Results: 12Comments by: Vilkasmanga
File: LibAddonMenu-2.004/07/24
Re: Re: Re: Re: LAM2 limit on optionsData's controls[]?
Posted By: Vilkasmanga
Thanks for the quick reply, I appreciate your help here. I put the new code in, no change however. I have confirmed that the new code is being invoked (versus having some rogue version in someone else's Addon). Also, the actual count of the loop is 61 (added to my code to print the count, runs from 1 to 111 but only shows 1-61)...
File: LibAddonMenu-2.002/25/24
Re: Re: LAM2 limit on optionsData's controls[]?
Posted By: Vilkasmanga
So, my question: Is there a unknown-to-me limit in OptionsData.controls around 60 or 61? Or is this code just so ugly that lua is saving humanity from ever seeing the actual results :) Thanks in advance, -V You are correct in your observation. There is a bug in the SetupCreationCalls function in LibAddonMenu.lua line 892. Co...
File: LibAddonMenu-2.002/23/24
LAM2 limit on optionsData's controls[]?
Posted By: Vilkasmanga
Standard caveat: First time add-on developer, new to lua, steep learning curve, etc. but also, I've looked for answers and pored through the documentation - I am asking for insight and advice here. Also, if this isn't the right place to ask this question, apologies given / redirects welcome. Problem: When trying to make a config...
File: Farmers ToolKit02/13/24
Re: Re: bug on lockpick success ?
Posted By: Vilkasmanga
Belated update: This has been fixed (was fixed a few updates back, I forgot to update this note, sorry!) Hi, I get an error message when I finish lock picking treasure chests or doors. For example: It looks like "FarmersToolkit.Lootable" is not initialized, but I do not know Lua enough yet to attempt a bugfix. in the...
File: Farmers ToolKit02/12/24
Re: bug on lockpick success ?
Posted By: Vilkasmanga
Hi, I get an error message when I finish lock picking treasure chests or doors. For example: It looks like "FarmersToolkit.Lootable" is not initialized, but I do not know Lua enough yet to attempt a bugfix. in the event data, "Déverrouiller" is "Unlock" in French, and "Coffre" is Chest. but I don't know if the error co...
File: Farmers ToolKit02/08/24
Patiently waiting for some screensh...
Posted By: Vilkasmanga
Patiently waiting for some screenshots to show the addon in action. :) Ha! Ok, I will gen some up, easier now that there are actually graphic aspects to it :p First pass screenshots as well as a longer description / how to / help guide posted - feedback welcome!
File: Farmers ToolKit02/08/24
Patiently waiting for some screensh...
Posted By: Vilkasmanga
Patiently waiting for some screenshots to show the addon in action. :) Ha! Ok, I will gen some up, easier now that there are actually graphic aspects to it :p
File: Farmers ToolKit02/01/24
Re: Re: Re: Re: Re: Re: Leaking globals no more
Posted By: Vilkasmanga
One thing that might be tripping you up with local, is that for local variables, the location in the file matters. If you try to use it in the file before the local varName statement, it will cause an error. You can also always throw the leaking variables into your addon's main table. That makes them non global, but also means you d...
File: Farmers ToolKit01/30/24
Re: Re: Re: Re: Re: Leaking globals no more
Posted By: Vilkasmanga
One thing that might be tripping you up with local, is that for local variables, the location in the file matters. If you try to use it in the file before the local varName statement, it will cause an error. You can also always throw the leaking variables into your addon's main table. That makes them non global, but also means you d...
File: Farmers ToolKit01/29/24
Re: Re: Re: Leaking globals galore
Posted By: Vilkasmanga
Awesome feedback, really appreciate it - will make take down the mis-named version and make the necessary corrections. As you can probably tell, this is my first attempt and there's a fair amount of learning-along-the-way code (and, so, a lot of commented out code and things like zo_callater...) I'll work on the local / scoping i...
File: Farmers ToolKit01/23/24
Baertram - Thanks for your feedback...
Posted By: Vilkasmanga
Baertram - Thanks for your feedback and suggestions- these look like great references. I'll review these links as well as Dolgubon's email and take another swing at it. It is probably easiest if I pull the (misnamed/typo'd) submission down in the meantime, yes? -V Hi and welcome to ESO addon development. As Dolgubon alread...
File: Farmers ToolKit01/23/24
Re: Leaking globals galore
Posted By: Vilkasmanga
Awesome feedback, really appreciate it - will make take down the mis-named version and make the necessary corrections. As you can probably tell, this is my first attempt and there's a fair amount of learning-along-the-way code (and, so, a lot of commented out code and things like zo_callater...) I'll work on the local / scoping i...