Results: 29Comments by: akamatsu02
File: Script Tracker - Track Scribing Scripts on other Characters06/13/24
This add-on has everything I wanted...
Posted By: akamatsu02
This add-on has everything I wanted for scribing: a way to see the scripts location/ source and a popup to show me when I get ink. I have a question though: when I eventually complete the achievement to gather 500 ink will I still get a popup to tell me when I gather one? Because that is something I would love. Next, the UI win...
File: Script Tracker - Track Scribing Scripts on other Characters06/13/24
Personally, I would love to see the...
Posted By: akamatsu02
Personally, I would love to see the complete description of the script in the tooltip as is the original, with its corresponding values. As it is, it reports what it does, but not "how much." I'll take a look how to implement it :)
File: Script Tracker - Track Scribing Scripts on other Characters06/11/24
I've added this section based on my...
Posted By: akamatsu02
I've added this section based on my tooltips function under your GetScriptDescription, if you think it suits your idea feel free to use :D (might need to change the colors to keep it in the same style) text = text.."\n\n"..ScriptTracker.ColorMessage("Applicable to:", "ffffff") local grimoireNames_table = {} for craftedAbilityId...
File: Script Tracker - Track Scribing Scripts on other Characters06/11/24
Hi, I also have suggestion: put...
Posted By: akamatsu02
Hi, I also have suggestion: put non-rng scripts on top or bottom of the list, ones acquired from quests, class mastery and mages guild halls. Like this? https://i.imgur.com/F6LyfVO.png
File: Script Tracker - Track Scribing Scripts on other Characters06/10/24
Heya... really super handy addon....
Posted By: akamatsu02
Heya... really super handy addon. I'm using it constantly, as I progress through all my toons to get them scripted out! I wanted to ask two (hopefully minor!) changes to this addon: 1. Can you make it so that when you open the script tracking window (by typing /str), if you press ESCAPE, it will close the window? Instead of h...
File: Script Tracker - Track Scribing Scripts on other Characters06/10/24
Hi, great addon but after the up...
Posted By: akamatsu02
Hi, great addon but after the update tonight its throwing this error user:/AddOns/ScriptTracker/ScriptTracker.lua:797: function expected instead of nil stack traceback: user:/AddOns/ScriptTracker/ScriptTracker.lua:797: in function 'OnAddOnLoaded' eventCode = 65536, addonName = "ScriptTracker", t = 276168 Versi...
File: Script Tracker - Track Scribing Scripts on other Characters06/09/24
This is a great add-on, thanks....
Posted By: akamatsu02
This is a great add-on, thanks. Would it be possible to add a keybind to it in the future? Sure, I can add it with the next update :)
File: Script Tracker - Track Scribing Scripts on other Characters06/07/24
This is an awesome addon. Thank you...
Posted By: akamatsu02
This is an awesome addon. Thank you for making it. If I may make a suggestion, in a later update would you consider cataloging saved variables by Character Id instead of Character Name? This would help prevent entry duplication and orphaning when a character name change is made. It may also help avoid some data collisions in the c...
File: Script Tracker - Track Scribing Scripts on other Characters06/06/24
Thanks, I just uploaded a new versi...
Posted By: akamatsu02
Thanks, I just uploaded a new version that should fix the problem :) Seems to be solved! Super fast thank you very much. I'm not sure but maybe it could have been because the character hadn't used the altar yet. The problem was, that I used a value from the saved vars in the code before it was initialized. That only happened...
File: Script Tracker - Track Scribing Scripts on other Characters06/06/24
I tried the addon and it gives me t...
Posted By: akamatsu02
I tried the addon and it gives me this error, if you need more details just ask. Thank you https://cdn.discordapp.com/attachments/1025472052947320973/1248256008753516544/Script_tracker_2024-06-06_144155.jpg?ex=6663007f&is=6661aeff&hm=0579bbb23b1f90151adb923ab76df802d1f881c5ca73faf2b19609306f48a232& image user:/AddOns/ScriptTra...
File: Script Tracker - Track Scribing Scripts on other Characters06/05/24
Re: Button Unlock
Posted By: akamatsu02
Would it be possible to add the ability to unlock the position of the script tracker button so it can be moved elsewhere and/or the ability to disable it It will be changed with the next update.
File: IC The Next Boss (Imperial City Spawn Tracker)02/20/24
Re: LibDataShare question
Posted By: akamatsu02
Hello, I was wondering if you had information on how we can use the data sharing of our timers? Is this done via the "/mark", and will this only show with members who also have that addon? The datashare triggers when a timer starts, so either when someone kills a boss or uses the /mark command. And it will only work for those g...
File: Synced Account Settings [Masteroshi430's branch]02/19/24
Hey, please update the button name...
Posted By: akamatsu02
Hey, please update the button name in Line 3897 and choose a more unique name than "myButton3" :) The regex for the name is: !?!?!?+? Because of the edit_save_disabled.dds that you added, I implemented a function to disable a button without hiding it :)
File: LibChatMenuButton02/18/24
Synced Account Settings now uses th...
Posted By: akamatsu02
Synced Account Settings now uses this lib :) Cool :)
File: LibChatMenuButton02/13/24
Please add a proper description wha...
Posted By: akamatsu02
Please add a proper description what this library does and maybe a screenshot. Thank you Sure, I'll add a description with the next update which comes soon.
File: Marker10/23/23
Hello Can you add a default resize...
Posted By: akamatsu02
Hello Can you add a default resize option? Hi, I'll add it with the geometry-marker update. ^^
File: Marker10/11/23
Hint: You can use left mouse button...
Posted By: akamatsu02
Hint: You can use left mouse button texture and right mouse button texture in strings with this: "|t100.000000%:100.000000%:EsoUI/Art/Miscellaneous/icon_LMB.dds|t = Select / |t100.000000%:100.000000%:EsoUI/Art/Miscellaneous/icon_RMB.dds|t = Add to favorite" Thanks for the info, I'll add it in the next update of LibEmote (the s...
File: LibAkaUtils09/06/23
Re: error when logging in
Posted By: akamatsu02
I get the above error when logging into the game with LibAkaUtils enabled,i need it to be able to use the pchat emoji extension. I would be very obliged if you could help get this error fixed so that the addon can be used. :confused: https://imgur.com/yX3XTNu is the link to the image showing the error that pops up Than...
File: Marker08/08/23
In order for icons to appear statio...
Posted By: akamatsu02
In order for icons to appear stationary for a players perspective. Every icon's anchor needs to be adjusted every few milli seconds down to every frame. (How many depends on the person, and how smooth they want it) Depending on content, hardware and other aspects this can cause quickly detectable performance impacts if to many i...
File: Extended Friendlist08/01/23
Does this show their active status?...
Posted By: akamatsu02
Does this show their active status? Online/offline? Not yet, I haven't found a good way to do that... the only that could work is invite all people on the list and wait for the response... but I dont like this ^^"
File: Chat Emotes07/23/23
Re: error in xml
Posted By: akamatsu02
https://i.postimg.cc/90xNnLdQ/emojierror.png I'll fix it with the next update, thanks for the info :)
File: IC The Next Boss (Imperial City Spawn Tracker)07/22/23
Re: Problem with timers
Posted By: akamatsu02
After the last update, the timers for some reason triggered once in a while, both alone and in a group, in the previous version for 2020 this was not the case, now I have to manually turn on the timers on almost 4 of the 6 bosses, sometimes the timer of the previous boss is turned on only when I kill the next boss, and then trigger b...
File: LibAkaUtils07/22/23
I wonder why so many ppl download t...
Posted By: akamatsu02
I wonder why so many ppl download this lib 🙃
File: Marker07/22/23
Re: Re: Re: Circle Impelemtation
Posted By: akamatsu02
Looks nice to have such a feature, but I somehow have the fear it "could" have an performance impact :D Depends on if and how often the circles need a redraw to show them properly for the group members. Hello, How is the circle on the ground implemented? I didnt look at the actual code but your picture looks like it is comp...
File: Marker07/18/23
Re: Circle Impelemtation
Posted By: akamatsu02
Hello, How is the circle on the ground implemented? I didnt look at the actual code but your picture looks like it is comprised of multiple individual icons. Hi, I use the midpoint circle algorithm there to get all coordinates on the perimeter of the circle and then place an icon every 50 coordinates. This is ofc not the be...