Results: 134Comments by: ExoY
File: ExoYs Tributes Enhancement11/20/23
Something the game would be improve...
Posted By: ExoY
Something the game would be improved to have is more detailed data about games played. Opponent - Who went first/second - Who won With this data, we could be assisted in calculating if the game is working correctly and if there are possible balance improvements. I can look into adding this feature. Additionally...
File: ExoYs Rockgroover (Assistant for Rockgrove)08/21/23
Is DE localisation planned for the...
Posted By: ExoY
Is DE localisation planned for the addon at some point? Was just wondering because the Addon description states only "English" as language, so wondering if this addon also works with the DE client? It should work with the german client (localization is included) Generally speaking, the addone works for all languages. The only...
File: Marker08/04/23
In order for icons to appear statio...
Posted By: ExoY
In order for icons to appear stationary for a players perspective. Every icon's anchor needs to be adjusted every few milli seconds down to every frame. (How many depends on the person, and how smooth they want it) Depending on content, hardware and other aspects this can cause quickly detectable performance impacts if to many i...
File: Marker07/18/23
Circle Impelemtation
Posted By: ExoY
Hello, How is the circle on the ground implemented? I didnt look at the actual code but your picture looks like it is comprised of multiple individual icons.
File: OdySupportIcons - Group Role Icons & More07/17/23
Re: Re: Re: Re: Re: 6/24 update
Posted By: ExoY
I have tried disabling everything but Ody's and Libaddonmenus and it was working fine. I turn them back on, the error is back. I also got an error message since last update when for example opening guild menu or friends list. If i reloadui, the error disappears but will occur again if i try to enter menus. If i dont reloadui t...
File: OdySupportIcons - Group Role Icons & More06/25/23
It's becaue of old, or even still m...
Posted By: ExoY
It's becaue of old, or even still maintained, addons still using obsolete library LibStub AND hard loading old LAM (or other libraries) versions from their (the old/other addons, not the librarise!) txt files, instead of using LAM from live/AddOns directly via the LibAddonMenu-2.0.txt. Example: Dolgubons Lazy Set crafter includes...
File: OdySupportIcons - Group Role Icons & More06/25/23
Re: Re: Re: 6/24 update
Posted By: ExoY
I also got an error message since last update when for example opening guild menu or friends list. If i reloadui, the error disappears but will occur again if i try to enter menus. If i dont reloadui the game gets blurry and all menus will disappear. Can't even exit the game normally. After deactivating the addon all works fin...
File: OdySupportIcons - Group Role Icons & More06/24/23
Re: 6/24 update
Posted By: ExoY
updated todays version via minion and when I tried to click on my friends list from the chat window or from the menu bar, the following popped up and once dismissed, most of my menus and screens wouldn't work. Had to reloadui. UI error 387A6CB5 user:/AddOns/OdySupportIcons/OdySupportIcons.lua:244: function expected instead of nil...
File: ExoYs Crux Tracker06/24/23
Hi, could you add a settings option...
Posted By: ExoY
Hi, could you add a settings option for each character separately? For example @ DD I really like the overcast crux sound, but @ tank I don't want it and I have to enable/disable it manually :( Thanks. Change this line here: SV = ZO_SavedVars:NewAccountWide("ExoYsCruxTrackerSavedVariables", 1, nil, GetDefaults() ) To:...
File: ExoYs Crux Tracker06/22/23
Thank you, the out of combat settin...
Posted By: ExoY
Thank you, the out of combat setting is welcome too! About the timer: Does crux really run out after 30s now? I thought this is only a visual unstressing to removing the effects after 30s out of combat? (actually never tested that, I'm fighting too often so never was 30s out of combat with crux left^^). I also thought it was onl...
File: ExoYs Crux Tracker06/21/23
Re: Hide
Posted By: ExoY
Would really love a hide out of combat option I added such a feature with version 1.1.0.
File: ExoYs ProcSet Timer06/18/23
Re: Cannot move icons anymore?
Posted By: ExoY
Hi - Since u38 dropped I cannot move icons at all without causing LUA errors. To be able to move the gui you need to enable your cursor with the specific hotkey (fullstop by default) not with the enter key. This is a bug from the vanilla game and will only be fixed with the next patch. However, this should not cause any lua er...
File: ExoYs Crux Tracker06/08/23
Thanks for the addon!!! There is a...
Posted By: ExoY
Thanks for the addon!!! There is a small bug with the border of the movable number icon and the 3 crux icons on the UI. I cannot move it to the complete bottom of the screen: https://i.imgur.com/DQN8kKN.png There always remains this space. Could you please remove that space/border at the bottom/around the number, thanks. E...
File: Star Names04/23/23
Thanks for the addition :) I di...
Posted By: ExoY
Thanks for the addition :) I didnt check, how you have implemented it. But would it be possible to add a setting so the names of the slotted stars are still displayed when the names in the main cp screen are deactivated? :) So you just see what you have equipped the moment you open the cp screen
File: Star Names03/05/23
Hello, thanks for this addoon....
Posted By: ExoY
Hello, thanks for this addoon. Its a nice light weight version to exactly what I was looking for :) I do have a request/idea for a few smaller features. If they fit with your general vision for the addon. 1. An option to not display star names in the root cp screen (i mean the one where you can see all three constellatio...
File: ExoYs ProcSet Timer11/30/22
Re: Question
Posted By: ExoY
So im loving the addon however I think I screwed something up. I decided to blacklist 1 notification on 1 character and now it doesnt detect any sets, cooldown, or notifications of any kind. If I go and manually whitelist specific sets then they show up but when I first installed the addon it autodeteced everything. Id rather it a...
File: LibExoYsUtilities10/03/22
last version user:/AddOns/LibExo...
Posted By: ExoY
last version user:/AddOns/LibExoYsUtilities/modules/GroupIdentifier.lua:113: table index is nil stack traceback: user:/AddOns/LibExoYsUtilities/modules/GroupIdentifier.lua:113: in function 'OnIdentifyGroupMember' |caaaaaa params = {changeType = 1, effectType = 1, unitName = "Bastian Hallix^M", abilityId = 157249, unitTa...
File: ExoYs Rockgroover (Assistant for Rockgrove)09/29/22
Re: JP translation
Posted By: ExoY
Thank you for the addon. Here is JP translation. ERG_SUBTITLE_BEHEMOTH_1 = "私にはザルヴァッカの恩寵がある" ERG_SUBTITLE_BEHEMOTH_2 = "ザルヴァッカの軍団は尽きな&...
File: ExoYs ProcSet Timer09/27/22
Re: Wretched Vitality?
Posted By: ExoY
Whitelist > add > set Wretched Vitality isn't showing up, not sure if i'm doing it right but is there a way to get Wv up in this? :) In order to show up and be tracked, each set needs to be added within "ProcSetData.lua". If I remember correctly Wretched Vitality is currently not inlcuded.
File: ExoYs Tributes Enhancement08/30/22
Re: Idea
Posted By: ExoY
Hey, great addon! I was wondering, would it be possible to add a feature that makes it more obvious when you are about to lose on 4 patron condition? The game notifies you always, but when I'm thinking deeply about the next turn, sometimes I don't pay attention at all. It would be nice if there was a feature that makes portraits ha...
File: ExoYs Tributes Enhancement08/28/22
Re: Additional Feature/Separate AddOn request
Posted By: ExoY
Thanks for this AddOn! So, I have a request for you or other AddOn developers related to Tribute. Basically some suggestions for either scaling this add-on up, or creating others. Conclusion: I wish I was a techy, so I could create this type of stuff. I am not, but as someone who often submits system change requests to IT...
File: ExoYs ProcSet Timer08/23/22
Re: Re: New bug catcher errors after the latestr Lost Depths release
Posted By: ExoY
user:/AddOns/ExoYsProcSetTimer/ExoYsProcSetTimer.lua:813: attempt to index a nil value stack traceback: user:/AddOns/ExoYsProcSetTimer/ExoYsProcSetTimer.lua:813: in function 'EPT.FilterManagement' |caaaaaa setId = 0, filterList = "whiteList", action = 1 |r user:/AddOns/ExoYsProcSetTimer/ExoYsProcSetTimer.lua:855:...
File: ExoYs Tributes Enhancement08/18/22
Hi ExoY, I don't know if it's poss...
Posted By: ExoY
Hi ExoY, I don't know if it's possible but having a sort of brightness setting for the tales of tribute UI to play at night would be a good addition. Hey, it is a good idea and I already checked its feasibility. It will be implemented with a future update.
File: ExoYs Tributes Enhancement07/24/22
Re:
Posted By: ExoY
Hi - I kept wondering how so many people were willing to type my very long @name in to send me trash talk and harassment during Tribute games, guess I know now. Please reconsider this "feature". I realize some people will do this regardless, but now I have to play Tribute in offline mode to avoid the trash talkers, just like avoid...
File: ExoYs Tributes Enhancement07/14/22
If possible, it would be great to h...
Posted By: ExoY
If possible, it would be great to have an option to log your wins and losses with particular player. Like you start the game and near their name, if you've played before, it says how many times you've won and lost. I've been doing that myself in a notepad and it's been pretty fun to keep track of it (Albeit tiring to do manually), yo...