Results: 150Comments by: secretrob
File: Bandits User Interface04/18/24
Re: Combat tipps
Posted By: secretrob
Hello, When Bandit UI is enblaed the combat tipps disappear. Usually u see sentences like "Usse XX to Dodge, Use XX to block" and so on. I tried to move frames, Enable/disable BAndit UI Notifications - nothing helps, any clue? -EDIT- Seems this frame is unhandled by Banditui itself. Is also not shown in movable frames. W...
File: Bandits User Interface04/18/24
Firstly - great addon. Thanks for a...
Posted By: secretrob
Firstly - great addon. Thanks for all the hard work. I've recently changed my UI addon primarily because I need to have the attribute bars in a more traditional HUD configuration to address some vision issues I have. As such I am using the curved bars - but when I log in the magicka bar is above the stamina bar, with the stamina b...
File: Bandits User Interface03/17/24
I tried to fix the issue of inaccur...
Posted By: secretrob
I tried to fix the issue of inaccurate display of U41 daily dungeons. I changed the original dlc offset value from 7 to 13 and it seems to display the daily dungeons accurately. I only support English and Chinese, other languages need to be added by yourself. https://drive.google.com/file/d/18-sejLiNnz3Dc3rHS_T7nqi8lTXJlMIZ/view?u...
File: Bandits User Interface03/17/24
Re: Map not showing up
Posted By: secretrob
I had to do a reinstall of addons and now when I use this user interface, hitting M will bring up nothing, though my minimap does work. This tends to happen as a conflict with another addon, like voltans, or another UI mod.
File: Bandits User Interface03/17/24
i did some troubleshooting. I wiped...
Posted By: secretrob
i did some troubleshooting. I wiped bandit settings and the problem disappeared. restored my lua file, and the problem reappeared. also disabled all other addons, the problem persisted. what do you reccomend to do at this point? I don't want to wipe all my settings, it took me months to build it like that... for some reason there i...
File: Bandits User Interface03/12/24
I have no idea how this started but...
Posted By: secretrob
I have no idea how this started but I've been having this UI error since yesterday and there's always a destination marker on the map for some reason: |c4B8BFEBandits|cFEFEFE User Interface|r v:4.404 user:/AddOns/BanditsUserInterface/BUI_StatShare.lua:41: operator - is not supported for nil - number stack traceback: user:/AddOn...
File: Bandits User Interface03/12/24
Re: broken in u41
Posted By: secretrob
hello. i am getting this errors in u41, i just updated. also i notice that i can't see the widget panel anymore in the options. could you look into it? ty! Failed to create control 'BUI_MenuBuffs_ScrollScrollChild_Sub1'. Duplicate name. stack traceback: : in function 'CreateControl' user:/AddOns/BanditsUserInterface/BUI_...
File: Bandits User Interface03/01/24
I have no idea how this started but...
Posted By: secretrob
I have no idea how this started but I've been having this UI error since yesterday and there's always a destination marker on the map for some reason: |c4B8BFEBandits|cFEFEFE User Interface|r v:4.404 user:/AddOns/BanditsUserInterface/BUI_StatShare.lua:41: operator - is not supported for nil - number stack traceback: user:/AddOn...
File: Bandits User Interface02/24/24
4.404 update
Posted By: secretrob
For the settings asked, here is what I have had time to add: Added options to turn off shields and trauma on player and group panels. Added option to disable PvP text in chat for PvP mode. Added option to show the entire swap panel. (reloadui required to show change) Note: the dropdowns will be slightly see-thru until 9.3.0....
File: Bandits User Interface02/20/24
Re: companion health bar frame
Posted By: secretrob
When using Bandit group frames, the companion's health bar frame disappears after leaving the group. Also companion is not shown when I'm in a group (in default game frames it shows). In the automation section, enabling Freind status to disable chat msg when a friend logs on or off doesn't work. Companions are in this addon
File: Bandits User Interface02/06/24
Re: buff & debuff
Posted By: secretrob
I have problem with showing buffs/debuffs if using player frame (Bandits: Vertical) on right/left side of my screen . I cant to see any debuffs on me if (for example) million mutagens and vigors filled already player buffs bar. Can we get separate for buff and debuff at least for player? My screen setup: https://imgur.com/a/Rkm...
File: Bandits User Interface02/06/24
Re: Trauma
Posted By: secretrob
Is there some way or can there be some way to disable the new Trauma indicator on the Group Frames? I appreciate it is a useful feature for healers, but it adds a distracting amount of visual clutter to the group frame that I really have no need for as a DPS main. I would also really prefer if there was a way for to set the Group...
File: Bandits User Interface01/28/24
Re: Problem after last update
Posted By: secretrob
Hi! After last update - i have a problem with addon. Addon isnt working, and doesn't show up in settings. Error screenshot: https://i.ibb.co/pLwJP7Y/error-bandits-ui.png How i can fix it? You might try a reinstall of bandits.
File: Bandits User Interface01/14/24
Re: Re: Re: Re: Automation: Group Leave
Posted By: secretrob
I've tried to get the group leave feature of the addon to work and nothing I've done has helped. I've even made sure that it isn't a conflict with another addon by disabling them all and loading Bandit's by itself. Has anyone else had this issue and gotten it work or do you have a possible suggestion? Thanks in advance. It st...
File: Bandits User Interface01/05/24
Re: Re: Automation: Group Leave
Posted By: secretrob
I've tried to get the group leave feature of the addon to work and nothing I've done has helped. I've even made sure that it isn't a conflict with another addon by disabling them all and loading Bandit's by itself. Has anyone else had this issue and gotten it work or do you have a possible suggestion? Thanks in advance. It st...
File: Bandits User Interface12/26/23
First of all i really want to thank...
Posted By: secretrob
First of all i really want to thank you for the addon and all the work you put in it. I got a wish/request for the Widgets function. Is it possible to add a feature to give separate Widgets separate sizes? Also to show buffs only if being applied through non-passive means? You can disable passive buffs under the buff section...
File: Bandits User Interface12/24/23
Re: UI Errror 2424823
Posted By: secretrob
I recently started getting this error when logging in and any time the game has to load something. user:/AddOns/BanditsUserInterface/BUI_StatShare.lua:41: operator - is not supported for nil - number stack traceback: user:/AddOns/BanditsUserInterface/BUI_StatShare.lua:41: in function 'BUI.MapData' pX = 0.5088540911674...
File: Bandits User Interface11/27/23
Is it possible to make the power me...
Posted By: secretrob
Is it possible to make the power meter work with the hybridization on weapon/spell damage? it seems to be showing only spell damage for me even though my weapon damage is higher than the spell damage. Thanks for any response. I have changed the meters and healer helper for Crit and Power to use which of the two, Spell or Weapon is...
File: Bandits User Interface11/26/23
You can select which assistant work...
Posted By: secretrob
You can select which assistant works with the sidebar by using the side panel options and using the dropdown for each type. /bui then menu 2 and dropdown for Armorer I tried but the new armory assistant doesn't show.. they added it like 10 days ago it's the new one I have added the new armorer.
File: Bandits User Interface11/26/23
Re: Track Trauma/Heal absorbs in Player framer and Group Frames
Posted By: secretrob
Hello, I hate to make a post for a feature request, but this is something that would be extremely useful (at least to me). Is there any chance it could be possible to implement tracking Trauma/Heal Absorbs with Bandits? I mean directly in the Player Frame and the Group Frame, in order to see when I got it, or somebody on my gro...
File: Bandits User Interface11/20/23
bug: the "horse stamina" meter on t...
Posted By: secretrob
bug: the "horse stamina" meter on the curved player bars does not go away if you leave the mount by interacting with a harvesting node. repro: 1. mount 2. get in range to hit the key to "harvest" a plant 3. hit the key 4. observe: mount stamina bar still shown, but character is now on foot. also, forced dismount by, eg, ridin...
File: Bandits User Interface11/20/23
hello. since the endless archives p...
Posted By: secretrob
hello. since the endless archives patch, when i go in the widgets setup, all my buffs to configure appear very small , i can mainly see the icon but no text. how can i fix it? thank you Do you mean this window? https://code15.com/images/widgets.png yes this window. also would it be possible to add the new armorer assistan...
File: Bandits User Interface11/20/23
local control=_G or WINDOW_MANAGER:...
Posted By: secretrob
local control=_G or WINDOW_MANAGER:CreateControlFromVirtual(name, parent, (scroll and #array>20) and "ZO_ScrollableComboBox" or "ZO_ComboBox") ZO_ScrollableComboBox is the same as ZO_ComboBox since U40. It's just an addoncompaibility now So you can just use ZO_ComboBox . What has changed: ZO_ComboBox is not using ZO_Menu any...
File: Bandits User Interface11/19/23
hello. since the endless archives p...
Posted By: secretrob
hello. since the endless archives patch, when i go in the widgets setup, all my buffs to configure appear very small , i can mainly see the icon but no text. how can i fix it? thank you Do you mean this window? https://code15.com/images/widgets.png yes this window. also would it be possible to add the new armorer assistan...
File: Bandits User Interface11/16/23
Heyo! Any chance to add the possibi...
Posted By: secretrob
Heyo! Any chance to add the possibility to move the endless archive frame? I don't see it in the frame management section... I will check it out We added this in LUIE recently, the thing you want to be able to move around is ZO_EndDunHUDTrackerContainer. Don't ask how long we spend working out how to anchor it, lol Thanks fo...