crosshair-pointing location by simply pressing a set keybind. Agreed, haven't looked into it, but the game API only lets me get positions of group members and a camera bearing, but that alone doesn't allow me to figure out where the floor is to put the mar...
File: Kyzderp's Derps10/30/23
Re: Re: BTG integration
Posted By: bitrock
Really cool to see an integration to BTG. Kudos! Thank YOU for the addon :D Happy for you to make the auto toggle part of BTG instead if you'd prefer that though! Nah I'll let you cook 👍
File: Kyzderp's Derps10/29/23
BTG integration
Posted By: bitrock
Really cool to see an integration to BTG. Kudos!
File: Elm's Markers10/13/23
Good to see this getting some love...
Posted By: bitrock
Good to see this getting some love again. I had added keybinds to mine and was working on adding some more icons. Nice job. Thank you for your patronage :)
File: Buff The Group (BTG)08/17/22
Great addon thanks so much! Wud...
Posted By: bitrock
Great addon thanks so much! Wud it be possible to have an option to use an account-wide accessible pre-made profile that u can customise and rename? say u have a healer profile for spc/pillagers and u wud name it that way and customise the ui and settings based on that and applying it will override ur currently used settings. An...
File: Buff The Group (BTG)07/27/22
Re: Minor Berserk in 3.2.0
Posted By: bitrock
Minor Berserk doesn't seem to be tracked properly in the latest version (3.2.0). I'm using Combat Prayer to proc it if that matters. Hey, thanks for the report, I'll inspect this at my earliest chance.
File: Qcell's Dreadsail Reef Helper05/17/22
thanks for this addon. Brilliant! A...
Posted By: bitrock
thanks for this addon. Brilliant! Appreciate the hard work you did to make this useful addon so promptly.
File: Am I Blocking?08/09/21
Install error
Posted By: bitrock
Yo, big fan of your rockgrove addon, would love to get this one to work so I can stop ripping my hair out to block fails. Had this issue on install: user:/AddOns/AmIBlocking/AmIBlocking.lua:18: function expected instead of nil stack traceback: user:/AddOns/AmIBlocking/AmIBlocking.lua:18: in function 'AmIBlocking.OnAddOnLoaded'...
File: Buff The Group (BTG)08/06/21
user:/AddOns/BuffTheGroup/BuffTheGr...
Posted By: bitrock
user:/AddOns/BuffTheGroup/BuffTheGroup.lua:184: table index is nil |rstack traceback: user:/AddOns/BuffTheGroup/BuffTheGroup.lua:184: in function 'btg.Reset' |caaaaaa j = 3 |r user:/AddOns/BuffTheGroup/BuffTheGroup.lua:26: in function 'btg.CheckActivation' |caaaaaa eventCode = 589824, zoneId = 126
File: Buff The Group (BTG)08/05/21
Re: Radiant Regeneration
Posted By: bitrock
I would like to track Radiant Regeneration. I have a version of my own. I have added these values: - = zo_strformat(SI_ABILITY_NAME, GetAbilityName(40079)), -- Radiant = '/esoui/art/icons/ability_restorationstaff_002a.dds', -- Radiant Hey Monkieponkie, thanks for this feedback! I've added this as well as Major Expedition...
File: Buff The Group (BTG)05/17/21
Thanks for the amazing addon! Quite...
Posted By: bitrock
Thanks for the amazing addon! Quite useful! I think it would be cool if new dungeons would be tracked as well (Black Drake Villa and The Cauldron). Also I think it may be reasonable to add ability to track Major Heroism since new set (Drake's Rush) can provide this buff for you and up to 3 allies in 15m range. Hope you'll have...
File: Buff The Group (BTG)11/10/20
Good job! I like it! Any chance le...
Posted By: bitrock
Good job! I like it! Any chance let us choose to track multiple buff with multiple frames? You can now, the newest version has just introduced that feature, thanks to user garlicmoon. :banana:
File: Rewards for the Worthy09/16/20
Re: Request
Posted By: bitrock
Can you please add cooldowns to Siege of Cyrodiil Merit (Imperial City Reward) and Arena Gladiator's Proof (Cyrodiil Reward) ? That's something I didn't think of. Adding them should be quite trivial. I could add this the next time I have some free time I'd like spending on this. Thanks for the suggestion.
File: Rewards for the Worthy09/14/20
Thanks for these suggestions. I've...
Posted By: bitrock
Thanks for these suggestions. I've implemented them in the latest update. function RewardsForTheWorthy.ReceivedLoot(eventCode, lootedBy, itemLink, quantity, itemSound, lootType, isStolen) isStolen => isMe (EVENT_LOOT_RECEIVED (number eventCode, string receivedBy, string itemName, number quantity, ItemUISoundCategory soundCateg...
File: Rewards for the Worthy09/14/20
Re: UI error
Posted By: bitrock
user:/AddOns/RewardsForTheWorthy/RewardsForTheWorthy.lua:74: operator < is not supported for nil < number stack traceback: user:/AddOns/RewardsForTheWorthy/RewardsForTheWorthy.lua:74: in function 'RewardsForTheWorthy.CheckGeodeReady' This keeps popping up P.S. uninstalled, in the current state error notifications are too anno...
File: Buff The Group (BTG)09/12/20
Good job! I like it! Any chance le...
Posted By: bitrock
Good job! I like it! Any chance let us choose to track multiple buff with multiple frames? Thanks! I've thought of that too, I might update it to that, though its a big update, so not sure if or when.