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Results: 119Comments by: Neverlands
File: CraftStore Dragonhold01/13/20
CraftStoreCook
Posted By: Neverlands
*Modularized CraftStoreRune to allow interchangeably using vanilla UI Would the same also be possible with CraftStoreCook?
File: LorePlay - Emotes, Outfits, and more!01/13/20
Re: Re: Re: for non-English language mode....
Posted By: Neverlands
By the way, if you're still looking for a solution, I would like to provide you an early access to the modified version of LorePlay I made. Hello Calamath, that would be great! :banana: Check out the GitHub repository here. I think you can find a pre-release of 'LorePlay Forever V1.5.90 beta4'. No support.:D Hello Calamath, many...
File: LorePlay - Emotes, Outfits, and more!01/11/20
Re: for non-English language mode....
Posted By: Neverlands
By the way, if you're still looking for a solution, I would like to provide you an early access to the modified version of LorePlay I made. Hello Calamath, that would be great! :banana:
File: ItemPreview (discontinued)12/17/19
Re: Use Rhyono's Fix
Posted By: Neverlands
Disregard everything else in the comments, and just install Rhyono's version from the link seen here. https://gofile.io/?c=PlVwEo Anything else you read on this comment page may just confuse you. The addon only works for previewing furniture now, and not weapons or armor. This is due to a limitation ZOS implemented, and a workaroun...
File: AlphaStyle12/08/19
Re: Re: Feature request
Posted By: Neverlands
Hello mesota, your addon looks really nice! Would it be possible to automatically load a style depending on the area/region you are in like home, city, adventure or dungeon? I used LoreWear from Justinion's LorePlay but it is not fully working with the German client (it does not recognize cities or overland regions). I am urgently...
File: ChampionPointsSlots11/30/19
Export Error
Posted By: Neverlands
Hello, I am new to this addon. When trying to export from "Current" I receive this error message: user:/AddOns/ChampionPointsSlots/ChampionPointsSlots.lua:2590: operator .. is not supported for nil .. string stack traceback: user:/AddOns/ChampionPointsSlots/ChampionPointsSlots.lua:2590: in function 'ChampionPointsSlots:printCP' |caaa...
File: Style and Elegance11/23/19
Re: Re: Automatically load a style
Posted By: Neverlands
Hello Jodynn, would it be possible to automatically load a style depending on the area/region you are in like home, city, adventure or dungeon? I used LoreWear from Justinion's LorePlay but it is not fully working with the German client. I will look into adding an option sure, thanks for the idea! Thank you so much :)
File: FCO ItemSaver11/20/19
Re: Re: Overlapping Keybind Prompt
Posted By: Neverlands
Yep, will add an option for it into the keybindings submenu. Edit: Added it. It's located in the "marker icons" -> "keybindings" submenu of the FCOIS settings. Hello, I have a question regarding the "Mark all FCOIS sell marked items as junk" option / button. Is it possible to disable it? In some cases e.g. the guild merchant window...
File: FCO ItemSaver11/18/19
"Mark all FCOIS sell marked items as junk"
Posted By: Neverlands
Hello, I have a question regarding the "Mark all FCOIS sell marked items as junk" option / button. Is it possible to disable it? In some cases e.g. the guild merchant window, there is too little space for all the buttons and they start to overlay eachother. I do not really need the "Mark all FCOIS sell marked items as junk" feature s...
File: LorePlay - Emotes, Outfits, and more!11/09/19
Re: Lore Wear - German Client
Posted By: Neverlands
Hello Justinion, update 1.5.1 did not make any change for the german client concerning Lore Wear not working in cities and dungeons. Is there any hope that we will be able to use that feature too? Here is my German translation - but LoreWear it is not working in cities and "adventure". Is there someone who can find out why it is no...
File: AlphaStyle11/06/19
Feature request
Posted By: Neverlands
Hello mesota, your addon looks really nice! Would it be possible to automatically load a style depending on the area/region you are in like home, city, adventure or dungeon? I used LoreWear from Justinion's LorePlay but it is not fully working with the German client (it does not recognize cities or overland regions). I am urgently...
File: Style and Elegance11/06/19
Automatically load a style
Posted By: Neverlands
Hello Jodynn, would it be possible to automatically load a style depending on the area/region you are in like home, city, adventure or dungeon? I used LoreWear from Justinion's LorePlay but it is not fully working with the German client.
File: Inventory Grid View10/28/19
Re: Got it to work
Posted By: Neverlands
Started the game and tried to use item from grid view. Didn't work. Alt+Tab. Opened InventoryGridView.txt and added hax.lua under other lua files in the file. Saved. Alt+Tab back to ESO. Refresh UI. Can now use items from grid view. Can someone else try this and say if it helped? Works for me - thank you! :)
File: Votan's Fisherman10/27/19
Hello Votan, yesterday I've been fi...
Posted By: Neverlands
Hello Votan, yesterday I've been fishing in South Elsweyr for the first time and everything looked fine. Today, after logging in, alle my South Elsweyr fishing pins got moved to one small area. I tried to restart the game a couple of times. Just once the pins were displayed correctly but now they stay messed up. https://www.circula...
File: JunkBuster08/19/19
Re: Update v1.76 released!
Posted By: Neverlands
v1.76: * Fixed bug that could display rules twice in the settings menu (Finally wittnessed the bug myself. For me it only happened the first time openening JunkBuster's settings menu after logging in or after /reloadui . For this I could find the source and implement a fix, let me know if you still get rules displayed twice in othe...
File: AwesomeGuildStore08/16/19
Update 23 Error
Posted By: Neverlands
Hello since Udate 23 I get an error when clicking on "details" within the message: https://www.circula-orionis.net/marion/images/personal/for-links/ags-error.jpg user:/AddOns/AwesomeGuildStore/history/GuildHistoryHelper.lua:81: function expected instead of nil stack traceback: user:/AddOns/AwesomeGuildStore/history/GuildHistoryHel...
File: Greymind Quick Slot Bar08/14/19
Addressing issues reported by Never...
Posted By: Neverlands
Addressing issues reported by Neverlands, Anceane and TheMikrobe... As expected, I got my bunch of troubles while touching this pile of crap we use to call lines of code :mad: Still hoping that I won't be punished for that deed. Just try this version and tell me your story so I can look for those creepy bugs I may have disturbed i...
File: Greymind Quick Slot Bar08/13/19
I only use one single slot: https:/...
Posted By: Neverlands
I only use one single slot: https://www.circula-orionis.net/marion/images/personal/for-links/default-view.jpg When switching to another item via shortkey, for a short time other icons are shown. This wasn't the case before the update: https://www.circula-orionis.net/marion/images/personal/for-links/while-switching.jpg
File: ItemPreview (discontinued)08/13/19
Re: Workaround for Scalebreaker addon error
Posted By: Neverlands
Get the updated LibPreview files from ESO Master Recipe List. You want both LibPreview.lua and PreviewData.lua Paste both over the versions that came with ItemPreview/CraftingPreview/FurniturePreview Add the following line after line 296: return nilThe resulting code should look something like this: 294 if IsOutfitStyleArm...
File: ItemPreview (discontinued)08/12/19
DLC Scalebreaker Update 23 error
Posted By: Neverlands
With the new DLC Scalebreaker Update 23 I receive this error: user:/AddOns/FurniturePreview/Libs/LibPreview/LibPreview.lua:290: attempt to index a nil value stack traceback: user:/AddOns/FurniturePreview/Libs/LibPreview/LibPreview.lua:290: in function 'lib:GetOutfitCollectibleFromItemLink' |caaaaaa self = tbl, itemLink = "|...
File: HarvestMap06/09/19
Buggy 3D Map Pins
Posted By: Neverlands
Hello, sometimes I come along 3D map pins that look 2D and where there is no node (I use "display only spawned resources"). After a /reloadui these pins disappear. https://www.circula-orionis.net/marion/images/personal/for-links/harvestmap.jpg
File: JunkBuster06/09/19
Rules double
Posted By: Neverlands
Hello, I see all rules double. When I save a new one, the second set of rules disappears. But after a /reloadui or login it re-appears. I have acoount wide settings activated (German UI). https://www.circula-orionis.net/marion/images/personal/for-links/junkbuster.jpg
File: HarvestMap05/23/19
[email protected]: This is fixed in the...
Posted By: Neverlands
[email protected]: This is fixed in the new version.. Thank you :)
File: HarvestMap05/22/19
Hello, I only can see harvest node...
Posted By: Neverlands
Hello, I only can see harvest node 3D pins if I also enable them under "General Pin Options" which makes them display on the map. This is sad beacause I was used to show some sort of harvest nodes only as 3D pins. In the "Extended Pin Filter Menu" I cannot enable any pins although "Compass Pins" and "Override map pin filer" are both...
File: Azurah - Interface Enhanced05/21/19
EDIT: Re-uploaded without version c...
Posted By: Neverlands
EDIT: Re-uploaded without version change, both issues should now be resolved. Thank you so much for a great mod, I can't play without it - the default interface takes up half of the screen and is very cluttered. It would be great to be able to adjust the transparency of the Ability Bar and health of the NPC. Thank you :)