Results: 3Comments by: Elyhnor |
File: Master Merchant06/07/17 |
What worked for me : in function MM...
Posted By: Elyhnor
What worked for me : in function MMGuild:addSaleByDate add to conditions :
if (self.nineStart==nil) then return end
if (self.nineEnd==nil) then return end
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File: Furniture Catalogue04/10/17 |
I still have the export problem, si...
Posted By: Elyhnor
I still have the export problem, since it exports uncraftable items too (like stuff you can buy at achievments vendors), it seems the FurC.IsUnknown function doesnt filter uncraftable ones, so the temporary fix would be to add:
if not FurC.IsUnknown(recipeArray, recipeArray) and recipeArray then
In FurC.Export() function
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File: Furniture Catalogue03/22/17 |
Export
Posted By: Elyhnor
Hi, I have a problem with export : on my savedVariables file, in "export" category, I have the known recipes and a lot of other stuff like items you can buy at achievment vendor, is there anything to do to get only the known recipes? thx in advance, awesome work btw :)
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