Results: 125Comments by: Saenic
File: Lui Extended10/04/23
Re: Re: look what i got working @Saenic
Posted By: Saenic
Hats off to you for fixing it! Makes me so happy you have no idea. Might actually reinstall ESO here just to mess around.That would be awesome :cool:
File: Lui Extended09/25/23
Re: look what i got working @Saenic
Posted By: Saenic
https://i.postimg.cc/ZR26vpvq/luiactionbartimers.png The glory days are back. :banana:Thanks for your Pull Request. I created a new version with your changes. I tried it and some abilities do not show up (e.g. Templars Concentrated Focus). Some abilities like Wall of Fire do show up but not when you switch bars. So I left the...
File: Lui Extended09/17/23
I've uploaded a version containing...
Posted By: Saenic
I've uploaded a version containing the spell ID fixes from Anthonysc I currently don't have the time and motivation to continue with the development of LUI. There are some good ideas here... so if anyone is willing to do them, I can merge them.
File: Greyskull : Weapon / Spell Damage Meter09/12/23
Imho you could rewrite the addon (a...
Posted By: Saenic
Imho you could rewrite the addon (and therefore discarding the previous user settings) with accountwide settings and hybrid mode as default. By doing this, you could also merge some settings for thresholds. I guess this would be suitable for most users.
File: Action Duration Reminder09/05/23
Fixed in v3.98.Thanks :)
Posted By: Saenic
Fixed in v3.98.Thanks :)
File: Action Duration Reminder09/05/23
There is a bug with Everlasting Swe...
Posted By: Saenic
There is a bug with Everlasting Sweep (https://eso-skillbook.com/skill/everlasting-sweep): This skill has its duration extended by 2s for every enemy hit. Action Duration Reminder always shows the default duration. My LUI buff tracker shows the buff duration correctly. https://i.imgur.com/kogB7BV.png Ability ID is 62599
File: Lui Extended08/31/23
Re: Re: Re: Re: Re: Re: Re: Target frame
Posted By: Saenic
BanditUI have this implemented or u can have a look at Alternative Boss Bar it also have something like that for boss frame might be easier to work with thisI found out how to get this information, but dunno how I should visualize it :o Unfortunately, I don't have much knowledge about addon development / graphic design, but it see...
File: Lui Extended08/22/23
Re: Re: Re: Re: Re: Target frame
Posted By: Saenic
BanditUI have this implemented or u can have a look at Alternative Boss Bar it also have something like that for boss frame might be easier to work with thisI found out how to get this information, but dunno how I should visualize it :o
File: Unboxer08/21/23
There is a new error with update 9....
Posted By: Saenic
There is a new error with update 9.1.5. Possibly an API change /EsoUI/Libraries/Utility/ZO_Hook.lua:15: attempt to index a nil value stack traceback: /EsoUI/Libraries/Utility/ZO_Hook.lua:15: in function 'ZO_PreHook' user:/AddOns/Unboxer/classes/BoxProtector.lua:357: in function 'tooltipHookGamepad' user:/AddOns/Unboxer/classes/B...
File: Lui Extended08/14/23
Re: Re: Re: Target frame
Posted By: Saenic
Olms in Asylum Sanctorium protected by sphere, Reef guardian when he splits and a lot more bosses but i would have to check bcs i dont remember every single of them https://imgur.com/a/Ye2ZoOC -> Thats for example protected Olms in ASHmmm interesting. This means the base game has information about when bosses are invulnerable. This...
File: Lui Extended08/12/23
Re: Target frame
Posted By: Saenic
Hello! It is possible to add "invulnerability" to target frame (Something like this is already for guards but not when boss have this state) - default frame have it for both of them - guards and bosses lui have it +- only for guards: https://imgur.com/a/dMAAs68Do you have an example of invul bosses where the default frame shows this?
File: Lui Extended08/10/23
Re: Greetings everyone
Posted By: Saenic
Anyone knows how to fix this issue? The current HP/MANA/Stamina/EXP bar all become colorless. This the second time it happens, no idea whats going on.Read the OP ;)
File: Lui Extended08/08/23
Re: Chat Announcements & Unregistering for events
Posted By: Saenic
Or is there a specific reason that LUI is unregistering events for quest removal/etcI think the reason ArtOfShred implemented it this way was to override (or disable) the Center Screen Announce (CSA) if the user wants to. If you take a look at the registered functions then it also uses the CSA if it is enabled. If I remove the unregi...
File: Lui Extended08/07/23
With exhausting fatecarver the cast...
Posted By: Saenic
With exhausting fatecarver the cast bar doesn't extend with using more crux to extend the cast.Ah thanks. I had it working before, but somehow it got lost when I fixed showing casts from others. It should be working now with 6.4.9
File: Lui Extended08/04/23
Re: Re: Re: Crashes
Posted By: Saenic
not exactly sure, but the game only crashes to desktop if LUI is on in that specific dungeon. If I go there again and it happens I'll record itAlright. If you know the exact spot and can reproduce it you might wanna try to disable all modules and then enable module by module to see which one causes the crash.
File: Lui Extended08/04/23
Re: Crashes
Posted By: Saenic
This probably won't be seen but I recently moved over to LUI over from bandit due to bandit giving me constant crashes. For the most part it's been smooth and even better than bandit but I've had two repeatable crashes. One is when using an outfit station, the other is randomly in the dungeon Banished Cells I. I have wiped/clean addo...
File: Lui Extended08/03/23
Re: Re: Re: Arcanist cast bar for Fatecarver
Posted By: Saenic
Thank you for this. One thing though, unless I'm overlooking an option to turn it off, I can now see Fatecarver being cast, but by other people. I'm in a trial on my Sorc, and seeing the castbar constantly going off as my Arcanist teammates are using their ability.Should be fixed with 6.4.8
File: Lui Extended08/03/23
Re: Re: Re: ChatAnnouncements
Posted By: Saenic
EDIT2: One thing I would highly recommend doing though, is including an option to fine-tune UI object-placement via a pixel-numeric system. My OCD is pretty tame compared to some people's, but even I cringe at the lack of an accurate method of placement being present. Dragging-n-dropping is fine for "roughing-in" the look you want...
File: Lui Extended08/02/23
Re: Re: Re: Arcanist cast bar for Fatecarver
Posted By: Saenic
Thank you for this. One thing though, unless I'm overlooking an option to turn it off, I can now see Fatecarver being cast, but by other people. I'm in a trial on my Sorc, and seeing the castbar constantly going off as my Arcanist teammates are using their ability.Ah ok, then I need to fix this one. I was just testing solo. Usually t...
File: Lui Extended08/02/23
The experience scroll icon is no lo...
Posted By: Saenic
The experience scroll icon is no longer displayed vertically on the right. Can anyone help?I don't know what you mean. Can you post a screenshot? And since when, the latest update? Does it work with a previous version?
File: Lui Extended08/01/23
Re: Curved Player and Target frames
Posted By: Saenic
I know that this might not be high up on the priority list of things to work on. But would there every be possible to add a curved HUD type of player / target frame? Thanks again for keeping this amazing project alive.Nope, sorry. Afaik there are some out there already. I've uploaded Version 6.4.7 which adds Fatecarver and R...
File: Lui Extended07/31/23
Re: Arcanist cast bar for Fatecarver
Posted By: Saenic
Is there an update to have Fatecarver added to the cast bar, like the Templar beam? Currently I don't see a cast bar when using it if there is one on mine.Haha yeah. I've been working on it this weekend, update coming soon.
File: Unboxer07/28/23
They introduced new Rewards for the...
Posted By: Saenic
They introduced new Rewards for the Worthy boxes with new itemIds, I added them to update 2023.07.28-2, that should fix it, please report if it is fixed or not.Ah thanks, will try it. Its always tedious when ZOS adds new id's or changes existing ones.
File: Unboxer07/28/23
It prevents opening them if the coo...
Posted By: Saenic
It prevents opening them if the cooldown is still ongoing, it works for me, do you have another addon opening containers like Dolgubon's Lazy Writ Crafter?For me it doesn't work as well. The cooldown is not showing on the boxes. I remember it working like a year ago. I disabled auto opening in Lazy Writ Crafter because Unboxer is doi...
File: Lui Extended07/27/23
Re: ChatAnnouncements
Posted By: Saenic
I was just wondering if the ChatAnnouncements module can stand alone. I run Bandits UI now, as it has (had?) fewer errors, at the time I made the switch. But I REALLY miss the Chat Announcements aspect of this addon. No other addon gets it 100% right. You really trapped lightning in a bottle with this module! Thanks. I hope you feel...