Results: 19Comments by: defcultist
File: HarvestMap-Data03/17/22
godsend
Posted By: defcultist
it really is a shock when it works I should have searched the forums before creating a general *UNIX script :D In my script I'm using realpath to get the absolute path for the live folder: basedir=$(realpath ../..) Most of the distros should have it Hi. I have extended the download script for OSX so that it works for Linux...
File: Auto Research09/11/20
are all these errors possibly relat...
Posted By: defcultist
are all these errors possibly related to libsets? seems like that could be incorporated into the addon and save some headaches. I know have had issues with it, then realize i'm not using libsets. It is frustrating.
File: Auto Research08/26/20
I've decided I am happy with it as...
Posted By: defcultist
I've decided I am happy with it as is but for one suggestion. Initially, as a default, set all items to YES for research, as in styles and sets and such. So then if you find a set you like and want to not use for research you can turn that ONE to no. It is working fine for me. I use addon selector and a 'craft' profile with aut...
File: Auto Research08/21/20
Re: Re: Re: Error Report
Posted By: defcultist
Installed the addon and the dependencies and I get the following: user:/AddOns/AutoResearch/AutoResearch.lua:441: function expected instead of nil stack traceback: user:/AddOns/AutoResearch/AutoResearch.lua:441: in function 'OnAddonLoaded' |caaaaaa event = 65536, name = "AutoResearch", self = {title = "Auto Research", d...
File: Auto Research08/03/20
Should i enable all Styles and sets...
Posted By: defcultist
Should i enable all Styles and sets as newbie ? or how should I configure it so I get all the stuff researched? What is working for me is to just lock things I want to keep, maybe a certain set. I enable all and put things in my inventory that match what I need to research next. If i am missing a certain trait i want on metal legs...
File: CookeryWiz07/30/20
nice, tyvm
Posted By: defcultist
great for finding the recipe i need; idc about it's other functions, but cool; nice interface:banana:
File: Auto Research07/29/20
Re: Re: Re: Re: Re: Re: Re: Priority Problem
Posted By: defcultist
gd, that's a lot of settings to toggle maybe a 'select all' button? i got it you put the ones you want to research in your inventory (i just buy em off the guild store as needed) pretty good, makes it easy; and you don't have to worry about it, but eventually the times will get up there and you kinda wanna at least finish getting...
File: Auto Research07/07/20
Re: Re: Re: Re: Re: Re: Priority Problem
Posted By: defcultist
gd, that's a lot of settings to toggle maybe a 'select all' button?
File: Auto Research07/07/20
Re: Re: Re: Re: Re: Priority Problem
Posted By: defcultist
ok, so i figured it out finally the part where it says 'non set items' or use libsets and change the settings guessing that will do it man, what a headache . i'd say maybe make all those 'default' selections optional, tick boxes or something and reword it to say what you can do AND what you can't do or something, idk whatever...
File: Auto Research07/06/20
Re: Re: Re: Re: Priority Problem
Posted By: defcultist
So, the addon decided to not use the available choices for research in woodworking. I had several different things for it to use, but I had selected 'training' as the top priority, so it couldn't get past that, maybe? I bought a lightning and frost staff of training and had the priority set as 'resto>fire>frost>lightning' and nothi...
File: Auto Research07/06/20
Re: Re: Re: Priority Problem
Posted By: defcultist
So, the addon decided to not use the available choices for research in woodworking. I had several different things for it to use, but I had selected 'training' as the top priority, so it couldn't get past that, maybe? I bought a lightning and frost staff of training and had the priority set as 'resto>fire>frost>lightning' and nothi...
File: Auto Research07/05/20
Re: Re: Priority Problem
Posted By: defcultist
So, the addon decided to not use the available choices for research in woodworking. I had several different things for it to use, but I had selected 'training' as the top priority, so it couldn't get past that, maybe? I bought a lightning and frost staff of training and had the priority set as 'resto>fire>frost>lightning' and nothi...
File: Auto Research07/05/20
Re: Priority Problem
Posted By: defcultist
So, the addon decided to not use the available choices for research in woodworking. I had several different things for it to use, but I had selected 'training' as the top priority, so it couldn't get past that, maybe? I bought a lightning and frost staff of training and had the priority set as 'resto>fire>frost>lightning' and nothi...
File: Auto Research07/05/20
Priority Problem
Posted By: defcultist
So, the addon decided to not use the available choices for research in woodworking. I had several different things for it to use, but I had selected 'training' as the top priority, so it couldn't get past that, maybe? I bought a lightning and frost staff of training and had the priority set as 'resto>fire>frost>lightning' and nothi...
File: Tamriel Trade Centre02/09/20
Re: no workey [FIXED]
Posted By: defcultist
it says my firewall is blocking the login to the client it worked before, idk what changed and it isn't my firewall so i am SOL . hope you can do something about that; all i needs is to be able to upload my data after posting some sale items . so, when i try the web client it says 'trailing bits' or something, no workey either...
File: Tamriel Trade Centre02/06/20
no workey
Posted By: defcultist
it says my firewall is blocking the login to the client it worked before, idk what changed and it isn't my firewall so i am SOL . hope you can do something about that; all i needs is to be able to upload my data after posting some sale items . so, when i try the web client it says 'trailing bits' or something, no workey either...
File: SlowDialogs - Custom Control Patch08/04/19
cool
Posted By: defcultist
thanks i like this one for immersion as you can read the text as the npc speaks. I set at 50ms per character and it goes very much in time to the typical voicing.
File: HarvestMap02/13/19
Re: broken
Posted By: defcultist
quoting myself turns out my virus program was blocking both the executables for refreshing the data everything working now
File: HarvestMap02/09/19
broken
Posted By: defcultist
No map pins or 3d pins, but when i harvest a node a pin will pop-up. I've tried re-installing the addon and have ran the new data bat several times. I just tried the ps1 version. No difference. nothing. Lore books show up fine, Skyshards ok. On a second character i am able to go to the location my other chr did the gathering and...