Results: 21Comments by: branddi
File: Branddi's Echoing Vigor Tracker03/19/24
Really nice addon, couple questions...
Posted By: branddi
Really nice addon, couple questions/issues though. The background of the tracker panel seems to flash red sometimes when entering combat. Is it possible to disable this behavior? Its very distracting and kind of ugly. Secondly, would it be possible to get a setting to only track vigor cast by the user? I wanted to use this to w...
File: CrutchAlerts03/11/24
Here are the boss HPs for BV if thi...
Posted By: branddi
Here are the boss HPs for BV if this helps. -- Bedlam Veil = { -- boss 1 = "Ring", = "Donut", }, = { -- boss 2 = "Maxus", = "Atrocity", = "Argonian", }, = { -- boss 3 = "Delay 7s", = "Glass Remenant", = "Glass Remen...
File: Heavy Attack Rotation Helper02/24/24
Re: Arcanist?
Posted By: branddi
I have never seen a good performing 1 bar Arcanist. If someone has a good parse on an 1bar arcanist I will consider adding it to the addon. Looks very helpful :) Any chance it will be updated for Arcanist?
File: Branddi's Healer Helper02/14/24
Muffie, thanks for the input, you a...
Posted By: branddi
Muffie, thanks for the input, you are quite right that the addon didn't track the extra buff times for some buffs and not others. I made the change for the following skills: Combat Prayer Blue Betty Expansive Frost Cloak I know there are others, but I have to add them manually to the addon. I'll work on it in the future....
File: Branddi's Taunt Helper02/07/24
Taunt helper has taunt counter (sta...
Posted By: branddi
Taunt helper has taunt counter (stacks) build into the addon now. If playing on Update 40 these features will be suppressed, but when using the addon on update 41 the features become available. Roughly, 5 stacks equals taunt immunity, anything less is "regular" taunt behavior. From what I can tell it's much harder to get taunt i...
File: Branddi's Taunt Helper02/04/24
I checked on PTS, taunt immunity ce...
Posted By: branddi
I checked on PTS, taunt immunity certainly works differently than live. 1- Taunt helper still correctly detects taunt immunity 2- At present it doesn't report the immunity stacks, I'll have to think about how to represent that information in a simple, useful way. 3- the way taunt is taken away has changed in PTS, the "stolen tau...
File: Branddi's Taunt Helper02/03/24
This is a limitation of Zos API. I...
Posted By: branddi
This is a limitation of Zos API. Its not possible to know which mob you are targeting, the only way to identify a mob is based on when taunt will expire. Once expired, there's no way to know the difference between one mob and another provided they have the same name. Pretty nice experience to use! Only thing I notice i...
File: Branddi's Taunt Helper02/03/24
Baertram, thanks so much for the in...
Posted By: branddi
Baertram, thanks so much for the information. I will try to get some people into PTS to test taunt immunity with me. Info from current PTS patch notes, maybe it helps you for future updates to see what ZOs got planned and what addon API wise maybe different (7s cooldown on taunt immunity, and new shown buffs/buff counters f...
File: Combat Metronome (GCD Tracker)02/01/24
Re: Re: More Error Codes
Posted By: branddi
change line 9 in CombatMetronome.lua to: minor = 2, should fix it. Getting the following error codes (and associated text, unsuppressed): 7539CE9A user:/AddOns/CombatMetronome/CombatMetronome.lua:9: malformed number near '2b' I'm also getting this one. I just manually changed 2b for 3 for now. I'm not gettin...
File: Branddi's Taunt Helper01/03/24
So happy you are enjoying it! Lo...
Posted By: branddi
So happy you are enjoying it! Love the addon, branddi! Thanks so much for sharing it. :)
File: Branddi's Taunt Helper12/27/23
Re: Re: Re: Re: Re: Requests about Pins on monsters
Posted By: branddi
Its a good idea, but it's not possible. The game API does not provide a method of determining the mob's difficulty until the cursor is over it, furthermore there's no way to figure out which specific instance of the mob it is until there's a taunt on it. If someone knows how to do this I'm all ears. I have tried it. This is...
File: Branddi's Taunt Helper12/26/23
Re: Re: Re: Requests about Pins on monsters
Posted By: branddi
Thanks for the feedback, I added the difficulty level of mobs to the taunt list as an optional enable. For now I don't plan to add any icons. Like "Show Enemy Markers" on "untaunted". In "untaunted" add-on, all marker sizes are the same, so it would be nice if you add markers and you could change the color or size of the marke...
File: Branddi's Taunt Helper12/24/23
Re: Re: Re: Love it! Some requests
Posted By: branddi
I found the function frameBar:SetBarAlignment(BAR_ALIGNMENT_NORMAL) frameBar:SetBarAlignment(BAR_ALIGNMENT_REVERSE) This lets me change the direction the bar moves. It'll be in the next release. I'll see what is possible here. So far I don't see a way to do this. If someone knows how to reverse the left/right orientat...
File: Branddi's Taunt Helper12/22/23
Re: Love it! Some requests
Posted By: branddi
I'll see what is possible here. So far I don't see a way to do this. If someone knows how to reverse the left/right orientation of a StatusBar let me know. This is all I see for this control ControlOrientation ORIENTATION_HORIZONTAL ORIENTATION_VERTICAL Hey there, love the addon! I was wondering if there could be a w...
File: Branddi's Taunt Helper12/22/23
Re: Requests about Pins on monsters
Posted By: branddi
The first setting will remove the feature of only showing priority adds. https://cdn-eso.mmoui.com/preview/pvw12729.png Not sure what you mean by pins I almost replaced my taunt monitoring with this add-on. If the following functions are added, I can use the tank with just only this add-on. I want to see it in "priority...
File: Heavy Attack Rotation Helper12/10/23
Do you get an error when you load t...
Posted By: branddi
Do you get an error when you load the addon? I believe it works with and without bandits. If you get an error, can you send me a copy of it? Hi. I figured I'd give this a shot, but it doesn't seem to be working. There are references to BanditUI (action bar) compatibility, but checking the code I don't see much in there to actua...
File: Heavy Attack Rotation Helper04/10/23
awesome addon thank you :) most we...
Posted By: branddi
awesome addon thank you :) most welcome!
File: I Was Blocking (DISCONTINUED)11/10/22
Please add the dependencies needed...
Posted By: branddi
Please add the dependencies needed (LibAddonMenu ?) to the addon description so one clearly sees (so do not hide it in text blocks, but put it at the top at best) at Minion and ESOUI what to install (even if optionally) to run the addons. Thanks for respecting this for each new/updated addon. Updated, thanks for the info.
File: I Was Blocking (DISCONTINUED)11/10/22
If you hold the block and fast doub...
Posted By: branddi
If you hold the block and fast double-bash - block is cancelled and there is no addon's warning. kind of a teso client bug? how could double-bash counts as channeled... I think i found a generic way to detect the bug, it's in the latest version 1.2. thanks for the feedback!:banana:
File: I Was Blocking (DISCONTINUED)11/10/22
If you hold the block and fast doub...
Posted By: branddi
If you hold the block and fast double-bash - block is cancelled and there is no addon's warning. kind of a teso client bug? how could double-bash counts as channeled... I did some testing, it seems to only happen for me if I triple bash, and even then only 1 in 5 times. I'm not sure what the bug exactly is, if I can figure it...
File: I Was Blocking (DISCONTINUED)11/10/22
QCell did all the hard work, I just...
Posted By: branddi
QCell did all the hard work, I just tweaked it for this (temporary?) bug.